精華區beta Old-Games 關於我們 聯絡資訊
載點: http://www.mediafire.com/download.php?inezq22rykn (1)使用本模組需要世紀帝國:羅馬的興起的遊戲程式。 (2)模組可以在使用相同模組的狀況下,以模組內容正常連線。 (3)請勿無斷轉載至其他看板,討論區。 (4)本作品僅供玩家交流之用,請勿利用於商業用途。 Assyrian 1. Archery Unit 25% Faster Rate of Fire 2. Forager 20% Faster Work Rate 3.Villagers Bonus 5 Carriage 4. Balista and Helepolis Bonus 1 Attack Range Babylonian 1. Wall and Tower Bonus 50% Hitpoints 2. Priest 30% Faster Rejuvenation Rate 3. Stone Miner 25% Faster Work Rate 4. Slinger and Besieger Bonus 1 Damage Carthaginian 1. Farm Cost 50% Less 2. Double Farm Hitpoints 3. Elephants and Academy Units Bonus 25% Hitpoints 4. Fire Galley Bonus 6 Damage Choson 1. Infantry Bonus 25% Hitpoints (Except Slingers, Hoplites) 2. Towers Bonus 2 Attack Range 3. Priest Cost 33% Less Egyptian 1. Storage Pit, Granary, Dock and Town Center Cost 33% Less 2. Chariot Units Bonus 30% Hitpoints 3. Priest Bonus 3 Attack Range Greek 1. Academy Units 25% Faster Speed 2. Cavalriers Bonus 5 Damage to Infantry 3. Builder 25% Faster Work Rate 4. Buildings Bonus 4 Line of Sight Hittite 1.Stone Thrower, Catapault and Heavy Catapault Bonus 50% Hitpoints 2. Gold Miner 20% Faster Work Rate 3. Archery Unit Bonus 1 Damage Macedonian 1. Units Bonus 300% Resistant to Conversion 2. Academy Units 25% Faster Rate of Fire 3. Non-ranged Units Bonus 2 Line of Sight 4. Can't Build Temple 5. Scout and Cavalriers Bonus 20% Hitpoints Minoan 1. Hunter Bonus 3 Damage to Animals 2. Hunter Bonus 2 Attack Range to Animals 3. Ships Cost 30% Less 4. Bowman, Improved Bowman and Composite Bowman Bonus 2 Attack Range Palmyran 1. Free Tribute 2. Villagers 5% Faster Work Rate 3. Villagers Bonus 1 Melee Defense 4. Siege Workshop Units 25% Faster Speed 5. Merchant Ships get Double Gold per Trip 6. Scout Bonus 50% Line of Sight Persian 1. Hunter 33% Faster Work Rate 2. Hunter Bonus 5 Carriage 3. Elephants 33% Faster 4. Scout Ship, War Galley and Trireme 25% Faster Rate of Fire 5. Can't Build Academy Phoenician 1. Elephants Cost 25% Less 2. Woodcutter 20% Faster Work Rate 3. Catapult Trireme and Juggernaught 50% Faster Rate of Fire Roman 1. Military Buildings Cost 25% Loss (Expect Wonder, Towers, Wall, Dock, Town Center, Granary, Pit) 2. Swordsmen 25% Faster Rate of Fire Shang 1. Villagers Cost 15% Less 2. Infantry 25% Faster Speed Sumerian 1. Villager Bonus 15 Hitpoints 2. Stone Thrower, Catapault and Heavy Catapault 25% Faster Rate of Fire 3. Famer 20% Faster Work Rate Yamato 1.Scout and Cavalriers Cost 20% less 2. Villagers 20% Faster Speed 3. Ship Bonus 25% Hitpoints Age of Empire:Rise of Rome—Cito Mod 20080928 Version Edition by cito Several Edition: 1. Decrease chariot units' ability, all chariot units get more weaken. 2. Scythe chariot needs cost gold now, and it's not upgrade from chariot, in other words, they are different units ,if you want to train scythe chariot, you need building academy. 3. Increase some wild animal's food carriage, but they are getting more stronger. 4. The farm supports 2500 food, and it can be built in stone age, require cost 100 wood. 5. The farm research is not increase farm's food, but increase farmer's work rate, one level is 10% faster for getting food now. 6. Decrease villager's work rate, like farmer and miners, and decrease miner tech's effect. 7. Increase towers' ability, every tower have the same base attack range and line of sight. 8. Slingers can upgrade melee defense by infantry armor, and in iron age, some tribe can upgrade to the besiger after research fortification and siegecraft, they're more stronger and powerful. 9. Slinger and besiger attack buildings have bonus damage. 10. Decrease some tribes' special attribution effect. 11. Decrease elite units' research cost, player can research elite units more easily. 12. Increase forest's wood carriage and gold mine's gold carriage. 13. The scythe chariot is good for siege, but bad for combat. 14. Every tribe have wheel research, and bonus crockery tech : villager can carry more carriage. 15. Bonus enforce arrow tech : bonus archer,ship and tower's damage. 16. The ships have base defense now, but need more cost. 17. Decrease siege units' damage, and they have base defense. 18.Town Center supports 10 pop, and house supports 5 pop. 19.Some buildings have more hitpoints than 350, other may have less. Bugs: 1. When you use AOE-RoR Cito Mod, you can't save and load game, it always made game crush , because AOE-RoR's load system can't support diffierent data. 2. Sometimes game crush by unknown cause, but it's rarely. 3. The elephants may die in computer's area by unknown cause, but this appearance usually appear in iron age. 4. Some AOE-RoR's Bug can't repair, they're still exist. -- ◢███ ◢███ ████ ◢◤ ████ ███ ◢◤ ████ ██ ████ -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 218.174.153.168
luwanana:原來cito大 是玩自己的模組呀 09/28 15:17
WCCHATTING: 02/26 10:52
WCCHATTING: 02/26 10:54
WCCHATTING: 02/26 11:02
WCCHATTING: 02/26 11:03
WCCHATTING: 02/26 11:05
WCCHATTING: 02/26 11:06
WCCHATTING: 02/26 11:08
WCCHATTING: 02/26 11:09
WCCHATTING: 02/26 11:11
WCCHATTING: 02/26 11:12
WCCHATTING: 02/26 11:14
WCCHATTING: 02/26 11:15
WCCHATTING: 02/26 11:17
WCCHATTING: 02/26 11:18
WCCHATTING: 02/26 11:20
WCCHATTING: 02/26 11:21
WCCHATTING: 02/26 11:23
WCCHATTING: 02/26 11:24
WCCHATTING: 02/26 11:26
WCCHATTING: 02/26 11:27
WCCHATTING: 02/26 11:29
WCCHATTING: 02/26 11:31
WCCHATTING: 02/26 11:32
WCCHATTING: 02/26 11:34
WCCHATTING: 02/26 11:35
WCCHATTING: 02/26 11:37
WCCHATTING: 02/26 11:38
WCCHATTING: 02/26 11:40
WCCHATTING: 02/26 11:41
WCCHATTING: 02/26 11:43
WCCHATTING: 02/26 11:44
WCCHATTING: 02/26 11:46
WCCHATTING: 02/26 11:47
WCCHATTING: 02/26 11:49
WCCHATTING: 02/26 11:50
WCCHATTING: 02/26 11:52
WCCHATTING: 02/26 11:53
WCCHATTING: 02/26 11:55
WCCHATTING: 02/26 11:56