精華區beta ROM 關於我們 聯絡資訊
這裡應該沒有只限貼台版情報吧o.o 他們是半夜維修 可是對亞州跟澳州的玩家來說是白天 orz 於是來貼一下更新了什麼東西... 本文禁止轉貼至巴哈姆特 改版資訊頁: http://us.runesofmagic.com/us/zurhidon-patch.html 詳細的patch內容: http://forum.runesofmagic.com/showthread.php?t=141184 改版資訊頁上有影片,不過就是正常的宣傳影片,看不到太多細節XD 以下是patch內容,只貼出我有興趣的,全文請點連結看XD New Content 新內容 * Elite Instance - Naga Acropolis Zurhidon District 新副本,資訊頁是說要12個厲害的人組成的團隊才敢挑戰@@ 說會掉落之前從未看過的武防,不過哪一個新副本不是這樣XD? (被打 * Epic Story 3 - Thousand years Tangle 新一線的的史詩任務 A new epic story line lets players dive deep into a dramatic adventure about love and hate to discover the true story of Androth, the legendary warrior who wielded the epic Demon Sword many thousand years ago. * Elven class Lv 35, Lv40 Elite Skill 令人期待的神官跟牧者的35、40精英技能QQ * Planting System II 加料的開心農場(誤),部份更新內容在底下 資訊頁上說會有新的稀有作物跟新的水&肥料 * Warm Winter's Holiday in-game Event 美版的活動,還沒仔細看有什麼內容@@ Changes to Instances and Minigames 副本跟小遊戲 * All Raid-Instances (6+ players) now warrant the effort! All item rewards have been upgraded so they have more and better stats than the items found in group instances (max. 6 players). This should make these instances more appealing. o Item now have unique additional attributes. Equipment found there now has additional attributes. Besides raising the basic weapon attack and armor defense values, each raid instance grants a special, unique attribute. o In this first step the attributes of the Hall of Survivors and Lair of the Demon Dragon items were greatly enhanced. This change replaces the additional attributes of dropped equipment in the HOS and LODD instances – essentially leading to stronger attributes and better equipment. Raid掉的裝備會變好的意思,不過不曉得是什麼樣的附加屬性... * Changed the skills of Boss "Will's Curse" of "Treasure Trove": o Removed the "Curse of the Golden Goblet", which turned the targeted player into a golden goblet. 這表示不會再被變成高腳杯了嗎 XD? * Bloody Gallery: Count Hibara will now respawn every 5 minutes instead of every 2 hours. 指的應該是血腥伯爵真身的重置時間變成5分鐘,應該是好消息(? * Ice Dwarf Valley: Ayson will now respawn every 10 minutes instead of every hour. 同上@@ * Raised basic stats of "The Origin" equipment: raised the damage of purple equipment and raised armor defense and magic defense values. * Raised stats of "Cave of the Water Dragon" equipment: raised weapon damage value and armor defense and attributes are now pure yellow. 也是副本裝備強化... 這兩個副本印象中台版還沒開o.o? * Malatina's Dungeon o Now players of all levels (up to lv. 55) will find a challenging fight and rewards for their level. o There is now better loot to find too: o By opening all Treasure Chests and floor tiles, player can get their titles but also find one Arcane Transmutor charge. Players of lv. 40+ may find Golden Repair Hammers (restores and temporarily increases durability of items) in one of the treasure chests. Malatina's Dungeon就是生存遊戲,照字面上看起來是獎勵變好了XD * Malatina's Dungeon: Course of Terror o Added new rewards: o Players of lv. 40+ may find Golden Repair Hammers (restores and temporarily increases durability of items) in one of the treasure chests. o Players of lv. 40+ can find 1-2 Transmutor charges and 1-2 repair hammers in the Special Treasure chest. 這是台版還沒開的另一個小遊戲,每個方塊有不同功能那一個,我沒玩過@@ * The Goblin Mines o Characters of lv. 45+ have now a chance to loot 1 Grand Golden Repair Hammer (reparing and temporarily boosting the durability of all equiped armour and weapon items) plus 3 Arcane Transmutor charges. 也是小遊戲,我也沒玩過 那個大黃金槌看起來很吸引人,等於全身都鎚耶XD 就是不曉得這個have a chance是怎麼樣的機率.... (還有不曉得改台版的時候會不會被河蟹掉...) Skill changes 技能 * The Rogue skill “Blind Spot” could originally only be used with a dagger-type weapon. Now it can be used with other (non-dagger type) weapons. 影行者的死角攻擊不一定要裝備匕首了,我沒玩過影,應該是好事吧XD * The mana cost of the Warden skill“Savage Power” has been reduced from 150 to 40 mana. 森林牧者的Savage Power耗魔量減少,不曉得台版翻什麼, 反正就是20級學到的30秒內增加自己物理攻擊那個技能 Update: 這招叫野性之力,看樓下下的那篇得到的中文翻譯XD * Now the spell "Wisdom" increases Magic Resistance. 