作者chuang1024 (chuang)
看板WOW
標題[WotLK] 8820版 聖騎官方說明! (二)
時間Sun Aug 24 20:03:13 2008
接續上篇!
I can't give you an answer you will like on Vengeance yet. It is a problematic
talent because it represents a huge potential (but not a gaurantee) for dps.
Many (though not all) talents are balanced around a 1% to maybe 1.5% dps
increase per talent point. With a 3 stack of Vengeance, that's a 15% dps
increase when it's up for 5 talent points. And it's up a lot, but not all the
time, and to make matters worse, it tends to be up more as gear gets better
and better. That's a really hard thing to balance around. The death knight has
the same problem, by the way, though the paladin is doing Holy damage which is
very hard to resist. There are plenty of talents, many of them new, for
different classes that provide way too much at the moment for their cost, but
we will get them all into shape.
We tried a 2 stack to decrease the burst potential a little, but I don't think
it ended up being very fun. Building up a stack is supposed to be a stack, and
2 is just a puny stack. Maybe we'll try a 3 stack of 3% each -- we don't know
for sure yet. Maybe we'll decide it's okay at 3 stacks and just live with
retadins being bursty sometimes.
However, I do promise that if Vengeance contributes less to your total dps,
we'll make up for it in other ways. We haven't done that yet because our
goal was to see how Venegeance felt at fewer stacks, not to balance ret dps.
You're absolutely right that we decreased your dps across the board without
compensating you. That's going to happen in a beta unfortunately. Was you dps
too high and needed to come down or are you now non-viable as a class with
this change? Nobody at Blizzard could really answer that with confidence
because we haven't done a numbers pass yet.
I hope that answers some of your questions. From a selfish perspective though,
this thread is more helpful to us when you provide feedback than if it's a
blue QA forum. I read all the threads, but any time I take to respond is
less time I'm working on the game. :)
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推 Scarletbird:10%復仇這種東西TBC開沒多久也完過 現在又來 08/24 20:08
→ Scarletbird:為了防爆發力讓原本15%變成10% 然在變成疊3 15% 08/24 20:09
→ Scarletbird:消若就消弱 還講啥 平衡天賦點數提升DPS的量 08/24 20:12
→ Scarletbird:轉頭看看戰是新天賦 Wrecking Crew 08/24 20:13
→ hoe1101:簡短翻譯: 喔喔 喝喝 先洗澡^^ 08/24 20:17
推 TheZealot:沒有啊 現在他們說可能要3%疊算 比10%還少一點喔 >.^ 08/24 20:34
推 ochyi:超腦殘的,原來復仇有太多dps方面的潛力Bz今天才知道 08/24 20:36
推 scottayu:好多人都在斷章取義啊= = 看完NGA的翻譯 這藍帖不是推文 08/24 20:36
→ ochyi:聖騎靠人品Bz大概也是最近才知道 08/24 20:37
→ scottayu:說的意思啊 雖然我覺得口氣跟態度不是很好就是 08/24 20:37
→ Scarletbird:因為疊2太無聊了 所以保持疊3 然後3% 08/24 20:37
推 ochyi:3 stack of 3%成真的話,麻煩請將此天賦移到旁邊 08/24 20:39
→ ochyi:跟十字軍對調一下 = = 08/24 20:39
推 anjohn:5樓不專業 沒嗯嗯 08/24 20:40
→ peipeikage:3%疊3次 5%疊2次 這樣改叫做比較有趣 有夠厲害 08/24 21:37
→ exdxboy:3%疊三次可以省兩點天賦 08/24 23:41