精華區beta StarCraft 關於我們 聯絡資訊
http://www.teamliquid.net/forum/viewmessage.php?topic_id=343635 在Teamliquid找到這個 有關新兵種的資料 分享一下 Terran: 死神 Reaper – Light, Biological 需要科技實驗室 Requirement: Barracks w/ Tech Lab Minerals: 50 Gas: 50 Supply: 1 Build Time: 40 Health: 60 Speed: 2.95 Base Armor: 0 Attack Damage:2 x 4 (7 vs. Light) Attack Range: 7 Attack Delay: 1.1 科技-離開戰鬥後約6秒後 每秒會開始回復2滴血 Upgrade: Combat Drugs Minerals: 50 Gas: 50 Research Time: 80 This lets the Reaper regenerate health outside combat. Very rough estimates show about 6 in game seconds after shooting or being shot the Reaper begins to regenerate 2 health per second. 死神被定為為騷擾單位,原PO(我不知道他是誰QQ)覺得速度不夠快 然後死神背包在蟲心會被移除 原PO向David Kim表示意見,所以如果蟲心發行後有死神背包,記得感謝(或怪)原PO Initial Thoughts: It feels like the Reaper is still trying to be a bit of a harassment unit. The problem is that it is still not fast enough. Also, the speed upgrade is no longer in the game. Oddly enough I ran into David Kim and voiced this to him. So if Reaper is faster in release you all have me to thank (or blame) :D 惡狼 Hellion Requires Factory Minerals: 100 Gas: 0 Supply: 2 Build Time: 30 戰鬥狀態: Health (Battle Mode): 135 Base Armor (Battle Mode): 0 Speed (Battle Mode): 2.25 Attack Damage (Battle Mode): 10 Attack Range (Battle Mode): 2 in an AoE cone Attack Delay (Battle Mode): 1.9 車子狀態: Health (Vehicle Mode): 90 Base Armor (Vehicle Mode): 0 Speed (Vehicle Mode): 4.25 Attack Damage (Vehicle Mode): 8 (14 vs. Light) Attack Range (Vehicle Mode): 5 in a linear AoE Attack Delay (Vehicle Mode): 2.5 變形金剛!!!需要花3秒的時間~~然後從軍工廠出來的時候是戰鬥姿態 Ability – Transformation: Switches between battle and vehicle mode. 3 second transformation time. When built the Hellion comes out of the factory in battle mode. 藍火科技 - 和自由之翼一樣 Upgrade – Blue Flame: Functions same as in Wings of Liberty. 原來想法: 我沒有玩太多戰鬥惡狼,我覺得他們可以當砲灰, 我覺得他們一定會有好用處的,只是我玩的時間太少來不及找出來 Initial Thoughts: I did not have as much time to play around with battle Hellions as I would like, but I did play against them. They seem alright. Good for cannon fodder but not too much else. There are good uses for it I am sure I am missing but I was not able to find them in the small time allowed to us. 戰狼 Warhound – Armored, Mechanical 需要科技實驗室 Requires Factory w/ Tech Lab Minerals: 150 Gas: 75 Supply: 2 Build Time: 45 Health: 220 Base Armor: 1 Speed: 2.81 Attack Damage: 23 Attack Range: 7 Attack Delay: 1.3 Ability – Haywire: Autocastable Does 30 damage to a single target at range 7 with a 6 second CD. Does not interrupt the Warhound's regular attack. Initial Thoughts: Plain and simple the Warhound is a scary unit. It is fast, has good range, and does a TON of damage. I think this will become a new staple in matchups if it stays in its current form. Good all around and rather cheap for as good as it is. However it is important to note that while this unit was originally debuted as a mini-Thor the Warhound actually has no ground to air attack. The Thor however remains in this build identical to how it currently is in Wings of Liberty. 