作者cerement (希爾門特)
看板WarCraft
標題Re: [OS] 6.54
時間Fri Aug 8 09:35:05 2008
※ 引述《TaiwanFlight (飛翔吧 ,台灣!!)》之銘言:
: ++ Invoker Changes:
祈求者改變:
: - Invoke levels at 2/7/12/17 with cooldown from 30/30/15/5 to 30/25/12/5 and
: manacost from 20/40/60/80 to 20/50/80/110
"元素呼喚"學習等級變為2\7\12\17(原本是5\10\15\20),CD時間從30\30\15\5變為
30\25\12\5,耗魔從20\40\60\80變為20\50\80\110
: - Sunstrike: cooldown 60->30, manacost 250->175
烈焰擊CD 60→30,耗魔250→175
: - Deafening Blast: cooldown 25->40
音波衝擊CD 25→40
: - Chaos Meteor: cooldown 30->70
滾火球CD 30→70
: - Forge Spirit: cooldown 70->30, manacost 200->75, casting with ones already
: on field kills old ones. Improved visual look slightly. If both elements are
: level 4 or higher, double spawn.
熔爐精靈 CD 70→30 耗魔200→75 召喚時會取代已召喚的,稍為美容了一下,
如果Quas跟Exort等級皆為4或以上,一次召換雙倍數量
: - Tornado: Airtime from 0.4/0.7/1.0/1.3/1.6/1.9/2.2 ->
: 0.6/0.85/1.1/1.35/1.6/1.85/2.2 Same final damage, 120 starting damage instead
: of 190
龍捲風飛高高時間從0.4\0.7\1.0\1.3\1.6\1.9\2.2變成
0.6\0.85\1.1\1.35\1.6\1.85\2.2
最終傷害不變,起使傷害190→120
: - Alacrity: Is now WWE, cooldown 20->15 Duration 5->6, manacost 125->50,
: Original IAS: 40/60/80/100/120/140/160. New IAS: 30/40/50/60/70/80/90. It now
: gives damage as well: 20/30/40/50/60/70/80.
靈巧敏動 "配方"改為WWE(原為WWW) CD 20→15 持續時間5→6 耗魔125→50
原本增加攻速40\60\80\100\120\140\160變成增加攻速30\40\50\60\70\80\90
並給予額外攻擊力20\30\40\50\60\70\80
: - EMP: changed to pure Wex ability, WWW. 0.5 HP lost for each mana drained.
: Tweaked various other aspects such as cast range and manacost.
電磁脈衝 "配方"改為WWW(原為WWE) 吸1點MP就燒掉對象0.5HP
第二句不太了解=.=
逐字譯:扭轉不同的其他方位如同施法距離以及法力消耗
: - Ice Wall: Rescaled duration from 4->10 to 3->12. Improved Exort based
: damage from 5/10/15/20/25/30/35 to 6/12/18/24/30/36/42
冰牆將持續時間從4秒到10秒改為3秒到12秒,增強基於Exort等級造成的傷害
: ++ Shadow Priest:
暗靈老牧(無誤)
: - Changed Shallow Grave completely. It is now a basic ability
完全改變"薄葬",現在這是小招
: - Changed how Weave works. It is now an ultimate
"織就"被改為大招
: - Reduced Shadow Priest's cast point
減低暗靈老牧的施法時間
: - Shadow Wave can now bounce back to you at the last wave if you are in
: range. Also added an extra bounce at level 3 and 4
跳跳補現在最後一下可以跳到你身上(原來本來不行喔=.=) 3級與4級時會多給你跳一下
: ++ Phantom Lancer:
槍猴
: - Reworked Spirit Lance
重作掰咖槍
: - Phantom Lancer images now create a dummy Spirit Lance effect when the real
: one casts it
本尊打出複製假猴子的時候會有一個假的掰咖槍特效
(意即敵方更好辨認出本尊)
: - Lowered Doppelwalk invisibility duration from 12 to 8
隱形時間減短
: - Increased and Standardized all Phantom Lancer images' percentage of damage
: taken
複製出來的假猴子挨打變痛
: - Lowered maximum image count
假猴子最大數量減低
: ++ Abaddon:
魯洨死騎
: - Improved how Borrowed Time works and increased cooldown
大絕作用方式改進,cd增加
: - Reworked Aphotic Shield stats
重作魯洨盾資料
: ++ New real-time replay data:
新的即時播報員資料(其實沒啥重要的,就不翻了)
: - When a hero dies: Hero<d>,<k> where d=dead player id and k=kill player id
: - When a chicken dies: Courier<d>,<k> where d=dead player id and k=kill
: player id
: - When tower dies: Tower<a><l><s>,<k> where a=alliance (0,1 0=sent,
: 1=scourge) l=level (1,2,3,4) s=side (0=top,1=mid,2=bot) and k=kill player id.
: for level 4 towers, s=1
: - When rax dies: rax<a><s><t>,<k> where a=alliance (0,1 0=sent, 1=scourge)
: s=side (0=top,1=mid,2=bot) t=rax type (0,1 0=melee, 1=range) k=kill player id
: - When Throne gets hurt: Frozen Throne,<p> where p=current percentage hp
: (75/50/25/10)
主堡會該說它剩多少%的hp
: - When Tree gets hurt: World Tree,<p> where p=current percentage hp
: (75/50/25/10)
同上
: - When a player gets disconnected: CK<k>D<d>N<n>,<p> where k=creep kills,
: d=creep denies, n=neutral kills, p=player id of leaver
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