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FLAGBEARER - The flagbearer ability is *not* a redirection ability. It basically states that when a spell or psuedospell goes on the stack that *can* target the flagbearer, it *must*. If you put the flagbearer enchantment into play on a Blastoderm, it would have no effect because nothing could target the Blastoderm. Also, having more than one flagbearer in play has no cumulative effect. The ability is worded so that when it applies, only one Flagbearer need to targeted to satisfy the condition. e.g., If you played Fireball split four ways and I controled three Flagbearers, you would have to target at least one of them but you would not have to target all (or even more than one) of them. -Pwrchild There is a 1/1 with this ability and a 2/4 with this ability. -Latest InQuest WHITE: Coalition Flag (enchant creature that gives the Flagbearer ability) Coalition Honor Guard (creature with Flagbearer ability) Degavolver 1W Creature - Volver 1/1 Kicker 1B and/or R If you paid the 1B kicker cost, Degavolver comes into play with two +1/+1 counters on it and has, "Pay 3 life: Regenerate Degavolver." If you paid the R kicker cost, Degavolver comes into play with a +1/+1 counter on it and has first strike. Gerrard Capashen (rare) 3WW Creature - Legend 3/4 At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand. 3W: Tap target creature. Play this ability only if Gerrard Capashen is attacking. PIC: http://www.magicsur.com/article.php3?sid=157 Spectral Lynx 1W Creature - Cat 2/1 Protection from green B: Regenerate Spectral Lynx. Standard Bearer (creature with Flagbearer ability) BLUE: Cetavolver 1U Creature - Volver 1/1 Kicker 1R and/or G If you paid the 1R kicker cost, Cetavolver comes into play with two +1/+1 counters on it and has first strike. If you paid the G kicker cost, Cetavolver comes into play with a +1/+1 counter on it and has trample. Jilt 1U Instant Kicker - 1R Return target creature to its owner's hand. If you paid the kicker cost, Jilt deals 2 damage to another target creature. Whirlpool Warrior 2U Creature - Merfolk 2/2 When Whirlpool Warrior comes into play, shuffle the cards from your hand into your library, then draw that many cards. R, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. PIC: http://www.magicsur.com/article.php3?sid=204 BLACK: Desolation Angel (rare) 3BB Creature - Angel 5/4 Kicker - WW Flying When Desolation Angel comes into play, destroy all lands you control. If you paid the kicker cost, destroy all lands instead. PIC: http://www.magicsur.com/article.php3?sid=159 Necravolver 2B Creature - Volver 2/2 Kicker 1G and/or W If you paid the 1G kicker cost, Necravolver comes into play with two +1/+1 counters on it and has trample. If you paid the W kicker cost, Necravolver comes into play with a +1/+1 counter on it and has "Whenever Necravolver deals damage, you gain that much life." Phyrexian Arena (rare) 1BB Enchantment At the beginning of your upkeep, you draw a card and you lose 1 life. Phyrexian Gargantua 4BB Creature - Horror 4/4 When Phyrexian Gargantua comes into play, you draw two cards and you lose 2 life. PIC: http://www.magicsur.com/article.php3?sid=202 Phyrexian Rager (common) 2B Creature - Horror 2/2 When Phyrexian Rager comes into play, you draw a card and you lose 1 life. It takes no prisoners, but it keeps the choicest bits for Phyrexia. PIC: http://www.mtgnews.com/forums/attac...ttachmentid=671 Quagmire Druid 2B Creature - Zombie Druid 2/2 G, T, Sacrifice a creature: Destroy target enchantment. Suppress 2B Sorcery Target player removes all cards in his or her hand from the game face down. At the end of that player's next turn, that player returns those cards to his or her hand. RED: Bloodfire Dwarf R Creature - Dwarf 1/1 R, Sacrifice Bloodfire Dwarf: Bloodfire Dwarf deals 1 damage to each creature without flying. PIC: http://www.magicsur.com/article.php3?sid=203 Goblin Ringleader 2R Creature - Goblin 2/2 Haste When Goblin Ringleader comes into play, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library. Rakavolver 2R Creature - Volver 2/2 Kicker 1W and/or U If you paid the 1W kicker cost, Rakavolver comes into play with two +1/+1 counters on it and has, "Whenever Rakavolver deals damage, you gain that much life." If you paid the U kicker cost, Rakavolver comes into play with a +1/+1 counter on it and has flying. Wild Research 2R Enchantment 1W: Search your library for a enchantment card and reveal that card. Put it into your hand, then discard a card at random from your hand. The shuffle your library. 