精華區beta Steam 關於我們 聯絡資訊
General Advice & Tips 戰術指南 Chatter on the Wind 風之語 Every two turns your soldiers will"hear" the enemy movement beyond your line of sight. The directionalindicator you are shown points to the CLOSEST enemies to your soldiers. 每2回合你的士兵會聽到視野外敵人的動靜。聲音的方向指向離你最近的一波敵人。 Medics: They aren't useless 醫療兵並非一無是處 A medic is one of the most useful classesto have around, they can keep your soldiers healthy during battle and theyincrease the survivability of friendly (and enemy) soldiers with their smokegrenades. They may lack the killing power of the other classes, but when youget poisoned by a thin-man or strangled by a Seeker, you'll be glad that youhave them with you. 醫療兵是最有用的一類士兵,在戰鬥中他們可以保持你的部隊的健康,用煙霧彈保障你的 士兵的存活能力。他們可能缺乏殺傷力,但是當你被黑衣人下毒或者被章魚絞殺的時候, 你會非常慶倖你帶上了醫療兵。 Shreddin' Assaults 突擊兵 Assaults have a small item that confers"shredded" to any enemies hit. This applies not just to shots fromguns, but also damaging Psi attacks. 突擊兵有個小配件可以抵抗“傷害增強”的DEBUFF,不僅僅對抵抗槍械射擊起作用,也能 抵抗靈能攻擊。 Divide and Conquer. 分頭出擊 Usually it is never a good idea to splityour team into two, but on urban maps, there is some merit in doing this. Whenyou have both your Squad upgrades, you can split your squad into fire teams offour people. This is useful because it lets you breach buildings and otherstructures much more efficiently and sets you up for more flanking maneuvers.It also lets you get out of deadlock situations where you are in a prolonged firefight with Alien opposition, without any opportunity to move forward. 通常把你的隊伍分成2隊不是一個好辦法,但是在城市地圖,這樣做有一些優點。當你的 隊伍規模已經全面升級了,你可以把你的小隊分成4人的火力小組。因為這樣可以使你在 突擊建築物的時候更有效率,提供更多的側襲機會。這也可以避免在與外星人進行陣地戰 無法推進的情況下時進入拉鋸。 S.H.I.V all the things. SHIV指南 Liberally use S.H.I.Vs, they are muchbetter than the standard rookie, can take more damage and can create movingcover. They might not get any experience and be less effective than a regularsoldier, but they can be outfitted to oblivion due to the much expanded S.H.I.Vtree, present in Long War. A S.H.I.V does not suffer from fatigue either. Ifyou want to try and take all the missions that the game throws at you, having alarge contingent of S.H.I.Vs is almost a requirement. 合理的使用SHIV,他們比你的菜鳥士兵好太多了,他們可以承受更多傷害,提供移動掩體 。他們可能無法得到任何經驗值或者效率沒有普通士兵高,但是別忘記LWMOD極大的擴展 了SHIV的裝備升級樹。同時SHIV不會疲勞。如果你想打贏所有扔給你的任務,一大波SHIV 是必不可少的。 Battle Scanners. 戰場掃描器 Battle scanners become a requirement whenseekers start coming into the enemy squad rotation as they can seriously wreckany well laid plan. Seekers have had many shackles taken off their AI, so 4seekers can decloak and strangle you in one turn unless you do something aboutit. 當章魚開始出現在外星人的名單上後戰場掃描器變成一項必要裝備(戰場掃描器能把隱形 的章魚掃出來),考慮到章魚可以輕易的把你精妙安排的戰術搞砸。章魚的很多AI限制被 移除,所以4個章魚可以在一個回合內同時現身纏繞你的士兵,除非你做了應對措施。 Grenades first. 