PVP.net and League of Legends will be updated during scheduled maintenance on
10/19/2010 from 1:30AM PDT (GMT -7) until 11AM
The Harrowing
* Limited edition Holiday Runes
* Some sinfully sweet editions of your favorite in-game consumables
* Frighteningly festive costumes for your minions
* A sinister overhaul of Summoner's Rift featuring a more nocturnal motif
* A terrifying new login to get you in the mood
* Limited edition champion skins for a few League favorites who're really
in the spirit this Harrowing!
New Skins in the Store
* Spellthief Lux
* Sorceress Lux
* Zombie Ryze
* Kitty Cat Katarina
* Pumkinhead Fiddlesticks
* Nosferatu Vladimir
* Lollipoppy
* Mundo Mundo
PVP.net v1.21.16
* The Store and the Journal of Justice will now glow when there is new
content available
* Fixed a bug where Ranked Games were showing up as Normal Games in the
Match History
* Fixed a bug with the Ticker where new messages would not show up
properly on login
* Fixed a bug with the Ticker where it would show up when no message was
posted
* Fixed a bug where PVP.net would sometimes be delayed in restoring after
a game was finished
* Fixed a bug where users could not remove a private chat once it had
been opened
* Fixed a network issue that was causing some performance related issues
in PVP.net
* Fixed a bug at the End of Game screen that was causing odd player list
orders when someone would leave the room
League of Legends v1.0.0.103
Lux, the Lady of Luminosity
* Prismatic Wave: Lux throws her wand and bends the light around any
friendly target it touches, protecting them from enemy damage.
* Lucent Singularity: Creates a zone that slows enemy units (zone lasts 5
seconds). Can be detonated to deal magic damage to enemies in the area.
* Light Binding: Fires a ball of light towards a target location, binding
the units hit. The units take magic damage. Can hit up to two targets with
the second target receiving a reduced effect.
* Finales Funkln (Ultimate): After a short delay, Lux fires a laser pulse
in front of her dealing damage to all enemy units in the area, as well as
blinding them for up to 3 seconds.
* Illumination (Passive): Lux's damaging spells illuminate the target for
6 seconds, granting her vision of the target. Lux's next attack ignites the
debuff, dealing magic damage to the target.
Anivia
* Health per level increased to 70 from 65
* Base damage increased to 48 from 45
Amumu
* Bandage Toss cooldown reduced to 16/14/12/10/8 from 18/16/14/12/10
* Curse of the Sad Mummy duration reduced to 2 from 2.5
Blitzcrank
* Mana per Level increased to 40 from 36
* Static Field cooldown reduced to 30 from 40
* Static Field no longer targets stealthed units
* Overdrive
o Cooldown reduced to 15 from 20
o Mana cost reduced to 75 from 90
o Now reduces movement speed by 75 instead of 25% , which also
fixes an edge case bug
* Mana Barrier no longer uses (or refunds) Blitzcrank's mana when it is
activated
Cho'Gath
* Rupture cooldown reduced to 9 from 10
* Rupture mana cost changed to 90 at all levels from 80/90/100/110/120
* Vorpal Spikes is now classified as an area of effect spell for the sake
of items like Rylai's Scepter or Hextech Revolver
Corki
* Gatling Gun mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120
* Phosphorous Bomb mana cost reduced to 80/90/100/110/120 from
90/100/110/120/130
Evelynn
* Determined Killer (passive) tooltip clarified to explain it does not
work on neutral minions.
* Shadow Walk
* Fixed a bug with Shadow Walk where you could stun towers
* Fixed a bug with Shadow Walk where autoattacking would break stealth
even if the attack was canceled
* Ravage no longer has back facing requirement in order to gain the extra
effect
* Malice and Spite lifegain changed to a flat 350/500/650 upon kill or
assist
* Malice and Spite's active now has a 90 second cooldown and refreshes
whenever an enemy champion dies
* Stats
o Base health increased to 500 from 475
o Health per level increased from 86 to 76
o Mana regen per level increased to 0.4 from 0.25
o Base mana regen increased to 5 from 3.85.
