精華區beta LoL 關於我們 聯絡資訊
http://lol.zones.gamebase.com.tw/forum/60895/topic/94775333 New Skins in the Store Reaper Hecarim Blood Knight Hecarim League of Legends v.1.0.0.138 Hecarim, the Shadow of War Warpath (Passive) – Hecarim ignores unit collision and gains attack damage equal to a percentage of his bonus movement speed. Rampage – Hecarim cleaves nearby enemies dealing physical damage. Spirit of Dread - Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains health equal to a percentage of any damage those enemies suffer. Devastating Charge - Hecarim gains increasing movement speed for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability. Onslaught of Shadows (Ultimate) - Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, dealing additional magic damage to nearby enemies causing them to flee in terror. 新英雄赫克林 http://lol.zones.gamebase.com.tw/champion_info/hecarim ================================================================ Annie Pyromania now works like other charged passives (activating a spell with the stun no longer builds a charge, but number of charges required to energize reduced to 4 from 5) (被動)現在在施放出帶有被動暈眩效果的技能之時不會自動加一個被動堆疊.原本需要五 個堆疊才有暈眩效果現在改成四個. ======================================================================= Akali Base armor increased to 20 from 17 Base health increased to 530 from 510 Fixed a bug where Shadow Dance's recharge time wouldn't update with new ranks or cooldown reduction until reaching full ammo charges (3) Fixed a bug where Twilight Shroud was not applying assists properly 基本裝甲增加(17->20) 基本血量增加(510->530) (R)修正大絕的補充時間在升級大絕或是取得CDR效果時,在回滿三個前不會減低的bug. (W)修正煙霧彈不會增加助攻的bug ===================================================================== Gragas Updated recommended items 更新建議物品 =================================================================== Graves Fixed a bug where Collateral Damage could cost mana and go on cooldown without firing (R)修正有時候大絕沒打出去但還是會耗魔跟進入CD的bug ==================================================================== Irelia Fixed a bug where Irelia was reducing the duration of Blinds and Silences by too much Fixed a bug around failing to fire any extra Transcendent Blades 修正對沉默和目盲有太多抗場控效果的bug (R)修正大絕射太多發的bug ==================================================================== Jax Relentless Assault (Passive) will now stack even if Jax's attack misses or is dodged (被動)只要有攻擊,就算Jax沒打到人被動也會堆疊. ================================================================ Karma Fixed a bug where Mantra's recharge time wouldn't update with new ranks or cooldown reduction until reaching full ammo charges (2) (R)修正卡瑪大絕在升級或是取得CDR效果時不會加快補充時間,要等到回滿兩個堆疊之後 才開始有CDR效果的bug. =============================================================== Kayle Divine Blessing Heal amount increased to 60/105/150/195/240 from 45/85/125/165/205 Movement Speed increased to 18/21/24/27/30% from 15/17/19/21/23% Movement Speed duration increased to 3 seconds from 2.5 Mana cost increased to 60/70/80/90/100 from 60/65/70/75/80 (W)補血的回復量增加(45/85/125/165/205->60/105/150/195/240) (W)加跑速的比例增加(15/17/19/21/23%->18/21/24/27/30%) (W)加跑速的時效增加(2.5->3秒) (W)法耗增加(60/65/70/75/80->60/70/80/90/100) ================================================================= Kog'maw No longer regenerates health in Icathian