推 ALuBa13:好長...等神人翻譯中= = 01/12 07:39
推 TREXSoul:好長 一篇小paper XD 01/12 07:42
推 cder19860901:推,26頁,先試玩再說 01/12 07:47
推 ahinetn123:哪時候信三改版也會有26頁呢 =3= 01/12 07:48
推 amuro76:推 神人快翻譯,考試回來就可以玩了 01/12 08:15
推 TREXSoul:藍貓大絕好酷 好玩欸 01/12 08:17
推 Connels:buff不少弱勢的技能 (BE例外) 01/12 13:19
> -------------------------------------------------------------------------- <
作者: wake01 (醒來) 看板: WarCraft
標題: Re: [ OS ] 6.58 is released
時間: Mon Jan 12 09:03:47 2009
※ 引述《Leone (里歐快跑)》之銘言:
: 6.58 map
: http://www.getdota.com/
: Changelog
: http://www.icefrog.com/content/quick-update
: ###############
: ## Highlight ##
: ###############
: * Remade Storm Spirit (see details below)
: * Remade Dirge (see details below)
洨叮噹和漿濕重製
: * Rewrote many different parts of the core game code to improve the usual
: performance drop that happens later in the game
修改程式碼讓遊戲後期更加通暢
: * Added a new experimental command -switch to switch player slots with other
: players or leavers (requires player agreement, see details below)
-switch可以讓玩家互換位置(3號換到5號這樣,SP手動版吧)
: ###########
: ## Items ##
: ###########
: * Blademail: Remade (see details below)
: * Cranium Basher: Remade (see details below)
刀甲、昏鎚重製
: * Heart: Changed the regen mechanism, it now gives 1% non-stacking passive HP
: regen
龍心現在有不可堆疊的被動1%回血
: * Javelin: Cost increased from 1400 to 1500 gold and damage from 16 to 21
標槍$1400->1500,傷害+5
: * Demon Edge: Cost reduced from 2600 to 2400 gold
2600改名2400
: * Buriza: Recipe cost increased from 1000 to 1200 gold
渣砲配方貴200
: * Monkey King Bar: Improved damage from 75 to 80 and chance from 30->35%
MKB整個變強
: * Rapier: Now requires Demon Edge and Sacred Relic only and provides 200
: damage instead of 250
剩劍不用1400,傷害下降50
: * Eul's Scepter of Divinity: Recipe cost reduced from 800 to 600 gold
吹杖配方便宜200
: * Mask of Madness: Amplified damage is now applied at the end instead of
: within the duration
MOM虛弱時段改到用完以後(?),而不是使用期間
: * Mask of Madness: Cooldown reduction from 30 to 25 seconds
CD也下降5s
: * Diffusal Blade: Lowered the Agility bonus from 25 to 22
淨化刀敏捷降3
: * Diffusal Blade: The purge now lasts the same on non-hero units like Spirit
: Bear as it does on heroes (15->4 seconds)
淨化刀的淨化作用在非英雄(熊:ㄎㄎ)時緩速期間跟英雄一樣(15秒->4秒)
: * Sentry Wards: True sight range increased by 100
針孔範圍多100
: * Illusion Rune: Now creates 2 images instead of 1, images deal a little less
: damage
幻象符文會生出兩個幻像但是傷害降低
: ############
: ## Heroes ##
: ############
: * Storm Spirit: Remade (see details below)
: * Dirge: Remade (see details below)
上面有
: * Venomancer: Reworked Shadow Strike (see details below)
刺蛇毒針重製
: * Vengeful Spirit: Reworked Terror (see details below)
VS的害怕重製
: * Bane: Changed how Fiend's Grip works a little (see details below)
BE的大絕改變一些
: * Silencer: Curse of the Silent is now an AOE effect
沉默詛咒變範圍技
: * Necrolyte: Now has Heartstopper instead of Diffusion Aura
死靈又變成心臟停止靈氣
: * Windrunner: Removed attack count limit on Focus Fire
風跑者:大絕不再有蛋數限制
: * Rooftrellen: Living Armor is now castable on structures
樹人:可以幫建築穿衣服
: * Bone Fletcher: Death Pact can now be used on any non-hero unit, not just
: allied units.