詭雷 Widow Mine – Light, Mechanical 需要科技實驗室 Requires Factory w/ Tech Lab Minerals: 75 Gas: 25 Supply: 1 Build Time: 20 Health: - Speed: - Attack Damage: 200* Attack Range: * Attack Delay: 10 Seconds after latching on. Special Ability – Burrow: 3 seconds to burrow. Aside from the time to burrow it functions exactly the same as regular burrow. 埋地需要花3秒 附著上去後10秒鐘會爆炸,對手會看到倒數,然後沒有方法可以移除 有AOE距離3-4 附著距離5-6,打地打天兩用 After burrowing and a brief arming time the mine will launch up and latch itself to a unit. The mine has a limited type of detection in that it will not give you detection, but will latch on to and reveal invisible units. Ground or air. The range is approximately 5-6 and the explosion does an AoE with a radius of about 3-4. Multiple mines cannot latch on to the same unit, and a small countdown animation visible to you and your opponent appears on the unit affected. There is a 10 second delay between attachment and detonation. There is no known way to remove the mines short of detonation. Initial Thoughts: This is an insanely good unit. It does take up valuable factory time but it is worth it. There are so many uses to this from defense to offense to harassment that for the time being the best I can say is that this will be an amazing units in all matchups. 其他 Other things of note: Redline Reactor – Doubles speed and increases acceleration of the Battlecruiser for 6 seconds at a cost of 100 energy. 科技:讓戰巡艦6秒內速度變兩倍,花100能量 Thors – As noted in the warhound section. Still present in the same form as in Wing of Liberty. 雷神表示:我還在唷^_< Zerg 蟲群宿主 Swarm Host – Armored, Biological Requires Infestation Pit (需要感染巢) Minerals: 200 Gas: 100 Supply: 3 Build Time: 40 Health: 120 Base Armor: 1 Speed: 2.25 Attack Damage: N/A Attack Range: N/A Attack Delay: N/A Special Ability – Spawn Locusts Swarm Host spawns 2 locusts which rally on an attack-move command. The Swarm Host spawns them every 25 seconds as long as burrow and the locusts last 15 seconds. 小蝗蟲存在15秒,一次噴出2隻小蝗蟲,然後25秒的CD時間(這隻有點噁= =) Special Ability – Burrow: Works like for the Widow Mine. 3 seconds to burrow during which the Swarm Host can be attacked. 遁地需要花3秒,這期間可以被攻擊 Upgrade – Increase Locust Time: Minerals: 200 Gas: 200 Time: 100 Increases the time the locusts last by 10 seconds (to a total of 25 seconds). 科技-增加小蝗蟲的存在時間10秒(到25秒) 小蝗蟲 Locusts – Light, Biological Health: 65 Speed: 1.88 Attack Damage: 16 Attack Range: 2 Attack Delay: 1.2 Initial Thoughts: Wow. Just wow. Locusts are good. While playing Celebreth we found out that not only do they have minor range but they also can hit air. This is an insanely good unit at this stage in the game. Coupled with support of any kind the constant pressure that these Swarm Hosts can put on is impressive. This definitely opens up an aggressive playstyle for Zerg that did not exist before. I daresay it is actually a little too strong... 飛蟒 Viper – Armored, Biological, Air Requires Hive Minerals: 100 Gas: 200 Supply: 3 Build Time: 40 Health: 120 Base Armor: 1 Speed: 2.25 Special Ability – Consume: The Viper does 200 damage to a friendly building over 10 seconds to regenerate 50 energy. 花10秒吸自己方建築物200滴血,回復50魔力 Special Ability – Abduct (75 Energy): The Viper pulls a unit instantly to the Viper's location. Approximate range of 7. 