Surprise (被動)被動發動期間不會回血. ==================================================================== Janna Howling Gale now knocks the target further into the air the longer it is channeled (now 80 + 10 per second channeled from constant 100) Monsoon Mana cost reduced to 150/225/300 from 200/275/350 Knock back distance reduced to 875 from 1000 (Q)龍卷風擊飛的高度現在會隨集氣時間增加(以前是固定100,現在改成80+10/每秒) (R)大絕的法耗下降(200/275/350->150/225/300) (R)擊退距離下修(1000->875) ======================================================================== Leona Sunlight now has a new particle Zenith Blade hit box increased slightly to match the animation Fixed a bug where Sunlight could occasionally cause double kills against targets like Kog'maw (Icathian Surprise) (被動)被動現在有新的視覺效果 (E)射劍的命中範圍稍微增加來更加苻合動畫效果. (被動)修正有時候被動會造成連殺兩次特定目標(像卡個毛)的bug ============================================================= Lulu Fixed a display error for Lulu's passive - passive now correctly states how much damage Pix is doing. Fixed a bug where Pix could remain helping an ally after it had returned to Lulu. Fixed a bug where Lulu was taking damage credit while Pix was aiding an ally. (被動)修正被動文字說明,現在會正確說明會打多少傷害 (E)修正小皮有時候會在回到LuLu身邊時還會持續幫助隊友的bug (E)修正計算傷害統計時,當小皮貼在隊友身上的傷害算在LuLu身上的bug. ============================================================ Lux Fixed a bug where Lucent Singularity's cooldown was 11 seconds instead of 10 (E)修正光圈的CDR是11秒的bug.(應該是10秒) ================================================================ Malphite Fixed a bug where Seismic Shard's Movement Speed was lost if the target died (Q)修正緩到的目標死掉後石頭人額外跑速消失的bug =============================================================== Miss Fortune Fixed a bug where effects like Guardian Angel broke Strut until she died and respawned (被動)修正像天使甲那類的裝備特效會讓被動失效,直到死後重生才生效的bug. ============================================================ Mordekaiser Fixed a bug where Mordekaiser could cause minions to attack themselves. 修正Mord會讓小兵自相殘殺的bug. ================================================================== Orianna Command: Attack mana cost reduced to 50 at all ranks from 50/55/60/65/70 (Q)丟球耗魔固定(50/55/60/65/70->50) =================================================================== Sejuani Arctic Assault mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110 Glacial Prison cooldown reduced to 130/115/100 seconds from 150/130/110 (Q)騎豬撞人的法耗下降(70/80/90/100/110-> 70/75/80/85/90 ) (R)大絕冰人CD下降(150/130/110->130/115/100) ================================================================== Swain Ravenous Flock upkeep cost reduced to 5/6/7 from 5/7/9 Basic attack frame speed increased (R)大絕持續耗魔下降(5/7/9->5/6/7) 攻擊動畫速度加快 ===================================================================== Teemo Move Quick cooldown reduced to 17 seconds from 22 Fixed a bug where Noxious Trap's recharge time wouldn't update with new ranks or cooldown reduction until reaching full ammo charges (3) Fixed a bug where Teemo's 'Toxic Shot' was doing less damage than intended at higher attack speeds. (W)快跑的CD下降(22->17) (R)修正大絕沒集滿(3顆)前集氣時間不被CDR影響的bug (E)修正被動毒標在有高攻速時傷害會下降的bug ================================================================ Tristana Tristana will now attempt to immediately attack champions targeted by Explosive Shot or Buster Shot. 