: ###############
: ## Highlight ##
: ###############
: * Remade Storm Spirit (see details below)
重製StS
: * Remade Dirge (see details below)
重製udy
: * Rewrote many different parts of the core game code to improve the usual
: performance drop that happens later in the game
重寫一些遊戲模式的縮碼
: * Added a new experimental command -switch to switch player slots with other
: players or leavers (requires player agreement, see details below)
增加一個輔助指令
: ###########
: ## Items ##
: ###########
: * Blademail: Remade (see details below)
劍甲重製
: * Cranium Basher: Remade (see details below)
暈鎚重製
: * Heart: Changed the regen mechanism, it now gives 1% non-stacking passive HP
: regen
龍心改成回1%HP(不能疊加)
: * Javelin: Cost increased from 1400 to 1500 gold and damage from 16 to 21
標槍貴100傷害多5
: * Demon Edge: Cost reduced from 2600 to 2400 gold
DE便宜200
: * Buriza: Recipe cost increased from 1000 to 1200 gold
砲渣卷多200
: * Monkey King Bar: Improved damage from 75 to 80 and chance from 30->35%
MKB傷害多5 bonus機率多5%
: * Rapier: Now requires Demon Edge and Sacred Relic only and provides 200
: damage instead of 250
神劍合成只需要ouch跟de
: * Eul's Scepter of Divinity: Recipe cost reduced from 800 to 600 gold
吹仗卷少200
: * Mask of Madness: Amplified damage is now applied at the end instead of
: within the duration
mom的額外傷害改成結束後一次計算(之前是期間內)
: * Mask of Madness: Cooldown reduction from 30 to 25 seconds
mom cd降低5秒
: * Diffusal Blade: Lowered the Agility bonus from 25 to 22
db增加的agi少3
: * Diffusal Blade: The purge now lasts the same on non-hero units like Spirit
: Bear as it does on heroes (15->4 seconds)
db對非英雄單位緩速的時間從15s>4s (大概是針對煉獄魔跟靈魂熊)
: * Sentry Wards: True sight range increased by 100
sw視線多100
: * Illusion Rune: Now creates 2 images instead of 1, images deal a little less
: damage
幻影的符文現在會產生兩隻的幻影
: ############
: ## Heroes ##
: ############
: * Storm Spirit: Remade (see details below)
StS重製
: * Dirge: Remade (see details below)
udy重製
: * Venomancer: Reworked Shadow Strike (see details below)
ven的ss重寫
: * Vengeful Spirit: Reworked Terror (see details below)
vs的terror重寫
: * Bane: Changed how Fiend's Grip works a little (see details below)
be大招改良
: * Silencer: Curse of the Silent is now an AOE effect
sil的curse變aoe
: * Necrolyte: Now has Heartstopper instead of Diffusion Aura
nec靈氣改成udy的舊靈氣
: * Windrunner: Removed attack count limit on Focus Fire
wr大招沒攻擊次數限制
: * Rooftrellen: Living Armor is now castable on structures
樹人的活體裝甲可以放建築
: * Bone Fletcher: Death Pact can now be used on any non-hero unit, not just
: allied units.
bf亡約可以吃自己抓的cp
: * Spirit Breaker: Charge of Darkness' buff indicator on the enemy is now
: visible to the enemy only when you are 2500 units or closer
sb追人在距離2500以內,敵人可以看到被追的特效
: * Spirit Breaker: Has magic immunity when he reaches maximum speed in Charge
: of Darkness
sb追人速度達到522時會魔免
: * Spirit Breaker: Empowering Haste bonus damage is now implemented as +damage
: visible on your interface
sb速度的額外加成傷害現在會顯示成綠字出來
: * Furion: Sprout can now be directly cast on yourself
furion現在可以馬上關自己
: * Morphling: Morph now gives him a passive +2/4/6/8 Agility and Strength
: bonus when leveling it up
阿水轉屬性那招點了會有額外的agi跟str加成
: * Pudge: Flesh Heap bonus strength gained from heroes is improved from
: 0.3/0.6/0.9/1.2 to 0.9/1.2/1.5/1.8
肥殺英雄增加的力量提高
: * Axe: Counter Helix cooldown now scales from 0.6 seconds to
: 0.7/0.65/0.60/0.55 (245761)
axe的被動轉cd隨等級減少
: * Lucifer: Lvl? Death bonus damage is now reduced by magic resistance only
: rather than both magic resistance and armor
doom的lv砲額外傷害只看魔法抗性
: * Lucifer: Doom's cooldown by 20 seconds
doom cd降低20秒
: * Lucifer: Devour' cast range increased a little from 150 to 300
doom 吃兵range從150>300
: * Bloodseeker: Improved base strength from 18 to 23
bs基礎str加5
: * Bloodseeker: Reduced Rupture's cooldown from 100 to 70 seconds
bs大招cd降低30秒
: * Sven: Improved God's Strength's cooldown from 120 to 80 seconds