抓抓樂75能量,射程7 Special Ability – Blinding Cloud (125 Energy): Creates a cloud that reduces the attack range of any biological units in the AoE to melee. Same AoE and range as fungal growth. 技能-減少對方的射程距離 看起來只對生物單位有效, 技能的有效範圍和施展範圍和真菌一樣 Initial Thoughts: One of the largest problems with Zerg engagements was that positioning had a more powerful impact on Zerg than any other race. The Viper tackles that problem and allows us to manipulate the field in a dynamic way that at the moment no other race has. This is a unit I hope remains unchanged and cannot wait to see used by people better than I. Other Things of Note: Burrowed Movement for Banelings is out. 各位觀眾 埋地移動毒爆出局了!!(不會有) Hydralisk Upgrade – Muscular Augmentation: 科技-虫它虫它云鬼!!! 離開蟲苔速度變成原來150% Minerals: 150 Gas: 150 Time: 100 This gives the Hydralisks 50% faster movement off creep which brings the Hydralisk speed to 3.38 in all situations. Ultralisk Burrow – Ultralisks come with this ability innately. 科技-大牛衝鋒!! Cooldown: 30 Seconds Range: ~7 Takes roughly 1 second at max range. All units in the space the ultralisk unburrows take regular attack damage and are knocked back. 可以1秒內移動距離7,CD30秒 Creep Tumors – The Creep Tumors have a cool little animation. A tad slower now but worth it because we all know looks are an upgrade right? 我不確定 好像是蟲苔的CD時間有點小動畫(?),CD變稍微多一點(?) Protoss Mothership Core – Mechanical, Armor, Psionic, Massive, Unique No requirement (As in you can make it with nothing but a Nexus and an Assimilator) 媽媽船核心 Minerals: 100 Gas: 50 Supply: 3 Build Time: 60 Health: 350 Shields: 350 Armor: 2 Speed: Immobile 25能量 - 在星核中傳遞 Special Ability – Teleport (25 Energy): The Mothership Core teleports to another Nexus. 25能量 - 可以每秒25能量的速度充能距離8以內的魔法兵種/建築的能量, Special Ability – Energize (25 Energy): At a range of ~8 the Mship Core recharges the energy of any unit/building at the rate of about 25 per second. If energy is spent during this recharge time the building/unit will still recharge to maximum energy (Basic Application: Mass Chronoboost). 75能量 - 20sec的超級光泡 一下60滴血QQ.. Special Ability – Purify (75 Energy): The Mship Core gains a powerful attack for 20 seconds. Damage: 60 Range: 13 Delay: 1.25 Special Ability – Mass Recall: Functions the same as the current Mothership spell. 需要下VF 花300/350,媽媽船就會踹共了!!(這個好像不能丟星核加速(?)) 技能和自由之翼一樣,多了Stasis spell這招,可是原PO無法測試 (應該是BZ不確定要不要有這招吧) Special Ability – Build Mothership Requires Fleet Beacon Minerals: 300 Gas: 350 Time: 100 Supply: 8 Basically finishes building the Mothership. Takes up production at the Nexus. Cannot be chrono boosted from what I could tell. This needs better verification though. Mothership is the same as in Wings of Liberty with the exception of having a Stasis spell I was unable to test. Initial Thoughts: Another great addition to the game. Allows a great deal of versatility throughout the game. Super early build time makes it so that early expansion builds will be much easier to pull off in the PvP matchup. Aside from that it is a great economy booster, a great way to make sure your Oracles have full energy (or Sentries). Just really what this means for Protoss is that the game for Toss players has changed far more than it has for Terrans or Zergs at all stages of the game. 