作者EEK (Clickslither‧改)
看板WarCraft
標題[OS]6.50
時間Thu Feb 7 11:13:38 2008
http://www.getdota.com/
6.50 Changelog
==============
Hero Changes:
-------------
* Removed manacost on Mana Shield activation
mana shield不必mana cost
* Changed Leap's cooldown to scale with levels
跳 (potm的招?) cd隨等級而改變
* Improved Juggernaut's movement speed
jug跑更快
* Implemented a better silencing mechanism in the Black Hole area to prevent
spell execution regardless of cast animation time
黑洞修正
* Lowered Drow Ranger's Agility gain per level
dr agi成長調低 (喂 她的orb夠爛了耶)
* Changed Drow Ranger's Marksmanship ultimate
dr大絕修改
* Increased Morphling's base damage
古靈精怪普攻上升
* Macropyre's cooldown no longer increases per level
Macropyre的cd不再隨等級而增加 (這那招啊)
* Added an extra bounce to Chain Frost
CF多彈一下
* Reduced Sprint's damage amplification
Sprint的增傷減少了
* Increased Maledict's area of effect by 15
Maledict影響範圍增加15
* Changed Spectre's Dispersion
aov的dispersion修正
* Redesigned Visage
Visage重製
* Improved casting range on Acid Spray
alc的霧噴噴施法距離增加
* Changed how Song of the Siren levels up
Song of the Siren升級方式改變
* Reduced cooldown on high level Shapeshift
高等級的Shapeshift cd減少
* Improved armor on Enigma's Eidolons
Enigma小兵防增加
* Reduced Expulsion's cooldown and manacost
Expulsion的cd跟mana cost都減少
* Improved Keeper of the Light's attack animation
KotL的攻擊動畫改進
* Improved Scattershot's damage range from 10-35 to 20-35
散彈傷害buff
* Improved Alchemist's base Intelligence and growth
Alc又變聰明一點
* Slightly improved Psi Blades' spill width and range
Psi Blade的擴散範圍跟距離小buff
* Improved Chemical Rage
Alc ult buff
* Increased Phantom Lancer's Strength gain
PL變強壯了
* Increased cooldown on Psionic Trap from 7 to 14 seconds
Psionic Trap cd增加
* Improved lifesteal on level 2 and 3 Insatiable Hunger
lv2/lv3的Insatiable Hunger吸血buff
* Reduced Replicate's manacost and cooldown
Replicate manacost跟cd減少
* Improved Troll's base movement speed
tw跑更快
* Decreased Rampage's movement speed bonus and cooldown
Rampage加跑速加的少了 cd也變少
* Improved Spirit Bear's Demolish
ld熊的綁(這應該是綁吧?)改更好
* Increased Lightning Storm's cooldown by 2 seconds
Lightning Storm cd加兩秒
* Reduced cooldown on level 4 Metamorphosis from 135 to 110 seconds
Metamorphosis lv4 cd變成110秒
* Reduced Lina's movement speed by 5
Lina跑慢一點
* Improved Sand Storm
Sand Storm改進
* Reduced the slow on Epicenter
Epicenter沒這麼慢
* Improved range on Drow Ranger's Trueshot Aura
dr aura距離增加
* Improved cooldown progression on Insatiable Hunger
Insatiable Hunger cd成長改進 (沒玩這隻 看不懂)
* Reduced Sven's base armor
Sven基防變少
* Improved Enigma's movement speed
Enigma跑更快
* Modified initial projectile speed and effect on Paralyzing Casks
Paralyzing Casks的飛行速度跟效果修改
* Improved Enfeeble
Enfeeble改進
* Improved Auto Fire's area of effect and duration
Auto Fire範圍效果跟持續時間改進
* Reduced Queen of Pain's Blink range at early levels
QoP的blink低等級會跳短一點
* Improved Earthshaker's movement speed
ES跑更快
* Zombies now give a bit less bounty
殭屍錢變少一點
* Reduced Gravechill's cooldown a bit
Gravechill cd變短一點
* Increased Primal Roar's cooldown a little bit
Primal Roar cd變長一點
* Eclipse's damage is based on Lucent Beam level and doesn't ministun
Eclipse的傷害現在看Lucent Beam的傷害然後再也不ministun
* Lucent Beam ministun duration increases per level (0.6 level 4 up from a
constant 0.01)
Lucent Beam的ministun會隨等級上升
* Lowered Eclipse's manacost and gave it constant cooldown progression
Eclipse manacost變少 cd隨等級成長 (應該是吧)
* Increased Lucent Beam's casting range and lowered manacost slightly
Lucent Beam施法距離變長 manacost變少 (buff這麼多幹嘛啊)
* Improved cast range on Expulsion and Fire Storm