rk大招cd降低40s
: * Enchantress: Improved base damage by 10
林精普攻加10
: * Drow Range: Improved Marksmanship by 3 Agility each level
dr大招每級多3
: * Viper: Viper Strike's cooldown reduced from 80 to 80/50/30 seconds
viper大招cd隨等級降低
: * Rhasta: Increased cast range on Mass Serpent Ward
ss增加蛇仗的施法距離
: * Templar Assassin: Improved turn rate
ta轉身動畫改良
: * Huskar: Life Break now properly slows magic immune units
sw大招可以緩速魔免單位
: * Enigma: Reduced Eidolons' bounty
減少小水被殺的錢
: * Enigma: Reduced manacost on Midnight Pulse from 135/150/165/180 to
: 95/110/125/140
黑水的aoe耗魔減少
: * Lone Druid: Improved Spirit Bear's Entangle from 16 to 20% and cooldown
: from 6 to 5 seconds
ld的熊綁人機率20% cd5秒
: * Ursa: Enrage bonus damage is now implemented as +damage visible on your
: interface
ursa的大招的額外傷害會顯示成綠字出來
: * Pugna: Reduced Scepter upgraded Life Drain cooldown dramatically
骨法大招裝神仗cd會戲劇性降低
: * Venomancer: Improved Plague Ward cast range and vision radius
ven的蛇仗施法距離跟視線增加
: * venomancer: Poison Sting damage type is now lethal
ven的被動現在會毒死人
: * Bane: Fiend's Grip now wakes a unit up from Nightmare
be大招現在可以直接抓睡的人
: * Bane: Removed the life degen and enemy suicide mechanism from Enfeeble
be降屬性移除減少回血,避免讓敵人扣血扣到自殺
: * Witch Doctor: Voodoo Restoration no longer triggers Essence Aura
wd補血不會觸發od的被動
: * Stealth Assassin: Removed ministun and tree destruction on smokescreen
sa的霧不能砍樹且施展時沒有暈眩效果
: * Stealth Assassin: Backstab damage type is now Physical
sa背刺改成物理傷害
: * Proudmoore: Reduced Captain CoCo's Rum movement bonus (30%->10%)
船長大招額外跑速減少
: * Proudmoore: Ghost Ship cooldown increased from 100/80/60 to a constant 100
船長大招cd固定
: * Spectre: Haunt now ends whenever you use Reality
aov大招只要你飛了就會消失
: * Keeper of the Light: Rescaled Mana Leak cast range (1200->550/700/850/1000)
kotl漏魔施法距離減少
: * Naix: Increased Open Wounds manacost from 70/80/90/100 to a constant 110
: mana
ls緩人耗魔固定
: * Visage: Rebalanced Raise Revenants (5/6/7 Max to 4/5/6 Max, Sight radius
: reduced by 50%, 29/39/49 damage to 40/46/52)
灰鳥大招的蝙蝠屬性重調
: * Meepo: Earthbind no longer works on magic immune units
meepo的綁不能綁魔免單位
: * Meepo: Rebalanced Poof (40/80/120/160 -> 60/80/100/120)
meepo的aoe傷害降低
: ######################
: ## Modes & Commands ##
: ######################
: * Changed -vr (-VoteRandom) to make your hero pools include 1 of each
: Intelligence/Agility/Strength/Melee/Range
-vr可以讓你選一種屬性的英雄隨機
: * Added a new mode -mo(-MeleeOnly)
-mo 近戰限定模式
: * Added a new mode -ro(-RangeOnly)
-ro 遠戰限定模式
: * Changed -mr(-moderandom) it now picks between RD/SD/VR/ARAI
-mr 現在會從rd/sd/vr/arai隨機選一種
: * Added a new command -mines to count the mines placed (250362)
-mines 可以看放幾個地雷
: * Added a new global command -mc to show multicast rate of any Ogre Magi on
: the map (194526)
-mc 可以看om連爆的機率
: * Adjusted -ha (hookaccuracy) to count only enemy hooks
: #################
: # Extra Details #
: #################
: Old Blade Mail
: ==============
: Blades of Attack (500)
: Chainmail (550)
: Recipe (500)
: Total: 1550
: +15 Damage
: +5 Armor
: Passive: 20% melee attack damage (calculated before reductions) returned as
: magical damage
: New Blade Mail
: ===============
: Broadsword (1200)
: Chainmail (550)
: Robe of the Magi (450)
: Total: 2200
: +22 Damage
: +5 Armor
: +10 Intelligence
: Active: 100% all damage (calculated after reductions) returned as magical
: damage
: Duration: 4 seconds
: Cooldown: 15
: Manacost 25
: Has visual effect to show when it is active
: Extra Note: Since people regularly misunderstand how this works. The damage
: returned is reduced twice, first when you get the damage and then again when
: you deal it back. For example, a 300 damage nuke gets reduced by 25% because
: of hero resistance, then it gets dealt back as magical damage, being reduced
: by another 25% (or whatever magical resistance the enemy has).
