作者cat0405 (<ゝω・) 油洗!☆ )))
看板LoL
標題[閒聊] HotshotGG 專訪
時間Thu Jul 5 22:21:24 2012
不負責任超不專業翻譯請多多包涵。OTZ 有錯請用力指正!
要去吃東西了,請容我只先翻了一些。
Pro Gamer George 'HotshotGG' Georgallidis Explains Why Koreans Will Dominate
In League of Legends:http://0rz.tw/PksTr
George “HotshotGG” Georgallidis was practically born with a video game
controller in his hands. He’s risen to the top of the eSports field playing
Riot Games’ multiplayer online battlefield arena (MOBA) game League of
Legends. Georgallidis is president of Counter Logic Gaming (CL Gaming), as
well as one of its best players. He keeps things in the family with his
mother, Helen, serving as CEO. Geogallidis talks about the rise of League of
Legends and why the game is already reshaping the eSports universe in Korea
in this exclusive interview.
George “HotshotGG” Georgallidis 可以說是生下來打電動的。他在 Riot 的遊戲:
《英雄聯盟》中闖出名堂。Georgallidis 是現在 Counter Logic Gaming(CLG)的
老闆,同時也是 CLG 裡最好的玩家之一。他和作為 CEO 的母親 Helen 一同打理 CLG。
在這次的訪談中,Geogallidis 將談論關於《英雄聯盟》的崛起,以及這個遊戲為何衝擊
了韓國的電競界。
How did you get involved in League of Legends?
你是怎麼接觸到《英雄聯盟》的?
I was always a gamer. I played all types of games since childhood and
discovered that I enjoyed games such as Warcraft 3, Halo, and Defense of the
Ancients the most. When League of Legends was released, it only felt natural
for me to transition into this new free-to-play MOBA.
我一直是個玩家,從小就玩遍了各種遊戲,像是《魔獸爭霸 3》、《最後一戰》還有
DotA,然後發現我真的很愛打電動。《英雄聯盟》出現後,我很自然地就去玩了。
What attracted you to this game?
是什麼原因讓你想去玩?
The biggest selling point for me was that the game was free. The reason why I
believe in the free-to-play model is because it allows players to try games
without monetary commitment. Also, League of Legends brought a more
user-friendly interface and a fluid experience to the MoBA genre that games
such as DoTA and Heroes of Newerth lacked.
最大的原因就是它免費。我會願意相信免費遊戲的原因就是因為不用花錢就可以玩。此外,
《英雄聯盟》有對使用者很友善的界面,還有 DoTA 和 HoN 這類 MoBA 遊戲所欠缺的流暢
體驗。
For those who aren’t familiar with this game, how similar is this game’s
five-player gameplay to a traditional sport like basketball?
對那些不熟悉《英雄聯盟》的人來說,這遊戲跟像是籃球這種傳統的 5 人遊戲有多相似?
This game is extremely similar to sports like basketball. Traditional sports
teams have 5 players on the court with individualized roles such as point
guard, center, and power forward which directly correlate to LoL roles such
as jungle, support, and top. Because both sports and League of Legends are
team games, we rely on team work, practice, and strategies.
這遊戲真的蠻像籃球的。傳統的 5 人運動在場上有各自的位置,像是控球後衛、中鋒,還
有前鋒等等,就好像《英雄聯盟》裡的打野、輔助還有上路。因為運動和《英雄聯盟》都
是團體遊戲,所以我們一樣需要團隊合作、練習和策略。
What skills are involved in becoming a leading team in this game?
在英雄聯盟裡成為頂尖隊伍需要具備什麼能力?
In order to become a leading team in this game, it is fundamental to have an
effective practice regiment. Every player has an innate talent that they
bring to the team, and the team needs to be able to synergize each player’s
ability with the other four members.
想要成為頂尖隊伍,最基本的就是要有有效的大量練習。每個玩家都能為他的隊伍帶來他
與生俱來的能力,而隊伍則必須讓每個玩家能發揮出他最大的能力。
How have you seen League of Legends impact Korean eSports since the game
launched there six months ago?
《英雄聯盟》約在半年前引進韓國,你看到《英雄聯盟》對韓國電競造成了什麼衝擊呢?
The growth of League of Legends in Korea has been phenomenal. The Korean
youth has truly embraced the game and this has led to League of Legends
becoming a record breaking power house; however, as far as impacting the
Korean eSports scene, I would say that the reverse has occurred. Korean
eSports has impacted League of Legends because of how professional and
well-established the scene has been in Korea since Starcraft: Brood War.
Although League is the first game to have surpassed Starcraft in numbers, the
Starcraft tradition of strict discipline, professionalism, and extended
practice hours remain.
《英雄聯盟》在韓國的成長非常驚人。韓國的青少年對這款遊戲簡直著了迷,而這也使《英
雄聯盟》打破了紀錄。《英雄聯盟》影響了韓國電競,不過我必須要說由於韓國在《星海
爭霸:怒火燎原》的專業和良好的建立,韓國電競也影響了《英雄聯盟》。雖然《英雄聯
盟》是第一個超越《星海爭霸》的遊戲,但《星海爭霸》嚴格的訓練、專業的技術,以及
長時間的練習這些傳統仍然是很重要的。
Do you see StarCraft II fans over there shifting attention to League of
Legends?