手雷先行 You might have a juicy HE grenade Targethiding behind a wall. You have the perfect throw, but think before you throw.You might remove his cover, but you might also add line of sight to the threeother aliens that was on the other side of the wall, now you have to contendwith more enemies and you might be caught in a very bad position. As such,generally throw the Grenade as the first thing, not the last. 牆後面躲著一塊肥肉,你有機會完美的扔出一個高爆手雷,但是扔之前請三思。你可以摧 毀它的掩體,但是也可能觸發躲在牆後面的另外3個敵人。這樣你就得對付更多的敵人, 你的處境可能變得非常糟糕。因此,考慮先扔手雷再行動,不要最後再扔。 Meld doesn't matter. Meld無關緊要 While not true, it is not worth potentiallylosing valuable soldiers to recover it. If it's in a good place to grab, thenby all means. If not don't waste a soldiers well-being on it. Also, the betteryou are doing, the less Meld you receive, so don't worry about missing it. Meldbecomes increasingly necessary in the late game. In addition to meld canisters,meld is gained at an automatic rate of 0.2 alien corpse brought home from amission (rounded down). Mechtoid and floater/H.floater corpses also provideslightly higher fractional meld. 冒著失去士兵寶貴的生命的風險去回收Meld是不值得的。如果Meld處在唾手可得的位置就 去拿。如果不是就不要浪費士兵的生命。另外,你的打的越順,你回收的Meld就越少,所 以不要擔心你錯過了它。Meld在遊戲後期變得很重要。除了Meld箱子,每次任務得到的外 星人屍體每個可以提供0.2的Meld(四捨五入)。大眼睛機甲、漂浮者、重型漂浮者屍體 含的Meld會多一點點。 Explosive Terror solutions 爆炸指南 The most dangerous part of terror missionare the roaming Chryssalids. Chryssalids will frequently charge you in abunched up group, which makes them excellent targets for grenades and/orrockets. You might not get any carcasses, but that is a small price to pay.This is one of the few occasions where AP grenades really shine. A MEC with aflamethrower is the mother of all chryssalid fears, consider moving MECs nearthe end of your turn if you know chryssalids are on the map. 恐怖襲擊任務中最危險的敵人是遊蕩的寄生獸。蟲子經常會一大群的沖向你,所以用手雷 或火箭對付它們是最爽的。你可能得不到它們的屍體,但是這樣做代價是很小的。這是少 數幾個刺針手雷派用場的地方。一個帶火焰噴射器的MEC機甲是所有寄生獸的噩夢,如果 你認為地圖上有寄生獸,最好在回合最後再移動你的MEC機甲。 Cover, cover, cover! 掩體,掩體,掩體! Always keep your units in high cover, forthat 45 defense and damage reduction. If in low cover, hunker. Hunkering in lowcover is BETTER than standing in high cover. 45 defense with 1 damage reductionvs 60 defense with 1.33. 讓你的單位時刻躲在全掩體的後面,全掩體可以提供45的防禦及傷害減免。如果躲在半掩 體後面記得蹲伏。在半掩體蹲伏比在全掩體站著要好,前者60防禦、1.33的傷害減免,後 者45防禦1傷害減免。 A plethora of specimens. 豐富物種多樣性 A good, albeit dangerous, way to earn morescientists and money is by giving captured aliens to council nations. As such,you should always try to capture at least one Alien, when doing a mission.Downed Scouts and Fighters are excellent ways to do this. You can have a nearinfinite number of Captured aliens at your base and countries will usually onlyask for one specimen per request. 一個雖然危險但不錯的攢科學家數量及賺錢的辦法是把抓到的外星人給議會任務。如此每 個任務你都應該想著至少抓一個外星人。偵察兵和戰士是很好的人選。你的基地可以存放 幾乎無限的外星人,而議會任務一般每次要求給一個某種外星人。 Knowing is half the battle! 知己知彼,百戰不殆。 