精華區beta WarCraft 關於我們 聯絡資訊
: ############### : ## Highlight ## : ############### : * Remade Storm Spirit (see details below) 重製StS : * Remade Dirge (see details below) 重製udy : * Rewrote many different parts of the core game code to improve the usual : performance drop that happens later in the game 重寫一些遊戲模式的縮碼 : * Added a new experimental command -switch to switch player slots with other : players or leavers (requires player agreement, see details below) 增加一個輔助指令 : ########### : ## Items ## : ########### : * Blademail: Remade (see details below) 劍甲重製 : * Cranium Basher: Remade (see details below) 暈鎚重製 : * Heart: Changed the regen mechanism, it now gives 1% non-stacking passive HP : regen 龍心改成回1%HP(不能疊加) : * Javelin: Cost increased from 1400 to 1500 gold and damage from 16 to 21 標槍貴100傷害多5 : * Demon Edge: Cost reduced from 2600 to 2400 gold DE便宜200 : * Buriza: Recipe cost increased from 1000 to 1200 gold 砲渣卷多200 : * Monkey King Bar: Improved damage from 75 to 80 and chance from 30->35% MKB傷害多5 bonus機率多5% : * Rapier: Now requires Demon Edge and Sacred Relic only and provides 200 : damage instead of 250 神劍合成只需要ouch跟de : * Eul's Scepter of Divinity: Recipe cost reduced from 800 to 600 gold 吹仗卷少200 : * Mask of Madness: Amplified damage is now applied at the end instead of : within the duration mom的額外傷害改成結束後一次計算(之前是期間內) : * Mask of Madness: Cooldown reduction from 30 to 25 seconds mom cd降低5秒 : * Diffusal Blade: Lowered the Agility bonus from 25 to 22 db增加的agi少3 : * Diffusal Blade: The purge now lasts the same on non-hero units like Spirit : Bear as it does on heroes (15->4 seconds) db對非英雄單位緩速的時間從15s>4s (大概是針對煉獄魔跟靈魂熊) : * Sentry Wards: True sight range increased by 100 sw視線多100 : * Illusion Rune: Now creates 2 images instead of 1, images deal a little less : damage 幻影的符文現在會產生兩隻的幻影 : ############ : ## Heroes ## : ############ : * Storm Spirit: Remade (see details below) StS重製 : * Dirge: Remade (see details below) udy重製 : * Venomancer: Reworked Shadow Strike (see details below) ven的ss重寫 : * Vengeful Spirit: Reworked Terror (see details below) vs的terror重寫 : * Bane: Changed how Fiend's Grip works a little (see details below) be大招改良 : * Silencer: Curse of the Silent is now an AOE effect sil的curse變aoe : * Necrolyte: Now has Heartstopper instead of Diffusion Aura nec靈氣改成udy的舊靈氣 : * Windrunner: Removed attack count limit on Focus Fire wr大招沒攻擊次數限制 : * Rooftrellen: Living Armor is now castable on structures 樹人的活體裝甲可以放建築 : * Bone Fletcher: Death Pact can now be used on any non-hero unit, not just : allied units. bf亡約可以吃自己抓的cp : * Spirit Breaker: Charge of Darkness' buff indicator on the enemy is now : visible to the enemy only when you are 2500 units or closer sb追人在距離2500以內,敵人可以看到被追的特效 : * Spirit Breaker: Has magic immunity when he reaches maximum speed in Charge : of Darkness sb追人速度達到522時會魔免 : * Spirit Breaker: Empowering Haste bonus damage is now implemented as +damage : visible on your interface sb速度的額外加成傷害現在會顯示成綠字出來 : * Furion: Sprout can now be directly cast on yourself furion現在可以馬上關自己 : * Morphling: Morph now gives him a passive +2/4/6/8 Agility and Strength : bonus when leveling it up 阿水轉屬性那招點了會有額外的agi跟str加成 : * Pudge: Flesh Heap bonus strength gained from heroes is improved from : 0.3/0.6/0.9/1.2 to 0.9/1.2/1.5/1.8 肥殺英雄增加的力量提高 : * Axe: Counter Helix cooldown now scales from 0.6 seconds to : 0.7/0.65/0.60/0.55 (245761) axe的被動轉cd隨等級減少 : * Lucifer: Lvl? Death bonus damage is now reduced by magic resistance only : rather than both magic resistance and armor doom的lv砲額外傷害只看魔法抗性 : * Lucifer: Doom's cooldown by 20 seconds doom cd降低20秒 : * Lucifer: Devour' cast range increased a little from 150 to 300 doom 吃兵range從150>300 : * Bloodseeker: Improved base strength from 18 to 23 bs基礎str加5 : * Bloodseeker: Reduced Rupture's cooldown from 100 to 70 seconds bs大招cd降低30秒 : * Sven: Improved God's Strength's cooldown from 