精華區beta WOW 關於我們 聯絡資訊
NGA看到的 (回恢正常了,多大人一定很開心。 XD) http://bbs.ngacn.cc/read.php?tid=1658719&fpage=1 Here's a full list of all changes I spotted to existing abilities/talents (In other words, it only tells half the story, there's new abilities/talents as well): General: - Intellect, Spirit and Stamina buff scrolls now provide buffs equal to their equally levelled class spells. - Many existing mob abilities now have more descriptive tooltips when linked. Druid: - Entangling Roots can now be used indoors as well. - Base damage of Maul, Rake and Ravage has been increased. - Demoralizing Roar now removes more attack power than before. - Soothe Animal is now instant cast. - Tiger's Fury no longer costs energy, but now has a 30 second cooldown. - Hurricane cooldown has been removed. - Frenzied Regeneration now only has one rank. Frenzied Regeneration will now restore 0.1% of your max health per rage instead. - Ferocious Bite's damage for extra energy now scales with attack power. - Nature's Grasp can now be used indoors as well. - Nature's Reach now reduces threat generated by your Balance spells by 15/30% in addition to it's old effect. - Brambles now gives your Thorns and Treants a 5/10/15% chance to daze the target for 3 seconds when dealing damage in addition to it's old effect. - Omen of Clarity is now a passive effect instead of a self-cast buff. - Feral Charge is now available in Cat Form as well. - Improved Mark of the Wild has been reduced to a 2 point talent, increasing the effect of Mark of the Wild by 20/40%. - Nature's Focus has been reduced to a 3 point talent, now reducing chance to be interrupted by 23/46/70%. - Subtlety has been reduced to a three point talent, now reducing threat and reducing the chance your spells will be dispelled by 10/20/30% - Improved Tranquility now reduces the cooldown of your Tranquility spell by 25/50% in addition to it's old effect. - Improved Faerie Fire works for spells too now. - Survival of the Fittest's effect has been doubled. - Tree of Life can cast the new Flourish spell. Old extra healing aura has been removed and replaced with Bark's Blessing, which increases healing done on target's of your healing spells by 25% of your spirit for 8 seconds. - Mangle (Bear) now increases the damage of your Maul ability instead of the Shred ability. Hunter: - Scare Beast's tooltip now shows the correct cast time. - Damage caused by the pet ability Bite has been reduced, it's Focus cost has been reduced as well, and it's cooldown has been removed. - Screech renamed Demoralizing Screech. - Furious Howl's buff range increased to 20 yards. - Shell Shield no longer reduces your turtle's attack speed. -Steady Shot's bonus damage slightly reduced. Scaling unchanged. Mage: - Invisibility's fade time changed to four seconds from five seconds - Polymorph now has a percentage of base mana cost instead of fixed cost. - Slow Fall now has a percentage of base mana cost instead of fixed cost. - All Teleport: <destination> and Portal: <destination> spells now have a percentage of base mana cost instead of fixed cost. - Mana Gem spells are now simply called "Conjure Mana Gem (Rank #)". - Arcane Focus now only gives 1% Arcane spell hit chance per point, but will now reduce mana cost of Arcane spell by 1% per point as well. - Magic Attunement now