In Long War, you will be given a shortdescription of what type of terrain you will be fighting on. This is veryuseful information as it lets you customize squads that are tailor-made forfights on that specific type of map. This feature is a godsend, with theincrease in classes and their more specialized nature. 在LW MOD中你會被告知會何種地貌地形戰鬥。這是非常有用的資訊,因為你可以根據它有 針對性的安排出擊小隊。對於分類更細的職業及其技能而言,這次天賜良機。 Block the exit! 堵住出口 A soldier can effectively "lock"a doorway if placed on the tile immediately on one side of it. This is becausealiens cannot open doors, they can only charge through them. Similarly, laddersand pipes can be "locked" by standing at the top of them; this can beeffective for blocking berserkers. 如果把士兵放在門兩側任何一格可以把門堵住。因為外星人不會開門,它們只會撞開門。 類似的,站在梯子或管子的最上面一格也可以把路堵住,這是對付紅皮的好辦法。 Aliens don't like being flanked. 外星人不喜歡被側襲 When an alien is flanked, they areextremely likely to move to get out of the flank - even if this means movingthrough overwatch and suppression. If you want an enemy to stay put for nextturn, it might not be the best idea to flank him this turn. 當一個外星人處在被側襲的位置,它們極有可能會嘗試跑開,即使這意味著受到壓制和借 機射擊。如果你希望一個外星人下一回合還待在原地,這個回合最好不要側襲它。 Supression, Flashbangs, Overwatch and You. 壓制、閃光彈、警戒和你 Overwatch shots will not crit unless thesoldier/alien has the opportunist perk. Using the grapple hook available onvarious armors will not trigger overwatch shots. Suppression and flashbangswill cancel overwatch (although the eye indicator will stay up on suppression).The suppressor taking any damage, cloaking, and flashbangs will cancelSuppression. 警戒射擊無法暴擊除非士兵/外星人有機會主義者的技能。很多護甲帶的抓勾技能不會觸 發警戒射擊。壓制和閃光彈會取消警戒(雖然眼睛的標誌還會顯示)。壓制者受到傷害、 隱身或者被閃光會取消壓制。 Drones and their lack of programming. 自動機兵缺乏程式設計。 Drones cannot overwatch, nor can they gothrough closed doors. 自動機兵無法警戒,它們也無法通過關著的門。 Cyberdicks. 飛碟 Cyberdisks are nearly immune to criticalhits in their folded up form, but not in their attack form. If they go onoverwatch upon reveal, it can be a good idea to take a shot taking advantage ofthe crit bonus. Upon the disk folding up, you can then run a scout to pull theoverwatch fire thus tricking the cyberdisk into unfolding again so you can takemore shots at it. Using this method can maximize your crit damage potential. 飛碟(閃變機甲)龜縮姿態的時候幾乎對爆擊免疫,但是在攻擊姿態的時候不是。如果它們 在被觸發後進入警戒,最好在攻擊它們時好好利用這個暴擊增益。如果它縮起來了,你可 以用一個SCOUT觸發它的警戒射擊使它再次展開,然後再狠狠的揍它。這個方法可以使你 的暴擊率最大化。 Outsiders. 光行者 They can't climb ladders and have nogrenades. Beware on landed/crashed UFO missions, triggering the outsider podhas a tendency to make other alien pods converge on your position. 它們無法爬梯子也沒有手雷。降落/墜落UFO的任務時要注意,觸發光行者會使得其他外星 人向你的位置聚集。 Seekers. 