120 to 80 seconds rk大招cd降低40s : * Enchantress: Improved base damage by 10 林精普攻加10 : * Drow Range: Improved Marksmanship by 3 Agility each level dr大招每級多3 : * Viper: Viper Strike's cooldown reduced from 80 to 80/50/30 seconds viper大招cd隨等級降低 : * Rhasta: Increased cast range on Mass Serpent Ward ss增加蛇仗的施法距離 : * Templar Assassin: Improved turn rate ta轉身動畫改良 : * Huskar: Life Break now properly slows magic immune units sw大招可以緩速魔免單位 : * Enigma: Reduced Eidolons' bounty 減少小水被殺的錢 : * Enigma: Reduced manacost on Midnight Pulse from 135/150/165/180 to : 95/110/125/140 黑水的aoe耗魔減少 : * Lone Druid: Improved Spirit Bear's Entangle from 16 to 20% and cooldown : from 6 to 5 seconds ld的熊綁人機率20% cd5秒 : * Ursa: Enrage bonus damage is now implemented as +damage visible on your : interface ursa的大招的額外傷害會顯示成綠字出來 : * Pugna: Reduced Scepter upgraded Life Drain cooldown dramatically 骨法大招裝神仗cd會戲劇性降低 : * Venomancer: Improved Plague Ward cast range and vision radius ven的蛇仗施法距離跟視線增加 : * venomancer: Poison Sting damage type is now lethal ven的被動現在會毒死人 : * Bane: Fiend's Grip now wakes a unit up from Nightmare be大招現在可以直接抓睡的人 : * Bane: Removed the life degen and enemy suicide mechanism from Enfeeble be降屬性移除減少回血,避免讓敵人扣血扣到自殺 : * Witch Doctor: Voodoo Restoration no longer triggers Essence Aura wd補血不會觸發od的被動 : * Stealth Assassin: Removed ministun and tree destruction on smokescreen sa的霧不能砍樹且施展時沒有暈眩效果 : * Stealth Assassin: Backstab damage type is now Physical sa背刺改成物理傷害 : * Proudmoore: Reduced Captain CoCo's Rum movement bonus (30%->10%) 船長大招額外跑速減少 : * Proudmoore: Ghost Ship cooldown increased from 100/80/60 to a constant 100 船長大招cd固定 : * Spectre: Haunt now ends whenever you use Reality aov大招只要你飛了就會消失 : * Keeper of the Light: Rescaled Mana Leak cast range (1200->550/700/850/1000) kotl漏魔施法距離減少 : * Naix: Increased Open Wounds manacost from 70/80/90/100 to a constant 110 : mana ls緩人耗魔固定 : * Visage: Rebalanced Raise Revenants (5/6/7 Max to 4/5/6 Max, Sight radius : reduced by 50%, 29/39/49 damage to 40/46/52) 灰鳥大招的蝙蝠屬性重調 : * Meepo: Earthbind no longer works on magic immune units meepo的綁不能綁魔免單位 : * Meepo: Rebalanced Poof (40/80/120/160 -> 60/80/100/120) meepo的aoe傷害降低 : ###################### : ## Modes & Commands ## : ###################### : * Changed -vr (-VoteRandom) to make your hero pools include 1 of each : Intelligence/Agility/Strength/Melee/Range -vr可以讓你選一種屬性的英雄隨機 : * Added a new mode -mo(-MeleeOnly) -mo 近戰限定模式 : * Added a new mode -ro(-RangeOnly) -ro 遠戰限定模式 : * Changed -mr(-moderandom) it now picks between RD/SD/VR/ARAI -mr 現在會從rd/sd/vr/arai隨機選一種 : * Added a new command -mines to count the mines placed (250362) -mines 可以看放幾個地雷 : * Added a new global command -mc to show multicast rate of any Ogre Magi on : the map (194526) -mc 可以看om連爆的機率 : * Adjusted -ha (hookaccuracy) to count only enemy hooks : ################# : # Extra Details # : ################# : Old Blade Mail : ============== : Blades of Attack (500) : Chainmail (550) : Recipe (500) : Total: 1550 : +15 Damage : +5 Armor : Passive: 20% melee attack damage (calculated before reductions) returned as : magical damage : New Blade Mail : =============== : Broadsword (1200) : Chainmail (550) : Robe of the Magi (450) : Total: 2200 : +22 Damage : +5 Armor : +10 Intelligence : Active: 100% all damage (calculated after reductions) returned as magical : damage : Duration: 4 seconds : Cooldown: 15 : Manacost 25 : Has visual effect to show when it is active : Extra Note: Since people regularly misunderstand how this works. The damage : returned is reduced twice, first when you get the damage and then again when : you deal it back. For example, a 300 damage nuke gets reduced by 25% because : of hero resistance, then it gets dealt back as magical damage, being reduced : by another 25% (or whatever magical resistance the enemy has). 