現在炮娘會主動攻擊被(E)或(R)打到的目標英雄 =============================================================== Vladimir Fixed a bug where Vladimir could occasionally be hit by projectiles while in Sanguine Pool (W)修正偶爾發動血池還會被遠程攻擊打到的bug =============================================================== Yorick Fixed a bug where Ravenous Ghoul failed to heal Yorick before leveling up Decaying Ghoul (E)修正在升級(W)之前叫出來的食屍鬼沒有吸血效果的bug ================================================================= Ziggs Fixed a bug where Hexsplosive Minefield's slow effect was displayed higher than intended. (W)修正地雷原的緩速效果顯示的比預期的高的bug. ================================================================= Zilean * Time Warp mana cost reduced to 80 from 100 * Chronoshift mana cost reduced to 125/150/175 from 200 at all ranks (E)加減速法耗下降(100->80) (R)大絕法耗下修(200->125/150/175) ==================================================================== Items Atma's Impaler Health to Damage conversion lowered to 1.5% from 2% Doran's Blade Health reduced to 80 from 100 Doran's Ring Health reduced to 80 from 100 Hexdrinker passive shield duration increased to 5 from 3. Wit's End combine cost increased to 700 from 550 (total cost increased to 2150 from 2000) Last Whisper will now show up as a Pickaxe upgrade in the item shop 終末戰戟的血/傷轉換率下降(2%->1.5%) 多蘭劍的血量下降(100->80) 多蘭戒的血量下降(100->80) 吸魔劍護盾持續時間增加(3->5秒) 智慧末刃合成價格調升(550->700),所以總價也調升(2000->2150) 十字鎬的升級選項裡會多加一個最後耳語 ================================================================= General Champion XP/Gold Rewards Champions gain more experience for killing higher level champions (especially 2 or more levels) but less experience for killing lower level ones Maximum bounty for killing a champion on a long killing streak increased to 600 from 500 Experience split when two or more champions are present increased; situations with two or more champions splitting experience now earn 30.4% more total experience than solo, up from 26.1% HP and MANA regen rates are now displayed on your HP and Mana bars Minion health bar toggle is now bound to Ctrl+L by default (instead of L) Monster regeneration sigils now restore up to 40 mana (from 30) Added floating status text (for example "Snared!") to some spells that were missing it (like Cassiopeia's Petrifying Gaze), and removed it from displacement effects that didn't need it (like Gragas' Explosive Cask) Fixed another bug causing double kills against targets like Kog'maw (Icathian Surprise) Added the rules for making a Summoner Name to the Summoner Creation screen when new accounts log into PvP.net for the first time 殺人獎賞修正 現在擊殺等級比你高的英雄時會得到比較多的經驗值,擊殺等級比你低的英雄經 驗值會下降. 擊殺殺人堆疊數高的英雄的最高獎賞增加(500->600) 多人合力擊殺敵隊英雄時的額外經驗值增加,在兩個人合力的狀況下從原本的 (26%變成30%) 現在回血和回魔的數值會在沒滿血/滿魔的情況下顯示在血條/魔條上 小兵血條顯示功能現在改用Ctrl+L觸發,原本是L 小群野怪提供的回魔最多可以回40點. 新增一些招式擊中時的文字提示,也取消一些不需要的 修正有時候對特定英雄能夠連殺兩次的bug(像卡個毛) 新增在第一次進入PvP.net取名時的招喚師命名規則. ====================================================================== Features Animated Combat Text Added animated text for all damage done Damage is now colored depending on what type of damage it is. Physical Damage = Red Magic Damage = Purple True Damage = White Legacy damage text can be enabled via the options menu. Added animated status text for CC effects and immunities Death Recap is now colored based on the damage type done Interface Options reworked to support new floating combat text. Fixed a bug where damage text would sometimes linger on the screen 動態戰鬥文字 對全部的傷害都有獨立的動態文字標示 不同類型的傷害有不同的文字顏色 物傷->紅色 法傷->紫色 真傷->白色 傳統的傷害文字可以在選項畫面中自己調整 新增場控效果/免疫效果的動態文字. 