※ 引述《CyberDogg (觀念很重要阿)》之銘言:
: http://www.getdota.com/changelog.txt
: 6.44b Changelog:
: ================
: * Fixed Pit of Malice tooltip
修正pl的不知道哪一招的說明
: * Fixed issue with Templar taking Geomancer's spot as an Agi
: hero in -allagi
修正-allagi模式下,TA把geo的位置取代掉的問題
: * Fixed a bug with Storm's Overload that made its attack
: counter inaccurate at higher attack speeds
修正暴風在高攻速下,被動爆炸那招不會正確發動的bug
: * Fixed the issue that caused a checksum error to appear
修正checksum error
: * Killing a courier's image no longer announces the message
: as if it was real
把小雞的幻影掛掉的時候不會再顯示死亡訊息了
: * Fixed a bug with respawning that would respawn you faster
: if you had boughtback right before dying again
修正會讓你復活的更快的bug
: * Clarified Plague tooltip
殭屍大絕的說明寫的更清楚了
: * Fixed Cleave, Scattershot and various other spells from
: affecting Psionic Traps
修正擴散,散彈之類的技能會打到緩速陷阱的問題
: * Fixed Boots of Travel working on Psionic Traps
修正bot作用在緩速陷阱上的問題
: * Fixed Vacuum from working on various exploitable areas
修正ds吸人作用在一些不能被行走的區域上的問題
: * Improved Plague visual effect
讓殭屍大絕看起來更大絕
: * Nerfed Plague damage amplification by 5% and changed the
: duration from 7/9/11 to 7/8/9 seconds
殭屍大絕效果變的不那麼大絕,
傷害加成少5%,作用時間變成7/8/9 sec
: * Reduced Reverse Polarity mana cost and cd per level
減低白象大絕的耗魔量跟cd
: * Lowered hp/armor on Raise Dead summons and increased bounty
: a little
小殭屍血量跟防禦下降,死掉會掉更多的錢
: * Fixed a bug that caused Plague to slow more than intended and
: said in the tooltip
修正會讓瘟疫緩速過多的bug
: * Displayed the player name when a tower is denied instead of
: his team name
現在會顯示把塔tk掉的勇者姓名
: * Clarified Life Break tooltip
神聖戰士的大絕說明更清楚了
: * Nerfed str gain on Dirge
減低Dirge的力量加成
: * Reduced Dirge model size very slightly
把Dirge的模組大小些微的調小
: * Fixed Electric Rave from triggering Essence Aura, CotS
修正熊貓的加速會觸動到od的補魔靈氣,破魔的沉默靈氣的bug
: * Fixed Plague from giving the kill credit to the Dirge instead
: of the damage dealer
修正瘟疫會讓Dirge賺到錢,而不是真正的殺人兇手拿錢的bug
: * Improved Luna base damage
增加mr的基礎攻擊力
: * Fixed some issues with Meld
Meld的一些問題修正
: * Clarified Soul Rip tooltip
Soul Rip的說明更清楚了
: * Inner Vitality manacost is the same at all levels now (a nerf)
神聖戰士的第一招現在每級耗魔都相同
: * Rebalanced Dark Portal. Aside from stat changes such as manacost/
: channeltime/duration, it cannot be cast from/to base and
: you can only transport through it once, not back and forth.
黑暗傳送門重新調整,現在不能從基地施法,也只能傳過去一次,不能傳回來
: * Reduced the pause effect on vacuum considerably
減少ds吸人的停頓效果
: * Added visual effect to transporting units through Dark Portal
增加使用黑暗傳送門時的特效
: * Changed the Storm soundset
改變暴風說話的聲音
: * Fixed misc other minor issues
其他
--
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◆ From: 61.225.19.56
※ 編輯: poga 來自: 61.225.19.56 (06/07 04:54)