新劍甲合成改成1200劍+550甲+450魔袍 cd15秒 維持4秒 耗25魔 反彈100%傷害 : Old Basher: : =========== : Mithril Hammer (1610) : Gauntlets of Strength (150) : Recipe (1460) : Total: 3220 : +30 Damage : +3 Strength : 15% Bash (10% ranged) for 1.1 seconds : Cooldown: 0 : Stacks Diminishingly : New Basher: : =========== : Javelin (1500) : Gauntlets of Strength (150) : Recipe (1450) : Total: 3100 : +30 Damage : +3 Strength : 25% Bash (10% ranged) for 1.1 seconds : Cooldown: 2 seconds : Does not stack with itself or other bash passives 新暈鎚合成改成1500標槍+150力套+1450卷 近戰25%(遠戰10%)暈1.1秒 cd2秒 和所有的被動暈都不能疊加 : Old Fiend's Grip : ================= : 100/175/250 Manacost : 40/60/80 Mana and HP cost per second : Lasts 5 seconds : 120 Cooldown : 100/155/215 DPS : New Fiend's Grip : ================= : 200/300/400 Manacost : No HP or MP cost per second : Lasts 5 seconds : 120 Cooldown : 100/155/215 DPS : Transfers 5% of enemies max MP per second to you be大招改良,不會扣自己血魔且會吸魔 : Old Shadow Strike: : ================== : Decay Damage 10/20/40/50 : Initial Damage: 50/70/70/100 : Movement Modifier: 50% : Decay Power: 3 : Interval: 3 : Duration 15 : Cast Range: 400 : Cooldown: 22 : Manacost 90/105/120/135 : Venomous Gale: : =============== : Releases a Venomous Gale which poisons enemy units it comes in contact with. : Units that are hit by it get a slow/dps like his previous shadow strike : AoE: 125 : Cast Range/Distance: 800 : Cooldown: 22 : Manacost 90/105/120/135 ven的ss改成aoe : Old Terror: : =========== : Reduces damage and armor of units in an area around you. : AoE: 700 : Cooldown: 15 : Duration: 20 : Damage Reduction: 5/10/15/20% : Armor Reduction: 2/3/4/5 : Wave of Terror: : ============= : Releases a wave of terror moving forward that reduces enemy units armor and : damage. You have vision over the wave as it moves forward. : Wave Distance: 1400 : AoE: 350 : Cooldown: 15 : Duration: 20 : Damage Reduction: 5/10/15/20% : Armor Reduction: 2/3/4/5 vs的terror改成直線衝擊波判定 : Dirge: : ======= : Attack Range: 100 : Strength: 25 + 2.1 : Agility: 10 + 0.8 : Intelligence: 27 + 2.8 : Movement Speed 310 : Cast Point 0.45 : Hero Class: Strength udy重製改為str屬性 : Decay : ------- : Dirge saps away the strength of enemy heroes and retains it for a period of : time. : Steals 4 Strength from each hero for 21/24/27/30 seconds : Deals 30/60/90/120 Magical Damage : Manacost 70/90/110/130 : Cooldown 11/9/7/5 : Cast Range 625 : AOE: 300 : Note: Often missed, note the cooldown cd快的aoe招,會吸收對方每隻英雄4str一段時間 : Soul Rip : --------- : Redirects the flow of living energy through a target friend or foe, damaging : them or healing them depending on how many units are near it. 25 for each : unit. : This does not hurt zombies below since they are magic immune. : This can target your tombstone. : Unit Cap: 5/10/15/20 : Cooldown: 25/20/15/10 : Manacost: 50/75/100/125 沒什麼大變動 : Tombstone : ---------- : Unholy powers summon a cursed tombstone. Zombies will frequently spawn near : each enemy unit and attack them. Zombies have a passive that additively slow : their target by 7%. Zombies cannot be controlled. : Spawn area: 400/600/800/1000 : Frequency: 3 : Slow Duration: 2.5 seconds : Zombie Stats: : HP: 30 : Armor: 0 : Armor Type: Unarmored : Magic Resistance: Immune : Damage: 37-45 : Attack Type: Pierce : Attack Speed: 1.6 : Movement Speed: 375 : Bounty: 5-7 : Deathlust: If the target the zombie is attacking is below 100/200/300/400 hit : points, it gains 50% movement and attack speed bonus. : Tombstone Duration: 15/20/25/30 : Tombstone HP: 150/300/450/600 : Tombstone Armor: 10 : Tombstone Armor Type: Medium : Tombstone Other Stats: Magic Immune, No regen. : Tombstone Bounty: 70/90/110/130 : Cooldown: 60 : Cast Range: 250 : Manacost: 120/130/140/150 叫出一個祭壇然後會有不能控制的殭屍跑出來 : Flesh Golem : ------------ : Dirge's hatred for all living beings allows him to transform into a monster. : While he's transformed he carries a plague that affects nearby enemy units. : Strength of the plague depends on how close the enemy is. Amplifies damage : enemy units receive and reduces their movement speed (7%). When a plagued : unit dies, its essence is transferred back to the Undying. : Cooldown: 90 : Duration: 30 : Manacost: 100 : Plague Aura Damage Amplification: (old plague was 20/25/30%) : at max distance (700): 5/10/15% : at closest distance (150): 20/25/30% : In between is just an even spread between the numbers : Units that die under plague release their energy to you. Creeps heal you for : 3% and Heroes for 12% of your Max HP. 