作者colmash (col)
看板LoL
標題Re: [情報] Release Notes v1.0.0.118
時間Tue May 10 10:28:04 2011
http://lol.zone.gamebase.com.tw/zone/lol/forum/60895/topic/92928361
上班遲到都要翻完才去....lol
League of Legends will be updated during scheduled maintenance on 5/10/2011
from 1:30AM until 9AM
New Skins in the Store
* Aristocrat Vayne
* Vindicator Vayne
* Lord Mordekaiser
* Jaximus
* Safari Caitlyn
店裡賣新skin-Vayne的兩個,一個Jax,一個Mord跟一個Caitlym
League of Legends v1.0.0.118
Vayne, The Night Hunter
* Night Hunter (Passive): Vayne ruthlessly hunts evil-doers. She gains
bonus Movement Speed when moving toward nearby enemy champions.
* Tumble: Vayne tumbles, maneuvering to carefully place her next shot.
She rolls toward the cursor and her next attack deals bonus damage.
* Silver Bolts: Vayne tips her bolts with a rare metal, toxic to evil
things. The third consecutive attack or ability against the same target deals
a percentage of the target's maximum Health as bonus true damage. (Max damage
vs. Monsters is capped)
* Condemn: Vayne draws a heavy crossbow from her back, and fires a huge
bolt at her target, dealing damage and knocking them back. If they collide
with terrain, they are impaled, dealing bonus damage and stunning them.
* Final Hour (Ultimate): Readying herself for an epic confrontation,
Vayne gains increased Attack Damage, stealth during Tumble, and quadruple the
bonus Movement Speed from Night Hunter.
Vayne的技能介紹參考這邊
http://lol.zone.gamebase.com.tw/zone/lol/forum/60895/topic/92911464/1
Annie
* Annie's run animation has been updated
Annie的跑步的動畫變了
Gangplank
* General
o Armor per level increased to 3.3 from 2.8
o Attack speed per level increased to 2.75 from 2.35
o Attack range increased to 125 from 100
o Remove Scurvy cooldown reduced to 22/21/20/19/18 from
30/27/24/21/18
* Cannon Barrage
o Slow increased to 25% from 15/20/25%
o Cooldown reduced to 120/115/110 seconds from 120
每等級得到的裝甲提升
每等級得到的攻速提升
攻擊距離小提升
(W)CD下降
(R)大炮各等級緩速效果都改成25%
(R)大炮中後期CD下降
Jarvan IV
* Dragon Strike
o Cooldown increased to 10/9/8/7/6 from 9/8/7/6/5
o Mana cost increased to 45/50/55/60/65 from 40/45/50/55/60
* Golden Aegis shield strength reduced to 50/90/130/170/210 from
50/100/150/200/250
* Cataclysm damage reduced to 200/325/450 from 200/350/500
* Fixed a bug where Jarvan IV's banner caused a hitch the first time it
was cast
(Q)CD增加一秒
(Q)法力消耗多加5
(W)中後盾值下降
(R)中後期傷害下降
(E)修正第一次丟旗時的bug
Jax
* Leap Strike no longer locks Jax, allowing him to cast spells while
leaping
(Q)跳的時後可以使用其他技能,不再鎖住Jax
Karma
* Fixed a bug where by casting spells in rapid succession you could
charge multiple spells with a single Mantra
* Chakra now shows a cooldown
(R)修正有時候快速施法能造成一次Mantra加強多個法術效果的bug
(R)現在會秀出CD
Karthus
* Death Defied
o Duration reduced to 7 seconds from 8
o No longer reduces your respawn time
o Requiem ability power ratio reduced to 0.6 from 0.7
(被動)死亡後無敵時間下降到七秒
(被動)不再降低你的重生時間
殭屍流再見
(R)AP加成下降到0.6
Lee Sin
* Energy costs on all spells reduced to 50/30 from 60/40
* Safeguard shield no longer restores energy when the shield is destroyed
* Tempest range increased to 450 from 400
QWE的一二段能量消耗分別下降到(50/30)
(W)盾被打爆時不再回復能量
(E)距離增加
Malphite
* Granite Shield recharge rate reduced to 10 seconds from 12 seconds
(被動)石盾的重生時間下調到10秒
Master Yi
* Alpha Strike teleporting behavior improved to be more consistent when
near walls
(Q)在靠近牆邊時,攻擊的傳送效果會比較有一至性
Morgana
* General
o Attack range increased to 425 from 400
o Attack missile speed increased to 1200 from 1100
攻擊距離增加到425
