New Mode : Training Mode
- Players will be able to obtain small amount of xp if they go far in training
mode
- Training mode has same waves like notd 2, only some minor things are changed
- removed service xp
- u will earn XP for waves
- increased hero xp attain radius, to reduce whorage(u will gain same amount of
hero xp if you are last in team or first)
- you can see your XP earned through game by typing -xp
- all heroes will now get same amount of xp, heroes that die will not gain xp
- level 2 disarm stacks clays
- level 3 disarm stacks resonator
- you can stack up to max of 10 resonators in resonator pack
- changed suppresion(cd is now 30,20,15), changed minigun, gives 35% attack
speed instead of 30%
- morphine level 3 has chance of removing venom, morphine lvl 5 removes open
wound
- removed addiction
- while placing ignite firebat is slowed for 20%,15% and 10% at level 3
- increased ignite dmg from 120 to 200 per second(lasts 3 seconds)
- changed some things, monster will now spawn at their spawnpoints, no more
random spawning at the begining of game(game can sometime crash if marine
attacks imemdiately after landing)
- you can trigger fluffies now with minimal 3 players(alive at that moment)
- you will not gain any XP or medals while playing solo
- increased recon locate items radius abit
- repaired lurker attacking while on ground
- increased personal cam duration from 12 to 40 seconds, reduced cooldown
from 90 to 60 seconds
- increased squad cam duration from 12 to 40 seconds, reduced cooldown from
90 to 65 seconds
- added missions
- when u use drop secondary unit will no longer be displacted by shotgun shells
item
- marine tags mission is now harder
- reparied HS suppresive fire(it was bugged, useless skill)
- increased terminator autocannon dmg slightly
- decreased airstrike cooldown
- artillery dispersion reduced, it will be far more accurate now and smaller
area of effect(from 1500 radius to 800 radius)
- increased discharge device damage from 1200 to 1400, discharge will also
slow zombies attack rate by 20%
- demolition will get pack of ce with 3 charges at start of game
- increased combat training evasion by 1% per level
- repaired creep behaviour
- fixed some issues with disarm and description
- fixed terrain bugs
<1.07c>
- fixed alot of leaks, changed attack trigger, everything runs faster
- added some cool secrets and features
- changed tileset
<1.07d>
- optimized map again(changed damage extras trig,attack trig, anti-stuck trig,
removed dooads)
- changed damage type of hero (Armor Piercing to Jacketed HollowPoint)
- when you save your earned XP will be displayed now
- removed group leak with lurker AI
- reduced artillery cooldown
- optimized ailiments trigger
- fixed message at starts(shows who picked what)
- increased hero xp gain radius to 10k
<1.07e>
- fixed wave 8 mission bug
- fixed fatal on wave 4
- fixed lurker hp while being burrowed(from 2kHP to 3kHP)
- fixed autocannon "automatic" fire on leviathan/zerachiel
- fixed firebat "lumber" typo
- fixed disarm description
- changed icon for "Leadership"
- changed icon for "Fortitude"
- changed icon for "X-ICS"
- moved service medal(armed commendation) form combat medals to service medals
- fixed insignia and medal of valour
- fixed wave 6 mission "fail" message if u reached point in time
- on wave2 there is chance thet all marine tags will be pinged for team
- loki will come on wave 8 whether u go for mission or not
- marine on wave 8 will no longer drop items
- when marine picks up marine tag his name will be displayed
- fixed hellspawn on wave 13/15
- fixed protection
- Leadership will now give 2% Attack Speed and 2% Movement Speed at first level
(rest is increased by 1% each lvl and reload 2% each level)
- reduced terminator reload time
- increased discharge damage by 100
載點在此~
http://0rz.tw/1834Z
後話:最近蠻忙的,除了so停擺之外,am的翻譯也都幾乎停了(~~誰來幫我寫個慘字啊~~
不過so的changelog翻譯也優先弄,這一兩天有空就先搞定
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