變身之後會有瘟疫靈氣,受到感染的敵人會受到額外傷害, 感染的敵人死亡之後小兵會補udy3%的hp,英雄會補12% : Storm Spirit: : ============== : Attack Range: 500 : Strength: 17 + 1.5 : Agility: 22 + 1.8 : Intelligence: 23 + 2.6 : Movement Speed 295 StS重製 : Static Remnant : ----------------- : Raijin creates a remnant of himself containing his essence. The Static : Remnant will release its stored energy whenever an enemy units comes near it. : Lasts up to 12 seconds. : Damage: 140/180/220/260 : Trigger AOE: 210 : Damage AOE: 260 : Cooldown: 4 : Manacost: 70/80/90/100 : Takes 1 second to create after cast. This is not channeling, just time : delayed. 放出一個分身,有敵人碰到就會造成AOE傷害 : Electric Vortex : ----------------- : Storm focuses his energy to rip open a vortex drawing an enemy to it. This : process slows the Storm Spirit down for a brief period. : Pulls 100/150/200/250 units over 1/1.5/2/2.5 seconds. : Your movement is reduced by 50% for 3 seconds. : Cast Range: 300 : Manacost: 100 : Cooldown: 20 把一個敵人朝你拉過來,但會降低自己的移動速度 : Overload : --------- : Storm Spirit becomes overloaded with electrical energy whenever he casts a : spell. The charge is released on his next attack as an electrical burst, : dealing damage and slowing nearby units. : Slow: 50% as 80% ms Lasts 0.6 seconds (Same stats as old overload) : Bonus damage: 30/45/60/75 : AOE: 275 改成自己施法後才會充能 : Ball Lightning : --------------- : Storm Spirit becomes enveloped with energy, losing his physical form, and : travels until he depletes his mana or chooses to stop. While in this form, he : deals damage to nearby units based on how far his electrical form has : traversed. Damage, speed and area of effect improves per level. : Stops traveling whenever you run out of mana. Deals damage in a small area : around you based on distance traveled. : Damage: 8/12/16 per 100 units traveled : Manacost: (15 + 7% of total manabase) + mana based on distance traveled : (10+1% per 100 units) : Cast Range: Global : Cooldown: 0 : Travel speed and damage AoE improves per level. : You can cast spells like Static Remnant during your roll if you are quick : enough. : Specific interactions with spells/projectiles follow the same rules as : Waveform does. 落地時的傷害跟飛行的耗魔跟飛行距離有關 : Replay Data Specs: : ================== : - "Ban",playerid,heroid: is sent for each time a hero is banned in cm/xl : - "id" packets are sent after the mode phase (supports -sp) : - "GameStart",1: synced to time 0 ingame (creep spawn time) : - "9" packets are now sent each time a hero is picked : Switch: : ======== : If someone wants to switch player slots with an enemy player or leaver, he : types -switch . If he types -switch without the slot it lists the possible : numbers that can be used. After a player uses this command, no one else can : attempt a switch for 60 seconds, to prevent confusion. All players are then : presented with a command to enter to accept, something like "-switch accept" : or "-ok". If 100% of all player agree , then you take the slot of the player : you swapped with and both heroes swap positions. Players have until the 60 : seconds are over to accept the offer. : I hope everyone enjoys this update. Please give me feedback. Have Fun! : -- IceFrog -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 140.134.227.27 ※ 編輯: kvives 來自: 140.134.227.27 (01/12 10:42)