精華區beta WOW 關於我們 聯絡資訊
來源:Blizzard盜賊官方討論區 藍帖 http://forums.worldofwarcraft.com/thread.aspx?fn= wow-rogue&t=1271292&p=1&tmp=1#post1271292 The review is well underway and we wanted to share a sort of first glimpse into the changes being made for the rogue talent review. Keep in mind that these changes are not complete or final, and the below information is likely to alter as we move into our testing phases. While not everything is listed, the below list encompasses the majority of changes being made in the review. 盜賊新天賦的設計正在有條不紊地進行中,並且現在我們樂意於先透 露出一部分關於新天賦的資訊。記住這些改動可能與最終確定的有所 不同,並且我們也會在測試期間對其作出相應的調整。以下就是新天 賦中可能出現的重大改動。 I'll be working in the weeks to come to get as much additional information as possible, but it is likely that quite a bit of the final information regarding talent changes will not be fully announced until the talent calculators go live. Of course you'll also be able to actually play around with the changes too once the Public Test Realms go up. 我會在近期努力獲得更多有價值的資訊,但是全部改動並不會先於最 終的天賦模擬器公佈。當然,在我們的測試伺服器開放以後,你可以 對新天賦先行體驗。 I'm going to just list the changes and provide additional information where possible or necessary. Let's get to it. 切入正題。 # The following talents have been removed: Improved Deadly Poison, Improved Distract, Throwing Weapon Specialization, Improved Vanish, and Rapid Concealment. 以下天賦被移除:強化致命毒藥,強化擾亂,投擲武器專精,強化消 失,快速隱藏。 # Improved Instant Poison is now "Improved Poisons" and increases your chance to apply ALL poisons by 2/4/6/8/10%. 強化速效毒藥現在被強化毒藥天賦所取代,增加所有毒藥的生效幾率 2/4/6/8/10%。 # Rapid Concealment has been merged with Camouflage, by combining these talents you not only get a great talent to start off the tree, but obviously it frees up a number of points to be spent elsewhere. 原先的快速隱藏天賦和偽裝天賦合併。由於此,你不僅在天賦樹的頂 端獲得了一個強大的天賦,而且解放了大量的天賦點以便投入到其他 地方。 # Murder will now also apply to all finishing moves. The benefit this will provide to output and attack combinations is fairly straightforward. 謀殺天賦現在會作用於所有終結技。這個改動使整體輸出能力增加, 並且使你的連續技更加直截了當。 # Vile Poisons now gives your poisons a chance to resist dispel effects, in addition to increasing poison damage. 惡意毒藥天賦現在使你的毒藥有更大幾率抵抗驅散法術,同時增加了 毒藥的傷害。 # Improved Kidney Shot has been changed, and will instead increase the damage taken by the target while they are affected by Kidney Shot. This talent no longer reduces the cooldown of Kidney Shot. 強化腎擊天賦被修改,現在該天賦不再降低腎擊的冷卻時間,而是增 加目標在被腎擊狀態下所受到的傷害。 # Improved Sprint has been changed, and will instead have a 50/100% chance to remove all movement impairing effects when you activate your Sprint ability. This talent no longer reduces the cooldown of Sprint. 強化疾跑天賦被修改,現在該天賦不再降低疾跑的冷卻時間,而是有 50/100%的幾率在發動疾跑的同時移除移動限制效果。 # Improved Evasion renamed to Endurance, and will add a Sprint cooldown reduction. 