* Additional note: these changes do not represent the final remake on
Evelynn. These are simple usability fixes for her current design.
Ezreal
* Essence Flux ability power ratio increased to .7 from .6
* Trueshot Barrage abiilty power ratio increased to .8 from .7
Fiddlesticks
* Drain cooldown reduced to 10 from 12
* Drain mana Cost reduced to 80/95/110/125/140 from 80/100/120/140/160
* Dark Wind cooldown reduced to 14 from 15
Galio
* Righteous Gust mana cost increased to 80/85/90/95/100 from
70/75/80/85/90
* Resolute Smite mana cost increased to 70/75/80/85/90 from 60/65/70/75/80
* Idol of Durand mana cost increased to 100/150/200 from 100/145/190
* Idol of Durand duration reduced to 2 from 2.5
Garen
* Judgment can no longer damage invisible minions or objects like wards
Gragas
* Barrel Roll cooldown reduced to 11/10/9/8/7 from 12/11/10/9/8
* Barrel Roll now slows attack speed by 20/25/30/35/40%
* Drunken Rage cooldown reduced to 25 from 30
* Body Slam cooldown increased to 7 from 6
* Explosive Cask no longer slows attack speeds
Jax
* Equipment Mastery tooltip updated to show health gained from each
source dynamically
* Leap Strike
o Cast time reduced by 20%
o Travel speed increased by 20%
o Ability power ratio reduced to 0.7 from 0.8
* Empower
o Now only deals damage to a single target rather than to an area
of effect
o Now resets Jax’s autoattack timer when cast
o Damage increased to 75/110/145/180/215 from 40/60/80/100/120
o Ability power and damage ratios increased to 0.4 from 0.2
o Mana cost reduced to 20 from 35
o Cooldown increased to 9/8/7/6/5 from 5/5/5/5/5
o Tooltip corrected to accurately state it deals magic damage
o Fixed bugs where Empower incorrectly did less damage when used at
the same time as Leap Strike or each 3rd Relentless Assault strike.
* Counter Strike damage increased to 80/110/140/170/200 from
80/100/120/140/160
* Relentless Assault
o New Active: Grants 20/35/50 + Jax's dodge percent in bonus magic
resistance for 5/6.5/8 seconds upon activation. Costs 80 mana. Cooldown of
60/60/60 seconds.
o Buff icon now dynamically shows the number of Relentless Assault
stacks which Jax is benefitting from
o Tooltip correctly indicates that Jax gains up to 10 stacks of
Relentless Assault
* Recommended items updated
Karthus
* Lay Waste mana cost reduced to 20/26/32/38/44 from 20/28/36/44/52
* Wall of Pain cooldown reduced to 18 from 22
* Death Defied now allows all spells to be free to cast while defying
death
* Fixed several usability bugs with Death Defied
Kassadin
* Nether Blade cooldown reduced to 12 from 15
Katarina
* Death Lotus now fires blades at three targets at all levels
Kog'Maw
* Fixed several bugs with Icathian Surprise to be more consistent
Malphite
* Seismic Shard cooldown reduced to 8 from 10
* Unstoppable Force cooldown reduced to 130/115/100 from 140/125/110
* Fixed a bug with Ground Slam causing it to look like it had shorter
range than it actually did
Malzahar
* Nether Grasp range reduced to 700 from 750
