作者alu23 ( o( - www-)o~MM~喵)
看板WOW
標題Re: [情報] PTR Patch 4.2 T12套裝效果
時間Fri May 13 13:50:14 2011
http://blue.mmo-champion.com/topic/175273/a-word-on-tier-12-set-bonuses
T12特校更動,部分已經在PTR上面。
Blood Death Knight 4-Piece: The bonus to parry from Dancing Rune Weapon now
begins when Dancing Rune Weapon wears off, instead of lasting while Dancing
Rune Weapon is active.
血DK 4件:當符文武器幻舞結束後增加15%招架幾率,取代符文武器幻舞啟動時。
Frost/Unholy Death Knight 4-Piece: Old bonus removed and replaced -- Your
Obliterate and Scourge Strike abilities deal 6% additional damage as Fire
damage over 4 seconds.
冰/髒DK 4件:舊特校移除並改為--滅寂和天譴打擊造成額外6%火焰傷害,持續4秒。
Feral Druid 4-Piece: The bonus to dodge from Barkskin now begins when
Barkskin wears off, instead of lasting while Barkskin is active.
貓D 4件:當樹皮結束後增加10%躲閃幾率,取代樹皮啟動時。
Restoration Druid 4-Piece: Old bonus removed and replaced -- Your Swiftmend
also heals an injured target within 8 yards for the same amount.
樹D 4件:舊特校移除並改為--迅捷也會治療8碼內受傷的目標相同的治療量。
Holy Paladin 2-Piece: Old bonus removed and replaced -- Healing with Holy
Shock has a 40% chance to grant you 6% of your base mana.
補騎 2件:舊特校移除並改為--神聖震擊有40%機率使你獲得6%基礎法力。
Holy Paladin 4-Piece: Old bonus removed and replaced -- Your Divine Light,
Flash of Light, and Holy Light spells also heal an injured target within 8
yards for 10% of the amount healed.
補騎 4件:舊特校移除並改為--神聖之光、聖光閃現和聖光術也會治療8碼內受傷的目標
10%的治療量。
Protection Paladin 4-Piece: The bonus to parry from Divine Protect
begins when Divine Protection wears off, instead of lasting while Divine
Protection is active.
防騎 4件:當聖佑術結束後增加12%招架幾率,取代聖佑術啟動時。
Holy/Discipline Priest 2-Piece: Now also triggers from casting Prayer of
Mending.
補牧 2件:癒合禱言也會觸發特校。
原:快速治療,治療術和強效治療術使你每5秒恢復2%基礎法力值,持續15秒。
Holy/Discipline Priest 4-Piece: Old bonus removed and replaced -- You have
a chance when you cast a helpful spell to summon a Cauterizing Flame at the
target’s location. Each second the Cauterizing Flame will heal an injured
party member within 20 yards for 9250 to 10750 health. Lasts 5 seconds.
補牧 4件:舊特校移除並改為--當你施放有益法術時有機率召喚燒灼火焰在目標的
位置。燒灼火焰每秒治療20碼內一個受傷的隊友9250到10750生命,持續5秒。
Shadow Priest 2-Piece: Now requires the priest to be in Shadowform to be
active.
暗牧 2件:現在需要暗影型態啟動中。
原:暗影惡魔額外造成20%的火焰傷害,冷卻時間縮短75秒。
Warlock 4-Piece: Now also triggers from casting Drain Soul.
術士 4件:吸取靈魂也可以觸發特校。
原:暗影箭和燒盡法術有5%的幾率使你的暗影和火焰傷害提高20%,持續8秒。
(吸吸流依然崩潰)
Arms/Fury Warrior 2-Piece: Old bonus removed and replaced -- Your Battle
Shout and Commanding Shout abilities grant you an additional 35 rage. Cannot
occur more often than once every 60 seconds.
DD戰 2件:舊特校移除並改為--戰鬥怒吼和命令怒吼增加你額外35怒氣。每60秒只能
觸發一次。
Protection Warrior 4-Piece: The bonus to parry from Shield Wall now begins
when Shield Wall wears off, instead of lasting while Shield Wall is active.
防戰 4件:盾牆結束後時增加6%招架機率,取代盾牆啟動時。
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◆ From: 60.248.18.139
→ reaturn:大多改成在○○技能結束後觸發效果嗎? 05/13 13:53
推 foreverk:樹四件有夠威猛XD 05/13 13:54
→ teali:只是好奇,4坦的4件特效.. 增幅的%數全不同,是如何設計的=.=? 05/13 13:54
推 Ithildin:DK四件這是想幹嘛...時間不是更難抓了 05/13 13:56
推 henry90246:嘖...我還想補穿暗牧兩件... 05/13 13:57
→ Ithildin:喔 還是這是額外的 變成開招時間延長了? 05/13 13:57
推 foreverk:是持續時間變長,至於四坦不一致是因為招式效果不同 05/13 13:58
→ foreverk:CD也沒有一致 05/13 13:59
→ gn00399745:持續時間 CD時間 是公平的 05/13 14:27
→ loaven:防戰是盾牆? 之前看不是盾檔嗎 05/13 14:45
→ alu23:這篇藍鐵可能寫錯了,不過 Shield Wall就是盾牆 05/13 14:57
推 eDrifter:相對於樹皮/聖佑, 改成盾牆比較合理. 05/13 15:12
推 barryyu:DK的還給火焰傷害... 05/13 16:31
推 cloudshu:術的四件還是不給魂火阿ˊˋ 05/13 16:48
→ a12073311:樹D四件感覺變超威猛!!! 05/13 16:52
推 JiangWuYang:四坦這樣做的話 DK坦四件要變成18秒吧 CD1.5分鐘 05/13 17:57
→ JiangWuYang:聖騎小D都是CD一分鐘持續12秒 戰士CD三十秒持續六秒 05/13 17:59
→ JiangWuYang:啊戰士盾格持續10秒 05/13 18:00
→ iwcuforever:火焰傷害實在很烏 05/13 21:41