精華區beta StarCraft 關於我們 聯絡資訊
再過不到兩個小時就要釋出了 (Only for NA) 好多東西 有沒有強者要翻譯一下 http://tinyurl.com/486kt54 Changelog v4.0 Internal Version 2214 Game Design and Data Specialist: ekcolnovkol UI and Galaxy Specialist: brax Development ----------------------- We are looking for people to assist in the following areas of development, send a resume and CV to ekcolnovkol@playsotis.com to apply. - Game Artist - Web Developer - Mathematician (Statistics, Growth Patterns, and Accounting) - 3rd party Software Development - Video Editing - Shoutcasting Beta Testing ----------------------- Additions and changes to the game will be beta tested on our Mumble servers from now on. Join Mumble to find out more about beta testing. From now on, all regions will be updated simultaneously each patch: US/EU/SEA/KR New Hero ----------------------- Sarah.Kerrigan Attribute Systems ----------------------- Each hero now has a unique attribute growth pattern and primary attribute. Increasing your hero's primary attribute will add 1 weapon damage for every 10 points. Strength: Health and Health Regeneration Agility: Weapon Speed and Armor Intelligence: Energy and Energy Regeneration ------------------------ Additional Stats Time Scale: Locally increases the rate at which the unit's game clock passes. Does not increase weapon or movement speeds. Time: Locally increases the rate at which the unit's game clock passes. Mechanics ----------------------- Bullet-Time: Game speed is globally reduced during encounters. The closer you are to an enemy hero, the slower the game will become. Armor: Armor now mitigates a percentage of physical damage and has diminishing returns. Ability Scaling: Abilities and ability effects now scale with specific attributes (STR/AGI/INT) Spell Resist: Spell resistance has been added to the game. Gameplay ---------------------- Creeps will now defend your base until the next wave spawns. Towers no longer deal splash damage. Secret shops have been merged with shops from the base. New boss added: Leviathan Youngling. Killing a boss will now grant your entire team a defensive or offensive boost. Side shops now sell all consumables. Terrain balance improved on both sides of the map. Neutral creeps grow stronger every 5 minutes. Primary creeps grow stronger every 7.5 minutes. Test mode added, "Create Game" and play single player to activate "-lvl" command. Type "-lvl X" where X is a number to level up your hero, spawn test dummies, and increase mineral count to 100000. New Items ---------------------- Item count increased to 70 unique items. *For a list of item effects and statistics, refer to the attached public data spreadsheet. All items have been tweaked to conform to the new systems and new balance spectrum. The following items have been removed: Small Hadron Collider, Rail Cannon, Ironforge Beacon, Shock Beacon, Aeon of Strife. The following items have been >fundamentally< reworked: Sanctum Relic, Coat of Arms, Stabilizer The following items have been added: (+38) ----------------------- Components Mirror Plating ----------------------- Adv. Components Hypertrophic Carapace Pneumatized Cloak Higgs-Boson Capacitor Lightstream Circulator Xel'Naga Pocketwatch Iridescent Mox Rare Earth Exoskeleton Xel'Naga Cartilage Hyperion Incinerator Diamond Bark Nullifier ----------------------- Consumables Observer Toolkit Smoke Screen Galvanizer Distilled Adrenaline Blinkmoth Infusion Chrono Elixir Field Radar ----------------------- Tier 1 Star Treks Rick Rollers Void Steppers Timewalker's Greaves Twin Paradox Isolator Serrated Cleaver Barbed Plating Spell Buffer Hand of Mengsk ----------------------- Tier 2 Hyperion Shield Generator Isomorphic Pyre Black Hole Magnum Shrapnel Cloak Psionic Lasher Superheated Mantle Infernal Shard Synergizer Sunflare Gun Interface ---------------------- Hero Selection interface significantly improved and redesigned to accomodate for future expansions. New tab added to vendors. Leaderboard can now be toggled by pressing "Tab". Nearby vendors can now be togged by pressing "B". Will toggle side shop if nearby. Camera Locking improved. Recommended Items tab disabled. Will be re-enabled in a later patch. Hero Revamps ---------------------- All abilities redesigned to scale with specific attribute gains. Unique passives added to each hero. Hero quality and documentation significantly improved. *For a list of changes to each hero, refer to attached public data spreadsheet. The following heroes have been >significanty< reworked: Toximancer.Vespus, Prelate.Zeratul The following heroes are pending system conversions, and will be released at a later date (in no particular order): (-10) Chuck.TBone Dustin.Brawler Garamond.Singsprocket Hybrid.MAAR Molgloo.Grunty Subterran.Unix System.Cyprus Vagabond.DARPA BioTron.Tyrannitus Egon.Stetmann Bug Fixes --------------------- Alot. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 123.192.65.86
robertchun:推這個遊戲 03/18 22:24
payneblue:凱莉根~~~ 03/18 22:35