精華區beta WarCraft 關於我們 聯絡資訊
Changelog: ======== -Last Word effect now only happens after a spell is finished casting, not starting to cast. Now channeling abilities will be able to work without getting silenced first -Changed Sange and S&Y similar to how Yasha was changed -Fixed delay in bristleback ability execution that caused a display glitch -Increased pugna starting str from 14->17 -Removed splash from netherward but increased hp/manadrain per level -Reduced casting delay on nether blast by 50% -Increased cost of necronomicon, it has slightly more str -Fixed bug with being able to buy heroes if -ar is typed quickly at start -Fixed a minor omnislash bug -Tiny is no longer allowed to toss a unit to a chicken (abuses with this happen) -Changed Dagon to a number display of 1/2/3/4/5 from 0/1/2/3/4 -Did something that may help in the picking and randoming of a same hero to get duplicates bug -Fixed a bug that causes the Grow learn icon to move -Fixed a rare chainfrost bug that created a global casting nova unit -Fixed Chakra Magic, Kraken Shell and Dragon Blood learn hotkeys -Clarified Gravechill and Enrage tooltips -Reduced lich starting int from 20->18 -Goo 30 mana cost all levels, from 10/15/20/25 -Stasis, Remote, Observer and Sentry wards have no collision size, no more creep blocking -Buffed spiritbreaker's str/lvl from 2.0->2.5 and base str by 1 -Increased model size of spiritbreaker slightly -Buffed level 1 untouchable -Scythe nerfed to 3.25 seconds -Spin Web typo on movement speed increase -Fixed Unstable Power icon moving -Various minor tooltip fixes -Fixed various lycan typos fixed -Fixed old bug that caused morphling to continue stat changing while he was dead -Removed the small movespeed buff on overpower -Fixed Grave Bind on the revenants to work on non-hero units as well -Updated TDA Rules Notes: ====== Thanks to everyone that submits bugs and typos. If you guys ever have a fatal error and everyone else on the team had it, please upload it to the stickied thread in bugs forum. For serious games, i recommend only using regular pick if you want more control over the balance. There is a fully intended ~1 sec delay to recipe creation put in. It is to monitor it and see if it has any relationship with item based fatal errors. Expect 6.20 to have the other modes restored and fixed along with a bunch of other new things. -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 61.228.216.210
evildark:pugna byebye 10/01 10:37
justagame:y......poor 10/01 10:46
geniusw:http://fasterfiles.com/files.php?cat=16&id=1268 下載頁 10/01 10:48
evildark:lich也不斷被微調...int壓制hero遲早會死光 10/01 10:48
evildark:這個Venom什麼時候要改弱啊 (敲碗) 10/01 10:49
geniusw:原因是老外不會賺錢 法術hero前期比較有優勢??囧 10/01 10:50
justagame:你看這林精又buff..muhrhrhr 10/01 10:50
lateas:一樓的 pugna是改強吧? @@ 10/01 10:50
justagame:哪有改強..看清楚 10/01 10:51
justagame:Removed splash from netherward 10/01 10:51
evildark:1.5倍mana 1000splash的確over..but直接把spalsh移掉 Orz 10/01 10:52
justagame:不過第一招減短50%delay..應該要轉型了 10/01 10:53
justagame:專練combo? 10/01 10:53
evildark:我覺得也還好..只是命中率上升 10/01 10:55
selient:上升就很強啦..只是要往前跑orz 10/01 10:56
evildark:不過pugna從無腦ward亂插變回需要高度控制技巧的hero 10/01 10:56
selient:無腦ro雙杖守家 根本是imba 10/01 10:57
cssh:阿 我玩不了自爆全隊了....上次特地錄了一場0.2秒五殺 10/01 12:04
quezacotl:可以伸圖嗎 0.2s那一瞬間 10/01 12:32
whicha:壞蛋阿福....-.- 10/01 12:53