精華區beta WOW 關於我們 聯絡資訊
The Quantzirian guide for above average magi of the Warcraft world 作者:Quantz (Armory: http://0rz.tw/f539O) 中文翻譯:TWOW銀翼要塞部落方 Gernsback 歡迎轉載 This guide is purely for raiding purposes, since I'm a PvE carebear. PvP people need not read further. There's viable raiding specs for all the three spell schools: arcane, frost and fire. I'm fire spec, so this FAQ will be more focused on that. The guide is updated with the 2.3.2 changes. 這個法師指南是給Raid法師用的,假如你是打架的法師那請不要繼續往下讀。基本上冰火 奧三系都有可以拿來raid的點法,我是火法所以主要以火法方面為主,這份指南已經針對 patch 2.3.2做了修改。 天賦 Arcane(奧系) 建議點法:http://www.wowhead.com/?talent=owxVc0fzxIuiZxgzz A usable spec is along those lines, the amount of points in Arcane Focus depending on how much +hit gear you have (more of the later in the guide). A good dps rotation for this spec would be 3x Arcane Blast -> Arcane Missile -> Scorch / Fire Blast. It's pretty high in damage output with 2x t5 for the 20% Arcane Blast damage increase, but it's mana intensive and limited to a 30y range, unlike frost and fire (which are 36 and 41 yards respectively). If you don't have 2x t5, you're better off with frost or fire in damage output as well, the only real advantage arcane has against them is the -40% threat. 請依照你的裝備上的命中決定你祕法集中要點幾點(詳細會後述),一個比較好的輸出循環 是三奧衝->一輪飛彈->火衝或灼燒。假如你有兩件T5而獲得奧衝傷害上升 20%的時候傷害 非常高,不過會乾得很快,另外你的射程會被限制在比冰火短的30碼。假如你沒有兩件T5 ,那你最好用深冰或深火來輸出,這個天賦實際上的優勢在於它有降仇恨40%。 Frost(冰系) 建議點法: http://www.wowhead.com/?talent=of0VcoZZVAMcof0siqt Just pick the important stuff, there's plenty of points with no good place to put them in. Spam Frostbolt, and spam some more frostbolt. The damage is ok, a bit less than a deep fire spec. There aren't any encounters at the moment that require the increased survival, particularly now with Ice Block as a trainable skill. It's more of a PvP talent tree, and not many high-end raiding mages are frost specced. 基本上冰系有很多點不知道能放哪,挑重要的點吧。打法是狂噴冰箭,然後噴更多的冰箭 。傷害算及格啦,比深火少,而目前沒有什麼戰鬥需要冰系額外的生存能力,尤其現在每 個法師都有冰箱。冰系基本上是打架用的,高階副本冰法非常少見。 Fire(火系) 建議點法:http://www.wowhead.com/?talent=obZxgRzfcIoeRtVG00o My current spec, it's probably close to what most fire mages have (and what most raiding mages have overall). One point in Imp Fire Blast to get 2x Fireball -> Fire Blast rotation working without a 0.5sec delay. Start with 5x Scorch, have an addon like quartz to show when it's running out to make your life easier, then just spam Fireball, reapplying Scorch when needed. Icy Veins adds a nice dps-boost, and a 0/40/21 spec is fairly good as well, giving Cold Snap for double IV usage. 我目前的天賦,絕大多數火法(特別是raid法師)大概都長這樣子。一點強化火衝讓你可以 做到每兩發火球一發火衝的循環。開場灼燒疊五,裝些像是quartz之類的UI會讓你輕鬆點 ,然後就是火球連發,火焰易傷快沒的時候補灼燒。冰寒脈動對DPS的增加滿不錯的,或 者你可以用 0/40/21的天賦,用急速冷卻讓冰脈效果加倍。(譯註:2.3當中說你有暗牧時 可以把火衝加入循環刪掉了,他表示你應該要有暗牧同隊的重要性應該不用再強調了。) 