精華區beta Nintendo 關於我們 聯絡資訊
N64/Nintendo 64/ニンテンドウ64 CPU: MIPS 64-bit RISC CPU (customized R4000 series) Clock Speed: 93.75 MHz Co-processor: 64-bit RISC processor running at 62.5 MHz RCP SP (Sound and Graphics Processor) and DP ( Pixel Drawing Processor) Graphics processing functions: Z-Buffering, Anti-aliasing, eliminates jagged lines and edges, mostly in low res. Realistic texture-mapping. Alpha Channel effects\Fog, Transparency, etc. Ray-Tracing/sophisticated form of light tracing ability. Gouraud shading, (Featuring: Tri-Linear filtered mip-map interpolation, Perspective correction, Environment mapping). Memory: Rambus D-RAM 36 Mbits Transfer Speed: Maximum transfer speed 4,500 M bits/sec. running at 500Mhz. Polygon draw rate: 150,000pps with all effects @ 60fps Resolution: 256 X 224 - 640 X 480 dots with flicker free interlace mode support Color: Maximum: 16.8 million colors, 32-Bit RGBA Pixel Color Frames Buffer Support 21-Bit color video output 16.8 million colors available 32,000 colors on screen at once Output: RF, Stereo A/V, S-Video, HDTV, NTSC/PAL Digital sound: 16-bit Number of voices: ADPCM: 16-24 channels w/pitch-shifting PCM: 100 channels possible, take 1% of CPU each Sampling frequency: 44.1KHz or 48KHz (selectable) Benchmark performance: Main CPU clocked at 125 MIPS (millions of instructions per second) Graphics Co-Processor clocked at 100+ MFLOPS (millions of floating point operations per second) 100,000 polygons per second, with all hardware graphic features turned on. Controller: Input for four controllers Analog/Digital Total of nine buttons Dimensions: 10.23" wide x 7.48" deep x 2.87" high Weight: 2.42 pounds -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 61.70.200.28
fox527:N64有輸出HDTV?是用特殊的方法嗎? 04/25 23:49