骨弓:死亡契約能吃掉任何非英雄,不再只能在己方小兵 (大CP:囧)
: * Spirit Breaker: Charge of Darkness' buff indicator on the enemy is now
: visible to the enemy only when you are 2500 units or closer
黑暗衝刺的偷窺效果只在雙方在2500範圍內才有了
: * Spirit Breaker: Has magic immunity when he reaches maximum speed in Charge
: of Darkness
當衝鋒速度到達極限的時候任何魔法對它是無效的!
: * Spirit Breaker: Empowering Haste bonus damage is now implemented as +damage
: visible on your interface
SB靈氣對傷害的加成現在是綠字的形式
: * Furion: Sprout can now be directly cast on yourself
阿福:可以對自己種樹了
: * Morphling: Morph now gives him a passive +2/4/6/8 Agility and Strength
: bonus when leveling it up
阿水:點變身同時會有+2/4/6/8的敏捷和力量加成
: * Pudge: Flesh Heap bonus strength gained from heroes is improved from
: 0.3/0.6/0.9/1.2 to 0.9/1.2/1.5/1.8
阿肥的吸收速度加快
: * Axe: Counter Helix cooldown now scales from 0.6 seconds to
: 0.7/0.65/0.60/0.55 (245761)
斧頭在高等級更會轉
: * Lucifer: Lvl? Death bonus damage is now reduced by magic resistance only
: rather than both magic resistance and armor
等級死亡的額外傷害現在只受魔抗影響(以前還會被護甲影響)
: * Lucifer: Doom's cooldown by 20 seconds
末日CD-20S
: * Lucifer: Devour' cast range increased a little from 150 to 300
吞食範圍加一倍
: * Bloodseeker: Improved base strength from 18 to 23
BS初使力量->23
: * Bloodseeker: Reduced Rupture's cooldown from 100 to 70 seconds
含笑三步顛100->70S
: * Sven: Improved God's Strength's cooldown from 120 to 80 seconds
賜我神力120->80S
: * Enchantress: Improved base damage by 10
林莖基本傷害+10
: * Drow Range: Improved Marksmanship by 3 Agility each level
DR:神射手的敏捷加成每等級多+3(這跟說好的不一樣QQ)
: * Viper: Viper Strike's cooldown reduced from 80 to 80/50/30 seconds
Viper:毒蛇攻擊CD整個下降
: * Rhasta: Increased cast range on Mass Serpent Ward
毒蛇叢杖施法範圍加長
: * Templar Assassin: Improved turn rate
TA:增加轉身速度(?)
: * Huskar: Life Break now properly slows magic immune units
哈史卡:生命破裂會確實緩速魔免單位
: * Enigma: Reduced Eidolons' bounty
黑水:降低小水$$
: * Enigma: Reduced manacost on Midnight Pulse from 135/150/165/180 to
: 95/110/125/140
下降這招的法力消耗
: * Lone Druid: Improved Spirit Bear's Entangle from 16 to 20% and cooldown
: from 6 to 5 seconds
大熊的綁人CD降一秒,機率20%
: * Ursa: Enrage bonus damage is now implemented as +damage visible on your
: interface
快手熊:大絕加成變成綠字加成
: * Pugna: Reduced Scepter upgraded Life Drain cooldown dramatically
骨法:戲劇性地降低藍棒之於生命吸取的冷卻
: * Venomancer: Improved Plague Ward cast range and vision radius
刺蛇的那根可以擺更遠看更遠
: * venomancer: Poison Sting damage type is now lethal
毒刺的傷害型態改成lethal
: * Bane: Fiend's Grip now wakes a unit up from Nightmare
BE:大絕會讓睡著的人醒來
: * Bane: Removed the life degen and enemy suicide mechanism from Enfeeble
BE第一招不會讓對方負回血然後自殺了
: * Witch Doctor: Voodoo Restoration no longer triggers Essence Aura
WD:回血不觸發精華靈氣
: * Stealth Assassin: Removed ministun and tree destruction on smokescreen
煙霧蛋不再有stun和破樹
: * Stealth Assassin: Backstab damage type is now Physical
背刺傷害型態現在是物理
: * Proudmoore: Reduced Captain CoCo's Rum movement bonus (30%->10%)
船長的加速只剩10%
: * Proudmoore: Ghost Ship cooldown increased from 100/80/60 to a constant 100
