作者Jpswd (梅卡努斯巨炮)
看板WOW
標題[情報]新藍帖;4人25r戰輪
時間Sun Jun 14 23:49:45 2009
from mmo-champion
4人英雄戰輪
http://www.youtube.com/watch?v=25K-nxkG4lE
藍帖
Balancing classes
When we make balance changes, we don’t always provide advance warning. If it
’s something coming in a future patch, we might offer a preview. If it is
something that is currently a problem AND it is easy for us to fix (not
everything is), then we act on it. We see no reason to sit on a balance
change for a week just so the medicine goes down easier. That isn’t fair to
everyone else that isn’t your class. (Source)
Crushing Blows and Blocking
Crushing blows were basically like another way for mobs to crit -- sometimes
(and you didn't know when) a really big hit was going to come. It might have
made healing exciting but the only way to handle it tanking was to randomly
throw up your short cooldown defenses and hope that sometimes they
overlapped. Of course sometimes you'd get a crushing blow right after a
normal hit and a special attack and you'd be liquid.
The way more bosses work these days is that a big hit is going to come at
reasonably predictable intervals. If the intervals aren't predictable, at
least they have cooldowns so you know when they aren't going to happen. Then
timing the use of your cooldowns with these big hits is a test of skill for
the tanks, and often the healers.
We recognize that blocking no longer provides the mitigation it once did, and
we think that is a problem. But we don't think bringing crushing blows back
is the way to fix it.
Hunter (
Hunter DPS in PvE
We think Survival PvE dps is in a good place, and we're hoping Marks looks
better with the last recent tweaks. It's just a little early to tell. BM is
still low and needs a buff. (Source)
Hunters in PvP
PvP is another story and we're not happy with hunter performance there, at
least in Arena. (Source)
==
Paladin
Vindication
Vindication was overpowered. Period. Trying to portray it as a misguided nerf
based on us not understanding the mechanic is unlikely to be effective at
getting the nerf reverted. When we announced this change, the typical forum
response was “Thank goodness.” Now you can try and spin that as community
being misinformed about how the talent works (that happens sometimes). You
can try to spin that as the community just hating you and wanting to see your
class destroyed. In this case we find both of those explanations unconvincing.
Health is not stamina, but the two are closely related. The fact remains that
Vindication did the equivalent damage of a very big hit. (Source)
[...] The design of Vindication was not for killing healers. The design was
that you could debuff your opponent. The mana and health consequences of the
debuff were so severe that they totally overshadowed lowering the target's
damage by decreasing their Str or Agi.
Next patch we will more than likely change the talent to be a debuff that
feels more like a debuff and is usable in PvE and PvP. (Source)
==
Shaman
Totem Mechanics
We've already announced our intention to change some of the totem mechanics.
I will however touch on one thing. If totems have super-gigantic ranges then
their position matters a whole lot less (at least in PvE where they are
rarely in danger). They become a whole lot more like other types of buffs.
When and where you place them is supposed to matter. The design intent of
totems is not that they are pretty much irrelevant to playing the class.
That's not what the shaman is all about. (Source)
==
其它還有如新戰場、WWI、開發團隊等等
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◆ From: 163.24.226.42
推 windsemi:召喚安薩(有人幫點嗎) 06/14 23:52
→ wuwuwow:標題的4人是...? 06/14 23:52
推 k1728391:._./ 06/14 23:52
推 avolley: \._. 06/14 23:53
→ Jpswd:四人推車啊 06/14 23:53
推 windsemi:._./ 06/14 23:53
推 anandydy529: \._./ 06/14 23:53
推 jfurseteidce:._./點門~ 06/14 23:54
推 Dalaia:聖騎第一行就看到辯護太超過= =.... 06/14 23:55
推 KRSmp:聖騎的部份就是在說辯護太超過了balabala 賞你一刀 06/14 23:56
推 Obama19:聖騎不只辯護超過 無敵更超過..不知啥時要拔掉 06/14 23:58
推 nuka0954310:樓上酸味真重 06/14 23:59
推 shihfeng:看來ud一王應該會再buff回去了...似乎改得太簡單的 06/14 23:59
→ Dalaia:大概是被開了無敵的懲戒灌爆吧 好重的怨氣....囧 06/15 00:00
推 snow5420:看到那個ID就要講一次 黑人給我閉嘴 歐巴馬 06/15 00:06
→ wzmildf:此篇為重要 06/15 00:21
推 Layase1:看成WII... 06/15 00:29