那《星海爭霸 2》的粉絲有開始將注意力轉移到《英雄聯盟》嗎?
Actually, Starcraft II is not as big in Korea as many people think. Korean
gaming organizations have only recently began advertising the switch from
Starcraft I to II. As far as Starcraft fans shifting their attention to
League of Legends, I believe that the hardcore gamers will always stay loyal
to Starcraft while the casual crowd will quickly shift over. The appeal of
League being a game that anyone can pick up and play is what ultimately made
this game what it is today.
其實《星海爭霸 2》在韓國的勢力並不如多數人想像的那麼大。韓國遊戲組織只是將最近
的廣告從《星海爭霸》換成《星海爭霸 2》。儘管《星海爭霸 2》的粉絲開始將注意力轉
移到《英雄聯盟》,我相信那些高端玩家還是會對星海很忠心,不過一般的玩家應該很快
就變心了。任何人都能輕易上手的吸引力就是造就現在的《英雄聯盟》的原因。
What kind of harbinger is what’s happening in Korea of things to come in
Europe and the U.S. with League of Legends?
《英雄聯盟》對韓國的影響給了歐美怎樣的啟示?
Every major League of Legends tournament receives over 2 million live
viewers, with the OGN finals in Korea reaching almost 3.9 million. With
numbers like these the rest of the world will have to practice as much as the
Koreans do, or else the scene will be dominated by Korea.
每個《英雄聯盟》的大型比賽實況都有超過兩百萬的觀眾,而韓國的 OGN 決賽則有將近三
百九十萬的觀眾。如此驚人的數字,讓世界其他國家必須練習得像韓國一樣多,否則有朝
一日就會是韓國稱霸天下。
Why do you think League of Legends is gaining traction?
為什麼你覺得《英雄聯盟》的吸引力還是持續在增加?
League of Legends has many things going for it, but I’d have to say the
biggest key to it’s success is the inherent advantages of the free to play
model, and the fact that it was designed to be easy to learn.
《英雄聯盟》大膽嘗試了許多東西,但我覺得它成功的最大關鍵是免費遊戲這個最天生的
優勢,而且它設計得很容易上手。
What impact has Riot’s $5 million Season Two had on the growth of League of
Legends?
Riot 在第二季供出的五百萬鎂獎金給《英雄聯盟》的成長帶來了什麼影響?
Riot’s $5 million dollar Season Two took everyone by suprise. It made
everyone including sponsors realize how serious Riot was about promoting
League as an eSport. From a player and team pespective, it made everyone
realize that they could play League successfully as a career if they worked
hard enough.
如此高額的獎金真的讓大家都嚇到了,這讓每個人包括贊助商都意識到 Riot 是非常認真
地想要英雄聯盟發展為一項電競運動。而從一個玩家和隊伍的觀點來看,這讓大家覺得只
要夠努力,玩《英雄聯盟》也可以是一個成功的職業。
What are your thoughts on the Finals filling a stadium at USC focusing on
just League of Legends (compared to the typical festival-type atmospheres
where multiple games share the spotlight)?
I think that the magnitude of the Season Two championships is simply a
testament to the growth of League of Legends over the past few years since
the inception of it’s competitive scene. A game that started out with
exclusively online events and small time LAN tournaments is now being played
in such grand stadiums, with so many live spectators it shows the brilliance
of League of Legends advancement as an eSport. Needless to say, everyone is
incredibly excited.
How would you like Riot to improve things with Season Three?
你希望 Riot 能在第三季改善什麼?
As far as I’m concerned Riot has already gone above and beyond what other
publishers have done for their respective games. Currently not everyone can
play League of Legends full time competitively. If there was a way to give
players and teams a finacially stable envirnoment to play League of Legends I
believe that it would make a huge difference into how people view esports.
到目前為止我認為 Riot 做得比其他人要好得多了,不過現在不是每個人都能一直很有競
爭性地玩《英雄聯盟》。如果能有個方法讓玩家有一個穩定的經濟環境,我相信人們對電
競運動的看法一定會大大地改觀。
With Activision developing eSports features for Call of Duty: Black Ops II
and Microsoft readying Halo 4 for pro gaming. How many games can eSports
support?
As long as there are fans of a particular game, that game can become an
eSport – big or small.
What are your thoughts on Dota 2 and the growing number of MOBAs that were
shown at E3 and are entering the market?
DotA 2 caters to a different audience, just as Call of Duty and
Counter-Strike cater to different audiences. I’m happy to see that there is
interest in the genre of MOBA.
What separates League of Legends from this crowd?
League of Legends is a very well balanced game and has refined it’s weak
points over the past 3 years. It’s constantly evolving and defining the MOBA
genre. Riot is very passionate about their game and it shows.
How do you see things evolving over the next five years?
