精華區beta PathofExile 關於我們 聯絡資訊
※ 引述《iljapan61 (帽子)》之銘言: : 官方網址:http://www.pathofexile.com/forum/view-thread/227309 : 要去上課了,PO出來看有沒有人要幫忙翻譯QQ : Version 0.10.2 : Content: : Added a new Intelligence Skill : Incinerate: Launches a torrent of fire from your hand. : The longer you repeatedly cast the spell from the same location, : the larger and more damaging the flames become. 新增一個智力型技能 Incinerate: 從你的手中發射一道火柱,你在同一個位置施放越久,傷害跟火焰越大 : Added a new cosmetic microtransaction effect : Blue Flame Incinerate: : Replaces the standard flame of Incinerate with a ghostly blue fire. : Tiki Totem: Replaces the standard Spell Totem or Ranged Attack : Totem with a coloured totem that has carved tiki designs. 新增一個特效更改上面那個技能變成藍色,應該是商城道具? 細節容我跳過 : Added four new Unique items, three of which were designed by our Diamond : Supporters. 新增四個新的獨特道具,三個是由鑽石贊助者設計 : Added a new flamethrower ability to Snakes in the Dark Forest. 黑暗森林裡的蛇多了新技能: 噴火 : Monster packs in end-game Map areas have had their size variance increased 這段感謝板友指正 horazon:後期地圖 怪物的體型差異變大 (可能金怪比較大隻) . : The Solaris/Lunaris Temple tilesets have been improved and should now have : higher performance. 太陽跟月亮神廟的地形設計已經被改進,現在應該有更好的效能 : Added a new 3v3 PvP arena. One of the other arenas has been disabled : temporarily while we fix a problem. 增加新的 3V3 PVP區域,原本的其中一個區域已經被暫停使用以便修復問題 : Improved blood effects. : Improved the Ice Spear and Lightning Arrow effects. : Improved the performance of Ground Ice and Ground Tar. : Improved the gem icons to be slightly better from a colour blindness point : of view. 改善血、冰矛、閃電箭、地上的冰跟焦油的效果 改善色盲視角下的寶石圖案 : Continued to incrementally improve the art, effects and environments. 持續改善美術、效果、還有環境 : Features: : The passive skill tree now requires confirmation before changes are applied. : This prevents accidental misclicks. If you want to skip this confirmation, : ctrl+click the passive and no window will be displayed. 現在被動技能樹改變前需要確認。這避免了誤點點數的情形 如果你想要省略這個確認步驟,ctrl + 點擊 被動天賦,就不會出現確認視窗 : We've added a "Lost Password" button to the main menu. 我們在主要選單增加了忘記密碼這一個選項 : Pressing Ctrl+up in chat allows you to cycle through previous players you've : talked to via whisper in this session. 在聊天欄位 ctrl + 方向鍵 上 可以去循環選取先前你曾密語過的玩家 : Chat messages that are more than one line long now indent subsequent lines : so that it's harder to confuse other players with fake messages. 超過一行的聊天訊息,現在會縮進下一行中,這樣就比較不會跟其他玩家的訊息搞混 : There's now a /clear_ignore_list command that will remove all entries from : the list of accounts you are ignoring chat messages from. Better management of : ignore lists is coming in the future. 現在有一個/clear_ignore_list 的指令可以移除所有在你忽略名單裡的人 之後對於忽略名單會有更好的處理 : Players in an area are now always granted the quest status of having : killed a boss regardless of who killed it. 無論誰擊殺了BOSS,同區域裡的玩家將總是能得到已擊殺boss的任務狀態 : The performance statistics overlay (F1) can now be bound to other keys. 顯示效能的熱鍵F1可以更改到按鍵 : Audio Changes: : Added PvP announcer audio for various events in matches. : Added personalised introductions for Nessa. : Added a few more Nessa greetings. : Added new Tarkleigh greetings. : Added some improved Marauder combat vocals. : Added improved Marauder comment dialogue. : Added new ranger dialogue and improved some existing ones. : Overhauled the audio of the Lion and Beast monsters. : Improved the audio for ground effects, gore effects and Pyromaniac : projectiles. 一些音效的改變,容我跳過 : Quest Reward Changes: 任務獎勵更動 : Gem quest rewards were reshuffled so that caster classes have access to : Incinerate around level 10. 