increases your Arcane spells ranges by 3/6 yards, in addition to it's old effect. - Prismatic Cloak now reduces the fade time on your Invisibility spell by 1/2 seconds in addition to it's old effect. Paladin: - Cooldown on Turn Undead and Turn Evil removed. Priest: - Mind Soothe now only has one rank and works on targets of all levels. - Mind Soothe now has a percentage of base mana cost instead of fixed cost. - Mind Control now only has one rank and works on targets of all levels. - Mind Control now has a percentage of base mana cost instead of fixed cost. - Mind Vision now has a percentage of base mana cost instead of fixed cost. - Psychic Scream now has a percentage of base mana cost instead of fixed cost. - Shackle Undead now has a percentage of base mana cost instead of fixed cost. - Holy Fire now deals more of it's damage on the initial cast, but it's damage over time duration and damage have been reduced. It should still result in a net increase in damage dealt. - Lightwell cast time reduced to 0.5 seconds. - Lightwell cooldown reduced to 5 minutes. - Power Infusion cooldown reduced to 2 minutes. - The amount of charges on Lightwell has been increased to 10. - Inspiration can now proc from the Penance spell, in addition to all the old spells that could proc Inspiration. - Searing Light now also increases the damage of Holy Nova and Penance. - Shadow Resilience now reduces physical damage taken instead of it's old effect. - Shadow Focus reduced to give 1% Shadow spell hit per point, but will now additionally reduce Shadow spell costs by 2% per point. Talent now has 3 points total to spend on it, down from 5. - Spirit Tap now gives a 33/66/100% chance to proc, total talent points that can be put into the talent reduced to 3. - Improved Spirit Tap added, this new talent gives your Mind Blast and Shadow Word: Death spells a 50/100% chance to give 50% extra spirit and 25% mana regeneration while casting for 8 seconds. - Improved Shadow Word: Pain now increases the damage dealt by 5/10% instead of it's old effect. - Mind Flay's range has been increased to 30 yards. - Shadow Form now reduces threat generated by 30% in additional to it's old effects. - Mental Strength now increases your Intellect by 3/6/9/12/15% instead if it's old effect. - Pain Suppresion cooldown increased to 3 minutes. - Focused Mind now also affects Mind Sear. - Shadow Power's extra crit chance reduced to 2/4/6/8/10%, but Shadow Power now increases the critical damage bonus of the affected spells by 10/20/30/40/ 50%. - Circle of Healing now has a 8 second cooldown. - Enlightenment now increases spell damage and healing by 1/2/3/4/5% in addition to it's old effects. - Vampiric Touch now gives mana to your party members for 2% of your shadow damage dealt, down from 5%. Rogue: - The stun from Mace Specialization now has a 6 second cooldown. Warlock: - Demon Skin/Armor now increase healing on the Warlock by 20% instead of giving health regeneration. - Demon Armor no longer increases Shadow Resistance. - Fel Armor now allows 30% of your mana regeneration to continue while casting, but no longer increasing the effects of healing you receive. - Howl of Terror now has a percentage of base mana cost instead of fixed cost. - Cataclysm now increases the chance to hit of your destruction spells by 