指的應該是法師12級的那一個被動技能, 不過我始終沒搞懂Resistance跟Defense之間的不同... 伺服器開機上線確認後再回來修文 (死 * A bug with the cooldown timers of the Rogue/Knight Elite Skills “Lion's Protection” (lv. 25) and ”Power of the Lion” (lv. 40) has been fixed. 影騎雄獅守護CD時間的bug被修正,我沒玩過影,不太知道這什麼@@ * Warden’s rebirth ability: the casting time has been changed from 6sec to 5sec. 目前的討論偏向這是筆誤,森林牧者並沒有復活這技能orz 指的應該是自然神官的復活施法時間從6秒變5秒, (祭司的復活叫做Resurrection,所以這個應該沒改..) Changes to the Planting System 開心農場 * Planting system: The amount of Green Leaf Dewdrops for any given recipe has been reduced from 3 to 1. This is a reaction to the rarity of Green Leaf Dewdrops. 配方中的露珠需求量從3顆降為1顆,不曉得升階任務有沒有改... * The Planting system NPCs Ayra Glin, Leid Glin, Diya Sega have - after quickly changing into fresh clothes - moved from Varanas Central Plaza to the Lower City West, near the House Maid. 凡城的種植商人、種植導師跟拿稱號那位都搬到城下西區定居, 不用在廣場餐風宿露了QQ * The Planting Title Manager Dina Sega has hired some aids and moved to the Crafting Square in Obsidian Stronghold. 黑曜石的種植稱號那位也搬到工業區(誤)了 但還是沒有40以上種植的消息 * The Magical Seed Irrigation: The fertilization decrease has been reduced from 30 per hour to 6 per hour. 這是剛學到種植時那個任務的種子,從每小時掉30點變成每小時掉6點... 感覺沒差@@ * Fixed issues with the planting apprentice quest "First Time Planting": o The quest item "Magical Seed" no longer grants any planting experience. o The NPC gives the player a 'Planting Study Packs' that includes "Magical Seed". When abandoning the quest, the player would not receive the Magical Seed again. Instead the player will need to collect items to acquire the “Magical Seed”. The option now remains until the quest is finished. 種植任務送的那顆種子變成沒經驗了=_= (還好早解完了XD 如果不慎把那顆種子丟了,不能重新領,但可以收集東西換種子 台版以後也會改到這裡,所以請趕快解掉這個任務,至少現在還有經驗(?) General Changes 有的沒的 * It is now possible to gather materials in one go. You don't have to click several times to harvest all of a given resource. 這表示採集的時候不用一下一下點了嗎QQ (感動 真是生產系的一大福音XD 不過我今天才剛挖完草木礦各三百多顆...(默) * Dust Devil Canyon: the "Thief Boss" is no longer human but humanoid and "Wattken" is now Undead. 改怪物的種族,看不出來有什麼影響@@ * The Taborean mail service has set up a new mail box at "The Distillery" tavern in Aslan Valley. 郵局擴展業務,即將在艾索蘭斜谷的麥酒旅店為大眾服務 (中略一大堆不想看的bugfix) Item Shop changes 商城 * Changed the how the Golden Repair Hammer worked: o Now the 20% bonus expires if the durability is reduced to either below 100 or below the item's original durability. 不太懂,這表示鎚過的東西只要掉到原本的耐久或是100以下 都會失去那個20%加成嗎@@ Update: 有人確認之後得到如下的回答 Posted by Kerensky Just confirmed with QA: All items with a dura of 100+ work as they are supposed to (with the bonus). It's only the description of how the hammer works that has been changed. We tried it on the test-server just now. Hammered items with an original dura of <100 lose their bonus if the dura decreases below 100. Item that have an original dura of 100+ keep their bonus when the "hammer-effect" disappears. 大致上就是破百耐裝不受影響,主要是鎚過的裝如果最大耐久不到100, 那麼目前耐久掉到100以下的時候就會失去加成 也就是像99/70這種耐久就沒有加成了@@ 之前有風聲說這次改版鏈甲(Chain)和板甲(Plate)的維修費會下修 不過看起來並沒有實裝在這次更新 QQ -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 118.168.28.39
dingkuo:推推..感謝分享和翻譯.. 12/16 19:04
Lukaz:推 這個一大早我就注意到了 正在想辦法拿到中文版patchnote 12/16 19:23
Lukaz:大概明天拿到了再來跟大家分享2.1.5中文版 XD 12/16 19:23
cybelia:咦 有中文版喔XD? 12/16 19:25
cybelia:話說那邊的論壇有人抱怨這英文寫得有點糟 該不會是中文寫 12/16 19:26
cybelia:好後再翻過去的... 12/16 19:26
james30603:Resistance 應該是指法術抗性 12/16 19:30
cybelia:可是抗性不是只有各種元素的抗性嗎QQ 12/16 19:32
Lukaz:這 我只能說這是台灣遊戲啊 什麼東西當然都先有本國語言 XDD 12/16 19:33
james30603:搞不好給他一個全抗之類的(omg) 最後這遊戲剩下法+影 12/16 19:33
cybelia:全抗XD 不過我覺得這遊戲的元素抗性不太明顯... 12/16 19:34
cybelia:也許我還沒踏進明顯的地方(?) 12/16 19:34
james30603:對了 最後一項 槌子的那個 台版先前已經fix掉了 12/16 19:46
cybelia:囧 12/16 19:58
newdill:感謝分享,對於玩美版的是一個很有用的翻譯XD 12/16 20:41
※ 編輯: cybelia 來自: 118.168.38.200 (12/16 22:18)
cybelia:結果維修延長(又炸了XD) 明天有空再試~ 12/16 23:13
newdill:現在可以更新了XD 12/17 00:07