作者colmash (col)
看板LoL
標題Re: [情報] Nautilus Patch Notes
時間Tue Feb 14 14:07:13 2012
http://goo.gl/UPD3C
基地好讀版
New Skins in the Store
Heartseeker Vayne
http://goo.gl/yBv7w
Subterranean Nautilus
Abyssal Nautilus
新skin
=====================================================
PVP.net v1.54
Co op versus AI
Added Ziggs, Master Yi, Nasus, Ezreal, and Nidalee to the bot roster
Players can now add many more of the Beginner bots to Custom Games
Spectator
Major item purchases will now be visually distinguished on the
Scoreboard
Ranked Teams
Match History and End of Games stats for Ranked Teams are now
accessible via the Team Profile
General
PVP.net will now wait for 8 seconds after a queue dodge before
requeuing
AI 模式
新增 Ziggs , Master Yi, Nasus , Ezreal , Nidalee
自定模式中可以新增更多個初學者AI
旁觀模式
計分板中的重要物品會更明顯
結算畫面可以看到戰隊的過去幾場資料
一般
在離開排隊之後,要過8秒後才能重新排
============================================================
League of Legends v1.0.0.134
Nautilus, the Titan of the Depths
Staggering Blow (Passive) – Nautilus’ first basic attack against a
target deals bonus physical damage and immobilizes the opponent briefly.
Staggering Blow cannot trigger on the same target more than once every 12
seconds.
Dredge Line - Nautilus throws his anchor forward. If he hits an enemy,
he'll drag himself to his target and his target to him. If he hits terrain,
he'll drag himself to the terrain and the cooldown is reduced.
Titan’s Wrath- Nautilus places a shield on himself that absorbs
additional damage based on his maximum health. While the shield is active,
Nautilus' attacks deal damage over time to units around him.
Riptide- Nautilus slams the ground, causing the earth to ripple out in
waves. Each wave deals damage and slows the targets hit. This slow decays
over time. Multiple waves that hit the same target deal reduced damage.
Depth Charge(Ultimate) – Nautilus launches a depth charge towards a
target that picks up speed as it travels. This charge knocks up all enemies
it encounters while traveling and explodes on impact, stunning the target and
launching them into the air.
新英雄資料,請看
http://goo.gl/yMcCg
==============================================================
Ahri
Spirit Rush
The allied ultimate HUD indicator will now remain green until all 3
spell casts are used
Cooldown between casts increased to 1 second from 0.75
Cooldown increased to 110/95/80 seconds from 90/80/70
阿璃
(R)隊友的顯示器上大絕的燈會持續亮燈直到三次衝刺都用掉
(R)每次衝刺間的CD上升(0.75->1)
(R)CD增加(90/80/70->110/95/80)
============================================================
Alistar
Pulverize mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120
Headbutt mana cost reduced to 70/80/90/100/110 from 70/85/100/115/130
Triumphant Roar mana cost increased at later ranks to 20/35/50/65/80 from
20/30/40/50/60
亞歷斯塔
(Q)敲地板法耗下降(80/90/100/110/120->70/80/90/100/110)
(W)撞人法耗下降(70/85/100/115/130->70/80/90/100/110)
(E)補血後期法耗增加(20/30/40/50/60->20/35/50/65/80)
====================================================
Cassiopeia
Fixed a bug where Miasma's slow was not stacking with many other slows in
the game
Noxious Blast ability power ratio reduced to 0.8 from 0.9
Twin Fang damage reduced to 50/85/120/155/190 from 60/95/130/165/200
卡莎碧雅(蛇女)
(W)修正緩速毒的緩速效果不會和大多數其他緩速效果疊加的bug
