精華區beta RealPlaying 關於我們 聯絡資訊
Ranger * Extra Hated Enemies: Allow rangers to gain additional hated enemies every 5 levels (5th, 10th, 15th, 20th). By allowing them to take additional hated enemies, players can feel like their rangers still are worthwhile throughout the game. * Earlier Spell Access: Allow rangers to use the spell progression table listed in the 3E PHB. This makes their spell access actually worthwhile. Paladin * Smite Evil: Allow paladins to call down a column of holy light and smash evil 1/Day. It does 1d6 points of damage for every 3 levels of the paladin. Yay! * Divine Courage: Allow paladins to innately be immune to fear once they hit 3rd level. * Divine Health: Allow a paladin's immunity to disease to extend to magical diseases. * Earlier Spell Access: Allow paladins to have earlier spell access, as listed in the 3E PHB. As you might have noticed, all of these changes are listed in very "would" "could" sort of hypothetical terms. We will probably be able to implement many of these changes, but don't count on all of them going on. -- ※ 發信站: 批踢踢實業坊(ptt.twbbs.org) ◆ From: n194.n203-107-1.eranet.net