暴風艦 Tempest – Armored, Mechanical, Massive Requires Fleet Beacon Minerals: 300 Gas: 300 Supply: 6 Build Time: 75 Health: 300 Shields: 150 Speed: 2.25 Attack Damage: 49 (66 vs. Massive) Attack Range: 10 Attack Delay: 6 Upgrade – Gravity Sling: 科技-加12射程!!! At Fleet Beacon Minerals: 150 Gas: 150 Time: 100 The Tempest gets +12 range. Intial Thoughts: You know, I am trying to like the Tempest. I really am. But since the cost is so insanely high it seems like it is not worth it. 300/300 for a lot of single target damage. To me this is not so great. Granted with the 22 range I am sure there will be some interesting pressure uses for the tempest, but it is severely lackluster for a straight up engagement type unit. I could see it more paired with the Oracle to stop things like Brood Lords, other Tempests, Bcs, and Thors. 先知 Oracle – Light Mechanical Requires Stargate Minerals: 150 Gas: 200 Supply: 3 Build Time: 60 Health: 80 Shields: 20 Speed: 3.75 技能-imba招..距離12維持2分鐘的視野(拿出來nerf的嗎?) Special Ability – Preordain (75 Energy): Gain vision and detection around a building in a range of ~12 for 2 minutes. 技能-45秒的封礦 每個封礦有75HP 然後封礦防禦不能用BF研發上去 pecial Ability – Entomb (75 Energy): Creates an energy barrier around mineral patches for 45 seconds. These barriers can be destroyed with attacks and have 75 HP. Barriers have no innate armor/shield armor and do not benefit from upgrades. 技能-距離7,60秒的隱形時間,兩個Oracles不能互相隱形 Special Ability – Cloaking Field (100 Energy): Cloaks all units and buildings within ~7 range of the Oracle for 60 seconds. Works like Arbiter cloak from BW. 2 Oracles cannot cloak each other. 我愛死這個單位了!!鬼鬼祟祟,快速,煩人又有用 配上暴風艦很好用 Initial Thoughts: I looooooove this unit. Sneaky, fast, annoying, useful in all stages of the game. Very useful especially when paired with the Mothership Core of upgraded tempests. Keep your eye on this unit and pray it is not changed. Other Things of Note: Just reminding the Replicator has been removed a while ago. 然後複製體被移除了無誤 -- 不是很會翻 歡迎指正 等等會上色和補翻一些沒翻的QQ -- FB 台大星海社團 Starcraft2 @ NTU https://www.facebook.com/groups/NTUstarcraft/ -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 203.77.69.133 ※ 編輯: std94003 來自: 203.77.69.133 (06/09 20:36)
yechu2003:沒帶OB遇到地雷直接悲劇 06/09 20:33
yogoyogo2006:可以看到倒數 可以先分兵阿@@ 06/09 20:34
mioaria:倒數應該看不到吧 不然地雷就變廢物了= = 06/09 20:35
mioaria:感謝大大的翻譯 06/09 20:36
ZincSaga:從貼上到爆炸 時間挺長的,只要不是大量都很容易分 06/09 20:36
horseorange:火車變成火車人後可以變回來嗎? 我竟然一直無聊的想 06/09 20:37
horseorange:火車到底可不可以洗血 XDD 06/09 20:37
crazymagic00:就怕大量了 75 25感覺還算便宜 06/09 20:37
achoodrumer:在地雷爆掉之前A掉中地雷那隻 還會爆嗎? 06/09 20:38
crazymagic00:順帶一提 上面那段沒翻的 意思好像是盾地要三秒 06/09 20:38
crazymagic00:然後一邊頓地的時候也會被k 06/09 20:38
感恩 等等補上
shoe:埋地移動毒爆out 06/09 20:38
lk2333:SC1的血霧跟這個不一樣吧 06/09 20:39
可能是我理解錯誤了QQ
mutacralings:幫翻:跟寡婦地雷一樣遁地需要3秒 期間可被攻擊 06/09 20:39
horseorange:突然發現戰巡鑑可以打針了 哪招? 06/09 20:39
shoe:地雷10s太長了,而且還要佔人口不像SC1可以到處插 06/09 20:39
ZincSaga:整體感覺T最弱= = 06/09 20:40
kioh:沒ob還可以看的到倒數那絕對廢了阿。 06/09 20:41