1/2/3/4/5%. - Improved Shadow Bolt's damage increase reduced to 3/6/9/12/15%. - Soul Siphon now affects Drain Soul as well. - Pyroclasm now also works with Conflagrate. - Aftermath now has two ranks, giving a 5/10% chance to daze. - Improved Fire Bolt and Improved Lash of Pain have been combined into the new talent Demonic Power. This talent takes the place of Improved Fire Bolt. - Fel Intellect and Fel Stamina have been combined into the new talent Fel Vitality. This talent takes the place of Fel Intellect. - Improved Curse of Weakness, Dark Pact and Mana Feed have had their tooltips clarified. - Improved Succubus now reduces the chance your Succubus will have her Seduction spell interrupted by 25/50/75%, but will no longer increase the effects of Soothing Kiss and Lash of Pain. - Soul Link now only shares 15% of the damage taken, and no longer increased damage dealt by the demon or it's master. Soul Link moved to tier 3 of the Demonology tree. - Master Demonologist: Imps now provide 1/2/3/4/5% fire damage and fire crit, Voidwalker provides 2/4/6/8/10% damage reduction, Succubi now provide 1/2/3/4/5% shadow damage and shadow crit, Felhunter now provides 0.2 resistance per level and rank, Felguards will now provide 1/2/3/4/5% extra damage and damage reduction. - Unstable Affliction's Silence effect reduced to 3 second duration. - Shadowfury's Stun effect now lasts 3 seconds. Warrior: - Shield bash now deals damage equal to 20% of Attack Power - Thunder Clap's damage increases as you get more Attack Power. - Rend's Scaling with weapon damage has been improved. - Sunder Armor's threat now scales with attack power. - Rend has had it's duration reduced. Total damage dealt is unchanged. - Challenging Shout cooldown reduced to 3 minutes. - Revenge's tooltip has been clarified. - The bonus damage dealt by Cleave and Heroic Strike has been increased. - There is now only one rank of the Overpower ability. Bonus damage removed. - Spell Reflection now costs 15 rage - The stun from Mace Specialization now has a 6 second cooldown. - Improved Rend's name changed to Bloodletting, it now also affects the Bloodbath skill. - Death Wish no longer grants fear immunity. - Anticipation now increases your chance to dodge by 1% per point, instead of increasing your defense skill. - Iron Will now reduces the duration of Stun and Charm effects on you by 10/20 /30% instead of giving you a chance to resist these effects. - Improved Bloodrage now increases rage generated by 25/50%. - Improved Shield Bash now also increases your Shield Slam damage by 5/10%. - Improved Disarm now reduces the cooldown on your Disarm and Shield Break abilities by 5/10/15 seconds, and additionally will cause any targets you've disarmed to take 5/10/15% extra damage. - The amount of charges on Sweeping Strikes has been reduced to 3. - Poleaxe Specialization now also increases the damage your critical strikes with Polearms and Axes do by 1% per point in addition to it's old effect. - Improved Revenge now increases the damage dealt by your Revenge ability by 8/16/25% in addition to it's old effect. - Concussion Blow now causes damage equal to 25% of your attack power and has had it's cooldown reduced to 30 seconds. In addition the damage caused by Concusion Blow generates high threat. - Last Stand's cooldown reduced to 2 minutes. - Blood Craze now regenerates 2/4/6% of your health after being the victim of a critical strike. - Bloodthirst now recoverd 1.5% of your max health per hit. Bloodthirst now has only one rank. - Improved Disciplines (Rank 1) now reduces your cooldowns on Retaliation, Reckless and Shield by 5 minutes and increases their duration by 3 seconds. Unknown: - The mob ability Shadow Cleave now lists "Requires Demon Form". -- 「把已經倒下的人們的願望,還有未來的人們的希望,把這二種心情全都織入雙重螺旋 之中,挖出通往明天的道路。