裝備(Gear) You'll want gear that has +hit, +crit and +dmg (and sockets) on it. Because of how Blizzard's itemization works, it's best to have gear with fairly equal amounts of all three ([Cloak of the Illidari Council] vs. [Royal Cloak of the Sunstriders] for example of why. They have almost the same item level, but since the Illidari one has 4 stats instead of 3 like Sunstriders, the end result is far better). 你會要有法術命中、爆擊和法傷(和寶石插槽)的裝備。由於暴雪設定的裝備數值的關係, 這三種數值都有的裝備會比較好(伊利達瑞議會披風和逐日者皇家披風當例子,他們的ilv 差不多,不過前者有四種屬性而後者只有三種,所以前者好得多。) Hit: If you're frost or fire, you'll want to have close to 164 hit rating (which equals +13% chance to hit). Hit is a very good stat damage-wise, but you can only have 99% hit chance against mobs (you have 83% hit chance against lvl73 mobs by default, which the bosses are, and you get +3% hit chance from Elemental Precision), so above 164 you won't get any benefit from it. For arcane spec, depending on how many points you put in Arcane Focus you can go as low as 76 hit rating and keep 99% hit chance. There's tons of +hit in bt/hyjal gear so reaching 164 is easy with that. 命中: 你是冰火法的話,越接近164命中等級越好(相當13%命中)。命中是個非常好的傷害數值, 不過你頂多只能有99%的命中率(你對相當73級的raidboss們有83%基礎命中,你可以從元 素準確當中獲得3%命中),所以超過164你就不會再賺了。奧法的話看你祕法專注點幾點, 最低你可以只需要76點命中就可以達到99%命中。黑暗神廟/海加爾山的命中裝多到滿出來 ,所以164很好弄。 Crit, dmg, int, sta & spi: Crit is nice, especially for fire and frost since they receive a high damage increase from it (2.1x fire, 2x frost, 1.75x arcane). +dmg is of course the main stat, there aren't really any items without it. There's a fair amount of stamina in t6 and you'll want to have that for many of the fights in bt/hyjal. In lower tier instances the Spellfire/Frozen Shadoweave sets are better or equivalent to majority of the gear and a bit lower health doesn't hurt that much. There's enough +int on all gear to have a sufficiently large manapool, so there's no need to focus on it. It does yield 1% crit per 80 int though, which is a nice extra crit boost. Spirit is somewhat useless, since mana isn't a major issue and Evocation is no longer based on your mana regen rate. Imp Divine Spirit buff adds 10% of your total spirit to your +dmg, but make sure your guild's priests have the spec. 爆擊、法傷、智耐精 爆擊不錯,特別對冰火法來說是很高的傷害加成(火法爆擊2.1倍傷害、冰法2倍、奧法 1.75倍)。法傷是主要屬性,很少裝備沒有法傷的。T6上面的耐夠用了,基本上你最好在 黑暗神廟和海加爾的戰鬥當中有相當那樣的耐力(譯者補充:大概是unbuff 7.5k的hp吧) 。比較低階的副本魔焰/冰霜暗紋傷害面和該階段的裝備相當甚至更好,不過血有點少, 影響不大就是。差不多80智換算成1%爆擊,所以智力對於爆擊率也是有些小幫助。精神現 在用處不大了,因為mana不是很嚴重的問題,喚醒也不再是依照精神換算的mp5回魔。牧 師戒律系的強化精神禱言會把你的10%精神轉為法傷,不過請確定你們的牧師有點這個天 賦。 