攻擊動畫速度增加到1200
Nocturne
* Duskbringer damage reduced to 60/105/150/195/240 from 60/110/160/210/260
* Paranoia
o Damage reduced to 150/250/350 from 150/300/450
o Fixed a bug where Paranoia caused a hitch the first time it was
used
(Q)傷害下降
(R)傷害下降
(R)修正第一次使用時會發生的bug
Nunu
* Fixed a bug where Absolute Zero being cancelled immediately could deal
more damage than intended
(R)修正提前取消大絕時,傷害會比預期的高的bug
Pantheon
* Fixed a bug where casting Aegis of Zeonia from max range would
sometimes fail to stun or damage the target (unrelated to terrain)
(W)修正暈盾從最遠距離發動時,有時後會暈不到人,沒傷害的bug
Rumble
* Fixed a bug where the Flamespitter particle was lasting longer than
intended
* Fixed a bug where the Electro Harpoon particle traveled further than
the actual projectile
* Rumble's pathing size has been reduced
(Q)修正動畫效果比預期長的bug
(E)修正動畫效果比設計的遠的bug
Rumble的碰撞體積變小了
Shen
* Ki Strike
o Bonus damage now scales off 8% of Shen's bonus health instead of
3.5% of his maximum health
o Base damage reduced to 10 from 15
* Vorpal Blade damage reduced to 50/90/130/170/210 from 50/95/140/185/230
(被動)現在計算方式為8%的額外血量,而不是全部血量的3.5%
(被動)基礎傷害下降
(Q)傷害下降
Sona
* Sona will no longer automatically acquire attack targets when Power
Chord is charged
(被動)當被動有效果時,Sona不會主動去攻擊人
Trundle
* Fixed a bug where the particle for Pillar of Filth could queue up in
the fog of war
(W)修正在視野外施方時的動畫bug
Twisted Fate
* Twisted Fate will no longer automatically attack targets when Pick a
Card is locked
(W)抽到牌後不再主動攻擊
Zilean
* Fixed a bug where Time Bomb didn't show its damage type in death recap
(Q)修正Time Bomb的傷害在死亡統計裡沒有傷害類型的bug
Items
* New Stat: Tenacity
o Tenacity reduces the duration of stuns, slows, taunts, fears,
snares, sleeps, silences, blinds and immobilizes by 1% per point. Multiple
Tenacity effects do not stack, but Tenacity does stack multiplicatively with
other disable reductions (for example Irelia's Ionian Fervor).
o New Item: Cloak and Dagger
+ +20% Attack Speed
+ +20% Critical Strike Chance
+ +25 Tenacity
o New Item: Moonflair Spellblade
+ +50 Ability Power
+ +25 Tenacity
o New Item: Eleisa's Miracle
+ +25 Health Regen per 5 sec
+ +20 Mana Regen per 5 sec
+ +25 Tenacity
o Mercury Treads now grant +35 Tenacity.
新的屬性:Tenacity(耐性)
Tenacity是用來減少被場控技控制的時間,每一點減少1%,包含了
Stun,Slow,Taunt,Fear,snare,sleep,immobilizes跟新增的silence,Blind兩種狀態
Tenacity作為道具屬性時不會疊加(所以出一種就好),
但是跟英雄本身的技能會用乘法計算
新增三種Tenacity道具
Cloak and Dagger:
+20%攻速
+20%爆擊
+25 Tenacity
Moonflair Spellblade:
+50AP
+25 Tenacity
Eleisa's Miracle:
+25HP/5
+20MANA/5
+25 Tenacity
Mercury Treads 現在改成+35Tenacity
* Sunfire Cape area of effect damage per second reduced to 35 from 40
* Catalyst the Protector's passive now changed to upon level up, restores
250 Health and 200 Mana over 8 seconds
* Rod of Ages now retains Catalyst the Protector's passive when upgraded
(Catalyst passive is still unique and will not stack with Rod of Ages)
SunFire Cap每秒傷害下降
Catalyst the Protector的升級回血回魔現在需要8秒來作用完畢
Rod of Ages現在保留升級回血回魔的能力
* Wit's End
o No longer burns mana but still deals 42 magic damage on each hit
o New Passive: attacks increase your magic resist by 5 for 5
seconds (stacks 4 times)
o Combine cost reduced to 550 from 700
Wit's End現不再燒Mana,但是還是有42點額外的法傷
Wit's End現在在你每次攻擊會提供5點法抗,最高20點,維持五秒
Wit's End造價下降
General
* Turrets will now correctly respond to calls for help when an allied
champion who is Taunted, Feared, or Stealthed is attacked
* Baron Nashor now ignores debuffs if you are too far away to engage him.