kioh:比核彈還不如。 06/09 20:41
ZincSaga:75/25吃人口 又要10秒 對方還看的到倒數 比sc1還爛 06/09 20:42
jacky1990b:10秒絕對足夠拉開等爆炸 甚至當神風特攻了.. 06/09 20:42
ZincSaga:惡狼變形還要三秒 等變完都被打暴了 06/09 20:42
http://www.youtube.com/watch?v=q4nNfZwwhYg&feature=g-all-u
看一下2:14秒 135滴的血應該沒那麼弱
achoodrumer:戰巡艦只有加速度 又沒加攻速 跟打針差那麼多 06/09 20:43
ZincSaga:100能量加移動速度…逃跑用的吧 06/09 20:43
horseorange:他沒寫清楚啊 說不定也加攻速!? 06/09 20:43
ZincSaga:只有移動 06/09 20:44
achoodrumer:不太可能巴@@ 06/09 20:44
shoe:媽媽船核心根本是加強版行星要塞吧 06/09 20:46
ZincSaga:自己去看原文就知道了 只有移動速度 06/09 20:46
ZincSaga:我指的是車→人 衝狂貼上來 還沒變完大概已經被砍暴了 06/09 20:47
Esca:死神研發80sec然後每秒回兩滴血...還是爛到爆炸阿 06/09 20:47
ricky764:戰狼怎麼看怎麼音霸.... 06/09 20:48
achoodrumer:神族的主堡現在是三族中最沒用的= = 06/09 20:48
ZincSaga:戰巡科技-增加加速度跟兩倍移動速度6秒 100能量 06/09 20:48
Esca:果然T已經被光頭棄養了 06/09 20:48
Adonisy:死神現在就算佔塔都會碰到女王... 06/09 20:48
a58805082:感覺SC1的地雷蜘蛛好用多了 06/09 20:49
jsjs168:這新蟲霧頂多就把兵逼退啊 感覺意義不大 06/09 20:49
ZincSaga:蟲心的星核都這樣了,到了神族資料片還得了 06/09 20:49
cloudstr:把兵逼退意義還不大.... 06/09 20:49
achoodrumer:等出了就知道了 戰術是人開發出來的 06/09 20:49
horseorange:蟲霧不一定喔 星海一很威的 06/09 20:50
ZincSaga:把兵逼退的意義已經跟核彈一樣大了好嗎 06/09 20:50
shoe:跟SC1蟲霧不一樣,比較像中立場 06/09 20:51
GigiBuffon:如果惡狼和維京跟蟲族單位一樣變完身會滿血就好了 06/09 20:51
aa1477888:地雷10真的太久了 操作一下把中鏢的從隊伍拉走就好 06/09 20:52
FAlin:跟血霧、蟲(黃)霧都不一樣 跟分裂往也不一樣 06/09 20:52
aa1477888:應該改成"要有反隱才看得到秒數" 比較好 06/09 20:52
maplenight:退一退就退到家裡囉~~ 06/09 20:52
Subway1668:一定是看到龍哥用海死神完虐美服大師P才拔掉死神的炸彈 06/09 20:52
FAlin:血霧是扣該單位(包含建築,P不扣護盾)剩一滴(最多扣299) 06/09 20:53
FAlin:黃霧是讓所有的遠程單位攻擊偏移一格 06/09 20:53
maplenight:地雷10秒是要出來讓人笑的嗎 06/09 20:53
aa1477888:BZ很想改善人神對空AOE的問題 所以各推了一個辦法 06/09 20:53
GigiBuffon:蜘蛛雷看起來完全沒用阿 那10秒讓他整個變廢招 06/09 20:53
FAlin:分裂網(重力網) 是該範圍下的單位無法攻擊 06/09 20:53
Subway1668:死神回血 改成要研發好了 反正有跟沒有一樣 還能找個理 06/09 20:53
achoodrumer:有反隱看的到也很廢巴 改成自己才看的到感覺比較有用 06/09 20:53
aa1477888:P的太強 T的太弱 改一下吧老大... 06/09 20:54
Subway1668:由把背包拿掉 06/09 20:54
eminemqoo:弱化的分裂網啊 06/09 20:54
ZincSaga:死神回血本來就要研發 06/09 20:54
GigiBuffon:如果被地雷附身還會像核彈一樣在小地圖警示 那就更... 06/09 20:54
kira925:他有說回血是要研發的 06/09 20:54
ZincSaga:死神回血 50/50 研發時間80秒 06/09 20:54
kira925:不過P的空軍還是個很奇怪的組合..... 06/09 20:55
aa1477888:突然覺得之前BZ之前那個破碎者的想法還比較好... 06/09 20:55
horseorange:感謝FA指正 我星海一鍵盤鄉民 XD 06/09 20:55
bzra20168:暴風艦 op 06/09 20:55
nerv2015:感覺就是把SC1那幾招稍微修改,拆散分給不同單位zzzz 06/09 20:55
achoodrumer:但是破壞者還在每場海破壞者就好了 06/09 20:55
horseorange:誰叫破碎者出那時萬民T黑 他現在差不多可以復活了 06/09 20:56
kh1216:死神補血有鳥用...囧 背包也沒人會升級 06/09 20:56
Lattecafem:我還以為地雷能拯救人類...... 06/09 20:56
sk050607:P IMBA... 06/09 20:56
aa1477888:至少之前的破碎者 強度數值還能改~ 06/09 20:56
FAlin:nerv2015正解 BZ沒新的創意開始往前找東西亂改 06/09 20:56
aa1477888:地雷的問題比破碎者大得多... 06/09 20:57
maplenight:死神回寫\血我覺得很猛...死神控的好很難死 06/09 20:57
eminemqoo:創意常常會扼殺平衡啊XD 06/09 20:57
kioh:死神補血真的是垃圾,等研發完補完血家裡早就被桶穿 06/09 20:57
FAlin:想了想還是紅的明顯 把血霧那句改掉吧 那個根本不是血霧 06/09 20:57
回文速度這麼快我根本來不及阿囧
ZincSaga:Bz只要有錢賺 吃書還是抄襲自己的舊創意根本不算啥 06/09 20:58
Lattecafem:地雷附上去10秒間把那個單位自己A掉會炸嗎 06/09 20:58
aa1477888:P就是改善難防守 對空AOE弱 騷擾不夠強的現況 06/09 20:58
achoodrumer:我不懂有醫療艇了還多一招補血要做什麼 06/09 20:58
Vett:改回SC1總比改成C&C 好 .. XD 06/09 20:58
shoe:補血不用研發可能有搞頭,反正也不能暴力拆房子了 06/09 20:58
nerv2015:以前的BZ創意無限,平衡之後會慢慢修正 06/09 20:58
ZincSaga:死神對P還有點用吧,對Z沒屁用 06/09 20:58
nerv2015:現在只會"我們覺得這樣很酷"之外還會什麼? 06/09 20:58
eminemqoo:最直觀的改法其實就這樣了 有創意就是像曜傳科技這種大 06/09 20:59