船長大絕CD保持100S(以前的Lv1)
: * Spectre: Haunt now ends whenever you use Reality
鬼魂:現身以後其他幻影就消失了
: * Keeper of the Light: Rescaled Mana Leak cast range (1200->550/700/850/1000)
光法:漏法距離大幅下降
: * Naix: Increased Open Wounds manacost from 70/80/90/100 to a constant 110
: mana
小狗的開傷口法力消耗固定110(nerf)
: * Visage: Rebalanced Raise Revenants (5/6/7 Max to 4/5/6 Max, Sight radius
: reduced by 50%, 29/39/49 damage to 40/46/52)
灰鳥:小鳥的改變:隻數下降,視力又被傷害50%,傷害多一點(lv1多了11)
: * Meepo: Earthbind no longer works on magic immune units
: * Meepo: Rebalanced Poof (40/80/120/160 -> 60/80/100/120)
祕寶:不能網魔免單位,跳跳樂被削弱
: ######################
: ## Modes & Commands ##
: ######################
: * Changed -vr (-VoteRandom) to make your hero pools include 1 of each
: Intelligence/Agility/Strength/Melee/Range
投票亂數
: * Added a new mode -mo(-MeleeOnly)
: * Added a new mode -ro(-RangeOnly)
: * Changed -mr(-moderandom) it now picks between RD/SD/VR/ARAI
: * Added a new command -mines to count the mines placed (250362)
: * Added a new global command -mc to show multicast rate of any Ogre Magi on
: the map (194526)
: * Adjusted -ha (hookaccuracy) to count only enemy hooks
: ############################
: ## Gameplay & Performance ##
: ############################
: * Rewrote camera system so it no longer moves the camera when you respawn if
: you are in the middle of controlling another unit
當你死掉然後再控其他單位的時候,復活將不會拉回你的攝影機
: * Rewrote many different parts of the core game code to improve the usual
: performance drop that happens later in the game
: * Dramatically improved performance during Epicenter
戲劇化的改進地震時(蠍子)的效能
: * Disabled some item manipulation code that is specific to warcraft 1.20e
: from running on 1.21 and above (this is mechanism that affected droppability
: of items as soon as you used them until you issue a new command)
: * Hero selection is now automatically restored when you revive from Aegis
: * Dramatically improved performance during Echoslam
還有水溝牛大絕的效能
: * Rewrote Macropyre for some improved performance
: * Rewrote Morphling's Waveform. It no longer causes you to lose control
: * Minor Scorched Earth effect optimization
: * Rewrote Shadow Word, fixing some minor performance issues and fixing the
: buff icon to be more responsive to the current state of the effect
: * Rupture buff icon timing now more accurately represents the status
: #################
: ## Replay Data ##
: #################
: * Added lots of new replay data features for game parsers (see details below)
: * Endgame replay data actions now automatically done a few seconds after 3
: players leave
: * Fixed some bugs with replay data when host leaves the game
RP又可以看更多東西
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 140.122.76.81
推 ilove305mmm:push 01/12 09:07
推 gn02335338:PUSH 01/12 09:13
推 peachteagif:這麼多人buff喔 01/12 09:20
推 linjrming:靈牛跟快手熊這樣改就不能S連打了XD 01/12 09:23
推 kalior:doom cd 20s ............................ wtf!!! 01/12 09:24