章魚(獵殺者) Seekers can only strangle from a decloak bybeing landed (i.e. no flying defense bonus) on an open tile in one of the 4main directions of tiles (no diagonals). They seem to preferentially seek outsoldiers that are separated from your crew (snipers usually), assaults, andgunners. Seekers ALWAYS know where every member of your team is, they cheat. Adecloaking seeker, whether they are attacking or whether you threw a battlescanner, will trigger close combat specialist. Thus, one way to deal withseekers sans battle scanner is to surround an assault with other members ofyour team so that the seekers can't strangle the assault; when they try tostrangle anyone else, the assault trips close combat spec on every seeker thatattacks and hopefully kills all of them. 章魚只有在降落並現身的情況下(沒有飛行模式防禦獎勵),對所處位置周圍4格(不包 括對角線得格子)進行纏繞。它們似乎對落單的士兵更感興趣,通常是狙擊手、突擊兵、 機槍兵。章魚會作弊,它們知道你所有士兵的位置。一隻現身的章魚(無論是它主動攻擊 還是你扔了戰場掃描器)會觸發近戰大師技能。當你沒有戰場掃描器的時候有個好辦法, 把你的士兵圍在ASSAULT的四周,這樣章魚無法纏繞你的ASSAULT,當它們試圖纏繞其他士 兵時,你的ASSAULT對每隻章魚都可以觸發近戰專家,然後祈禱把它們全部殺死。 MECs MEC機甲 The MEC grenade launcher and proximity minelauncher can be fired while the MEC is acting as a heavy cover element with"one for all" without breaking the ability. Restorative mist will notstabilize a critically wounded soldier. Proximity mines can be automaticallydetonated by any other explosive going off with the mine inside the explosiveradius. The kinetic strike module can be used to punch through any destructibleenvironment elements; use it to make artificial holes in UFOs. MEC機甲在掩體姿態(一勞永逸技能)可以使用榴彈炮和地雷而不取消姿態。治療薄霧不 能挽救受致命傷倒地的士兵。地雷可以被其它爆炸物觸發。拳頭可以砸開無法摧毀的障礙 物。試著在UFO牆砸個洞吧。 The KSM does not work with "In TheZone", but the KSM and electro pulse do get damage increases with HEATammo (important for goliaths). MECs cannot be strangled and possess partialimmunity to acid. 拳頭無法觸發“我的地盤”技能,電磁脈衝可以從高熱彈藥中獲得額外傷害(對於巨人型 MEC來說特別關鍵)。MEC機甲無法被纏繞,對酸毒有一定免疫力。 Flush mechanics. 驅趕機制 The 50% damage reduction from the perk"flush" is applied BEFORE the HEAT ammo perk. This means that thebonus damage against robot targets is not reduced by 50%. 驅趕技能50%傷害減少的計算是在高熱彈藥之前。這意味著對機械的傷害增強並沒有減少 50%。 LOS 視野 Alien line of sight can sometimes bedetermined: moving into a flanked position will show the shield as red. Movingaway from the alien, the point where the shields switch from red to normalmarks the limit of the aliens sight. 外星人的視野範圍有時候可以被測出來:處在側翼位置,士兵頭上的盾牌會顯示紅色。從 側翼位置往外星人反方向跑,標誌從紅色變為普通的位置就是外星人的視野範圍。 Chemically assisted capture. 化學手段輔助捕獲外星人。 When an alien is affected by Acid and onlyhas a single hitpoint left, he will always refuse to use an action that wouldotherwise cause it to be triggered and kill him. This can be used to youradvantage to prepare unwary invaders for multiple, safe stunning attempts withthe Arc Thrower. If an enemy unit is shredded, acid will cause 2 points ofdamage. Enemies that are shredded, acided, and have 2 hit points left willstill move because the AI doesn't take into account the extra shredded damage;thus the alien may move to its death. Be careful when psi-panicking acidaffected enemies with 1 HP left, they will often panic move, killing themselves(thus no arc thrower capturing). 