新劍甲合成改成1200劍+550甲+450魔袍
cd15秒 維持4秒 耗25魔 反彈100%傷害
: Old Basher:
: ===========
: Mithril Hammer (1610)
: Gauntlets of Strength (150)
: Recipe (1460)
: Total: 3220
: +30 Damage
: +3 Strength
: 15% Bash (10% ranged) for 1.1 seconds
: Cooldown: 0
: Stacks Diminishingly
: New Basher:
: ===========
: Javelin (1500)
: Gauntlets of Strength (150)
: Recipe (1450)
: Total: 3100
: +30 Damage
: +3 Strength
: 25% Bash (10% ranged) for 1.1 seconds
: Cooldown: 2 seconds
: Does not stack with itself or other bash passives
新暈鎚合成改成1500標槍+150力套+1450卷
近戰25%(遠戰10%)暈1.1秒 cd2秒
和所有的被動暈都不能疊加
: Old Fiend's Grip
: =================
: 100/175/250 Manacost
: 40/60/80 Mana and HP cost per second
: Lasts 5 seconds
: 120 Cooldown
: 100/155/215 DPS
: New Fiend's Grip
: =================
: 200/300/400 Manacost
: No HP or MP cost per second
: Lasts 5 seconds
: 120 Cooldown
: 100/155/215 DPS
: Transfers 5% of enemies max MP per second to you
be大招改良,不會扣自己血魔且會吸魔
: Old Shadow Strike:
: ==================
: Decay Damage 10/20/40/50
: Initial Damage: 50/70/70/100
: Movement Modifier: 50%
: Decay Power: 3
: Interval: 3
: Duration 15
: Cast Range: 400
: Cooldown: 22
: Manacost 90/105/120/135
: Venomous Gale:
: ===============
: Releases a Venomous Gale which poisons enemy units it comes in contact with.
: Units that are hit by it get a slow/dps like his previous shadow strike
: AoE: 125
: Cast Range/Distance: 800
: Cooldown: 22
: Manacost 90/105/120/135
ven的ss改成aoe
: Old Terror:
: ===========
: Reduces damage and armor of units in an area around you.
: AoE: 700
: Cooldown: 15
: Duration: 20
: Damage Reduction: 5/10/15/20%
: Armor Reduction: 2/3/4/5
: Wave of Terror:
: =============
: Releases a wave of terror moving forward that reduces enemy units armor and
: damage. You have vision over the wave as it moves forward.
: Wave Distance: 1400
: AoE: 350
: Cooldown: 15
: Duration: 20
: Damage Reduction: 5/10/15/20%
: Armor Reduction: 2/3/4/5
vs的terror改成直線衝擊波判定
: Dirge:
: =======
: Attack Range: 100
: Strength: 25 + 2.1
: Agility: 10 + 0.8
: Intelligence: 27 + 2.8
: Movement Speed 310
: Cast Point 0.45
: Hero Class: Strength
udy重製改為str屬性
: Decay
: -------
: Dirge saps away the strength of enemy heroes and retains it for a period of
: time.
: Steals 4 Strength from each hero for 21/24/27/30 seconds
: Deals 30/60/90/120 Magical Damage
: Manacost 70/90/110/130
: Cooldown 11/9/7/5
: Cast Range 625
: AOE: 300
: Note: Often missed, note the cooldown
cd快的aoe招,會吸收對方每隻英雄4str一段時間
: Soul Rip
: ---------
: Redirects the flow of living energy through a target friend or foe, damaging
: them or healing them depending on how many units are near it. 25 for each
: unit.
: This does not hurt zombies below since they are magic immune.
: This can target your tombstone.
: Unit Cap: 5/10/15/20
: Cooldown: 25/20/15/10
: Manacost: 50/75/100/125
沒什麼大變動
: Tombstone
: ----------
: Unholy powers summon a cursed tombstone. Zombies will frequently spawn near
: each enemy unit and attack them. Zombies have a passive that additively slow
: their target by 7%. Zombies cannot be controlled.
: Spawn area: 400/600/800/1000
: Frequency: 3
: Slow Duration: 2.5 seconds
: Zombie Stats:
: HP: 30
: Armor: 0
: Armor Type: Unarmored
: Magic Resistance: Immune
: Damage: 37-45
: Attack Type: Pierce
: Attack Speed: 1.6
: Movement Speed: 375
: Bounty: 5-7
: Deathlust: If the target the zombie is attacking is below 100/200/300/400 hit
: points, it gains 50% movement and attack speed bonus.