死亡筆記本上也會依傷害類別顯示不同顏色 選項畫面的"介面"頁也針對上面的部份作修正 修正偶爾傷害文字會在畫面上退不掉的bug. ============================================================== Announcement System Improved the priority and responsiveness of kill announcements Larger multi-kills will now take priority over smaller multi-kills by the same player (the smaller multi-kill will be dropped) The ACE! Announcement should now be more responsive Added first-pass animated kill announcement banners for Multi-kills and First blood 戰鬥公告系統 改進擊殺時公告的優先權順序. 同一個玩家,大量連殺的優先順序會比少量連殺的優先順序高. 消滅敵隊的公告會更貼切 針對首殺和連殺有額外動畫提示. =================================================================== PvP.net features Added first win of the day status to the summoner profile. Added a search function to the custom games list. Searches can be performed by game name or host name. 在招喚師資料頁新增首勝時間 在自定遊戲中新增搜尋功能,能找遊戲名稱或是房主名稱. =============================================================== Runes Lesser Mark of Warding, Mark of Warding, Greater Mark of Warding Magic Resist reduced by 20% Lesser Glyph of Warding, Glyph of Warding, Greater Glyph of Warding Magic Resist reduced by 10% Lesser Quintessence of Warding, Quintessence of Warding, Greater Quintessence of Warding reduced by 11.1% Lesser Glyph of Insight, Glyph of Insight, Greater Glyph of Insight Magic Penetration increased by 20% Lesser Quintessence of Insight, Quintessence of Insight, Greater Quintessence of Insight Magic Penetration increased by 15% Lesser Glyph of Potency, Glyph of Potency, Greater Glyph of Potency Ability Power increased by 20% 符文調整 紅固定魔防效果下降20% 藍固定魔防效果下降10% 紫固定魔防效果下降11.1% 藍法穿效果增加20% 紫法穿效果增加15% 藍固定AP效果增加20% ============================================================== Co-op vs. AI Added Sion Bot and Vladimir Bot Improved bots' target acquisition while near enemy towers to reduce amount of tower diving Improved bots' logic for assisting each other Bots now properly purchase elixirs after finishing their item builds Fixed a bug where bots would sometimes randomly path toward the enemy base The difficulty level of Co-Op Vs. AI games will now be displayed in the End of Game screen after each game Added the ability for the host of a Custom Dominion game to add bots to the game AI模式新增Sion跟吸血鬼 降低AI在敵人塔旁邊的侵略性,減少塔殺的機率 增進AI幫助隊友的邏輯 當買完裝時,AI會開始喝精練 修正有時候AI會走過敵人基地的bug AI對戰的難度會顯示在戰鬥結束的畫面中. 水晶之痕自定模式中現在能新增AI. -- http://goo.gl/Ie16T 遊戲基地lol專區 http://goo.gl/QRsLX 基地3D全造型預覽 http://goo.gl/lzwBD 基地造型Diy工具 http://goo.gl/yielu 基地lol攻略區 http://goo.gl/l2QiX 基地符文模擬器 功能太多列不完啦!! -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 219.85.64.11
frankie30432:推 04/18 10:36
Jackalxx :推,還是習慣原PO的翻譯 04/18 10:36
dogerii :推用掉了 QQ 04/18 10:36
virus13 :其實時鐘老頭這樣算大buff 但沒人鳥他 XD 太冷門 04/18 10:37
Yadsmood :專業 04/18 10:39
ko007x :物價上漲 裝備都在漲價 04/18 10:40
lisanna20 :推!! 04/18 10:40
devourer249 :安妮是疊五變成疊四 還是一樣疊五?? 04/18 10:41
Jackalxx :疊五變疊四,可是暈的那招不算疊 04/18 10:42
rimoe :鐘老.球女雖然法耗減少了 但是別忘了藍被NERF了啊>< 04/18 10:42
SASHIKEME :其實砲娘現在E放出去就會自動攻擊目標了 只有修R 04/18 10:42
silveriii :我在翻的時候一直很怕你已經發文了 XDD 04/18 10:43
Blitzcrank :安妮只有第一次疊暈比較快,其他都一樣 沒有變 04/18 10:43