* Call of the Void mana cost reduced to 80/90/100/110/120 from
90/100/110/120/130
* Null Zone mana cost changed to 90/100/110/120/130 from 80/95/110/125/140
Miss Fortune
* Bullet Time range reduced to 1400 from 1500
* Bullet Time scaling reduced to 40% of damage per shot from 45%
* Strut maximum movement speed bonus reduced to 70 from 80
* Double Up bounce range reduced to 500 from 575
Morgana
* Dark Binding hitbox size reduced
* Black Shield ability power ratio reduced to .8 from 1
* Soul Shackles ability power ratio reduced to .9 from 1
* Soul Shackles damage reduced to 175/250/325 from 175/250/350
Nasus
* Siphoning Strike now resets autoattacks
Nidalee
* Base damage increased to 49 from 46
Poppy
* Devastating Blow now resets autoattacks
Rammus
* Movement speed increased to 310 from 305
* Base Mana regen increased to 4.5 from 3.75
* Powerball cooldown reduced to 10 from 11
* Defensive Ball Curl cooldown reduced to 14 from 15
* Defensive Ball Curl now scales on 10% of Rammus's total armor
* Puncturing Taunt mana cost reduced to 50/60/70/80/90 from
50/65/80/95/110
* Fixed several bugs with Puncturing Taunt to make it more responsive
Shaco
* Jack in the Box cast range reduced to 400 from 500
* Jack in the Box can no longer be cast inside walls
Singed
* Stats
o Magic resistance reduced to 30 from 35
o Base health increased to 448 from 429
o Health per level increased to 82 from 78
* Mega Adhesive mana cost reduced to 70/80/90/100/110 from
80/90/100/110/120
* Fling cooldown reduced to 10 from 11.5
* Insanity Potion cooldown reduced to 100 from 120
* Insanity Potion no longer has a cast time or animation
Sion
* Death's Caress no longer has a cast animation
* Death's Caress shield reduced to 110/160/210/260/310 from
120/170/220/270/320
Sivir
* On the Hunt movement speed bonus increased to 30/60/90% from 25/45/65%
* On the Hunt now provides 1/3 of the attack speed bonus to allies
* Spell Shield mana return increased to 150 from 125
* Spell Shield cooldown reduced to 22/19/16/13/10 from 28/24/20/16/12
Swain
* Decrepify
o Ability power ratio increased to 0.9 from 0.75
o Fixed a bug where Decrepify would slow through Highlander or
Ragnarok
o Fixed a bug where the damage portion sometimes would not stop
after leaving the area
* Nevermore ability power ratio increased to 0.7 from 0.5
* Torment damage increased to 75/115/155/195/235 from 72/110/148/186/224
* Torment ability power ratio increased to 0.8 from 0.6
* Carrion Renewal regen increased to 300% from 250%
Taric
* Imbue mana cost increased to 80/95/110/125/140 from 70/85/100/115/130
* Imbue heal reduced to 60/100/140/180/220 from 70/110/150/190/230
Teemo
* Stats
o Base movespeed increased to 305 from 300
o Base damage reduced to 47.5 from 51.3
o Damage per level reduced to 3.0 from 3.3
* Camouflage
o Fade time reduced to 2.0 seconds from 3.0
o Being invulnerable will now prevent Teemo from Camouflaging.
Specifically, Zhonya's Ring and Guardian Angel's effects will block
Camouflage while they are active.