: Tombstone Duration: 15/20/25/30
: Tombstone HP: 150/300/450/600
: Tombstone Armor: 10
: Tombstone Armor Type: Medium
: Tombstone Other Stats: Magic Immune, No regen.
: Tombstone Bounty: 70/90/110/130
: Cooldown: 60
: Cast Range: 250
: Manacost: 120/130/140/150
叫出一個祭壇然後會有不能控制的殭屍跑出來
: Flesh Golem
: ------------
: Dirge's hatred for all living beings allows him to transform into a monster.
: While he's transformed he carries a plague that affects nearby enemy units.
: Strength of the plague depends on how close the enemy is. Amplifies damage
: enemy units receive and reduces their movement speed (7%). When a plagued
: unit dies, its essence is transferred back to the Undying.
: Cooldown: 90
: Duration: 30
: Manacost: 100
: Plague Aura Damage Amplification: (old plague was 20/25/30%)
: at max distance (700): 5/10/15%
: at closest distance (150): 20/25/30%
: In between is just an even spread between the numbers
: Units that die under plague release their energy to you. Creeps heal you for
: 3% and Heroes for 12% of your Max HP.
變身之後會有瘟疫靈氣,受到感染的敵人會受到額外傷害,
感染的敵人死亡之後小兵會補udy3%的hp,英雄會補12%
: Storm Spirit:
: ==============
: Attack Range: 500
: Strength: 17 + 1.5
: Agility: 22 + 1.8
: Intelligence: 23 + 2.6
: Movement Speed 295
StS重製
: Static Remnant
: -----------------
: Raijin creates a remnant of himself containing his essence. The Static
: Remnant will release its stored energy whenever an enemy units comes near it.
: Lasts up to 12 seconds.
: Damage: 140/180/220/260
: Trigger AOE: 210
: Damage AOE: 260
: Cooldown: 4
: Manacost: 70/80/90/100
: Takes 1 second to create after cast. This is not channeling, just time
: delayed.
放出一個分身,有敵人碰到就會造成AOE傷害
: Electric Vortex
: -----------------
: Storm focuses his energy to rip open a vortex drawing an enemy to it. This
: process slows the Storm Spirit down for a brief period.
: Pulls 100/150/200/250 units over 1/1.5/2/2.5 seconds.
: Your movement is reduced by 50% for 3 seconds.
: Cast Range: 300
: Manacost: 100
: Cooldown: 20
把一個敵人朝你拉過來,但會降低自己的移動速度
: Overload
: ---------
: Storm Spirit becomes overloaded with electrical energy whenever he casts a
: spell. The charge is released on his next attack as an electrical burst,
: dealing damage and slowing nearby units.
: Slow: 50% as 80% ms Lasts 0.6 seconds (Same stats as old overload)
: Bonus damage: 30/45/60/75
: AOE: 275
改成自己施法後才會充能
: Ball Lightning
: ---------------
: Storm Spirit becomes enveloped with energy, losing his physical form, and
: travels until he depletes his mana or chooses to stop. While in this form, he
: deals damage to nearby units based on how far his electrical form has
: traversed. Damage, speed and area of effect improves per level.
: Stops traveling whenever you run out of mana. Deals damage in a small area
: around you based on distance traveled.
: Damage: 8/12/16 per 100 units traveled
: Manacost: (15 + 7% of total manabase) + mana based on distance traveled
: (10+1% per 100 units)
: Cast Range: Global
: Cooldown: 0
: Travel speed and damage AoE improves per level.
: You can cast spells like Static Remnant during your roll if you are quick
: enough.
: Specific interactions with spells/projectiles follow the same rules as
: Waveform does.
落地時的傷害跟飛行的耗魔跟飛行距離有關
: Replay Data Specs:
: ==================
: - "Ban",playerid,heroid: is sent for each time a hero is banned in cm/xl
: - "id" packets are sent after the mode phase (supports -sp)
: - "GameStart",1: synced to time 0 ingame (creep spawn time)
: - "9" packets are now sent each time a hero is picked
: Switch:
: ========
: If someone wants to switch player slots with an enemy player or leaver, he
: types -switch . If he types -switch without the slot it lists the possible
: numbers that can be used. After a player uses this command, no one else can
: attempt a switch for 60 seconds, to prevent confusion. All players are then
: presented with a command to enter to accept, something like "-switch accept"
: or "-ok". If 100% of all player agree , then you take the slot of the player
: you swapped with and both heroes swap positions. Players have until the 60
: seconds are over to accept the offer.
: I hope everyone enjoys this update. Please give me feedback. Have Fun!
: -- IceFrog
--
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◆ From: 140.134.227.27
※ 編輯: kvives 來自: 140.134.227.27 (01/12 10:42)