Expulsion跟Fire Storm施法距離增加
* Improved Ravage a little (it became slightly less effective with the Impale
recodes)
Ravage終於稍微變好一點
* Reverse Polarity's cooldown is now the same on all levels
融合吸進來cd現在全等級一樣
* Changes Queen of Pain's blink cooldown from 12/9/7/5 to 12/10/8/6 seconds
QoP blink cd改變
* Removed true sight from Spin Web
Spin Web沒有真知了
* Added some extra movement bonus on higher level Spin Web
Spin Web高等級的跑速bouns變高
* Improved Keeper of the Light's movement speed
KotL跑更快
* Improved Storm Spirit's base armor
閃電熊貓基礎裝甲增加
* Lowered Mirror Image's cooldown slightly
Mirror Image cd下降
* Improved slow on Drunken Haze
Drunken Haze更緩
* Improved movement bonus on Witchcraft
Witchcraft會讓你跑更快
* Lowered Searing Arrows' cooldown
Searing Arrows cd下降
* Improved Reaper's Scythe's leveling a bit
Reaper's Scythe增強
* Changed Purification's damage type to Pure
Purification的傷害總類改變
* Lowered Axe's starting Agility and increased his starting Strength
Axe 起始agi下降 起始str上升
* Lowered Death Coil's cooldown
Death Coil cd下降
* Improved Undying's base armor
Undying基礎裝甲上升
* Improved Meepo's base Strength
密...啊是Meepo的基礎str上升
* Rebalanced Pit of Malice
Pit of Malice重新平衡
* Increased AOE on Firestorm
Firestorm aoe增加
* Reduced the search area for Omnislash
Omnislash索敵距離下降
* Changed Bloodrage's stats a bit
Bloodrage stats改變
* Lowered level 1 Mana Void's manacost
Mana Void lv1 manacost下降
* Lowered Exorcism's damage return threshold and cooldown
Exorcism cd跟damage return threshold(沒用過這隻 不知道這啥)下降
* Restored Bone Fletcher's old Wind Walk speed bonus
BF風行跑速bouns回覆
* Lowered Geminate's attack cooldown
Geminate攻速變快
* Slightly improved how Medusa's Purge levels
Medusa的purge現在又改進了一些
Item Changes:
-------------
* Redesigned Eul's Scepter of Divinity
吹重製
* Redesigned Orchid Malevolence
紫怨重製
* Redesigned Guinsoo's Scythe of Vyse
羊重製
* Added cooldown to Bottle usage and reduced its sell cost
水瓶售價下降 然後有cd了
* Bottle is in full state at all the side shops once again
買水瓶的時候又幫你裝滿
* Changed how Dagger of Escape works. It cannot be activated if you took
damage in the last 3 seconds.
跳刀作用方式改變 (.......)
* Added Hyperstone to the Goblin Shop
路邊的小商店現在會賣hyperstone (還是很貴)
* Changed Unholy Rage's lifesteal type to be the same as regular lifesteal
Unholy Rage的吸血現在跟一般吸血一樣作用
* Reduced price on Ultimate Orb
Ultimate Orb變便宜
* Added Ring of Health to the Goblin Shop
* Added Quarterstaff to the Goblin Shops
路邊小商店現在有賣roh跟笛子
* Increased Perseverance's damage from 7 to 10
Perseverance傷害增加
* Added Javelin to the Goblin Shops
路邊小商店現在有賣Javelin
* Removed the stack restriction on Shiva's Guard
Shiva's Guard的stack restriction(我不知道這啥)被拿掉
* Improved Vanguard a little
vg buff
* Changed Lothar's Edge's recipe and stats
LE配方跟stats改變
* Reduced Vladmir's Offering recipe cost
VO變便宜
* Reduced Linken's Sphere's cooldown
Linken現在cd下降
* Removed stacking restriction from Bloodstone and improved its stats
Bloodstone的stacking restriction移除 然後stats buff
* Improved Helm of the Dominator damage from 10 to 20
HoD傷害buff
* Improved Oblivion Staff mana regen by 25%
遺忘杖mana regen buff
* Quarterstaff price reduced
笛子變便宜
* Hand of Midas can now target level 6 Neutrals (Satyr Hellcaller and Dark
Troll Warlord)
HoM現在可以變Satyr Hellcaller跟Dark Troll Warlord
* Reduced Void Stone's cost by 25 gold
vs變便宜
* Improved casting range per level of Dagon upgrade
大根施法距離隨等級buff
* Improved Sange and Yasha
雙刀buff
* Removed Flying Courier Mana and gave it a Mana base upgrade ability
飛g的mana被移除 然後給他一個可以升級的選項
(看不懂 沒買過這種高級品)
* Wards now require 5 mana to be placed
插眼要mana (maa...)