強化閃避更名為耐久力,在原有效果的基礎上增加了降低疾跑冷卻時 間的功能。 # New talent Weapon Expertise in the Combat tree, increases your weapon skill with all melee weapons. The recovery of damage with an increased weapon skill should be a good boost to overall output. 新天賦武器專家被安置在戰鬥天賦樹中,效果為增加所有近戰武器的 武器技能。這對盜賊的整體輸出能力是個極大的增益。 # Initiative is being reduced to a 3 point talent, but resulting in the same 75% end chance to add an additional combo point. 加滿先發制人天賦所需要的天賦點被減少到3個,最終效果不變。 # Elusiveness is being reduced to a 3 point talent, but resulting in the same 75 sec cooldown reduction to Evasion, Blind, and Vanish. 加滿飄忽不定天賦所需要的天賦點被減少到3個,最終效果不變。 # Ghostly Strike now has a reduced Energy cost, the reduction of Energy was enough to make it necessary to also reduce the damage output slightly. 鬼魅攻擊所需的能量減少,這一改動也使略微降低其傷害成為必要。 # Improved Garrotes damage reduction will be removed. This is being changed as part of an overall improvement for Garrote. 強化絞喉天賦降低傷害的效果將被移除。 # Setup is being moved higher up in the tree, becoming a 16 point talent with no prerequisites, helping move the talent in reach of specific builds. 調整天賦被移到天賦樹更高的位置上,僅僅需要16點天賦就可以加出 ,並且無任何前置。 # New talent Heightened Senses in the subtlety tree, increases your Stealth detection, and reduces the chance for you to be hit by spells and ranged attacks. 新天賦高度敏感被安置在敏銳系天賦樹中,增加偵測潛行的能力,並 且降低被法術和遠端攻擊命中的幾率。 # Hemorrhage will be moved up in the tree to become a 21 point talent. This should help to place the ability in a more reachable position, and allow for a little more versatility with specific talent builds. 出血被移動到敏銳系天賦樹的21點位置。這使得出血更容易在某些類 型的天賦中發揮更大的作用。 # New talent Deadliness in the Subtlety tree, increases your Attack Power by a percentage. 新天賦致命被安置在敏銳系天賦樹中,效果為按百分比增加攻擊強度。 # Premeditation will have its Energy requirement removed, changed to an instant cast, and range increased. Its cooldown will remain the same. Premeditation will now be pre-reqd by Preperation. 發動預謀所需的能量值被移除,變為瞬發,射程增加。但其冷卻時間 不變。現在預謀需要預備天賦作為其前置。 # Vanish will now remove effects that allow the caster to remain aware of the rogues presence, such as Mind Vision and Hunters Mark. 消失現在會移除使用者身上的潛行偵測法術,如心靈視界和獵人印記。 # Garrote, Rupture, and Eviscerate are being increased in damage. More details to come. 絞喉,割裂和剔骨傷害增加,我們會逐步放出更詳細的資料。 # Expose Armor will now reduce armor by a percentage. 破甲現在按百分比計算效果。 I'll be continuing to speak with the designers and collecting as much additional information as possible in the coming weeks. 我會繼續保持和設計師的聯繫,盡我所能搜集更多有價值的資料。 Thanks for reading. 謝謝閱讀。 - 斬魔者部落 小小盜賊 忍者熊 m(_ _)m -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 61.222.86.79
clifflu:higher up 指的是在樹上的高度 相當於是 "低階" 07/03 13:49
clifflu:所以我覺得講 "更低階" 或是 "更上面" 會比較好 ^^;; 07/03 13:49