推 drwsb:Doom cd減20s才對吧 樓上 01/12 09:35
推 watersheep:mepoo nurf (哭)...... 不過這隻也imba的夠久了XD 01/12 10:02
推 themartyr24:meepo大nurfˊˋ 01/12 10:10
推 neoflax:Naix真是冤枉...有被改的必要嗎 囧 01/12 10:40
推 metalj:結果DEMON EDGE減兩百 可是渣泡跟MKB的價錢都沒變便宜阿 01/12 10:43
→ wake01:"->"跟"-"不一樣阿... 01/12 10:45
推 gargoyles:不錯不錯 被nerf掉的幾招確實該調整 01/12 10:55
推 ludingjin:推 01/12 11:04
推 henry1234562:刺蛇現在超強 01/12 11:06
→ ApocLee:SA去死吧 01/12 11:43
推 Cutedisc:林莖 是故意的嗎@@?還是我想太多 01/12 11:45
※ 編輯: wake01 來自: 140.122.76.81 (01/12 11:59)
推 surolanter:SA無緣無故被婊... 01/12 12:06
→ ApocLee:90%的場都有sa 還不婊嗎= =? 01/12 12:29
推 iftheone:有新版玩太讚了!!! SA大NERF 躺著也中槍 01/12 12:31
推 hogiking:套句WOW版名言 SA爽太久了 01/12 12:40
推 gargoyles:SA不只RT多 6.57b中比賽更是常常被Ban掉的對像 01/12 12:44
→ wake01:sa那樣也叫躺著的話 01/12 14:01
推 hanmas:SA的確是躺著阿 躺在banlist裡不能出場 01/12 14:07
※ 編輯: wake01 來自: 118.168.25.143 (01/12 14:38)
※ 編輯: wake01 來自: 118.168.25.143 (01/12 14:52)
→ wulouise:哼哼 SA你感覺如何啊 01/12 15:22
※ 編輯: wake01 來自: 140.122.76.81 (01/12 18:01)
推 virgonelson:魔法改物理 弱很多嗎...? 01/12 21:03
推 stqqq:真嗨的翻譯 01/12 21:17
推 Connels:後期物防都40%起跳比較不痛 01/12 22:26
> -------------------------------------------------------------------------- <
作者: kvives ( ̄□ ̄|||) 看板: WarCraft
標題: Re: [ OS ] 6.58 is released
時間: Mon Jan 12 10:00:19 2009
: ###############
: ## Highlight ##
: ###############
: * Remade Storm Spirit (see details below)
重製StS
: * Remade Dirge (see details below)
重製udy
: * Rewrote many different parts of the core game code to improve the usual
: performance drop that happens later in the game
重寫一些遊戲模式的縮碼
: * Added a new experimental command -switch to switch player slots with other
: players or leavers (requires player agreement, see details below)
增加一個輔助指令
: ###########
: ## Items ##
: ###########
: * Blademail: Remade (see details below)
劍甲重製
: * Cranium Basher: Remade (see details below)
暈鎚重製
: * Heart: Changed the regen mechanism, it now gives 1% non-stacking passive HP
: regen
龍心改成回1%HP(不能疊加)
: * Javelin: Cost increased from 1400 to 1500 gold and damage from 16 to 21
標槍貴100傷害多5
: * Demon Edge: Cost reduced from 2600 to 2400 gold
DE便宜200
: * Buriza: Recipe cost increased from 1000 to 1200 gold
砲渣卷多200
: * Monkey King Bar: Improved damage from 75 to 80 and chance from 30->35%
MKB傷害多5 bonus機率多5%
: * Rapier: Now requires Demon Edge and Sacred Relic only and provides 200
: damage instead of 250
神劍合成只需要ouch跟de
: * Eul's Scepter of Divinity: Recipe cost reduced from 800 to 600 gold
吹仗卷少200
: * Mask of Madness: Amplified damage is now applied at the end instead of
: within the duration
mom的額外傷害改成結束後一次計算(之前是期間內)
: * Mask of Madness: Cooldown reduction from 30 to 25 seconds
mom cd降低5秒
: * Diffusal Blade: Lowered the Agility bonus from 25 to 22
db增加的agi少3
: * Diffusal Blade: The purge now lasts the same on non-hero units like Spirit
: Bear as it does on heroes (15->4 seconds)
db對非英雄單位緩速的時間從15s>4s (大概是針對煉獄魔跟靈魂熊)
: * Sentry Wards: True sight range increased by 100
sw視線多100
: * Illusion Rune: Now creates 2 images instead of 1, images deal a little less
