作者tephiroth (相良詠空)
看板WOW
標題[情報] 4.0.6 法師更動整理
時間Sun Feb 6 22:49:49 2011
來源:
http://0rz.tw/aIqyP
Arcane Barrage mana cost has been reduced by 8%.
祕法彈幕MP消耗減少8%。
Arcane Blast mana cost has been reduced by 12%.
祕法衝擊MP消耗減少12%。
The mana costs of Arcane Brilliance and Dalaran Brilliance have been reduced
by approximately 16%, making them roughly equal to the cost of Mark of the
Wild.
祕法智慧與達拉然智慧MP消耗減少約16%,大概跟野性印記一樣。
Counterspell lockout duration reduced to 7 seconds, down from 8.
法術反制的同系法術禁止使用時間降為7秒。
Fireball mana cost has been reduced to 9% of base mana.
火球術消耗法力調降至9%基礎法力
Flame Orb now ignores critters.
烈焰之球不會再打小動物了。
Frostfire Bolt mana cost has been reduced to 9% of base mana.
霜火箭法力消耗調降至9%基礎法力。
(感謝tot9221)
Mage Armor now reduces the duration of magic effects by 35%, down from 50%.
魔甲術減少魔法效果的時間從50%調降至35%
Molten Armor, Frost Armor, and Mage Armor no longer cost mana.
融火護甲、霜甲術、與魔甲術不再消耗法力。
Polymorph now has a PvP duration of 8 seconds.
變型術在PVP持續時間為8秒
Ring of Frost: Radius shrunk to 8 yards, and inner "safe" radius is now 4.7
yards (exactly matching graphic). Dispelling the effect of Ring of Frost will
now make the target immune to being refrozen for 3 seconds. If a second Ring
of Frost is cast by the same mage while the first is still active (via Cold
Snap), the first will now disappear and cease functioning. In addition, Ring
of Frost now has a PvP duration of 8 seconds.
霜之環:範圍縮水至8碼,而且安全半徑為4.7碼(跟地面圓圈一樣)。驅除霜環效果時,
會讓目標有免疫再冰凍的效果3秒。當你用極冷重置CD再放一個雙環時,前一個會消失並
且效果也消失。此外,霜環在PVP也只持續8秒。
(感謝jeremmmy)
When a mage uses the Invisibility spell, it will now also cause their pet
Water Elemental to become invisible.
法師隱形時,水元素也會隱形。
Talent Specializations
Arcane(祕法)
Slow now has a PvP duration of 8 seconds.
緩速術在PVP也持續8秒。
Fire(火焰)
Firestarter now allows the mage to cast Scorch while moving (regardless of
which armor spell is used), and no longer eliminates Molten Armor's critical
strike chance reduction.
搧風點火可以讓灼燒在任何時候移動中使用,也不會再讓融火護甲的降低爆擊能力消失
。
(感謝skydecoy)
Flashburn (Mastery) benefit per mastery has been increased by 12%.
閃燃(專精)能力增加12%。
Living Bomb mana cost has been reduced by 22%.
活體炸彈MP消耗減少22%。
Frost(冰霜)
Deep Freeze damage done has been reduced by 20%.
極度冰凍傷害降低20%。
Fingers of Frost can no longer be dispelled and now also increases Ice Lance
damage by 15%.
冰凍之指不再能被驅散,並且增加冰霜長矛傷害15%。
Frost Specialization now only grants 2 base points of mastery (instead of 8),
reducing all Frost damage to frozen targets by 15% from previous
values.However, Frost Specialization now increases base Frostbolt damage by
15%.
冰凍專精初始等級從8調降到2,並且效果較原本降低15%。(我推測是20% * 0.85
= 17%)。不過,冰霜專精增加寒冰箭基本傷害15%。
(感謝FeFe)
Bug Fixes(修好的BUG)
Ring of Frost can now be cast, and works properly, on transports (this
includes elevators, trapdoors, etc.).