Spell penetration & haste: Spell penetration isn't really worth it, CoE & +16% hit is enough for nearly all fights, so penetration is useless for most of the time (it reduces the target's resistance to your spells, down to 0 resistance at most) . Zul'Aman, Hyjal and Black temple have some dps caster item drops and recipes with +haste rating on them. The Hyjal and BT items have fairly bad stat distribution, which makes them undesirable, but some of the ones dropping in Zul'Aman are quite nice. The stat itself isn't bad, but note that it doesn't reduce global cooldown duration so spells with casting time at or below 1.5 seconds gain nothing from it. It also increases mana consumption a bit unlike the other damage increasing stats. 法術穿透/加速 法術穿透用途不大,元素準確和命中差不多就夠用了,基本上穿透通常沒啥用(他會降低 目標抗性,不過頂多降到0)。祖阿曼、海加爾和黑暗神廟有很多有加速的裝。海加爾和BT 那些屬性配得不好,不是很實用,但是祖阿曼掉的有一些就不錯。這個效果本身不差,不 過會卡GCD的還是會卡,另外它和其他傷害面屬性不同的是它是雙面刃,會讓你乾得更快 。 Gems: SSome people go with red gems on every slot (+9dmg/+12dmg), which is the best increase in dps. Personally I've used the orange ones (+4crit+5dmg/ +5crit+6dmg) to get the socket bonuses and because I like having high crit chance. If you're having a hard time reaching the hit cap, it's definitely worth it using the dmg&hit orange gems. The best option for metagem on your headpiece (if it has the socket) is the [Chaotic Skyfire Diamond]. Other options are [Imbued Unstable Diamond] from Ogri'la, [Swift Starfire Diamond] from Spirit Shards. [Mystical Skyfire Diamond] got some pretty heavy nerfing done to it so it went from an awesome AM-spec gem to a useless one. 寶石: 有些人塞滿9傷和12傷的紅寶石,它們對於增加dps最有幫助,不過我通常用橘色的(4爆5 傷/5爆6傷)去賺插槽加成,另外我也比較喜歡高爆擊率(譯註:因為他用電光相容器,其 實用9傷或4爆5 傷差別可以忽略,但是爆擊可以讓電光變強)。假如你撐命中有點困難的 話,使用命中/法傷的橘寶石就對了。最好的變換插槽寶石是混亂的天火鑽石,其他選擇 還有歐格利拉的灌魔的不穩定鑽石、鬼靈碎片買的迅捷星火鑽石。神祕的天火鑽石被嚴重 nerf(註:內建45秒CD),於是它從一個優秀的奧法選擇變成一個廢物了。 Trinkets: There's plenty of nice trinkets to choose from. I often use [The Lightning Capacitor] + [The Skull of Gul'dan] myself, [Hex Shrunken Head] from Zul'Aman is very good. 飾品: 有很多好飾品都可以用,我用電光相容器和古爾丹之顱。祖阿曼掉的妖術皺縮人頭非常棒 。(譯註:原本他說「請忽略暗月卡:狂怒。」被拿掉了) Enchants: Enchants are simple, focus on the ones giving +dmg for every slot that has it. +15hit on gloves is also good if you're lacking from 164. I use subtlety on cloak for the minute 2% threat reduction, it's better than the alternatives, though some might find the +penetration enchant more appealing. +6 stats on chest if your hp is sufficient, otherwise the +150health one. Get Boar's Speed on your boots rather than Fortitude, unless you're using the spirit shard meta-gem since the speed enchants don't stack. 附魔: 附魔相當單純,附有法傷的就對了。假如你缺命中可以附15命中在手上。我在披風上附狡 詐降低仇恨 2%,當然有的人會覺得20穿透比較好,也是可以的。假如你耐夠的話胸甲附 全屬性6,否則附150hp。鞋子上附野豬之速而不是12耐,當然你用鬼靈碎片買的變換寶石 的時候用12耐就好,因為他們加跑速的效果不會疊加。 Tanking: For the encounters where you're tanking, you'll want to have epic stamina gear. Best source for this is from PvP, with a few other good items like [Darkmoon Card: Madness] and [Wand of Prismatic Focus] from elsewhere. [Trial-Fire Trousers] with 3x12sta gems in it is quite nice, [Battlemaster's Audacity] can come in handy as well. Don't bother with green gear unless you really really need to, a month or two of casual PvP is enough to get most of the stuff you need for everything currently ingame (around 13k HP buffed is easily enough for now). 