精華區beta WarCraft 關於我們 聯絡資訊
※ 引述《asdX (小亞)》之銘言: : 官方載點 : http://www.getdota.com/ : 不知改了啥@@" * Some performance improvements * You can no longer attack items you do not own if they are in the fountain area * Fixed some rare memory corruption bugs that could cause random abilities/items to malfunction or result in a fatal error * Added a new subtle cooldown effect to make it a little clearer when spells are in cooldown and when they finish. This is mainly for long cooldown spells where it is sometimes difficult to tell. More work will be done in this area soon, but it needs a bit more time to make sure that anything extra is not visually intrusive. (PGRu-Unexpect3D) * Reworked Enigma's Conversion (see details below) * Fixed a bug with Towers AI not defending heroes properly * Reduced Ironwood Branch cost from 57 to 53 gold * Increased Blademail duration from 4 to 5 seconds * Improved Chaos Knight's cast point * Added a new experimental mode -er (-ExperimentalRunes, see details below) * Improved Surge duration from 2/3.5/5/6.5 to 3/4.5/6/7.5 seconds * Decreased Wrath of Nature manacost from 200/380/610 to 150/175/200 * Improved Antimage's Strength by 2 points * Increased model size of hexed units a bit * Increased Curse of the Silent AOE and reduced cooldown slightly * Decreased Powershot cooldown from 12 to 9 seconds * Decreased Lightning Storm cooldown from 7 to 6 seconds * Fixed Acid Spray from affecting Tombstone Zombies * Spectral Dagger no longer gives vision * Rebalanced Necrolyte's Heartstopper from 250/500/750/1000 AOE with 1% drain to 700/800/900/1000 AOE with 0.5/0.75/1/1.25% drain * Increased Fury Swipes buff duration from 3 to 5 seconds * Fixed an issue with unit selection when respawning with Aegis while controlling other units * When a player leaves, the state of his inventory is now recorded in the replay for easier parsing (Same 8_# actions) * Improved Eidolons magic resistance a bit * Fixed some minor technical issues with Mask of Madness * Fixed scoreboard player names when a player switches with a leaver * Switch no longer works when only 1 person agrees in a 1v1 situation * Fixed Zombies continuing to spawn when the game is over * Fixed Eidolon Acquire range and reduced collision size a bit * Fixed -switch with frozen leaver heroes * Abaddon now uses the Death Knight model instead of the Evil Arthas one (practically the same, but commonly requested) * You now have vision over the area you cast Blackhole in (260562) * Fixed Aegis dropping when using -switch * Ball Lightning now gives a proper error message when casting without the required mana * Fixed allied hero visibility when using -switch in -ah mode * When players swap heroes, the new player/heroid data for replay parsers are updated * Changed the model on Eidolons and adjusted the scales a bit * Fixed some issues with Blackhole's silence mechanism when applied to magic immune units * Fixed some bugs when using -switch with Meepo Demonic Conversion: ===================== Splits any non-hero unit into three Eidolons, killing the targeted unit. Eidolon's can duplicate themselves once whenever they attack 6 times. Lesser Eidolon/Eidolon/Greater Eidolon/Dire Eidolon (Same as before) Cooldown: 35 Manacost: 170 Notes: It cannot target Level 5+ Neutral Creeps 等等看有沒有人會翻譯XD 不過冰蛙最後有說 實驗性的新模式-er 是有關符文系統的 不知道接下來符文系統會怎麼樣的大改變 真是令人期待 :) -- ◥◣ ◢◤ 萃まる夢、幻、そして百鬼夜行 ﹒ ▕● < 伊吹 萃香 ● ▕ § § 伊吹の西瓜 ▄▄ Suika Ibuki ψgbwind -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 220.132.162.39
Cadina:AOV又變弱了 = = 01/27 03:06
upandyup:咪.. 01/27 03:14