aa1477888:整體而言 P改善較全面 Z則是普通PUFF T完全不知道在做啥 06/09 20:59
eminemqoo:改 06/09 20:59
maplenight:補血不用研發會太強...這樣TVT前期一定要出死神 06/09 20:59
shulado:死神射程變成7有點IMBA 06/09 20:59
kira925:對耶,死神新射程是7..... 06/09 20:59
ZincSaga:T就把一代蜘蛛雷NERF以後放回來 火蝙蝠合體到惡狼 06/09 20:59
horseorange:這種遊戲要創意又要平衡很難啊 06/09 21:00
ZincSaga:巨人修一修放回來 戰巡多個移動速度的新科技 06/09 21:00
Lattecafem:至少死神可以甩媽媽 現在T前期拿媽媽完全沒輒 06/09 21:00
FAlin:慘的是不能用一代的蜘蛛雷設定放在這 因為AI變很聰明 06/09 21:00
Subway1668:非戰鬥中補血的意義是在哪邊? 有人可以跟我解釋嗎? 06/09 21:00
shoe:戰狼真的很醜不能換個造型嗎-_- 06/09 21:00
aa1477888:感覺BZ就是要讓T玩家多出點現在沒在用的兵種 06/09 21:00
kioh:你要研發補血還不如攀飛機場科技。 06/09 21:00
kira925:暴風艦的DPS低的可以..... 06/09 21:01
eminemqoo:SC2本身還是繼承SC1觀念來的 然後加上特化的科技更動 06/09 21:01
horseorange:話說這次我看一看還是不知道T後期要出什麼 06/09 21:01
shaunten:寡婦雷有這麼不堪嗎? 中招的單位是無法避免的200傷害耶? 06/09 21:01
shoe:殺工兵->逃跑->補血->繼續殺工兵 06/09 21:01
shulado:不用等醫療艇出來就能回血啊 06/09 21:01
shaunten:對於高單價部隊來說還是很傷吧? 06/09 21:01
kira925:地雷的秒數縮短的話還不錯 06/09 21:01
ZincSaga:藍火傷害不改回來 火車人一樣甲洨 06/09 21:01
APM99:地雷根本imba 06/09 21:01
shoe:10s太長了 06/09 21:01
horseorange:戰巡提速科技改成渡鴨提速或許有用點 現在渡鴨太慢了 06/09 21:01
GigiBuffon:要看地雷的造價 不過怎麼看都不值得 那10秒....... 06/09 21:01
aa1477888:十秒? 高手1秒就能把那隻中標的拉走了... 06/09 21:02
maplenight:你要怎麼控制讓高單位重招,炸到小狗呢? 06/09 21:02
ZincSaga:地雷75/25 還要吃1人口 怎麼看怎麼渣 06/09 21:02
achoodrumer:話說 sc2出來之前 暴雪也沒想到蟲胎瘤會變那麼重要 06/09 21:02
APM99:200點 根本核彈 早說了 這種設定地雷起碼要佔50人口 06/09 21:02
kuosos520:地雷怎麼看都覺得很恐怖..... 06/09 21:02
shulado:死神射程變成7又會回血感覺前期不錯用 06/09 21:02
kioh:所以一群狗跑過去把中招的狗分出來就等於一狗換一雷 06/09 21:02
cloudstr:死神一開始不但能甩媽媽還能甩蟑螂 06/09 21:02
aa1477888:如果只中一隻狗 那不就超虧XD 06/09 21:02
tsungg:兀鷹一台75還附贈三顆地雷 06/09 21:03
maplenight:地雷恐怖的話其他種族新單位本鬼神 06/09 21:03
shulado:射程7難怪背包要拿掉 06/09 21:03
kira925:兩顆雷一人口還比較有道理.... 06/09 21:03
aa1477888:我覺得地雷比毒爆還好對付... 06/09 21:03
ZincSaga:地雷根本屎 06/09 21:03
GigiBuffon:那先知不就要佔100人口 斷人財路耶!!!!!!!!!!!!!! 06/09 21:03
kira925:蛇蛇可能會變很強 06/09 21:03
APM99:說地雷是屎的來決鬥? 06/09 21:03
horseorange:死神等血根本是給別人機會捥回吧 不過控圖應該不錯 騷 06/09 21:04
thief87:感覺小蝗蟲不好用阿 06/09 21:04
horseorange:擾應該跟之前差不多 06/09 21:04
shulado:地雷一定要搭配多線騷擾 06/09 21:04
ZincSaga:我才不要 奈奈你宗師耶 我一定書 06/09 21:04
FAlin:有沒有人要全部的中文版阿 看英文好暈阿>< 06/09 21:04
maplenight:死神回血很猛啊,內戰沒醫療艇前很吃香 06/09 21:04
補充一下 飛蟒的Blinding Cloud 看起來只對生物單位有效, 技能的有效範圍和施展範圍和真菌一樣 ※ 編輯: std94003 來自: 203.77.69.133 (06/09 21:07)
maplenight:說決鬥打贏就是正確的嗎?這不是流氓想法嗎 06/09 21:05
APM99:當然是PK蟲族之心阿 06/09 21:05
GigiBuffon:前台服宗師是Tuser? 06/09 21:06
kira925:今天好懶阿...不想翻XD 06/09 21:06
kirimaru73:媽媽:我射程5 現在死神已死了吧 死神:你說啥? 06/09 21:06
kuosos520:有看VOD嗎 那個附著距離很噁心 比一代恐怖多了 06/09 21:06
bbyan:分狗哪有那麼輕鬆.. 更何況戰鬥單位在移動的時候很多情況都 06/09 21:06
kuosos520:當然我不否認衝鋒牛跟爸爸船太扯 06/09 21:07
horseorange:仔細看一下 好多新單位都好耗瓦斯 06/09 21:07
maplenight:射程7+自回應該還是能夠前期騷擾一下 06/09 21:07
aa1477888:T應該改善的後期 卻沒看到BZ對這塊有太大改善... 06/09 21:07
FAlin:決鬥贏一直不代表真理 只代表拳頭比較大 06/09 21:07
GigiBuffon:幹嘛要分狗 把中地雷的拉走就好阿= = 06/09 21:07
Vett:蛙...地雷75/25..... 這很要命啊 06/09 21:08
bbyan:是編隊點小地圖 要是沒發現部隊踩到地雷 怎麼去分兵? 06/09 21:08
shoe:SC1蜘蛛雷超便宜的 06/09 21:08
FAlin:那個中地雷自己會看到嗎? 06/09 21:08
Lattecafem:有10秒給你拉走 10秒喔 06/09 21:08
kuosos520:那個玩意TVP才恐怖 你P的單位怕都怕死了 06/09 21:08
kioh:也不用一隻一隻分,隨便框一小股出去就好,有10秒慢慢框 06/09 21:08
還有地雷他並沒有寫說從幾秒開始倒數 內文只有說自己和對方可以看到倒數的提示 ※ 編輯: std94003 來自: 203.77.69.133 (06/09 21:11)