霜之環可以正確的使用在運輸工具。(包括電梯、活板門、或是其他。)
--
有錯誤請指正(_ _)
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※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 218.168.127.249
→ Sakber:冰槍又.... 02/06 22:56
推 BarBow:火法耗魔大減.加速價值提高.不過專精也增幅了傷害. 02/06 22:56
推 jeremmmy:safe就是安全半徑吧 裡面不會被冰那圈 02/06 22:57
→ jeremmmy:safe radius 02/06 22:57
→ rufjvm12345:還是會有人說法師沒nerf╮( ̄⊿ ̄")╭ 02/06 22:58
→ BarBow:副屬性的比重分數有請哪位大法師出來開示一下... 02/06 22:58
推 cos00sai:烈焰之球不打小動物了 這樣H死礦的[鼠黨]又更難解了 02/06 22:58
→ darkbrigher:冰法是被nerf嗎... 02/06 22:59
推 jeremmmy:之前好像有討論過吧 火法精通便強了 應該是精通>加速 02/06 22:59
→ jeremmmy:加速要先到活體多一跳 02/06 23:00
→ yuanruo:有人用烈焰之球去打老鼠嗎O_O? 不是下一秒暴風雪就ok了 02/06 23:01
→ cos00sai:我的鼠黨是無意中被烈焰之球燒出來的= = 02/06 23:03
→ darkbrigher:就副本裡放烈焰之球會亂打..有時常是滅團根源... 02/06 23:03
※ 編輯: tephiroth 來自: 218.168.127.249 (02/06 23:07)
推 leon0815:通常用衝擊波炸老鼠 02/06 23:07
推 hcy08200:用心整理推。 02/06 23:11
→ prismwu:法師可是親兒子..怎會有被NERF的跡象(酸) 02/06 23:11
推 swbthj:結論PVE BUFF/PVP NERF 02/06 23:14
→ fefe:專精應該是從原本20%降低15%變5%...同時增加寒冰箭基本15%傷 02/06 23:14
→ fefe:害,所以寒冰箭傷害沒啥變..冰指+冰槍15..所以冰槍也應沒變 02/06 23:15
→ fefe:倒是極度冰凍降20又降15...霜火球降15吧...我比較覺得是降 02/06 23:16
※ 編輯: tephiroth 來自: 218.168.127.249 (02/06 23:21)
→ fefe:冰箭應該是沒爆擊+15%傷害,爆擊後不變才是... 02/06 23:22
※ 編輯: tephiroth 來自: 218.168.127.249 (02/06 23:22)
→ tephiroth:沒爆擊+15%傷害,爆擊不變這還蠻微妙的作用O_Oa 02/06 23:24
→ fefe:該是誤會了,寒冰箭不吃冰指應該爆不爆擊不關精通的事情... 02/06 23:30
推 bp220323:加完雕紋的霜火箭 傷害跟火球不是一樣嗎? 火球沒改而霜火 02/06 23:36
→ bp220323:改了 這樣以後霜火箭跟火球的DPS還會差不到1%嗎? 02/06 23:37
→ bp220323:應該不是說DPS 以後的霜火跟火球要怎麼抉擇? 02/06 23:38
→ bp220323:抱歉...我眼殘沒看到火球也改了... 02/06 23:39
→ Deadend:考慮 Ignite Munching FB 還是首選 02/06 23:42
推 ms0540017:縮水至8碼就是以前烈燄風暴的大小吧.. 02/06 23:49
推 bigsun0709:先酸再說~ 02/07 00:10
推 tot9221:frostfire bolt應該是霜火箭! 被翻成霜火球了 02/07 00:14
※ 編輯: tephiroth 來自: 61.224.229.64 (02/07 00:49)
推 su64:冰霜那邊的however翻成"然而"會比較順暢吧.. 02/07 01:14
我另外這樣改可能比較容易看一點//
推 skydecoy:灼燒那邊~應該是現在不需要火甲就可以在移動中施放灼燒 02/07 01:19
→ skydecoy:意思就是冰甲、魔甲也一樣可以邊跑邊放灼燒 02/07 01:20
※ 編輯: tephiroth 來自: 61.224.229.64 (02/07 01:30)
推 choosin:期待阿水隱形跟換甲不耗法 02/07 02:33
推 dogu1445:極度冰凍傷害降低20%。 <=== 改玩火法了... 02/07 02:59
→ choosin:樓上 可是我覺得冰箭總傷還是比較高吧@@? 02/07 03:15
→ darkbrigher:冰箭總傷排名都是第一 極度冰凍佔10~20% 畢竟30秒一次 02/07 03:45
→ darkbrigher:但是某些增傷場合看到極度冰凍大爆很爽的... 02/07 03:46
推 gluo:一般來說冰法在戰鬥中 傷害排名第一是冰箭 第二是極度冰凍 02/07 07:14
→ gluo:在一些特殊場合看到極度冰凍爆出10萬出頭的數字實在是爽XD 02/07 07:14
推 Ylance:看不懂 誰來告訴我PVP到底算NERF還是怎樣 02/07 09:46
推 a2364983:隱形的時候分身也要隱形啊!! 不然滅團有時候跑不掉XD 02/07 10:23
推 bigsun0709:PVP當然算NERF....PVP根本沒多少時間讓你讀冰箭 02/07 10:40
推 choosin:冰法PVP就是打冰凍目標全面降15% 除了冰指的冰槍跟冰箭 02/07 13:12