施法者職業可以在10等左右得到機會選擇 新技能 焚化 : The quest reward for the Kraityn quest on Cruel difficulty has been changed : from 4% to 6% increased attack speed. 第二難度 三盜賊裡幫助 Kraityn 的 任務獎勵 攻速由 4% 增加到 6% : Item Balance Changes: 道具平衡更動 : A set of vendor recipes related to handing in complete sets of rare gear have : been changed. : The rewards are now based on the item levels of the gear and can range from : one Orb of Chance to three Regal Orbs under certain conditions. 處理一整套黃裝的一組商店配方已經被改變,獎勵現在基於物品等級 範圍從一個 Orb of Chance 到 three Regal Orbs : Itemlevel 78 and 79 mods are now available on items. 物品等級 78 跟 79 相對應的 mod 已經實裝 : Reduced the movement speed penalty on Ebony Tower Shields. : This will only affect new shields that are dropped in 0.10.2 and above. 減少 Ebony Tower Shields 這個盾牌的跑速懲罰 這將只會影響版本更新之後掉落的盾牌 : Increased the base armour on Pinnacle Tower Shields. This will affect : existing ones. 增加 Pinnacle Tower Shields 的基礎護甲 這將影響現有的盾牌 : Gloves and Boots can now have up to the "Seething" increased energy shield : mod. They were previously limited to "Radiating" and below. 手套跟鞋子上增加能量護盾的mod,現在提高到一個新的層級 "Seething" 先前是限制在 "Radiating" 以下 : Active Skill Balance Changes: 主動技能平衡更動 : Glacial Hammer's physical damage now increases by 4% per level rather than 3%. : Cleave's damage physical damage now increases by 4% per level rather than 3%. : Double Strike's physical damage now increases by 4% per level rather than 3%. : Infernal Blow's physical damage now increases by 4% per level rather than 3% Glacial Hammer、Cleave、Double Strike、Infernal Blow 以上技能物理傷害從 每等級增加 3% 提升到 每等級增加 4% . : Heavy Strike's physical damage now increases by 5% per level rather than 4%. Heavy Strike 則是由 每等級增加 4% 提升到 每等級增加 5% : The Portal gem is now treated as a spell, so it is affected by things like : cast speed and can exist on a Spell Totem. Portal 技能石 現在視同一般法術 也就是會被施法加速影響,也可在 spell totem 上存在 : Early levels of Fire Trap have had their damage reduced by around 35%. : Early levels of Poison Arrow have had their damage reduced by around 35%. Fire Trap、Poison Arrow 早期等級的技能傷害下降 35% 左右 : The mana cost of Detonate Dead has been reduced at early levels so that it's : around 40% cheaper. It ramps up to the same mana cost as before for high : levels. Detonate Dead 早期耗魔下降,在高等級時逐漸接近之前的耗魔 : Passive Skill Balance Changes: 被動天賦樹平衡更動 : ranger區 : An additional group of mana passives has been added near to the Ranger area. 增加一圈的 mana 被動 在 Ranger 附近區域 : duelist區 決鬥者超多多多多多多,可我又沒玩決鬥者,WTF : The Duelist starting area has been extensively reworked. Characters who had : passives that have been affected by pathing changes have received refunds to : their passive skills. Duelist的起始區域廣泛的重製了,有點到相關被動的角色會得到重置點 : The first Duelist damage node now has +12 maximum life. 第一個傷害被動點,現在增加 12 最大血量 (原本應該是 10% 物理傷害) : The Mana Flows group has been moved within the Duelist area. 原本偏右的 Mana Flows 被動天賦群現在移動到 Duelist 的區域之中 : Regeneration was increased from +20% to +40%, : +10 intelligence was added and the maximum mana granted was reduced from +20% : to +16%. Mana Flows 原本的 魔力回復 從 +20% 增加到 +40% 並且額外 +10 int ,而 最大魔力 則是由 +20% 減少為 +16% : Dual-wield-specific damage and attack speed passives have been improved. 雙持特化 的 傷害 跟 攻速 被動已經被改善 : One handed and two handed Duelist passives have been merged into a general : melee track. 