精華區beta WOW 關於我們 聯絡資訊
編按:Elitejerk版本推薦屬性閃>專精。目前主流思考亦是如此。 MMO版本恰好相反。在此推薦先重鑄為閃試試看。 推文好麻煩 敏跟耐的話,耐還是最重要。誰叫熊熊特色就是法力海綿... 當然不建議無腦耐了,敏也很棒 熟練26 hit8%我想是常識? http://www.mmo-champion.com/threads/772933-The-Bear-Guide-Cataclysm-Edition 如果你有仇恨問題,重鑄成熟鍊和命中 你想要免傷就去轉專精 >If you're having threat problems, reforge to Expertise and Hit. >If you want to have more absorb(Avoidance) on your Savage Defense, reforge to mastery. Reforge Priority: (This priority is what stat you want to reduce when you reforge to Mastery or Hit.) 可以先重鑄掉的屬性 加速>超過的命中>閃>爆>超過的熟練 Haste > Hit (if over cap) > Dodge > Crit > Expertise (if over cap). 這是假設你未達到熟練cap This is if you are under expertise cap (which I guarantee you will be): * If the gear has Expertise, but does not have Mastery, reforge haste/dodge/crit for Mastery. (Preferably reforge haste into Mastery) 如果裝備有熟練,但是沒有專精,把加速、閃、爆轉專精(建議先轉加速) * If the gear has Mastery, but does not have Expertise, reforge haste/dodge/crit for Expertise. (Preferably reforge haste into Expertise) 如果有專精沒熟練,轉熟練 * If the gear has Mastery and Expertise and you are under hit cap, ONLY reforge haste into hit. (Do not reforge crit into hit) 如果有熟練有專精,但是你命中還不到Cap。只要把加速轉命中,別動爆 * If the gear has Mastery, Expertise and Crit do nothing to the gear. 如果有專精、熟練和爆... 媽啦這麼完美的東西幹麼重鑄 如果你熟練超飆 This is If you are at/over expertise cap: * If the gear does not have Mastery then reforge haste/dodge/crit into Mastery. (Preferably reforge haste into Mastery) 如果裝備沒有專精,把加速、閃、爆轉專精 * If the gear has Mastery, but you are under hit cap, ONLY reforge haste into hit. (You get more threat out of hit than haste) 如果有專精,但命中沒達標,只要轉加速成命中(命中帶來的仇恨比加速多) * If the gear has Mastery and you are at/over hit cap, do nothing to the piece. 裝備有專精,而你命中超標,別動這件 * If the gear has Mastery and Crit only, do nothing to the piece. 如果這件只有專精和爆,還是別動他 This is all you should follow. If you are worried about your threat without 8% hit then you can follow the same model, but instead of expertise change it to hit. I wouldn't recommend reforging or gemming for hit, but if you think it is necessary then feel free to do so. 如果你擔心沒有8%命中的會影響仇恨,可以照著上面方法改,但是別把熟練轉命中。 我不會建議你用重鑄或寶石來配到8%。但是你如果覺得必須這樣做,那就隨你高興。 -- ˋ ‧ ‵ ∵ //∕ ( \\\) ○/\/\ (﹀ ﹀ ((- - ) / \ / \/? -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 218.172.243.207 ※ 編輯: jileen 來自: 218.172.243.207 (01/25 11:28)
vinsonlove:打不到王=沒有爆擊=沒有熊盾=一塊海綿=熊型地毯 01/25 11:31
jamteam:結果你還是翻了 原PO傲嬌>///< 01/25 11:34
jileen:沒全部翻 好長的...至少20頁 01/25 11:35
alex0914:如果以命中少2%來說 cri30% 影響熊盾機率是0.3% 01/25 11:36
VendeRox:1F好好笑 有用文推一下 01/25 12:13
mayzn:跟ej上面寫的有蠻大的不同,ej上是推reforge屬性到閃 01/25 13:56
wintertew:小灰大說過的名言 我們不是無腦耐 是深思熟慮後堆耐 01/25 14:01
Lorinyui:這樣是不推薦轉成閃躲而注重命熟? 01/25 19:35
mmo這篇作者的想法是這樣沒錯 不過他也說,你覺得仇恨OK的話要轉啥隨你高興,別弄成加速就是 閃和專精相比他比較喜歡專精就是 每個人著眼點不同,試試看不一樣的路也許會發現另外一片天 當然,邪道不行... ※ 編輯: jileen 來自: 218.172.243.207 (01/25 19:51)