坦克: 某些情況下你得坦王,你會需要紫色耐力裝。打架是最好的裝備來源,有其他好物像是暗 月卡:瘋狂、稜彩專注魔杖。火焰試煉長褲插三個12耐也很好。戰鬥大師的無懼也很好入 手。除非你真的很需要否則別用耐力牌綠裝,一兩個月輕鬆的打架夠你拿到一切需要的東 西了(大概buff完13k對現在任何情況都夠用)。 (譯註:TBC的法師坦克出現在兩個地方:大君王莫卡爾的火手和伊利達瑞議會的高等虛空 數師札瑞佛) 有的沒的事情(Miscellaneous) Threat management: As long as your MT is competent, threat isn't much of an issue in most of the fights. [Fetish of the Sand Reaver] is very good, but I only use it in one encounter atm (Reliquary of Souls). For the rest, Invisibility is a good enough threat dump. It reduces threat by 10% every second for five seconds and drops it to zero once you turn invisible, so you don't need to let it finish to gain benefit from it. 仇恨控制: 主坦夠罩的話,通常大部分的戰鬥你不會遭遇仇恨控制問題。沙漠搶奪者神像不錯,不過 我除了對付萬魂聖匣以外都沒用到它。在其他狀況,隱形術就夠用了,開下去之後每秒降 10%仇恨,五秒後你隱形時仇恨歸零,歸零後就可以馬上點掉隱形繼續打了。 Professions: Enchanting for the BoP ring enchants, tailoring for the crafted sets (and after you don't need them anymore, maybe jewel crafting for the BoP gems). The drums from leatherworking are quite good as well. Engineering if you cling on the hope that Blizz will buff it some day =P (at least the flying mount looks nice). Or just go with mining and herbalism for the money, the difference is quite minimal. 專業 附魔可以附戒指12法傷,裁縫可以做裁縫裝(不需要之後可以洗掉改練珠寶做拾綁寶石), 製皮可以做鼓(譯註:戰鬥之鼓)。也可以玩工程然後希望暴雪有一天把它改強,起碼飛機 看起來不錯 :P (譯注:毀滅護目鏡是很威猛的)。缺錢的話也可以挖礦拔草,差別不大其 實。 Consumables: The new [Flask of Pure Death]s are the best, but when you're feeling cheap, [Adept's Elixir] with [Elixir of Major Fortitude] or [Elixir of Draenic Wisdom] isn't a bad combo either. [Elixir of Empowerment] is an ok choice for the few high-resist foes like Supremus. Basilisks are easy to farm for [Blackened Basilisk], buzzards in Hellfire Peninsula are very easy to AoE farm for [Buzzard Bites]. Rather get food with +20 spirit than 8mp5 to benefit more from the Improved Divine Spirit buff. [Flame Cap] is a nice little extra, as well as [Destruction Potion] if your mana situation is ok. [Brilliant Wizard Oil] is the best, [Superior Wizard Oil] is cheaper to get. Remember to use mana gems and potions early on in the fight to get the cooldowns ticking, don't wait until you're oom. 消耗品 新的純淨死亡精煉藥劑最好,不過你想找便宜點的東西的話,內行藥劑搭配極效堅韌藥劑 或者德萊尼智慧藥劑也不錯。假如面對瑟莫普斯這種有點抗性的對手的話,活效藥劑可以 依用。蜥蜴很好農,可以做成焦黑的蜥蜴肉串,地獄火半島的禿鷲很好AE,可以做成禿鷹 便餐,做20精神而不是8mp5的食物,這樣你可以從強化精神禱言賺到更多。火帽花也可以 用,假如mana很夠的話可以喝毀滅藥水。卓越巫師之油有最好,不過超級巫師之油比較便 宜。記得法力寶石和大藍CD到就喝,不要等到乾了才喝。 使用者介面(UI) This depends a lot on your own taste. This is what I have currently. Just keep it clean and easy to use. Having a large black bar on top and bottom might look fancy, but it limits your vision a lot. You definitely ought to have maxed out zoom always to have a better feel of the whole encounter. 