(Q)AP加成下降(0.9->0.8)
(E)毒牙的傷害下降(60/95/130/165/200->50/85/120/155/190)
=========================================================
Gangplank
Parrley mana cost increased to 50/55/60/65/70 from 40/45/50/55/60
Raise Morale range reduced to 1200 from 1500
剛普朗克(海盜)
(Q)開槍法耗增加
(E)提升士氣影響範圍變小(1500->1200)
========================================================
Heimerdinger
Fixed a bug where H28G Evolution Turrets could survive when Heimerdinger
died if they were being teleported to
漢默丁格(泡麵頭)
(Q)修正當泡麵頭死掉時,如果炮台被當作傳送目標,炮台不會自爆的bug
==========================================================
Irelia
Transcendent Blades' allied ultimate HUD indicator will now remain green
until all 4 spell casts are used
伊瑞莉雅
(R)隊友的顯示器上大絕的燈會持續亮燈直到四把飛刀都用掉
===========================================================
Kennen
Thundering Shuriken cooldown increased to 8/7/6/5/4 from 7/6/5/4/3
凱能
(Q)手裡劍的CD增加(7/6/5/4/3->8/7/6/5/4)
===========================================================
Maokai
Vengeful Maelstrom's allied ultimate HUD indicator will now turn grey as
soon as it is cast
茂凱(樹人)
(R)隊友的顯示器上大絕的燈會在施放後馬上變灰燈
=======================================================
Nunu
Fixed a bug where Absolute Zero's slow did not grant assists
努努(雪人)
(R)修正大絕的緩速效果不算助攻的bug
=========================================================
Rammus
Defensive Ball Curl armor and magic resist values reduced to
40/60/80/100/120 from 50/75/100/125/150
拉姆斯(烏龜)
(W)防禦體態的物魔防加成下降(50/75/100/125/150->40/60/80/100/120)
========================================================
Riven
Blade of the Exile's allied ultimate HUD indicator will now remain green
until the shockwave cast is used
雷紋
(R)隊友的顯示器上大絕的燈會持續亮燈直到把第二段用掉
==========================================================
Ryze
Overload mana ratio reduced to 7.5% from 8%
雷茲
(Q)紅球的mana加成下降(8%->7.5%)
===========================================================
Shen
Ki Strike
Damage increased to 10-112 (+10% bonus Health) from 10-95 (+8% bonus
Health)
Cooldown is now reduced by 1.5 seconds whenever Shen attacks instead
of 2 seconds when being attacked
Now grants Shen 10/20/30 energy when he Ki Strikes
Damage now scale correctly with all sources of bonus Health (% health
runes, Juggernaut mastery)
Added a buff timer for Ki Strike's cooldown (like Ziggs' Short Fuse)
Vorpal Blade
Energy cost adjusted to 60 from 70/65/60/55/50
Damage adjusted to 60/105/150/195/240 (+0.6 ability power) from
70/105/140/175/210 (+0.75 ability power)
Heal effect changed to 6/10/14/18/22 (+2% of Shen's maximum Health)
from 18/26/34/42/50
If Vorpal Blade deals the killing blow, it will now trigger 33% of
the heal effect for Shen
Allied damaging spells can now trigger the heal effect, in addition
to attacks (Vorpal Blade cannot trigger itself)
Feint
Feint duration increased to 3 seconds from 2.5
Energy cost reduced to 40 from 45
Shield amount adjusted to 70/120/170/220/270 (+0.6 ability power)
from 50/100/150/200/250 (+0.75 ability power)
While Feint is active, Ki Strike’s cooldown reduction on hit is
increased to 3 seconds from 1.5
Shadow Dash
Cooldown reduced to 10/9.5/9/8.5/8 seconds from 10
Energy cost increased to 120 from 120/115/110/105/100
Restores 40 energy per champion affected (rather than a flat 50