單手武器 跟 雙手武器 的被動已經被合併到 一般的近戰 被動群 : The Might notable passive has been changed to Master of the Arena (+20 : strength, +2 melee range, +8% melee damage). Might notable 變成 Master of the Arena (+20 str, +2 近戰範圍, +8% 近戰傷害) : The Agility notable passive has been changed to Acceleration (+20 dexterity, : +12% attack speed). Agility notable 變成 Acceleration (+20 dex, +12% 攻速) : Berserking has been moved closer to the Duelist part of the tree. Berserking 被移動得更靠近 Duelist 的區域 : The early Duelist life group has been moved onto the opening path and : consolidated into 1% life regeneration, 12% maximum life and 8% maximum life. 早期的 Duelist 生命被動群 被移動 到一開始的路線上 (譯註原本的位置被 Mana Flows 取代,詳見 http://i.imgur.com/dhmGYNY.png) 分別有 1% 生命回復, 12% 最大血量, 8% 最大血量 : The Armour Master notable passive has been removed, with its power added to : the Leather and Steel nodes. Armour Master notable 已經被移除,效果增加到 Leather and Steel : The Duelist Dervish passive has been increased from +8% block rate to +10%. Dervish 格擋 機率從 + 8% 增加到 + 10% : Increased the block on the Shield Mastery passive for the Duelist. 增加 Shield Mastery 這個被動的 格擋 : Added a new set of mana gained on kill passives near the Duelist area. 在 Duelist 區域增加一組 殺敵回魔(mana gained on kill) 的 被動群 : The Duelist Bow attack speed node has been increased by 2%. Duelist 的 Bow attack speed node 提升 2% (原本 +4%, 變為 +6%) : Monster Balance Changes: 怪物平衡更動 : Reduced the damage of Flamebearers. 減少 Flamebearers 的傷害 : Reduced the damage of Alchemists, especially in earlier difficulties. 減少 Alchemists 的傷害, 特別是早期難度 : Increased the damage of Piety's Arc skill in higher difficulties. 高等難度裡 Piety 的 Arc 傷害增加 : Various balance adjustments have been made to Map bosses. Map Bosses 有各自不同的平衡調整 : Undying Incinerators now display that they will explode on their targets when : on low life. Undying Incinerators 現在的怪物說明增加 在低血量時爆炸以傷害目標 引用了一下原PO的圖,感謝 素人自翻有誤還請不吝指教 -- Death is Scar Not Oath -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 58.114.145.132 ※ 編輯: bloodknight 來自: 58.114.145.132 (03/06 17:12)
kimula01:翻譯給推! 03/06 17:12
※ 編輯: bloodknight 來自: 58.114.145.132 (03/06 17:14)
caution:我想看素人自拍有嗎?!(誤 03/06 17:13
修正有幾行一直看不懂,原來是有跑出螢幕外的。 ※ 編輯: bloodknight 來自: 58.114.145.132 (03/06 17:18)
ericinttu:專業譯者推 03/06 17:16
iljapan61:太棒了,上完課就有人翻完了 03/06 17:19
WilliamEX:火狗和丟芭樂怪人的傷害終於被改弱了 03/06 17:20
mercier:推~~~ 03/06 17:31
HornyDragon:火狗的傷害超誇張 火炕80了還會被多重射擊的噴滿臉 03/06 17:32
Hunghsi01:不知道熔岩石怪啥時會改.. 這傢伙也很夭壽 03/06 17:36
QQmother: 小馬 屁屁 03/06 17:36
Butcherdon:熔岩石怪不要忽焉在前忽焉在後就好了 03/06 17:38
longlyeagle:只玩決鬥者 目前第三隻決鬥 表示溫馨 03/06 17:47
loezone:石怪有時候被滾到沒傷害 沒被滾到卻會暴血...... 03/06 17:47
j02850:....中間改成manaflow我要點2邊還有blood magic的情何以堪 03/06 17:48
longlyeagle:樓上只能從下面全抗+15那邊繞過去了 03/06 17:52
JohnnyWalker:推翻譯 03/06 17:54
ckp4131025:所以是明天或今天晚上會關機更新嗎?還是更新不關機 03/06 18:02
horazon:spell totem+portal能幹麻XD 03/06 18:09
horazon:對了end-game map 那句的意思 不是體型增加.. 03/06 18:11
horazon:是後期地圖 怪物的體型差異變大 (可能金怪比較大隻) 03/06 18:11
感謝指正,下午出門剛回來,已修正
ckp4131025:spell totem+portal放傳送的時候施法的就是圖騰拉~ 03/06 18:15
ckp4131025:人物可以繼續跑路 03/06 18:15
j02850:慘... 要繞一大圈點回來完全崩潰(癱倒 03/06 18:17
Akaski:決鬥為啥不直接洗白天父啊QAQ 只給重至點... 03/06 18:19
ckp4131025:說不定給100點重置點?XD 03/06 18:22
davidx:可是還是得先放spell totem阿 這樣有意義嗎..XD 03/06 18:38
rusa:死掉圖騰在會自動放?XD 03/06 18:48
rusa:組隊可以進自己的門回去不用再放一次....還是沒啥用 03/06 18:51
ckp4131025:portal施法時間很長阿~他說1秒,可是我看放完+門出來的 03/06 18:52
ckp4131025:的時間,搞不好都超過1.5秒了 03/06 18:53
mayday15221:推推 DUELIST冰冰箱 繼續玩RANGER 03/06 19:14
※ 編輯: bloodknight 來自: 58.114.145.132 (03/06 21:48)
starbops:portal + sepll totem 真的很妙 XD 03/06 21:50
MoodSwings:希望冰箭特效可以改低點XD 03/07 01:05