: damage
幻影的符文現在會產生兩隻的幻影
: ############
: ## Heroes ##
: ############
: * Storm Spirit: Remade (see details below)
StS重製
: * Dirge: Remade (see details below)
udy重製
: * Venomancer: Reworked Shadow Strike (see details below)
ven的ss重寫
: * Vengeful Spirit: Reworked Terror (see details below)
vs的terror重寫
: * Bane: Changed how Fiend's Grip works a little (see details below)
be大招改良
: * Silencer: Curse of the Silent is now an AOE effect
sil的curse變aoe
: * Necrolyte: Now has Heartstopper instead of Diffusion Aura
nec靈氣改成udy的舊靈氣
: * Windrunner: Removed attack count limit on Focus Fire
wr大招沒攻擊次數限制
: * Rooftrellen: Living Armor is now castable on structures
樹人的活體裝甲可以放建築
: * Bone Fletcher: Death Pact can now be used on any non-hero unit, not just
: allied units.
bf亡約可以吃所有非英雄單位
: * Spirit Breaker: Charge of Darkness' buff indicator on the enemy is now
: visible to the enemy only when you are 2500 units or closer
sb追人在距離2500以內,敵人可以看到被追的特效
: * Spirit Breaker: Has magic immunity when he reaches maximum speed in Charge
: of Darkness
sb追人速度達到522時會魔免
: * Spirit Breaker: Empowering Haste bonus damage is now implemented as +damage
: visible on your interface
sb速度的額外加成傷害現在會顯示成綠字出來
: * Furion: Sprout can now be directly cast on yourself
furion現在可以馬上關自己
: * Morphling: Morph now gives him a passive +2/4/6/8 Agility and Strength
: bonus when leveling it up
阿水轉屬性那招點了會有額外的agi跟str加成
: * Pudge: Flesh Heap bonus strength gained from heroes is improved from
: 0.3/0.6/0.9/1.2 to 0.9/1.2/1.5/1.8
肥殺英雄增加的力量提高
: * Axe: Counter Helix cooldown now scales from 0.6 seconds to
: 0.7/0.65/0.60/0.55 (245761)
axe的被動轉cd隨等級減少
: * Lucifer: Lvl? Death bonus damage is now reduced by magic resistance only
: rather than both magic resistance and armor
doom的lv砲額外傷害只看魔法抗性
: * Lucifer: Doom's cooldown by 20 seconds
doom cd降低20秒
: * Lucifer: Devour' cast range increased a little from 150 to 300
doom 吃兵range從150>300
: * Bloodseeker: Improved base strength from 18 to 23
bs基礎str加5
: * Bloodseeker: Reduced Rupture's cooldown from 100 to 70 seconds
bs大招cd降低30秒
: * Sven: Improved God's Strength's cooldown from 120 to 80 seconds
rk大招cd降低40s
: * Enchantress: Improved base damage by 10
林精普攻加10
: * Drow Range: Improved Marksmanship by 3 Agility each level
dr大招每級多3
: * Viper: Viper Strike's cooldown reduced from 80 to 80/50/30 seconds
viper大招cd隨等級降低
: * Rhasta: Increased cast range on Mass Serpent Ward
ss增加蛇仗的施法距離
: * Templar Assassin: Improved turn rate
ta轉身動畫改良
: * Huskar: Life Break now properly slows magic immune units
sw大招可以緩速魔免單位
: * Enigma: Reduced Eidolons' bounty
減少小水被殺的錢
: * Enigma: Reduced manacost on Midnight Pulse from 135/150/165/180 to
: 95/110/125/140
黑水的aoe耗魔減少
: * Lone Druid: Improved Spirit Bear's Entangle from 16 to 20% and cooldown
: from 6 to 5 seconds
ld的熊綁人機率20% cd5秒
: * Ursa: Enrage bonus damage is now implemented as +damage visible on your
: interface
ursa的大招的額外傷害會顯示成綠字出來
: * Pugna: Reduced Scepter upgraded Life Drain cooldown dramatically