當一個外星人中了酸毒,只剩1滴血,它就不會做出任何動作來自殺。利用這個優勢來用 你的電擊器安全捕捉大量的魯莽入侵者。如果一個外星人身上有傷害增強的DEBUFF,酸毒 會每次造成2點傷害。2滴血、中酸毒和傷害增強DEBUFF的敵人還是會移動,因為AI沒有計 算DEBUFF造成的額外傷害,這樣外星人就會自殺。小心受靈能恐懼和酸毒的1滴血敵人, 它們經常會因為恐懼而跑動,最後死掉。(沒的抓活的了) Capturing Aliens. 捕獲外星人 An easy method to capture aliens is to havea unit with packmaster/repair carry an arcthrower and a unit with psi panic.Leave one enemy last such as muton/floater/outsider (or any other low-willenemy), use psi panic on it and make liberal use of the arc thrower untilsuccessful. 一個簡單的辦法是帶上一個有口袋大師/修理技能的士兵裝備電擊器及一個有靈能恐懼的 士兵。剩下一個類似綠皮/漂浮者/光行者等敵人(或者是其他低意志的外星人),對它使 用靈能恐懼,然後放心的使用你的電擊器,直到成功為止。 End Game Armor 終極護甲 Don't just go with the heavy titan armor asalways. Archangel armor is one of the best armors available, and not just forthat squadsight sniper. You can easily trade 2 hp for the increased mobilityand defense bonuses, plus the flying ability and the associated aim bonuses.Your units will rarely miss shots and will not be in danger of getting flanked.You can also laugh at those charging chryssalids and berserkers. 不要總是穿泰坦護甲。大天使護甲是最好的護甲,且不僅僅對小隊狙而言。你可以輕易的 用2點血換來移動和防禦BUFF,另外還有飛行能力和命中BUFF。(飛行模式)你的單位幾 乎不會射空或者被側襲。你還可以嘲笑一下腳底下的蟲子和紅皮。 Ethereal Tactics. 虛靈策略 Ethereals cannot overwatch. Psi lance isactually the regular attack of the ethereal, and deals damage proportional towill (thus very high damage). Things that reduce the damage of Psi Lance andRift: 1) Every form of DR including cover. 2) Every 10 points of soldier's will reducedamage by 1. 3) Combat drugs reduce it by 2. 4) Psi inspiration reduce it by 3. 5) Mind merge reduces it by 2.5 (will scalein Beta 14) 虛靈無法警戒。通常用靈能長矛攻擊,傷害取決於你的意志(很疼)。以下因素可降低靈 能長矛和時空裂隙的傷害: 1、 任何一種傷害減免的手段(包括掩體) 2、 士兵每10點意志降低1傷害 3、 戰鬥興奮劑降低2傷害 4、 靈能激勵降低3傷害 5、 心靈融入降低2.5傷害*(BETA14會調整) Two suppressions can easily reduce the aimclose to zero, while also reducing the range of rift. Disabling shot willeliminate the ability to use Psi lance for a turn. Clustered units can beeasily wiped out with rift. The ethereal will not use rift if it will getcaught up in it as well. Take note that flying units cannot be damaged by rift.Shredding an ethereal first is an ideal way to quickly take it down in one turnwith enough firepower. While mind controlling an ethereal will grant rift, inthe final mission the volunteer will get rift anyway. 雙人壓制會輕易的將虛靈的命中率減到0,同時也降低時空裂隙技能的射程。殘廢射擊可 以在當回合確保使不出靈能長矛。紮堆的單位很容易被時空裂隙一波帶走。如果AOE會傷 到自己,虛靈不會使用時空裂隙。記著飛行的單位不會受到時空裂隙的傷害。一開始就給 虛靈掛上傷害增強的DEBUFF並有足夠火力可以在1回合擊倒虛靈。心靈控制虛靈可以使用 它的時空裂隙技能,當然最終戰的志願者也會有該技能。 希望這三篇對大家有幫助 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 36.232.61.83 ※ 文章網址: http://www.ptt.cc/bbs/Steam/M.1413960980.A.4FC.html
ttnkuo: 請問中文版能用嗎? 10/22 15:31
monhen: 可以 不過第二波選項要看我的第一篇 10/22 17:23
peter50318: 超讚的 推一下! 10/22 20:41