GPLIU:感覺上..賊被增強了不少..廢天賦都換成有用的了.. 07/03 13:50
ccpon:消失可以破除獵人印記了,我的天阿XD 07/03 13:51
goodnctu:消失破獵人標記早就該改了.... 07/03 13:54
Hiado:終於輪到賊出頭了!!! 07/03 13:56
areyouok:歡呼!!歡呼!!賊的時代來臨了 07/03 13:57
jdemon:開始期待1.12 07/03 13:58
svkv:消失破獵人標記早就該改了.... 07/03 14:00
jdemon:.asp 07/03 14:00
jdemon:官網有1.12報導 會推出跨伺服戰場跟世界戰場 07/03 14:01
windtalkers:賊天賦全面BUFF耶~ 出血還到21點 主刺副敏看來有搞頭 07/03 14:00
nobodylikeme:終於要逆轉了嗎 XD 07/03 14:04
Sprewell0412:變好用 07/03 14:06
f52cya:哇哇哇~~太好了 07/03 14:11
nickghost:17/17/17 可能變成不是玩笑了 07/03 14:15
cloudstrike:除了像腎擊被改成不是減少cd時間外,其它都是改好啊! 07/03 14:16
Hiado:腎擊後增加傷害 也不能算是不好吧..XD 07/03 14:18
cloudstrike:可能對我來說 腎擊只是暈技吧 XD 07/03 14:23
ccpon:強化腎擊改成腎擊之後增加傷害...老實說也滿強的 囧 07/03 14:28
silveriii:改強了!! LOL 07/03 14:34
buju:消失會移除獵人印記! 狂推阿 07/03 14:41
StupidLake:初步感覺刺殺點數會被拉走不少 封印命運的快感是否快 07/03 14:48
fantasiaa:哈哈 獵人 哈哈 該死了 07/03 14:50
StupidLake:要面臨捨棄抉擇Orz 不過當然要等最終確定... 07/03 14:50
strike0529:消失破獵人標記早就該改了.... 07/03 14:53
yuusan:.......1.12不能在外耕田了....$@%^%! 07/03 14:55
PhillyMars:獵人印記,我恨死了,哈哈,改得好。 07/03 14:55
muskox:不公平啦…獵人要對付賊的最重要一招被改掉了 \_/ 07/03 14:56
muskox:戰場上幾百碼外給賊標一下讓他囧超久的時代結束了… 07/03 14:57
cck73823:什麼時候才輪到獵人改啊..."" 07/03 14:58
SuperHOW:盜賊越來越難打了 07/03 14:59
nornor0415:是超強吧囧.. 07/03 15:01
nornor0415:擊暈時對手不能格檔躲閃 不會miss 07/03 15:02
nornor0415:還加傷害..一個五星腎擊ko戰士不是夢 07/03 15:03
Nashooko:/歡呼 /歡呼 /歡呼 /歡呼 07/03 15:03
timmy: /大笑 /大笑 /大笑 /大笑 07/03 15:10
muskox:不公平啊… 賊這樣誰打得死啊… 07/03 15:18
yuusan:大家都練盜賊吧! 07/03 15:21
polo2k:反正拿匕首為了raid拼輸出還是繼續當刺殺命運賊= = 07/03 15:36
nornor0415:刺殺命運從來就不是輸出最高的匕首賊 ._. 07/03 15:37
makswu:武器天賦一次可以加全部啦..真開心 07/03 15:44
svkv:獵人本來就imba,我看過獵人越6級打怪,有哪幾種職業行的 07/03 15:49
fantasiaa:賊越3級就很吃力 會狂MISS.. 07/03 15:53
polo2k:看個人...我轉過另外兩種配法,還是覺得刺殺命運最順手 07/03 16:36
polo2k:至少常拼到DM前五 07/03 16:37
shougene:聖騎也行吧? 我常看同學40打43精英... 07/03 17:22
ck6a83:大部份都改在敏銳系.... 07/03 17:30
plainwolf:獵人那能越六級打怪=.=最好是這樣啦 07/03 18:09
ric3:樓上那是你太弱 07/03 18:15
svkv:推太弱 07/03 20:05
genjuromkiii:都給賊去玩就好了啦(翻桌),哪天連坦克都賊在當(泣) 07/03 20:09
baster:但是消失還是破不了閃光彈阿~煙 07/03 20:14
moonlightz:可以借轉公會板嗎? 07/03 21:08
pgs720:出血+封閉命運 那還有天理媽@@ 07/03 21:34
ted80204:樓上的..... 封閉命運是啥阿.....怎麼我盜賊玩了半年... 07/03 22:15
ted80204:沒聽過這個天賦..... 07/03 22:16
ccs9031030:/歡呼 /歡呼 /歡呼 /歡呼!! 07/03 22:17
WingZero2125:疑問?? 那新的消失會移除小D的精靈之火嗎?? 07/03 23:28
WingZero2125:剛剛跟朋友討論不出結果 就來問問看鄉民們的意見= = 07/03 23:29
kvintage:感覺敏銳變更重要了,點數可能一樣拮据 07/04 00:14
ggyyhippo:精靈之火技能說明就有特別說可以看到隱形 不行吧? 07/04 08:51
kiton:麻煩借轉至公會網m(_ _)m 07/04 09:33
ichup:終於...等了好久...不會再讓我覺得無聊了... 07/04 12:41
makswu:借轉工會網..感謝 07/04 13:13
muskox:獵人印記的技能說明也有說在此狀態下不能隱形啊… 07/04 13:42
ccpon:印記跟精靈之火不太一樣喔...被放精靈之火之後,無法潛行 07/04 13:49
ccpon:但是可以放消失,被放印記之後可以潛行只是會被看到。 07/04 13:50
ccpon:他是說移除潛行"偵測"技能,精靈之火不算拿來偵測吧? 07/04 13:52
chihyi1980:借轉公會網..謝謝囉 07/04 15:58
wolfyang:借轉到我的部落格 07/05 21:16