horseorange:狗很難點耶 估計黃金以下都蠻難拉的 或許會沒注意 06/09 21:08
cloudstr:會啊 還會倒數 說明有寫 06/09 21:08
horseorange:職業賽的話 應該就清鬆解了 06/09 21:08
shoe:P有小眼睛是怕啥-_- 06/09 21:08
ZincSaga:10秒你框不到… 06/09 21:08
APM99:這世界 拳頭大就是真理阿 06/09 21:09
GigiBuffon:現在不知道地雷會不會像核彈有警示 有的話就真的廢招 06/09 21:09
Subway1668:光頭哥就是要你一波阿 改善T後期做啥? 06/09 21:09
maplenight:10秒耶.......先整陀停下來再點都來的及.... 06/09 21:09
vayger:10秒是指一般遊戲時間的速度吧? 06/09 21:09
horseorange:有核彈警示就超廢了 如果沒有放在遁地毒爆的位址 06/09 21:09
capssan:地雷不知道是不是敵我不分 06/09 21:09
horseorange:或許還能趁不注意 06/09 21:09
FAlin:雷埋下去之後可不可以爬起來換地方阿? 06/09 21:09
GigiBuffon:我猜不行 06/09 21:10
Lattecafem:T民祈禱踩到地雷小地圖不會跳出驚嘆號 06/09 21:10
vayger:最快速遊戲應該就沒10秒那麼久,真的要10秒太搞笑了 06/09 21:10
newandnew:= =那蟲族..........真的會起雞皮疙瘩 ==超噁的蟲 06/09 21:10
bbyan:有警示又10s... 地雷就是歡樂單位了 XDDDD 06/09 21:10
achoodrumer:應該不行巴 06/09 21:10
FAlin:阿地雷的HP多少阿@@" 06/09 21:10
whhbrian:P的小眼睛飛太前面會被地雷炸掉? 06/09 21:10
GigiBuffon:最快好像1:1.4(印像) 換算現實也有7秒左右 06/09 21:10
horseorange:這些資料封測完不知道有多少單位要被改了 06/09 21:11
Vett:寡婦雷是不是不能被偵測啊 如果是的話 那又有點搞頭了 06/09 21:11
shoe:要佔人口的沒理由不能換地方吧... 06/09 21:11
kira925:沒寫HP..... 06/09 21:11
ZincSaga:地雷沒有HP 06/09 21:11
maplenight:小眼是隱形單位.... 06/09 21:11
裡面的時間單位都是遊戲時間無誤
Vett:還能抓到隱形單位 ~?! 06/09 21:11
看內文好像是可以(?) 可是我不敢翻= =
kira925:不過沒有HP的意思是無法排雷?! 06/09 21:11
kuosos520:那東西會附上空軍喔 你空軍經過一個死一個 06/09 21:11
FAlin:地雷沒有HP...那...T要騰人口能打掉地雷嗎? 06/09 21:11
achoodrumer:傷害200超高ㄟ 佔人口都拿去堆傷害了八 06/09 21:11
maplenight:不可能不被偵測...那又太猛了... 06/09 21:11
GigiBuffon:不知道地雷可以附到未被偵測到的隱形單位嗎 06/09 21:11
kira925:不會吧....那....只能派兵送死? 06/09 21:11
FAlin:什麼鬼阿= = 沒HP是哪招....... 06/09 21:12
kuosos520:附著距離又遠 P空軍多少錢 想一下吧 就不說飛龍了 06/09 21:12
OverInfinity:母艦核心energize寫錯了,是充能不是吸收單位能量 06/09 21:12
APM99:拜託 資源75/25 1人口 海地雷就贏了好嗎 06/09 21:12
tn703678:戰狼是跟GDI借的吧 06/09 21:12
※ 編輯: std94003 來自: 203.77.69.133 (06/09 21:13)
Vett:如果看不到的話 簡直是新一代的神教兵器啊 06/09 21:13
kira925:我現在很懷疑耶 無法主動排雷的話不就要一隻一隻兵去自殺? 06/09 21:13
ZincSaga:拜託你快海 06/09 21:13
terransis:都給p玩好了 06/09 21:13
kioh:不過這樣t拜仁品又多一種方法了,地雷排字 06/09 21:13
capssan:現在說這麼多都假的啦 當初還不是說火車比雷車爛 如今.. 06/09 21:13
kuosos520:看得到 而且可以排 今天有演示 06/09 21:13
kira925:如果不能主動打掉 那會變超級難搞.... 06/09 21:13
Lattecafem:完全無法排雷的話還真有點搞頭 06/09 21:13
GigiBuffon:地雷延遲那麼久越看越廢 偵隱然後用一隻去吸光火力就好 06/09 21:14
kira925:可以排雷嗎? 不是沒有HP? 06/09 21:14
Coshower:如今火車還是沒辦法跟雷車比吧 XD 06/09 21:14
kira925:地雷是互斥的 已經有地雷的不會中第二顆 06/09 21:14
achoodrumer:無法排雷就給T海地雷歸家裡就好了 06/09 21:14
kuosos520:今天有看到一群地雷往前硬埋 埋下前就被打掉大半 06/09 21:14
Vett:被lock on 之前可以排嗎~? 今天mlg播的有沒有youtbue link阿 06/09 21:14
Subway1668:大龍:^^ 06/09 21:15
kira925:那是埋下前吧 問題是埋下後能打掉嗎? 06/09 21:15
PPStream:爆 06/09 21:15
yogoyogo2006:火車還是比雷車爛阿 06/09 21:15
GigiBuffon:原來有互斥喔顆顆 06/09 21:15
kuosos520:可是剩下的就把Z所有部隊炸光 因為距離遠 你逃也來不及 06/09 21:15
maplenight:我覺得其他PZ新單位都超強...大家只討論地雷XD 06/09 21:15
kuosos520:這就不清楚了0.0 06/09 21:15
kira925:P跟Z的單位之前都出來過啊 地雷則是重做的 06/09 21:16
horseorange:PZ新單位就瓦斯跟操作大戰了 06/09 21:16
kuosos520:衝鋒牛太扯 飛蛇我覺得還好 P不解釋 06/09 21:16
cmid05: 06/09 21:16
Lattecafem:T也只剩地雷這個希望了嗎XD 06/09 21:16
aa1477888:因為地雷的問題實在太大 在很多意義上XD 06/09 21:16
GigiBuffon:地雷看起來不能防家 T的AOE一貫都敵我不分 被地雷衝陣 06/09 21:16
kira925:而且地雷在TvP要打機械化很重要 06/09 21:16
GigiBuffon:就真得好笑了 06/09 21:16
maplenight:地雷這種東西要調整強度太簡單了... 06/09 21:16
ZincSaga:因為地雷從字面上看超爛,但是一切都是迷 06/09 21:16