* Reduced animation time and cooldown on Manta Style
分身斧的動畫時間跟cd下降
* Ring of Health's regeneration increased by 1
roh補更快 (wryyy)
Neutral Related:
----------------
* Change some of the Scourge's top left forest area
UD右上方改變
* Changed the locations and distribution of neutral creep camp groups
cp位置跟分佈變化
* Fixed neutral spawn times in various modes
生cp的時間修正 (隨模式改變)
* Reworked the trees and pathing near the small Sentinel creep camp
NE的小cp附近路徑改變
* Increased neutral creep Centaur's aura by 5%
人馬的aura buff了
* Added an Alpha Wolf with a command aura in the wolves' creep camp
狼現在有一隻有aura
* Added a new creep camp group (1 Ghost with Frost Attack + 2 Fel Beasts)
多一個新cp點
* Added a new ancient creep camp group (Jungle Stalkers)
多一個新ancient cp點
* Added a new creep camp group (1 Enraged Wildken with Tornado + 2 Wildkins)
* Added a new creep camp group (1 Dark Troll Warlord with Raise Dead and 1.5
sec Ensnare + 2 Dark Trolls)
增加cp點
* Changed the Furbolg's Stomp to a Clap
熊的踩改變了
* Improved Satyr Hellcaller's Unholy Aura
Satyr Hellcaller的aura buff
* Neutral Ogre no longer autocast Frost Armor
討厭的Orge終於不再autocast那鳥蛋冰甲
* Changed the location of some of the Scourge creep camps
UD cp位置變更
* Redid neutral creep spawner code for some optimizations
生cp的code最佳化
Bug Fixes:
-----------
* Recoded impale based effects completely, fixing various ramp bugs, stacking
issues and a lot of rare problems. (Burrowstrike, Impale (Lion), Impale
(Nerubian Assassin), Ravage)
* Fixed Land Mines to properly detect floating heroes
* Fixed a problem with Huskar's Burning Spears that would cause him to swing
incorrectly when the enemy is moving
* Fixed some bugs with Wild Axes
* Fixed some color issues on the load screen (kunkka)
* Couriers can no longer use Scroll of Town Portal to make buildings
invulnerable
* Fixed Dark Rift from initiating cooldown when cast incorrectly
* Fixed a bug introduced in the recent Aghanim's Scepter changes on Crystal
Maiden
* Fixed Last Word triggering off of Linken's Sphere's usage
* Fixed Berserker Rage triggering Essence Aura
* Insatiable Hunger, God's Strength and Rampage are no longer removed by
Cyclone
* Fixed Javelin's odds being slightly off
* Fixed an issue with the Cheese drop from Roshan
* Fixed an issue with Forest Troll High Priest's pathing scale
* Fixed some text display problems when viewing replays (thanks DonTomaso)
* Fixed a very minor bug with Elder Form's duration
* Fixed Armlet of Mordiggian's recipe cooldown
* Fixed typo on Psi Blades
* Fixed some creep death time discrepancies (188461)
* Fixed a very minor bug with the damage mechanism on Shukuchi
* Fixed a display bug with Mode Random
* Fixed a possible abuse with Helm of the Dominator
* Fixed Overload from using its charge when attacking an allied unit
* Fixed Last Word from turning off Electric Rave
Others:
-------
* Remade Invoker as promised in 6.49
* Added a new game mode -singledraft or -sd (swiss)
* Improved Sentinel creep pathing on top Sentinel lane
* Adjusted starting gold between all game modes like ap/xl/rd/sd to be the
same (all the same as xl) and for randoms to be like ar. Gold is now give at
the start and income starts with the first creep wave.
* Income is now distributed in 1 gold intervals instead of in 8 gold
intervals (same total gold)
* Added a new experimental command -ah
* Added a new system to detect replays used in -ah and other future
applications (thanks PandaMine)
* Changed how the secondary shops work. You can now see their location and
click them while in fog.
* Added new visual effect for Orchid Malevolence's Soul Burn (JetFango)
* -roll now shows the range the person entered (188889)
* Added a new command -clear to clear game messages from your screen
* Reduced model size and changed the look of the non-ancient Golems
* Added a new command -apm to show your actions per minute
* Couriers can now disassemble items (161180)
* Added text descriptions for power ups (68307)
* Delayed the creep spawn time by 30 seconds in -vr
* Made "Helm of Iron Will" item name consistent between recipes and core,
using Helm instead of Helmet.