骨法大招裝神仗cd會戲劇性降低
: * Venomancer: Improved Plague Ward cast range and vision radius
ven的蛇仗施法距離跟視線增加
: * venomancer: Poison Sting damage type is now lethal
ven的被動現在會毒死人
: * Bane: Fiend's Grip now wakes a unit up from Nightmare
be大招現在可以直接抓睡的人
: * Bane: Removed the life degen and enemy suicide mechanism from Enfeeble
be降屬性移除減少回血,避免讓敵人扣血扣到自殺
: * Witch Doctor: Voodoo Restoration no longer triggers Essence Aura
wd補血不會觸發od的被動
: * Stealth Assassin: Removed ministun and tree destruction on smokescreen
sa的霧不能砍樹且施展時沒有暈眩效果
: * Stealth Assassin: Backstab damage type is now Physical
sa背刺改成物理傷害
: * Proudmoore: Reduced Captain CoCo's Rum movement bonus (30%->10%)
船長大招額外跑速減少
: * Proudmoore: Ghost Ship cooldown increased from 100/80/60 to a constant 100
船長大招cd固定
: * Spectre: Haunt now ends whenever you use Reality
aov大招只要你飛了就會消失
: * Keeper of the Light: Rescaled Mana Leak cast range (1200->550/700/850/1000)
kotl漏魔施法距離減少
: * Naix: Increased Open Wounds manacost from 70/80/90/100 to a constant 110
: mana
ls緩人耗魔固定
: * Visage: Rebalanced Raise Revenants (5/6/7 Max to 4/5/6 Max, Sight radius
: reduced by 50%, 29/39/49 damage to 40/46/52)
灰鳥大招的蝙蝠屬性重調
: * Meepo: Earthbind no longer works on magic immune units
meepo的綁不能綁魔免單位
: * Meepo: Rebalanced Poof (40/80/120/160 -> 60/80/100/120)
meepo的aoe傷害降低
: ######################
: ## Modes & Commands ##
: ######################
: * Changed -vr (-VoteRandom) to make your hero pools include 1 of each
: Intelligence/Agility/Strength/Melee/Range
-vr可以讓你選一種屬性的英雄隨機
: * Added a new mode -mo(-MeleeOnly)
-mo 近戰限定模式
: * Added a new mode -ro(-RangeOnly)
-ro 遠戰限定模式
: * Changed -mr(-moderandom) it now picks between RD/SD/VR/ARAI
-mr 現在會從rd/sd/vr/arai隨機選一種
: * Added a new command -mines to count the mines placed (250362)
-mines 可以看放幾個地雷
: * Added a new global command -mc to show multicast rate of any Ogre Magi on
: the map (194526)
-mc 可以看om連爆的機率
: * Adjusted -ha (hookaccuracy) to count only enemy hooks
: #################
: # Extra Details #
: #################
: Old Blade Mail
: ==============
: Blades of Attack (500)
: Chainmail (550)
: Recipe (500)
: Total: 1550
: +15 Damage
: +5 Armor
: Passive: 20% melee attack damage (calculated before reductions) returned as
: magical damage
: New Blade Mail
: ===============
: Broadsword (1200)
: Chainmail (550)
: Robe of the Magi (450)
: Total: 2200
: +22 Damage
: +5 Armor
: +10 Intelligence
: Active: 100% all damage (calculated after reductions) returned as magical
: damage
: Duration: 4 seconds
: Cooldown: 15
: Manacost 25
: Has visual effect to show when it is active
: Extra Note: Since people regularly misunderstand how this works. The damage
: returned is reduced twice, first when you get the damage and then again when
: you deal it back. For example, a 300 damage nuke gets reduced by 25% because
: of hero resistance, then it gets dealt back as magical damage, being reduced
: by another 25% (or whatever magical resistance the enemy has).
