精華區beta Minecraft 關於我們 聯絡資訊
http://www.mojang.com/2012/08/weekly-chunk-paxmineconsnapshot/ The recent two weeks Dinnerbone and I (jeb_) have worked a lot on new features, both our own and suggestions from the community. Before you ask, the API that will allow you to do your own features is waiting for a large restructuring of the render engine to be completed. I’ll write more about this in a future blog post. So while you wait for that, here are the changes in this week’s snapshot: Added item frames Added cobblestone walls (yes, mossy too) Maps now align to a grid, making it easier to create adjacent maps. Maps can also be cloned Stairs now auto-arrange into corners. This is a test and may change based on feedback Mobs can travel through portals Leather clothes can be dyed Removed the “wip block” from the creative menu Added two new crops and associated items F3+P will toggle the auto-pause when the window loses focus (it’s for debugging, mainly) F3+H will toggle detailed item descriptions (also for debugging) Added arrow-sensitive wooden buttons Trapdoors can be placed in top-most position (based on cross-hair aim) -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 111.240.196.59
k1728391:什麼??????????真的假的!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 08/23 23:25
jeffc815731:cobblestone wall? 不懂 08/23 23:50
Slas:怪物會通過傳送門 樓梯放在邊角會自動變形 08/24 00:00
cangming:這樣不小心在地域貓到豬 會不會一整群殺出來呀 = =" 08/24 00:04
zxcvforz:殭屍豬人動員範圍不是只有16格還是32格? 還好吧(喂 08/24 00:04
cangming:之前進地獄三四隻一起衝過來 一下子就被幹掉了 QQ 08/24 00:07
howard95:之前被三四隻地獄豬追,逃到傳送門結果忘了傳送要時間, 08/24 00:20
howard95:剛好傳送門在懸崖邊,就被打下去了 08/24 00:20
Nuaaukw:wiki說.... 12w34a中,重複殺同一種怪所獲得的exp將會減少 08/25 07:56
zxcvforz:基本上目的是讓磨怪機升級速度跟其他遊戲內容相同 :( 08/25 08:29
zxcvforz:還有目前只改生怪磚,暗房自然生怪沒動到,所以很詭異 08/25 08:33
rusa:重複殺同種怪經驗會減少..那丟藥水一次屠一堆哩? 08/25 09:43
zxcvforz:並非重複殺同種怪,而是生怪磚而已,用藥水同樣減少 08/25 12:42
zxcvforz:暗房生怪方法完全沒有改到 08/25 12:42
rusa:所以意思是生怪磚生出來的怪跟一般生的怪不一樣囉? 08/25 17:58
zxcvforz:目前還不知道運作方式,但是這是有人實測出來的結果 08/25 18:23
rusa:那終界的enderman哩..沒動的話感覺怪這樣改就沒多大意義了XD 08/26 18:59
zxcvforz:生怪磚以外都還沒動到,不代表下禮拜不會動XD 08/26 19:16