energy if you affect one)
Now deals 50/85/120/155/190 damage (+0.5 ability power) to Champions
Taunt duration adjusted to 1.5 seconds from 1/1.25/1.5/1.75/2
Shadow Dash now grants Shen 50% physical damage reduction from
taunted targets
Stand United
Channel time increased to 3 seconds from 2.5
Shield duration reduced to 5 seconds from 7.5
Shield amount increased to 250/550/850 from 200/475/750
慎(重製)
(被動)傷害增加(10~95+8%額外血量->10~112+10%額外血量)
(被動)改成每次攻擊降低1.5秒CD,而不是每次被攻擊降低2秒CD
(被動)發動時會復(10/20/30)能量
(被動)額外血量現在會計算的更精準
(被動)現在會有個計時器知道還有多久的CD
(Q)耗能調整(60->70/65/60/55/50)
(Q)傷害早期下降,後期上升
(70/105/140/175/210+0.75AP->60/105/150/195/240+0.6AP)
(Q)回血效果修正(18/26/34/42/50->6/10/14/18/22+2%最大血量)
(Q)如果用這招殺死目標,會有33%的回血效果
(Q)除了普攻之外,隊友的傷害性技能也會觸發回血效果
(W)盾的時效增加(2.5->3)
(W)耗能調降(45->40)
(W)盾值增加(50/100/150/200/250+0.75AP->70/120/170/220/270+0.6AP)
(W)當發動時,shen每次普攻降低3秒的被動CD
(E)CD調降(10->0/9.5/9/8.5/8)
(E)耗能增加(120/115/110/105/100->120)
(E)每嘲諷到一個英雄,回40點能量(原本是有嘲諷到英雄就回50點)
(E)嘲諷期限調整(1/1.25/1.5/1.75/2->1.5)
(E)嘲諷現在對英雄有傷害(50/85/120/155/190+0.5AP)
(E)被嘲諷的目標對shen的傷害效果降低50%
(R)大絕吟唱時間增加(2.5->3)
(R)大絕盾的有效期間下降(7.5->5)
(R)大絕盾值增加(200/475/750->250/550/850)
================================================
Shyvana
Fixed a bug where Flame Breath could shred the armor of shred-immune
units (Dragon, Baron Nashor)
Dragon's Descent allied ultimate HUD indicator will now go grey
immediately after using
希瓦娜(龍女)
(E)修正噴火的降物防效果對無施降防的單位也有效的bug
(R)大絕發動後隊友的顯示器上會馬上變灰
============================================
Sona
Power Chord damage adjusted to 10 per level from 14 + 9 per level
Hymn of Valor passive attack damage and ability power aura reduced at
earlier ranks to 4/8/12/16/20 from 8/11/14/17/20
Aria of Perseverance passive armor and magic resist aura reduced at
earlier ranks to 3/6/9/12/15 from 7/9/11/13/15
Song of Celerity passive movement speed aura reduced at earlier ranks to
4/8/12/16/20 from 8/11/14/17/20
索娜
(被動+Q)傷害調整(14+9/等級->10/等級)
(Q)早期傷害/AP靈氣效果下降(8/11/14/17/20->4/8/12/16/20)
(W)早期物魔防靈氣效果下降(7/9/11/13/15->3/6/9/12/15)
(E)早期跑速靈氣效果下降(8/11/14/17/20->4/8/12/16/20)
==========================================================
Soraka
Improved Soraka's basic attack to be more responsive
Starcall mana cost adjusted to 20/30/40/50/60 from 35/40/45/50/55
Astral Blessing mana cost adjusted to 80/110/140/170/200 from
90/110/130/150/170
Infuse
No longer affects Soraka when cast on allies and cannot be cast on
self
Ally mana restore increased to 40/80/120/160/200 Mana from
25/50/75/100/125
索拉卡
修正Soraka普攻方式
(Q)掉星星法耗早期下修,後期增加(35/40/45/50/55->20/30/40/50/60)
(W)補血的法耗調整(90/110/130/150/170->80/110/140/170/200)
(E)不能補自己,補隊友時也不再回自己的法力
(E)補隊友的法力效果增加(25/50/75/100/125->40/80/120/160/200)
======================================================
Talon
Shadow Assault's allied ultimate HUD indicator will now go grey
immediately after casting
塔龍
(R)放大絕後,隊友的顯示器上會馬上變灰的
==================================================
Vladimir
Crimson Pact will now correctly work with all sources of bonus Health (%
health runes, Juggernaut mastery)
Hemoplague damage amplification reduced to 12% from 14%
Tides of Blood healing bonus adjusted to 4/5/6/7/8% per rank from 8% at
all ranks
弗拉迪米爾
(被動)現在會正確的計算額外血量