1U: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random from your hand. Then shuffle your library. GREEN: Anavolver 3G Creature - Volver 3/3 Kicker - 1U and/or B If you paid the 1U kicker cost, Anavolver comes into play with two +1/+1 counters on it and has flying. If you paid the B kicker cost, Anavolver comes into play with a +1/+1 counter on it and has, "Pay 3 life: Regenerate Anavolver." PIC: http://www.magicsur.com/article.php3?sid=193 Penumbra Bobcat 2G Creature - Cat 2/1 When Penumbra Bobcat is put into the graveyard from play, put a 2/1 black Cat creature token into play. Penumbra Kavu 4G Creature - Kavu 3/3 When Penumbra Kavu is put into a graveyard from play, put a 3/3 black Kavu creature token into play. PIC: http://www.magicsur.com/article.php3?sid=198 Penumbra Wurm 5GG Creature - Wurm 6/6 Trample When Penumbra Wurm is put into a graveyard from play, put a 6/6 black Wurm creature token with trample into play. PIC: http://www.magicsur.com/article.php3?sid=197 Savage Gorilla 4G Creature - Ape 3/3 U, B, T, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card. GOLD: Cromat (rare) WUBRG Creature - Legend 5/5 WB: Destroy target creature blocking or blocked by Cromat. UR: Cromat gains flying until end of turn. BG: Regenerate Cromat. RW: Cromat gets +1/+1 until end of turn. GU: Put Cromat on top of its owner's library. PIC: http://www.magicsur.com/article.php3?sid=201 Gaea's Skyfolk GU Creature - Elf Merfolk 2/2 Flying PIC: http://www.magicsur.com/article.php3?sid=194 Goblin Legionnare (common) RW Creature - Goblin Soldier 2/2 R, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player. W, Sacrifice Goblin Legionnaire: Prevent the next two damage that would be dealt to target creature or player this turn. Guided Passage URG Sorcery Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put chosen cards into your hand. Then shuffle your library. Last Stand (rare) WUBRG Sorcery Target opponent loses 2 life for each swamp you control. Last stand deals damage equal to the number of mountains you control to target creature. Put a 1/1 green Saproling token into play for each forest you control. You gain 2 life for each plains you control. Draw a card for each island you control, then discard that many cards from your hand. Lightning Angel (rare) 1RWU Creature - Angel 3/4 Flying, haste Attacking doesn't cause Lightning Angel to tap. Minotaur Illusionist 3UR Creature - Minotaur 3/4 1U: Minotaur Illusionist can't be the target of spells or abilities this turn. R, Sacrifice Minotaur Illusionist: Minotaur Illusionist deals damage equal to its power to target creature. PIC: http://www.magicsur.com/article.php3?sid=206 Mystic Snake (rare) 1GUU Creature - Snake 2/2 You may play Mystic Snake any time you could play an instant. When Mystic Snake comes into play, counter target spell. Pernicious Deed (rare) 1BG Enchantment X, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less. Suffocating Blast (rare) 1UUR Instant Counter target spell and Suffocating Blast deals 3 damage to target creature. PIC: http://www.magicsur.com/article.php3?sid=199 Squee's Revenge 1UR Sorcery Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip. Vindicate (rare) 1WB Sorcery Destroy target permanent. "Don't mourn for me. This is my destiny" -Gerrard ARTIFACT: Dragon Arch 5 Artifact 2, T: Put a multicolored creature card from your hand into play. Emblazoned Golem (?) Artifact Creature - Golem ?/? PIC: http://www.magicsur.com/article.php3?sid=196 Legacy Weapon (rare) 7 Legendary Artifact WUBRG: Remove target permanent from the game. If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead. SPLIT: Fire/Ice Illusion/Reality Life/Death Night/Day B/2W Instant Night - Target creature gets -1/-1 until end of turn. Day - Creatures target player controls get +1/+1 until end of turn. Order/Chaos LAND: Battlefield Forge Land T: Add one colorless mana to your mana pool. T: Add W or R to your mana pool. Battlefield Forge deals 1 damage to you. Caves of Koilos Land T: Add one colorless mana to your mana pool. T: Add W or B to your mana pool. Caves of Koilos deals 1 damage to you. Llanowar Wastes Land T: Add one colorless mana to your mana pool. T: Add B or G to your mana pool. Llanowar Wastes deals 1 damage to you. Shivan Reef Land T: Add one colorless mana to your mana pool. T: Add U or R to your mana pool. Shivan Reef deals 1 damage to you. Yavimaya Coast Land T: Add one colorless mana to your mana pool. T: Add U or G to your mana pool. Yavimaya Coast deals 1 damage to you. UNKNOWN: Desolation Giant (according to the newest Inquest, it has a wrath of God ability if you pay the kicker, similar to Desolation Angel's Geddon) -- 昇華首風,風名鑄炎,盡燒塵世污穢 █◣◢█ ◢◣ ◢██◣███◢██◣ 昇華次風,風名掠火,除滅普天鄙陋 █◥◤█◢◤◥◣█ ▆◣ █ █ 昇華參風,風名掃蕩,引領吾人凱旋 █ █◤◥██◥▆▆◤███◥██◤ 昇華肆風,風名塗膏,尊賢士以聖譽 █ █ The Gathering 昇華伍風,風名喜讚,證我族以天命 -- ※ 發信站: 批踢踢實業坊(ptt.csie.ntu.edu.tw) ◆ From: 175.c210-58-131.ethome.net.tw