Roar
Dinosaur, Fleshraker
Medium Animal
Hit Dice: 6d8+18(48 HP)
Initiative: +5
Speed: 50 ft. (10 squares)
Armor Class: 26 (+5 Dex, +8 natural, +3 Armor), touch 15, flat-footed 21
Base Attack/Grapple: +5/+8
Attack: Claw +9 melee (1d6+4 and poison)
Full Attack: 2 Claws +9 melee (1d6+4 plus poison)
and Bite +4 melee (1d6+2)
and Tail +4 melee (1d6+2 plus poison)
Space/Reach: 5 ft./5 ft.
Special Attacks: Leap Pounce - Charge can full attack one more rake
if deal damage to medium target can free trip
if succeed can free gripple
if succeed will automatic pin
each round successful gripple will automatic
deal claw and rake damage
Poison - Injury, Fortitude DC 14, 1d6 Dex/1d6 Dex
Rake - attack +5 damage 1d6+3
Special Qualities: Low-Light Vision, Scent
Saves: Fort +6, Ref +9, Will +3
Abilities: Str 18, Dex 20, Con 15, Int 2, Wis 14, Cha 12
Skills: Hide +12, Jump +24
Feats: Improved Natural Attack(claw), Track, Toughness, Link, Share spells
Evasion
Tricks:Attack, Down, Stay, Defend, Guard, Fetch, Heel, Seek, and Track
Equipment:
Studded leather Armor, MW 20 lb.