請依照自己的喜好來弄,我的長這樣。上下有大黑棒看起來很炫啦(譯註:我想他是指 FuBar之類的......),不過他限制了你的視野,基本上你通常會把視角拉到最遠讓你能完 整的感受整場戰鬥。 The few addons i'd recommend as a mage are Quartz for the latency and fire vulnerability tracking, BigBrother to show who broke your sheep and Click2Cast for easier decursing (I've bound shift-clicking the unitframe to decursing). Then there's plenty of addons every raider should have, like a threat meter, damage meter, buff & debuff addon, some bossmod addon etc. Some sort of range check on unitframes is very good for buffing and decursing. wowace is a great source for said addons and more. 我推薦法師用某些UI,像是Quartz可以幫助你對付延遲以及維持火焰易傷的 debuff, BigBrother可以偵測誰破你羊,Click2Cast可以讓你簡單的解咒(我比較喜歡點團隊介面 的血條就是)。另外有些raid的人都得裝的東西,像是仇恨監控、傷害統計、buff/debuff 監測、首領模組之類的。某些團隊介面上的距離偵測對於上buff和解咒都很方便,多翻翻 wowace挖寶吧。 Bind stuff you use frequently to keys, don't be a mouseclicker! Get a fancy mouse with loads of buttons so you can bind stuff like autorun, blink and mounting to them. 常用的用鍵盤吧,不要整天點滑鼠!當然你可以買個很炫有一海票按鈕的滑鼠然後可以把 自動跑、閃現、上馬之類的按鈕設起來。(譯註:Quantz本人是用滑鼠點奧爆的 - -|||) You'll definitely want to take advantage of the focus-feature. Get an addon that has a unitframe for focus target (such as PitBull) and set a keybind for 'target focus' and 'focus target'. Make two macros: 你一定想要用focus(次要目標)讓自己方便些,弄些pitbull之類的UI來看focus的目標, 然後可以設個鍵設定次要目標或將目標換到次要目標上,另外也可以做兩個巨集如下: /cast [target=focus] Counterspell and /cast [target=focus] Polymorph Keeping track of your polymorph is a lot easier with focus, and interrupting a mob without having to target it is very useful (mostly for PvP, but for e.g. Illidari Council as well). 這樣你可以比較容易監控你的羊,另外反制不是目前目標的怪也很有用(通常是打架用啦 ,不過對付伊利達瑞議會那樣的戰鬥也有用) 玩法(Playing) Well, it's not very easy to write stuff for this. Just try to have a clear picture of whatever the encounter is. Focus on the important things, for example decursing on Archimonde is more important than finishing that fireball cast. Anticipate stuff so you can react faster. Adjust to the situation. A lot of this comes from experience. Mage is overall a fairly easy class to play, big part of the reason why I enjoy it so =P. 嗯這段不好寫,總之請先弄清楚,不管這場戰鬥是怎樣的,專注在最重要的事情上。例如 面對阿奇蒙德的時候,解咒比念完火球更重要。事先預想一下會讓你反應更快,另外不斷 依照狀況調整,這些需要點經驗才做得到。基本上法師是個容易操作的職業,這也是為什 麼我很享受玩法師 :p 結語(Last Words) That's about it. I left most of the minute theorycrafting out from this, but it's pretty easy to do by yourself with a calculator and some thinking. I hope this guide was of some use for you! I'll update it whenever there's some important new stuff to share. Be sure to browse through the comments for some more discussion and questions answered, and feel free to add your own. 大概就是這樣啦,我花了不少時間把它們整理完,不過你自己做點小計算並且想想應該也 可以弄清楚這些。希望這些指南對你有用!每當有新改版的時候我會更新這份指南,記得 去看看底下評論裡面的討論和我回答的一些問題,也歡迎各位發問。