As time progresses, I see gaming becoming more mainstream. I wouldn’t be
suprised if in some years from now eSports was broadcasted on television.
Furthermore, anything you can attribute to real sports will be attributed to
eSports.
Do you think there will be a day when StarCraft II and League of Legends fans
can all just get along?
To each their own, I don’t think there is much animosity between both
communities. There will always be a vocal minority that dislike other eSports
because they are different then the games they are used to.
--
作者 andy30093 (Andy) 看板 LoL
標題 [實況] becca
時間 Wed May 9 10:56:58 2012
→ ro1234 :老婆生氣了 哈下回家跪算盤05/09 10:58
→ leeberty :既然是鍵盤老婆生氣,跪附屬應用程式的小算盤就好了05/09 11:01
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 219.85.199.133
推 smile456 :推 07/05 22:22
推 ilris :push >w< 07/05 22:24
推 ahshao :記得之前有篇文章說LOL像籃球五人 結果被噓爆XD 07/05 22:28
推 minoru04 :都要有一個負責自盡的 還蠻像的啊 07/05 22:31
推 sw926301 :牛=GASOL 07/05 22:32
推 swbthj :不是只有以前的TSM才有專業自盡嗎 07/05 22:32
推 Blitzcrank :沒翻完啊~ (敲碗 07/05 22:32
推 BryceHarper :要練得比韓國職業選手多還蠻難的 07/05 22:33
推 meisi :「讓世界其他國家必須練習得像韓國一樣多」可是CLG 07/05 22:33
→ BryceHarper :Kespa那幫可說是軍事化管理,如果沿用到LoL的話... 07/05 22:33
→ meisi :最近沒有練很勤快啊XD 07/05 22:33
→ BryceHarper :現在才半年 07/05 22:34
→ BryceHarper :以後的事情很難講 07/05 22:34
→ BryceHarper :像是SC2這個新遊戲,當初大家起始點都差不多 07/05 22:34
→ BryceHarper :2010年年中的時候韓國職業選手沒有特別強 07/05 22:34
推 asdfe88466 :簽名檔XDDDDDDDDDDDDDDD 07/05 22:34
→ BryceHarper :但是半年後MLG、NASL的第一季,都被韓國選手幹假的.. 07/05 22:35
→ swbthj :2010年的時候國際比賽各國選手都有 現在只剩下韓國 07/05 22:36
推 gox1117 :\推倒貓大/ 07/05 22:36
推 W22625231 :遞給貓大HS就會翻完了(? 07/05 22:40
推 apley :連比賽選手都說LOL有像籃球這類團隊運動, 看到籃球比 07/05 22:41
→ apley :喻就END的, 大概還不到人家的境界, 難怪無法理解呢 07/05 22:42
推 sillymon :怎麼不問問他對dota2的看法 07/05 22:43
→ sillymon :喔我眼殘了= = 07/05 22:43
推 smallcoll :貓貓剩下的呢(敲貓碗) 07/05 22:51
剛剛就在吃貓食了齁,還一直敲貓碗。
可是等等應該洗洗澡就該睡了欸,哈哈哈哈哈哈哈哈哈哈。
→ gn780802 :hotshot is an idiot 07/05 22:55
推 satan317 :想知道哈下怎麼邂逅貝卡熊的 07/05 22:55
http://i.imgur.com/UWXsP.jpg
→ WarIII :SC2跟lol取向太不同了 這兩邊的fans有啥好比阿 07/05 23:34
不知道欸,我對 SC2 一竅不通,你可能要問發問的那個人。 XD
推 applemonster:我在翻譯了 <3 07/05 23:36
不要搶我的飯碗啊啊啊啊啊---(?)
唔喔喔喔喔喔喔喔喔喔喔喔喔喔喔喔喔! >///////////////<
推 Blitzcrank :同樣都是電競,就是會打到 07/05 23:48
→ Shalone :去睡覺啦XDDD 07/05 23:49
推 venomsoul :他已經屬於人生elo 5000+的那個群組了 07/05 23:50
推 feyster :我覺得HS講話還真的滿成熟的 而且有一種領導的氣質 07/06 00:01
所以我才會這麼愛他啊。 <3
→ Blitzcrank :他真的蠻會講話的 07/06 00:02
→ feyster :隨然有時戳歸戳 但是還是氣度還是很夠 07/06 00:02
→ feyster :其實我也覺得我好像愛上他了<333333 07/06 00:03
真可惜,他已經是我的人了。(拍肩)
推 jk155242 :HS會認識貝卡好像不知道是誰牽線後一起打遊戲開始的. 07/06 01:33
→ jk155242 :不過那時貝卡好像有和幾個知名的人一起玩 07/06 01:33
我不聽我不聽我不聽我不聽我不聽我不聽我不聽我不聽我不聽我不聽我不聽我不聽!
※ 編輯: cat0405 來自: 219.85.199.133 (07/06 02:05)
推 satan317 :原來如此 07/06 03:00
推 Eagle47 :=_= 表示: 07/06 07:55