(R)大絕的傷害加成效果下降(14%-12%)
(E)額外的回血效果下修(8%->4/5/6/7/8%)
==================================================
Volibear
Fixed a bug where Majestic Roar could reduce minion movement speed to 0
弗力貝爾
(E)修正嚇人有時候會讓小兵的跑速變成0的bug
======================================================
Warwick
Eternal Thirst now deals 3-16 magic damage per stack, and restores an
equal amount of health
Infinite Duress damage changed to 250/335/420 (+2.0 bonus attack damage)
from 200/300/400 (+1.67 total attack damage)
Base attack speed increased to 0.679 from 0.644
沃維克(狼人)
(被動)每層堆疊現在會造成額外3~16點法傷,並回補同樣的血量
(R)大絕傷害增加(200/300/400+1.67總傷->250/335/420+2.0額外傷害)
基本攻速上調(0.644->0.679)
=========================================================
Wukong
Cyclone's allied ultimate HUD indicator will now go grey immediately
after using
Fixed a bug where Crushing Blow could reduce the armor of shred-immune
units (Dragon, Baron Nashor)
悟空
(R)大絕開了之後隊友的顯示器會馬上變灰的
(Q)修正能降低一些無視降防角的裝甲的bug
==========================================================
Xerath
Arcane Barrage's allied ultimate HUD indicator will now remain green
until all 3 spell casts are used
澤拉斯
(R)在把三發大絕都打掉之前隊友的顯示器都會是綠的
=====================================================
Zilean
Fixed a bug where Chronoshift could prevent a clone from expiring,
allowing them to survive indefinitely until killed
極靈(時鐘老頭)
(R)修正大絕可以讓一些複製的英雄時間到不會死的bug.現在會準確的在時間到
就死掉
===============================================
Items
Sight Wards and Vision Wards now have a 0.5 second cooldown
Hextech Revolver spell vamp reduced to 12% from 15%
插眼有0.5秒的CD(避免一次插兩隻...)
吸血小槍的吸血效果下降(15%->12%)
================================================
General
The disconnect notification will now only be shown to enemy players if a
player disconnects and remains disconnected for 5 minutes. The message will
continue to be shown without a delay for allied players.
Heal and Clarity summoner spells will now restore health/mana to the
caster even if they are untargetable when the summoner spell is cast (Fizz's
Playful/Trickster, Vladimir's Sanguine Pool, Zhonya's Hourglass)
Baron Nashor can no longer critically strike, but his base damage has
been increased 10% to compensate
Updated Baron Nashor's character stats so that his attack damage reflects
how much damage he actually deals
Kill messages in chat now have team colors and display who was slain
Added Colorblind colors for Morgana’s spell shield and Spectator pings
Fixed a bug where some particles would flicker unintentionally
Fixed a bug where kill indicators were missing golden borders
斷線通知現在只有在敵人離線後五分鐘後才會發出,敵人剛斷線時不會送.隊友斷
線的話會馬上收到通知不會delay.
Heal和回魔的招喚師技能現在對不可指定的隊友(開小金人或是變血池)也有效
巴龍不會再暴擊,不過傷害力提升10%
修正巴龍的資訊視窗,現在能準確的看到巴龍的傷害力
殺人訊息有顏色了,而且會提示誰被殺了
對旁觀模式的ping和魔根納的盾都新增了色盲色
修正有些特效會不正常閃爍的bug
修正劍號指標金色邊框不見的bug
========================================================
Co-Op Versus AI
Improved Ashe's use of Enchanted Crystal Arrow on long range targets
Sivir will no longer get Sanguine Blade on Summoner's Rift
Changed the disconnect adjustment to remove the Fighter instead of the
Tank on Summoner's Rift
AI模式
加強Ashe對遠距離目標的施放計算
Sivir在招喚師峽谷中不會買到水晶之痕專用道具
碰到有人離線時,ai會自動移除鬥士屬性的AI英雄,原本是移除坦克屬性的AI英雄
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功能太多列不完啦!!