Notably this will prevent Heimerdinger from stacking the armor and magic
resist reduction debuff from his turrets
* Added a gray version of the charging/cooldown icon for the following
spells/passives/items: Pantheon's Aegis Protection, Kennen's Electrical
Surge, Kassadin's Force Pulse, LeBlanc's Mirror Image, Annie's Pyromania,
Anvia's Rebirth, Twisted Fate's Stacked Deck, Nunu's Visionary, and Guardian
Angel
* Fixed a bug where the Strength of Spirit mastery didn't include mana
gained from buffs (for example Ryze's bonus mana from Desperate Power, Tear
of the Goddess)
* Teleport cancel delay increase to 1 second from 0.5
* Fixed a bug that was causing the line missile targeting display to be
offset on the following spells: Renekton's Slice and Dice, Kog'Maw's Void
Ooze, Shen's Shadow Dash, Corki's Valkyrie and Missile Barrage, Morgana's
Dark Binding, and Gragas's Body Slam
現在塔下守方的英雄被Taunted, Feared, or Stealthed時,
塔都會主動攻擊
Baron現在對太遠的英雄放在他身上的debuff免疫,這樣Baron就不會被Heim的塔打到扣防
對部份技能新增charging/cooldown的狀態鈕
修正Strength of Spirit技能沒計算額外mana的bug
Teleport 取消後的delay現在提升到一秒
修正部份技能的顯示bug<==不太確定
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◆ From: 220.132.176.173
※ 編輯: colmash 來自: 220.132.176.173 (05/10 10:31)
推 zinunix :推 Anzar :colmash翻快點啊啊~ XDDD 05/10 10:30
推 vincent0911x:推 05/10 10:30
推 rain520 :推推 05/10 10:31
推 sonyw902 :推推推 05/10 10:35
推 firemanruby :推推推推 05/10 10:40
推 ManInBlack :有人要算一下shen是buff還是nerf嗎 05/10 10:42
→ kafka0 :這種改動都是nerf前期,後期不一定buff... 05/10 10:43
推 wulouise :我已經算完了.. bonus hp>basehp*3.5/4.5才比較強 05/10 10:44
推 bluecsky :sona這改動真棒 這樣存三就可以不會浪費到小怪身上了 05/10 10:47
→ Yadsmood :18級身上裝備要加超過1600hp才會比以前強 05/10 10:49
→ frankie30432:這是個前期很重要的GAME shen GG 05/10 10:50
→ colmash :shen:"我終於可以出場打rank了!" 05/10 11:00
→ littlemadcat:shen 堆6件warmog = 一刀 720 05/10 11:02
推 SadToFor :push push push - nunu 05/10 11:31
推 h22212247888:翻譯推 05/10 12:03
推 rayray :推!!! 05/10 12:08
推 CKnightalker:shen一級沒堆血的話KI會打出什麼東西... 05/10 12:32
→ leepeter121 :打出氣勢 05/10 12:33
推 allenshn :每次TF剛抽完牌結果就丟到旁邊小兵.. 算另類的BUFF吧 05/10 12:38
→ ccode :General的第1句應該翻為:現在守方英雄於Taunted, 05/10 19:42
→ ccode :Feared或Stealthed的狀態下被攻擊時,塔會正確回擊 05/10 19:42
→ ccode :(代表以前有Bug?) 05/10 19:43
→ colmash :seems so..@@ 05/10 20:15
※ 編輯: colmash 來自: 220.132.176.173 (05/10 20:15)
→ colmash :少打一個字果然差很多XD 05/10 20:15