那就是天元突破,那就是Gurren-Lagann, 我的鑽頭....是用來開天闢地的鑽頭啊!!」 ── 西蒙 《天元突破 紅蓮之眼》 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 140.128.140.193
wizardfizban:開始召喚安薩 請點門 XD 05/22 09:49
duolon:哪有什麼開心 他關三天只是關菜鳥看不到而已 一堆翻牆的 05/22 09:50
actr:薩滿已經確定被移除了嗎? 我翻了三次都沒看到shaman的字眼.. 05/22 09:50
deathcustom:(點) 05/22 09:50
BAKU1:聖騎一樣只有一行 真是令人雀躍! 05/22 09:50
duolon:還有你這些PTT前面就一堆翻譯好的好看的多了 05/22 09:50
horse222456:點門招喚安薩~~ 我懶的自己翻譯來看 (汗) 05/22 09:50
linceass:沒有薩滿的消息??? 05/22 09:51
Lacher:有沒有多大人推文推超快的八卦? 05/22 09:51
Jacub:(點 05/22 09:51
istay:上NGA還要看幾梯的b 05/22 09:52
wizardfizban:多大人 你把新技能/天賦 和 職業改動 弄混了呀! 囧 05/22 09:52
MuseC:術士變得…嗯…有點失望… 05/22 09:52
istay:謝 老實說我看英文比看簡體快也順眼多了XD 05/22 09:53
rucarl:要幾個人點門? 10人嗎? (點) 05/22 09:53
fewhy:小D的改變看起來很爽 不過1 rage回0.1%是怎麼濫咖... 05/22 09:54
Fairytale929:賊的鎚專精被Nerf了...越來越弱勢了 哭哭 05/22 09:54
SURREALTMR:術士ISB變成15%..唔.... 05/22 09:55
actr:大幅度增加小d的控場能力._. 05/22 09:56
duolon:好吧我看了一下 我承認錯啦 這些不少是新的.... 05/22 09:56
wizardfizban:唔! 看到多大人向我認錯 我嚇了一跳 (汗) 05/22 09:57
petitbleu:沒有資料來源 怎麼越看越覺得是拔辣(戰士部份) 05/22 09:57
wizardfizban:和之前的那些東西一樣 都是某地方挖出來的 05/22 09:58
fewhy:內容大多數跟之前看到的天賦改變吻合吧 多改一些而已 05/22 09:59
Lacher:→ duolon:好吧我看了一下 我承認錯啦 這些不少是新的... 05/22 09:59
Lacher:多大人認錯 不推不行 05/22 10:00
ivan7296: duolon:好吧我看了一下 我承認錯啦 這些不少是新的... 05/22 10:00
Allen0315:duolon:好吧我看了一下 我承認錯啦 這些不少是新的... 05/22 10:00
actr: duolon:好吧我看了一下 我承認錯啦 這些不少是新的... 05/22 10:01
moocya: duolon:好吧我看了一下 我承認錯啦 這些不少是新的... 05/22 10:01
FUC3H6O:獵人穩固小nerf,然後烏龜盾牆buff了也不會有啥人用吧... 05/22 10:01
rucarl: duolon:好吧我看了一下 我承認錯啦 這些不少是新的... 05/22 10:02
Seedfrog: duolon:好吧我看了一下 我承認錯啦 這些不少是新的... 05/22 10:03
wurenben:以後鳥D也算控場職之一了..雖然只能控近戰 05/22 10:04
hiiiiii:好吧我看了一下 我承認射啦 這些不少是新的... 05/22 10:09
Scaredcool:uolon:好吧我看了一下 我承認錯啦 這些不少是新的... 05/22 10:12
cpuds: duolon:好吧我看了一下 我承認錯啦 這些不少是新的... 05/22 10:12
jogy:法師改那什麼爛東西 05/22 10:12
SuM0m0:死願不在免疫恐懼了呢 05/22 10:14
phu00659:牧師治環有8秒CD...牧師哭哭 05/22 10:16
otto1978:請問一下 多大人被盜帳號了嗎?? 居然會承認自己錯了.... 05/22 10:16
kobe5566:暗牧....給了30碼鞭笞,可是向來引以為傲的吸魔和命中 05/22 10:22
kobe5566:卻大nerf 05/22 10:22
ivan7296:獵人好慘阿..穩固小幅調弱....不得暴風雪的愛 05/22 10:25
fewhy:治療之環被nerf XD 以後要換招用了... 05/22 10:25
salami:六碘化氫出現了XD 我一直以為他是多大人的分身 05/22 10:26
fewhy:命中改掉應該是為了整體的調整吧 讓大家立足點平等 重改 05/22 10:26
fewhy:我猜他們有打算要把暗牧改成正常的DD值附帶一些回魔效果這樣 05/22 10:27
soj:牧師gg la 05/22 10:33
soj:挖 打太順了 要被水桶了 快救我 Orz 05/22 10:34
simonneko:完了完了 要變僵屍了(?) 05/22 10:37
luzo:......哭哭.....薩滿呢....... 05/22 10:41
AntiNIKE:Shaman: This class is ... 05/22 10:42
et1218:可愛的薩滿呢....>"< 05/22 10:43
Half: duolon:好吧我看了一下 我承認錯啦 這些不少是新的... 05/22 10:47
Allen0315:獵人法師翻好了...不過本業牧師好多...懶的翻~XD 05/22 10:55
bluecsky:Shaman是被移除了嗎.. 05/22 10:59
godzillabox:duolon:好吧我看了一下 我承認錯啦 這些不少是新的 05/22 11:12
godzillabox:多大人好幽默阿 05/22 11:12
scbhung:薩滿咧?另外問一下,賊的鎚專是nerf還是公開隱藏設定? 05/22 11:16
ewolf:芭樂丁就一行? 05/22 11:20
Fairytale929:Shaman is fine, Learn to play (RoLF) 05/22 11:26
gihunter:改這麼多實在很難去適應....好險我快quit了科科 05/22 12:50