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※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 219.85.64.11
推 stkissstone :我很好奇Vayne的新Skin是啥 02/14 14:07
推 doomleika :push 02/14 14:08
→ colmash :之前版上有的那個陸版愛心skin吧@@ 02/14 14:08
推 frankie30432:好奇美版會是啥圖片... 02/14 14:08
推 Jackalxx :慎被動傷害那邊前後放反囉 02/14 14:09
→ andyleeyuan :應該一樣吧 02/14 14:09
推 Dont2000 :請問意思是不是有OB旁觀者模式了?? 02/14 14:10
→ colmash :美服旁觀模式上很久了@@ 02/14 14:11
推 howar31 :台服上不上啊OB... 話說這系列翻譯太多了吧= = 02/14 14:13
→ zseineo :那明明是貝姐XD 02/14 14:15
推 cat0405 :感覺 Patch Note 之類的翻譯文是不是要想個方法管理 02/14 14:16
→ cat0405 :雖然翻譯是好事~ 但是太多了好像也不好 ~"~ 02/14 14:16
推 silveriii :而且有些翻得太草率 02/14 14:24
推 robo3456 :我比較喜歡這個版本 02/14 14:25
推 Jackalxx :colmash跟doomleika兩位一直都有在翻XD 02/14 14:26
推 pz2001 :布里茲感覺比較猛@@ 02/14 14:29
→ pz2001 :推錯篇= = 02/14 14:30
推 Dont2000 :真假 原來美版OB已經上很久了喔 囧rz 02/14 14:41
推 Ogre21 :SHEN嘲諷現在有傷害好像沒翻到 02/14 14:43
真的,你沒講我完全沒注意到..
Shen終於有第三個傷害技了..Q_Q
→ Yadsmood :久到忘記什麼時候上的了 不過只有自訂遊戲有 02/14 14:43
→ chshou :台服OB上次實況有說三月多會上 02/14 14:45
推 Dont2000 :那台服怎麼不快上阿!! 等好久喔>口 < 02/14 14:45
→ Dont2000 :順便推這篇XD 02/14 14:45
→ howar31 :台服不上OB長毛主播都亂猜技能(?) 02/14 14:50
推 x06nk4c9304 :soraka不知是Buff還是Nuff 捕的mp有點誇張多 02/14 14:51
→ chshou :重點是他現在W會不會補到沒魔囉 02/14 14:52
→ doomleika :專業translate又來了,我該讓troll了 02/14 14:54
→ x06nk4c9304 :搭配無恥POCK角 是在比看誰SUP先沒MP補血嗎XD 02/14 14:55
推 chjimmy :專業translate又來了,我該讓賢了 02/14 14:55
→ colmash :其實我覺的多幾篇互相參考比較好說..OTL 02/14 14:56
→ colmash :洗版是一時的,資料正確比較重要。.OTL 02/14 14:56
推 oppositebank:我也想知道vayne得新skin長怎樣 哪篇文有阿? 02/14 15:07
→ linceass :不知道是不是陸版那個Skin 02/14 15:07
應該是那個沒錯,連結加了
※ 編輯: colmash 來自: 219.85.64.11 (02/14 15:09)
推 oppositebank:我看到陸版那個圖了 看起來還不錯... 02/14 15:09
推 Dont2000 :有沒有人知道長毛ID是啥 想請教一些問題@口 @ 02/14 15:12
→ b9707114 :狼人buff了 推推 02/14 15:14
推 oldTim :新英雄感覺很猛...強化版牛牛? 02/14 16:30
※ 編輯: colmash 來自: 219.85.64.11 (02/14 16:39)
推 alsh :為什麼我覺得soraka變op了 補那麼多魔是要壓死下路嗎 02/14 17:45
→ w3160828 :索拉卡不能回自己MP 就弱了 AD有一堆MP有屁用 02/14 18:39
→ w3160828 :搞到索拉卡連補血都不能就好笑了 02/14 18:39
→ ke0119 :索拉卡沒辦法無腦補血了,因為自己沒辦法回魔 02/14 19:01
→ zooxalju :Soraka廢了... 02/19 20:31