精華區beta WOW 關於我們 聯絡資訊
※ 引述《deathson (小米)》之銘言: : 標題: Re: [情報] Cataclysm Class Preview: Warrior : 時間: Fri Apr 9 09:29:52 2010 : : 鬼蟹後續回文 : : 坦克兩篇, 英勇跳躍一篇 : : -=-= : : As a tank, you don't need to worry about nerfs to Sunder Armor and Demo : Shout. We'll still tune the bosses to whatever damage we think they need to : do. You don't need to worry about suddenly becoming less survivable or : generating less threat. : : We changed Sunder Armor because the debuff was too massive, meaning : realistically you couldn't raid without it. (Perhaps you still can't, but : it's closer.) 不希望戰士的破甲變成必需品 : : We changed Demo Shout because it was confusing. Nobody knows how much attack : power a creature has, and we found that many players underestimated what a : massive damage reduction Demo Shout actually provided. : : I can understand PvP concerns of changing these abilities. I'm less : sympathetic if you're worried you'll lose your spot to another class because : of them, since we're really trying to design a game where you aren't brought : along just for your awesome buff. : : As far as other Protection warrior concerns go, you're welcome to bring up : issues you think that the talent tree has. Our general feedback from warriors : is they really like the Protection tree and playstyle (with a few exceptions, : like Heroic Strike and perhaps Vigilance) and it was really the tuning : relative to other tanks that bothered them. We try not to offer too many : changes just for the sake of change (though a few can be fun, and there will : be some in your talent tree). : : -=-= : : Oh, uh, I mean "We didn't change Demo Shout at all! Who told you that?" : : Actually we changed it to a percent physical damage reduction instead of : attack power reduction. I thought that had made the preview and was the : source of some of the QQ. :) 簡單來說就是挫志改成降一定%數的傷害 (以前是降攻強) : : -=-= : : On the topic of Heroic Leap, understand that these are not patch notes. : They're previews. These abilities have not been extensively tested yet, and : to be totally honest, several of them haven't even been implemented yet. We : wanted to share with you the direction we're headed in while there was still : plenty of time for feedback and iteration. While we like all of the new : abilities we're discussing, there's certainly a chance not all of them will : make it to ship. : : If Heroic Leap needs to be used out of combat or in different stances or to : not share a cooldown with Charge in order to be awesome, then that's : certainly the kind of thing we're willing to try. : : It's a struggle with previews like this to provide enough context (things : like limitations and even numbers) so you get the idea of where we're going : with a spell or mechanic without getting everyone over-focused on those : details. (As another example, warriors dismissing Inner Rage because they : think the numbers aren't tuned perfectly.) : : At the moment, we're focused on making fun abilities. As the beta progresses, : we'll worry more about the tuning. : 簡單來說就是一現在發出去的東西都只是個方向 不是Patch Note 英勇跳躍會怎麼改都是未知數 等BETA測試調整完才知道 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 218.82.74.34 ※ 編輯: DKHU 來自: 218.82.74.34 (04/09 09:40)
orz65535:現在的降AP在MOB上就是降低%數的傷害了 也許只是讓 04/09 10:02
orz65535:效果容易解讀一點 04/09 10:02
demon616:對阿 BOSS的攻強作用的攻擊力上也是%數效果 04/09 10:23
shuten:樓上誤解 是BOSS的基礎攻強很低 挫志降的量計算後約15% 04/09 10:26
apley:英勇跳躍做成跟火箭包是類似東西的話,其實就沒什麼大問題了 04/09 11:10
demon616:嗯 我的意思就是你說的那樣阿 顆顆 噗 我表達不好 04/09 13:13