新劍甲合成改成1200劍+550甲+450魔袍
cd15秒 維持4秒 耗25魔 反彈100%傷害
: Old Basher:
: ===========
: Mithril Hammer (1610)
: Gauntlets of Strength (150)
: Recipe (1460)
: Total: 3220
: +30 Damage
: +3 Strength
: 15% Bash (10% ranged) for 1.1 seconds
: Cooldown: 0
: Stacks Diminishingly
: New Basher:
: ===========
: Javelin (1500)
: Gauntlets of Strength (150)
: Recipe (1450)
: Total: 3100
: +30 Damage
: +3 Strength
: 25% Bash (10% ranged) for 1.1 seconds
: Cooldown: 2 seconds
: Does not stack with itself or other bash passives
新暈鎚合成改成1500標槍+150力套+1450卷
近戰25%(遠戰10%)暈1.1秒 cd2秒
和所有的被動暈都不能疊加
: Old Fiend's Grip
: =================
: 100/175/250 Manacost
: 40/60/80 Mana and HP cost per second
: Lasts 5 seconds
: 120 Cooldown
: 100/155/215 DPS
: New Fiend's Grip
: =================
: 200/300/400 Manacost
: No HP or MP cost per second
: Lasts 5 seconds
: 120 Cooldown
: 100/155/215 DPS
: Transfers 5% of enemies max MP per second to you
be大招改良,不會扣自己血魔且會吸魔
: Old Shadow Strike:
: ==================
: Decay Damage 10/20/40/50
: Initial Damage: 50/70/70/100
: Movement Modifier: 50%
: Decay Power: 3
: Interval: 3
: Duration 15
: Cast Range: 400
: Cooldown: 22
: Manacost 90/105/120/135
: Venomous Gale:
: ===============
: Releases a Venomous Gale which poisons enemy units it comes in contact with.
: Units that are hit by it get a slow/dps like his previous shadow strike
: AoE: 125
: Cast Range/Distance: 800
: Cooldown: 22
: Manacost 90/105/120/135
ven的ss改成aoe
: Old Terror:
: ===========
: Reduces damage and armor of units in an area around you.
: AoE: 700
: Cooldown: 15
: Duration: 20
: Damage Reduction: 5/10/15/20%
: Armor Reduction: 2/3/4/5
: Wave of Terror:
: =============
: Releases a wave of terror moving forward that reduces enemy units armor and
: damage. You have vision over the wave as it moves forward.
: Wave Distance: 1400
: AoE: 350
: Cooldown: 15
: Duration: 20
: Damage Reduction: 5/10/15/20%
: Armor Reduction: 2/3/4/5
vs的terror改成直線衝擊波判定
: Dirge:
: =======
: Attack Range: 100
: Strength: 25 + 2.1
: Agility: 10 + 0.8
: Intelligence: 27 + 2.8
: Movement Speed 310
: Cast Point 0.45
: Hero Class: Strength
udy重製改為str屬性
: Decay
: -------
: Dirge saps away the strength of enemy heroes and retains it for a period of
: time.
: Steals 4 Strength from each hero for 21/24/27/30 seconds
: Deals 30/60/90/120 Magical Damage
: Manacost 70/90/110/130
: Cooldown 11/9/7/5
: Cast Range 625
: AOE: 300
: Note: Often missed, note the cooldown
cd快的aoe招,會吸收對方每隻英雄4str一段時間
: Soul Rip
: ---------
: Redirects the flow of living energy through a target friend or foe, damaging
: them or healing them depending on how many units are near it. 25 for each
: unit.
: This does not hurt zombies below since they are magic immune.
: This can target your tombstone.
: Unit Cap: 5/10/15/20
: Cooldown: 25/20/15/10
: Manacost: 50/75/100/125
沒什麼大變動
: Tombstone
: ----------
: Unholy powers summon a cursed tombstone. Zombies will frequently spawn near
: each enemy unit and attack them. Zombies have a passive that additively slow
: their target by 7%. Zombies cannot be controlled.