* Centered swap request notice is given to a player (182779)
* Added -afk that displays how long each player has been idle for
* Added a conditionally available -kickafk command to boot players that have
been idle for more than 10 minutes (171984)
* Necronomicon icon now changes per level (190183)
* Changed durations of some power ups (Haste 45->30, Illusion 60->75, Regen
45->30)
* Moon Wells now gather water during night and get drained during day. This
has no gameplay impact (60920)
* Added new tooltip text on items showing if they can be disassembled
* Improved tooltip for observer wards to detail the stock mechanics
* Added a new command -courier that toggles idle courier icon on and off
(Ro-Coco)
* Added a new command -swapall to request to swap for any hero (175040)
* Improved Shackles caster effect
* Added an additional constant (7) Mana regeneration to Fountains
* Removed replenish interval from buying Clarity Potion (like tangos now)
* Changed Heartstopper pure damage type to HP loss (not a nerf or a buff,
just works with things like dagger in a more desirable way)
* Improved Electric Rave icon (169997)
* Improved Luna's orb warning message (113338)
翻得有點累 有興趣的再自己看一下
--
★EEK 對不起我又嫩又愛靠盃  ̄▽ ̄
★地雷 啊瓏吼哩啦 #ノ-_-)ノ~┴──┴
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 122.123.38.210
推 omegaworld:推os 02/07 11:17
推 kurtw:推辛苦了,我連看到一半都懶!! 版大還能夠翻完…佩服 02/07 11:24
推 MrCrowley:mr月光砲以後不能拿來中斷了... 02/07 11:31
推 crystalagate:新英雄 Invoker (舊英雄回籠) 02/07 11:38
推 RmanR:只有ChangeLog..地圖官網還沒釋出嗎?? 02/07 11:43
推 MrCrowley:有圖了啊 02/07 11:49
推 p21077:推 改得真是多...||| 02/07 11:57
推 MrCrowley:Invoker回來有什麼陰謀嗎XD 我又要再去看一下招式表了.. 02/07 12:03
→ Xavy:三樓 可以阿..小砲可以 02/07 12:05
推 kurtw:再推…OS作者群用心良苦 02/07 12:05
推 GPNN:Invoker是哪個啊??有匿稱嗎 02/07 12:10
→ Xavy:滾球王子(誤) 02/07 12:12
推 tftootft:大師 王者在臨 02/07 12:14
→ crystalagate:Invoker合成技能不再看元素順序,也就是技能變少 02/07 12:14
→ tftootft:dr大決變什麼了..真令人好奇 說不定是強很多 才會調低agi 02/07 12:15
→ tftootft:移除飛鳥的mana是不讓人玩鳥運水瓶這招吧 02/07 12:17
推 tftootft:跳刀改的好 受到傷害三秒內不能使用 muhahaha 02/07 12:19
→ tftootft:雙刀如果是跑速再強化5%我一定狂買 02/07 12:21
推 BlackCoal:感覺英雄部份強的變強 弱的變弱>_< 02/07 12:23
→ BlackCoal:不過有些小修改讓人覺得改的更好了 02/07 12:23
→ BlackCoal:OS大概是少數改版後,會讓人覺得改更好更想玩吧 02/07 12:23
推 BlackCoal:DR大絕變成+10,20,30agi...鳥掉了 02/07 12:26
推 BlackCoal:飛鳥要有mana還得多花200元,而且還可以拆不用捲軸的物品 02/07 12:29
推 kvives:Invoker come back!!! 02/07 12:31
推 tftootft:0.0 的確不怎麼樣的大決 但我覺得比原來的好...算buff吧 02/07 12:34
→ evildark:LD熊那招不是綁人 是打建築物加成 先前一直壞掉... 02/07 12:35
推 Lizus:其實是改強了 不過變的沒啥特色就是了 02/07 12:35
推 BlackCoal:Visage的orb移除 改成不分敵我只要有人死就會回血+傷害 02/07 12:34
→ EEK:長期以來對於該不該點dr ult的爭論(??)終於結束了 02/07 12:38
→ evildark:lv6點1點ult才加10agi 我情願點黃十字加血加魔!!! 02/07 12:39
推 gargoyles:好歹也是有1000的價值 多買個頭環不就好了 02/07 12:40
→ EEK:wryyyyyy 好吧那我不能說什麼了 02/07 12:42
推 Cadina:TA的大絕改成cd14秒...以後誰要用啊 02/07 12:51
推 MrCrowley:dr大絕變+agi 難怪要調低 賺錢招沒了XD 02/07 12:54
→ MrCrowley:雙刀跑速 攻速 殘廢率全變16% 感覺還不賴 02/07 12:59