jacksnowman :推! 04/18 10:43
wulouise :斯溫10秒可以省個100mp.. 04/18 10:44
pz2001 :這篇最舒服! 04/18 10:44
karakal :野怪互打的bug被修掉了 QQ 04/18 10:45
s952750 :時鐘老頭很強但缺點就是要等炸彈爆炸,人頭都被檢走. 04/18 10:46
rimoe :魔防和魔穿符文真的修好多... 04/18 10:46
virus13 :主要是思溫普攻變快 讓我期待他更好撿尾 04/18 10:46
iampala :時鐘改這樣真不錯:D 04/18 10:46
Blitzcrank :放在隊友身上等他們死了人頭肯定是你的! (誤 04/18 10:46
virus13 :時鐘改這樣 對線非常強勢 e丟個炸彈又跑掉 op 04/18 10:47
Blitzcrank :Jiji被buff了!!! 04/18 10:48
silveriii :zilean更省魔了 爽 04/18 10:49
gagabrit :推c大 04/18 10:49
Oliver :符文魔防改低 魔攻魔穿都變高 本來ap就很痛現在更痛 04/18 10:49
iampala :推翻譯 04/18 10:51
venvendoggy :翻譯棒棒 04/18 10:52
LionKingPub :客家人看樣子是上路新血喔!! 04/18 10:54
Jackalxx :魔傷增加其實還好吧,藍魔穿跟大魔穿感覺少見一點 04/18 10:56
reallove :竟然動符文!! 還好我用成長的 =.=y-~ 04/18 11:00
gby5566 :推 04/18 11:02
w1213000 :客家人XDD 幹 我笑了 04/18 11:04
leged :推這篇~ 04/18 11:05
inconsequent:推y 04/18 11:07
ezaki :消滅敵隊的公告會更貼切=>系統:對面死光光了啾咪~ 04/18 11:08
colmash :那個公告其實去看spotlie比我寫半天清處很多XD 04/18 11:08
colmash :很大的FIRST BLOOOOOOOOOOOOOOOOOOOOOOOD 04/18 11:08
inconsequent:斯溫希望耗魔問題有好點了 動畫加快 是會打更多下嗎? 04/18 11:09
inconsequent:有個小錯字 攻擊動畫速動加快->速度加快 04/18 11:10
colmash :Swain應該是這次patch最大受益者XD 04/18 11:12
Seedfrog :有翻有推 這篇不錯~專業 04/18 11:14
charles716 :推 04/18 11:16
Yadsmood :應該是Teemo 那個bug差很多 尤其是後期 04/18 11:24
ciwewa :推翻譯 AI的吸血鬼應該是肥料一枚吧XD 04/18 11:26
kurapica1106:推這篇 04/18 11:26
VIP :Tristana的主動攻擊有意義嗎 04/18 11:31
fish0112 :原來如此 annie沒有更動 剛開自訂試了一下 04/18 11:35
lazydoggy :同樓樓上的疑問 我相當討厭這個設定... 04/18 11:36
colmash :annie對死掉剛生出來來說是buff.其他狀況不變@@ 04/18 11:37
virus13 :思溫和鐘老會變imba嗎 好奇觀望中 : ) 04/18 11:39
hogiking :安妮改這沒意思阿zzzzzz 04/18 11:40
fish0112 :...原po能注意到也很強 我是覺得沒差啦lol 04/18 11:41
Dont2000 :修正Mord會讓小兵自相殘殺的bug <-- 石像表示.... 04/18 11:41
終結家暴,從你我身邊作起(誤
ashram :annie改這樣 應該是開場一起走抓人時可以快一點 XD 04/18 11:41
※ 編輯: colmash 來自: 219.85.64.11 (04/18 11:42)
phcebus :改這樣不buff一下家裡歐嗎 XD 04/18 11:42
travelmat :zil壓線一直都算強吧? 至少我玩的時候都殺很大XD 04/18 11:42
travelmat :不過常常帶了ignite卻點不下去,然後黑暗中拿到300$ 04/18 11:43
evildark :上路ad大男全nerf orz 04/18 11:43
travelmat :雙AP會成主流嗎?? 或是JAX這種APAD大男?? 04/18 11:44
colmash :wickd表示:"我的鱷魚沒動到" 04/18 11:46
virus13 :上路 ap 現在比ad 強勢多了 環境一直變阿 04/18 11:47
ashram :riven也沒動到啊 鱷魚我覺得是還蠻平衡的腳色 04/18 11:47
ashram :前期強勢 後期轉大男 wickd的rene還不是很穩就是 04/18 11:48
ilris :安妮改這樣讓我想很久到底是..orz 04/18 11:49
colmash :我是說上路大男的鱷魚不會因為終末而變化啦XD 04/18 11:49
iamfreeze :每個人都變強只有伊瑞還是很弱 我X 04/18 11:52
gagabrit :riven真的很兇,被動該砍一點 04/18 12:01
evildark :多蘭劍/終末/智慧末刃這已經快是上路標準裝了 orz 04/18 12:01
ducatio :中上路AP流確定 04/18 12:03
fish0112 :Riven也還好 不會用到atma 04/18 12:04
ashram :大男路線的話就會合到了 04/18 12:05
librasky :好戰終末高端也不太出了 要撐血量就是大冰鎚了 04/18 12:05
librasky :不過真的要出的話 那個2%==>1.5%真是讓人淚牛滿面QQ 04/18 12:06
AirPenguin :斯溫是普攻改快還是烏鴉動畫改快? 04/18 12:08
chjimmy :ko007x:物價上漲 裝備都在漲價<--LOL的漲聲響起(誤 04/18 12:09
AirPenguin :看到了 Basic attack 04/18 12:09
r10896 :卡瑪!!!!!!!!我的卡瑪>0< 04/18 12:09
karakal :樓上阿婆控 04/18 12:29
r10896 :我是動特控 不是阿婆控QAQ 04/18 12:42
colmash :karma直接等remake咖喜在 04/18 12:49
hydra6716 :先remake臉 04/18 12:50
librasky :Karma face/off 04/18 12:52
rimoe :智慧末刃漲價 魔防符文修改 被buff的斯溫表示欣慰XD 04/18 13:03
evildark :剩下薩提斯深淵這個唯一的救贖了 04/18 13:11
kissbin :用心推 04/18 13:31
L2N :客家人感覺好帥 04/18 13:59
gunlinuu :卡瑪可以把線改成太遠爆掉有傷害這樣我覺得就夠了 04/18 14:07
dustlike :剛看到安妮改成疊四很興奮,原來把有暈的那疊拔了 04/18 14:18
GXIII :終於不用自己記錄首勝時間了 04/18 14:59
k1233112331 :推 04/18 16:25
CapGirls :雷玟咧?!怎麼沒動OP雷玟! 想噓!! 04/18 16:30