achoodrumer:突然想到 空降地雷有沒有搞頭 06/09 21:17
kira925:可能會改成無法上醫療艇? 06/09 21:17
horseorange:如果會自傷 大牛中了→衝峰→爆 結論:大牛有AOE 增強 06/09 21:17
horseorange:XDD 06/09 21:17
Lattecafem:要投到哪去 埋下去要三秒 06/09 21:17
maplenight:你要空降地雷不如投一船陸戰隊.... 06/09 21:17
aa1477888:埋下去三秒 有可能工兵打一打就掛了吧XDDD 06/09 21:18
horseorange:P跟Z比較期待的單位就先知跟飛蟒吧 其他還好 06/09 21:18
kira925:我還是在想 如果埋下去就無法排雷 那被地雷封鎖的地方 06/09 21:18
Vett:掛之前應該要爆炸才對啊 XD 又不是CS有拆彈的 06/09 21:18
horseorange:不過我覺得遁地移動毒爆有點智障 看到會想罵髒話 06/09 21:18
kuosos520:如果地雷可以空降 絕對投地雷阿= = 06/09 21:19
accgh:重點是他炸開的時候會炸到自己部隊嗎? 06/09 21:19
shoe:TvP埋地雷然後看著中標的衝鋒狂往你這邊衝... 06/09 21:19
cloudstr:依T的AOE習慣 地雷搞不好是敵我都傷 狂採到地雷 還可以 06/09 21:19
aa1477888:我期待P的對空AOE 因為現在的P 對空AOE實在太弱了 06/09 21:19
cloudstr:有10秒控去MM堆裡自爆 P:超爽的.有不用存魔又超級痛的電 06/09 21:19
kira925:會變成很難衝陣....而且感測距離5~6 這真的有點猛... 06/09 21:19
GigiBuffon:一定會吧 T的AOE一向都悲劇 殺自己人比殺敵人還強XD 06/09 21:19
achoodrumer:投對面礦區 架坦也要三秒阿 配合部隊不知道行不行 06/09 21:19
GigiBuffon:還有問題就是地雷可附著單位的距離有多遠 要是太近... 06/09 21:21
madeinheaven:T看起來好弱..... 06/09 21:21
kira925:有血 可附著單位距離5~6 爆炸範圍3~4 06/09 21:21
maplenight:都看到你投地雷了...還有10秒可以讓你反應呢... 06/09 21:21
achoodrumer:5~6有點遠耶 06/09 21:21
horseorange:不知道會不會去抓幻象 生幾隻幻象去解還蠻帥的 06/09 21:22
Lattecafem:純投地雷騷擾完全沒用 06/09 21:22
kuosos520:早上有看直播嗎? 沒看我就懶得看字說故事了 06/09 21:22
kuosos520:地雷是T唯一恐怖的新兵種 我只這樣說 06/09 21:22
Lattecafem:唯一恐怖的兵種 唉 06/09 21:23
GigiBuffon:一場直播很難說明什麼吧 通常之後都會有一堆新理解 06/09 21:24
aa1477888:BZ:永遠不要小看玩家 06/09 21:24
horseorange:那場只看到後期 T被各種虐 生高階兵就先被抓再說 06/09 21:25
kuosos520:不能說明什麼 06/09 21:25
Coshower:地雷要掛科技出 機械化的話反而影響到VF產能 搞不好之後 06/09 21:25
kuosos520:主要是衝鋒牛 飛蛇我倒覺得有解 06/09 21:26
Coshower:會變成 MMM+地雷流 .... 06/09 21:26
kuosos520:而P的新兵種一想到給韓國人拿 我就不寒而慄 06/09 21:26
kuosos520:地雷光是能附空就嚇死人了 75/25炸誰都賺 06/09 21:28
shoe:炸到自己人的話... 06/09 21:29
achoodrumer:希望地雷不會炸到自己人 06/09 21:32
motai:小狗:地雷? 那是啥? 06/09 21:32
Coshower:地雷如果會炸到自己人 那十秒的限制就顯得很鳥... 06/09 21:34
GigiBuffon:其實地雷是Z跟P的BUFF 10秒是為了讓他們衝陣的 06/09 21:35
Coshower:無法像SC1一樣保護坦克不說 提速狂小狗衝陣時根本沒用 06/09 21:35
Coshower:唯一會被影響的反而是TvT MM衝坦克吧 XD 會變很難衝 06/09 21:36
kuosos520:地雷應該會炸到自己人吧!? 不確定... 06/09 21:36
OverInfinity:T在自家礦區佈雷防空投 A_A 06/09 21:37
kuosos520:不然TVP P怎麼打? 我只出地雷你怎麼辦 你只出狂戰嗎? 06/09 21:37
shoe:是啊,變200傷害的自殺炸彈兵超爽的 06/09 21:40
king12272:10秒有點太久 不過時間短的話以這個造價來說很IMBA 06/09 21:41
jkl852:會炸到自己人就變成一堆狂戰去炸地雷變成自殺炸彈客 06/09 21:43
keita9:討論這麼多細節有差嗎 上市之後搞不好變很大 06/09 21:48
keita9:之前也是討論粉碎者討論很爽 06/09 21:48
http://scvrush.com/posts/9930-a-zerg-s-thoughts-special-edition-part-2-hots 圖文好讀版 ※ 編輯: std94003 來自: 122.116.170.129 (06/09 21:55)
dalyadam:10秒太久了 手速快的就抓到被鎖定的跑去對方家.. 06/09 21:56
※ 編輯: std94003 來自: 122.116.170.129 (06/09 22:07)
asd02589:不用一直酸橘子吧 06/09 22:44
asd02589:阿波可能就真的上場時間太少 想補回來吧 0.0 06/09 22:45
asd02589:抱歉 回錯篇 06/09 22:46
ksm:這些技能真的是做出來NERF的 06/09 23:10
bewty0106:看完之後還是覺得Z是渣渣這搞毛啊 06/09 23:49
win4104:其實Z天地雙蛇有點強的... 刺蛇似乎本身強化過了 06/09 23:52
win4104:除了蟲霧不如預期 身為Z民我沒什麼好抱怨的 06/09 23:52
bewty0106:Z吃營運看到那精美的阻止採礦就覺得不公平 06/10 00:37
win4104:P的新科技感覺都太快出來了 沒方法反制 06/10 00:47
UltraKill:現在都講爽得而已 沒有實際去玩根本說不準 06/10 01:27
UltraKill:nerv2015 SC2做過了多少次更新 視而不見? 還是根本沒裝 06/10 01:35
UltraKill:遊戲..zzz 06/10 01:35
orange0319:我看完之後覺得P在蟲心變更弱了...TZ感覺更完善 06/10 07:52
synchron:P變弱, ARe you kidding me ? 媽媽星核超強 06/12 16:15