o Recalling and Teleporting will now prevent Teemo from Camouflaging
* Blinding Dart
o Duration reduced to 1.5/1.75/2/2.25/2.5 from 1.5/2.0/2.5/3.0/3.5
o Cooldown reduced to 8 seconds from 10
o Blinding Dart will now cancel autoattacks in progress when the
blind is applied
* Move Quick's tooltip will now update to display the effects of cooldown
reduction
* Toxic Shot per tick damage reduced to 6/12/18/24/30 from 8/14/21/28/35
* Toxic Shot on-hit damage increased to 9/18/27/36/45 from 8/14/21/28/35
* Noxious Trap
o Teemo now gains a "stored mushroom" charge every 30/26/22
seconds. Maximum three charges
o Each cast requires and consumes a charge
o Time to gain a charge is reduced by cooldown reduction effects
o Time to gain next charge does not progress while you are at
maximum charges
o Teemo always has two charges stored upon reviving at base
o Cooldown on placing a trap reduced to 1 second from 20
o Damage changed to 250/475/700 from 350/500/650
* Recommended items updated
Tryndamere
* Bloodlust cooldown reduced to 12/11/10/9/8 from 14/13/12/11/10
* Bloodlust damage per stack increased to 5 from 3
* Spinning Slash cooldown reduced to 8 from 9
* Spinning Slash area of effect increased to 225 from 185
Twisted Fate
* Pick a Card Blue Card damage/mana return increased to 40/60/80/100/120
from 30/45/60/75/90
Twitch
* Debilitating Poison now has a range indicator
* Expunge now has a range indicator
* Deadly Venom duration reduced to 6 from 8
Urgot
* Removed "Recommended" tag
* Heat Seeking Missiles can no longer hit invisible minions or objects
like wards
* Corrosive Charge no longer will lock onto invisible minions or objects
like wards
Zilean
* Chronoshift now removes most positive buffs from your champion when it
activates. For example, Soraka's Astral Blessing, Garen's Judgment, and
Fiddlesticks' Crowstorm will now be removed.
Items
* Guardian Angel now removes most positive buffs from your champion when
it activates. For example, Soraka's Astral Blessing, Garen's Judgment, and
Fiddlesticks' Crowstorm will now be removed.
* Last Whisper unique armor penetration now functions with abilities (but
still not against turrets)
* Soul Shroud has a new recipe: Kindlegem + Ruby Crystal + Mana
Manipulator + 485 gold. Stats remain unchanged.
* Kindlegem recipe price lowered to 375 from 425
* Shurelya's Reverie recipe price increased to 550 from 500, total price
unchanged from the previous patch
* Malady (remake)
o Recipe changed to: Dagger + Dagger + Amplifying Tome + 550 gold =
1825 total cost
o Base stats changed to +50% attack speed, +25 ability power
o Unique Passive changed to: Your physical attacks shred your
target doing 20 magic damage and reducing their magic resistance by 6.
o Magic resistance reduction stacks up to 4 times.
* Warmog's Armor
o Combine cost reduced to 980 from 1100
o Base stats increased to 920 health from 770 health
o Bonuses now cap at 450 health and 15 hp/5
o Unique Passive changed to: Permanently gain 4.5 health and .15
health regen per 5 sec per minion kill. Champion kills and assists grant 45
health and 1.5 health Regen per 5 sec. Bonuses cap at +450 health, and +15
health Regen per 5.
* Atma's Impaler unique passive tooltip clarified to state that it adds
to your bonus attack damage
* Rod of Ages base stats increased to 450 health, 525 mana and 60 ability
power from 360 health, 425 mana and 50 ability power
* Rod of Ages bonus cap reduced to 180 health, 200 mana and 20 ability
power, from 270 health, 300 mana and 30 ability power
* Fixed a bug that allowed Quicksilver Sash to be affected by cooldown
reduction
* Quicksilver Sash cooldown reduced to 105 seconds from 120 seconds
Runes
* Lesser Mark, Mark, and Greater Mark of Desolation armor penetration
reduced by 15%
* Lesser Mark, Mark, and Greater Mark of Strength damage increased by 200%
* Lesser Mark, Mark, and Greater Mark of Might damage per level increased
by 35%
* Lesser Glyph, Glyph, and Greater Glyph of Strength damage increased by
200%
* Lesser Glyph, Glyph, and Greater Glyph of Might damage per level
increased by 35%
* Lesser Seal, Seal, and Greater Seal of Strength damage increased by 200%
* Lesser Seal, Seal, and Greater Seal of Might damage increased by 35%
* Lesser Quintessence, Quintessence, and Greater Quintessence of
Desolation armor penetration reduced by 15%
General
* Zooming in will now match its previous functionality where scrolling
results in zooming in instead of zooming out
* Summoner Flash no longer breaks stealth
* Updated selection radii for a number of champions
Skins
* Pentakill Mordekaiser's size has been increased
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