作者chuang1024 (chuang)
看板WOW
標題[WotLK]8681版Patch Note聖騎篇!
時間Thu Jul 31 19:12:54 2008
連結:
http://0rz.tw/b64tz
之前沒看到聖騎的部份! 還以為沒有什麼變動! 結果是改的地方不少!
ㄧ篇帖子發不完! 下篇藍帖才出現! 有些項目可能有人已經看過了!
發來現這篇文章比較完整 所以貼上來給大家看!
Paladin
Consecration now scales with attack power and spell power.
Divine Protection now reduces all damage taken by 50% and increases time
between attacks by 100%.
Exorcism mana cost reduced and now scales with attack power and spell power.
Eye for an Eye now reflects 10/20% damage from all critical hits.
Fanaticism now increases chance to critically hit by 5/10/15/20/25%.
Forbearance duration increased to 3 minutes.
Improved Blessing of Might increased to 10/20/30/40/50%.
Judgement has been replaced with 3 new spells; Judgement of Light, Judgement of
Wisdom, and Judgement of Justice. All Judgement spells are considered ranged
attacks for purposes of how they hit and how they critically hit. All cause
damage based on attack power and spell power.
- Judgement of Light now heals based on the Paladin’s attack power and spell
power, the effect can not trigger more than once ever 4 seconds.
- Judgement of Justice will no longer prevent Fear effects, but will only
prevent NPCs from fleeing (e.g. at low health).
- Judgement of Wisdom now restores mana based on the Paladin’s attack power
and spell power, the effect can not trigger more than once every 4 seconds.
Precision has been removed.
Pursuit of Justice reduced to 2 ranks for 8/15% movement increase and 1/2%
less chance to be hit by spells.
Righteous Defense no longer costs mana and the global cooldown has been
removed.
Sacred Duty now also reduces the cooldown of Divine Protection.
All Seals have been reduced to 1 rank and now cost 14% of base mana. The
duration has been increased to 2 minutes and are no longer consumed when a
Judgement spell is cast. The effects can be triggered from all weapon based
special abilities.
- Seal of Blood now increases Judgement damabe by 45% of weapon damage.
- Seal of Command now increases Judgement damage by 30% of weapon damage, 60%
on stunned targets.
- Seal of the Crusader has been removed. The effects of Judgement of the
Crusader have been folded into all relevant abilities.
- Seal of Righteousness deals damage based on weapons peed plus an amount
based on attack power and spell power, increases Judgement damage by 25%.
- Seal of Vengeance damage over time effect duration increased to 18 seconds
and now applies its effect on every swing, causes damage based on attack power
and spell power, and increases Judgement damage by 10% per stack of the damage
over time effect.
Summon Warhorse and Summon Charger mana cost removed and no longer causes a
global cooldown.
Vindication reduced to 2 ranks for 10/20% attribute reduction.
Silence (Shadow) global cooldown removed.
我想不少人應該看這一大串文字 有些頭昏眼花 所以附上NGA中文翻譯
好像有部分沒翻譯到!
連結:
http://bbs.ngacn.cc/read.php?tid=1783903&fpage=1
1.奉獻現在受到SP和AP的加成了。
2.神聖保護減少50%受到傷害並會使攻擊間隔增加100%
3.驅邪術也會同時受到SP和AP加成
4.以眼還眼反彈10/20%的所有致命一擊。
5.狂熱增加5/10/15/20/25的造成致命一擊幾率(嚴重懷疑我理解錯了)
6.自律延長為3m
7.審判現在分為三種新的法術,光明,智慧和正義,並都被認為是遠端攻擊,並且同時受到AP/SP加成
-光明審判會根據AP/SP回復生命,但是不能在4s內觸發超過1次
-公正審判不再能防止恐懼效果,而僅有防止NPC/怪物逃跑的作用
-智慧審判會根據AP/SP回復法力,但是不能在4s內觸發超過1次
8.精准天賦移除
9.正義追擊改為8/15%全移動速度加成,1/2%被法術命中。
10.正義防禦不再需要法力,也不再受到GCD影響
11.神聖使命現在同樣作用於聖佑術。
12.所有聖印都變為1級,消耗14%基礎法力,持續時間增加到2分,不會被審判消耗掉,也可以被武器特效所觸發。
-鮮血聖印增加審判傷害,數值為武器傷害的45%
-命令聖印增加審判傷害,數值為武器傷害的30%,對昏迷(原文如此)目標60%
-十字軍聖印移除,其審判效果分解到其他法術中。
-正義聖印現在受到武器速度乘以AP/SP相關的係數加成,增加審判傷害25%
-復仇聖印DOT持續時間增加到18s,並且每次攻擊都會刷新時間,造成基於AP/SP數值的傷害,此外每層效果額外增加10%審判傷害。
13.召喚軍馬和召喚戰馬不再需要法力和GCD
14.辯護改為1/2點減少10%/20%全屬性
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◆ From: 60.248.157.78
→ HunterDX:那是增加致命一擊的加成5~25% 07/31 19:17
→ henry90246:是審判的爆擊機率吧? 07/31 19:18
→ HunterDX:喔對 看成另一個天賦 orz 07/31 19:19
推 sunnytzeng:2的神聖保護 台版翻譯是聖佑術 07/31 19:22
推 MRsoso:第13點,術士應該也有比照辦理吧? 07/31 19:25
推 xeno2157:NO~~~~三分鐘的自律。。。OTZ 07/31 19:28
推 orange90897:13不錯 當初就是因為這樣 我戰場幾乎不騎戰馬=.= 07/31 20:41
→ TheZealot:招馬會被反制的話一樣不想騎 07/31 22:57