: Spawn area: 400/600/800/1000
: Frequency: 3
: Slow Duration: 2.5 seconds
: Zombie Stats:
: HP: 30
: Armor: 0
: Armor Type: Unarmored
: Magic Resistance: Immune
: Damage: 37-45
: Attack Type: Pierce
: Attack Speed: 1.6
: Movement Speed: 375
: Bounty: 5-7
: Deathlust: If the target the zombie is attacking is below 100/200/300/400 hit
: points, it gains 50% movement and attack speed bonus.
: Tombstone Duration: 15/20/25/30
: Tombstone HP: 150/300/450/600
: Tombstone Armor: 10
: Tombstone Armor Type: Medium
: Tombstone Other Stats: Magic Immune, No regen.
: Tombstone Bounty: 70/90/110/130
: Cooldown: 60
: Cast Range: 250
: Manacost: 120/130/140/150
叫出一個祭壇然後會有不能控制的殭屍跑出來
: Flesh Golem
: ------------
: Dirge's hatred for all living beings allows him to transform into a monster.
: While he's transformed he carries a plague that affects nearby enemy units.
: Strength of the plague depends on how close the enemy is. Amplifies damage
: enemy units receive and reduces their movement speed (7%). When a plagued
: unit dies, its essence is transferred back to the Undying.
: Cooldown: 90
: Duration: 30
: Manacost: 100
: Plague Aura Damage Amplification: (old plague was 20/25/30%)
: at max distance (700): 5/10/15%
: at closest distance (150): 20/25/30%
: In between is just an even spread between the numbers
: Units that die under plague release their energy to you. Creeps heal you for
: 3% and Heroes for 12% of your Max HP.
變身之後會有瘟疫靈氣,受到感染的敵人會受到額外傷害,
感染的敵人死亡之後小兵會補udy3%的hp,英雄會補12%
: Storm Spirit:
: ==============
: Attack Range: 500
: Strength: 17 + 1.5
: Agility: 22 + 1.8
: Intelligence: 23 + 2.6
: Movement Speed 295
StS重製
: Static Remnant
: -----------------
: Raijin creates a remnant of himself containing his essence. The Static
: Remnant will release its stored energy whenever an enemy units comes near it.
: Lasts up to 12 seconds.
: Damage: 140/180/220/260
: Trigger AOE: 210
: Damage AOE: 260
: Cooldown: 4
: Manacost: 70/80/90/100
: Takes 1 second to create after cast. This is not channeling, just time
: delayed.
放出一個分身,有敵人碰到就會造成AOE傷害
: Electric Vortex
: -----------------
: Storm focuses his energy to rip open a vortex drawing an enemy to it. This
: process slows the Storm Spirit down for a brief period.
: Pulls 100/150/200/250 units over 1/1.5/2/2.5 seconds.
: Your movement is reduced by 50% for 3 seconds.
: Cast Range: 300
: Manacost: 100
: Cooldown: 20
把一個敵人朝你拉過來,但會降低自己的移動速度
: Overload
: ---------
: Storm Spirit becomes overloaded with electrical energy whenever he casts a
: spell. The charge is released on his next attack as an electrical burst,
: dealing damage and slowing nearby units.
: Slow: 50% as 80% ms Lasts 0.6 seconds (Same stats as old overload)
: Bonus damage: 30/45/60/75
: AOE: 275
改成自己施法後才會充能
: Ball Lightning
: ---------------
: Storm Spirit becomes enveloped with energy, losing his physical form, and
: travels until he depletes his mana or chooses to stop. While in this form, he
: deals damage to nearby units based on how far his electrical form has
: traversed. Damage, speed and area of effect improves per level.
: Stops traveling whenever you run out of mana. Deals damage in a small area
: around you based on distance traveled.
: Damage: 8/12/16 per 100 units traveled
: Manacost: (15 + 7% of total manabase) + mana based on distance traveled
: (10+1% per 100 units)
: Cast Range: Global
: Cooldown: 0
: Travel speed and damage AoE improves per level.
: You can cast spells like Static Remnant during your roll if you are quick
: enough.
: Specific interactions with spells/projectiles follow the same rules as
: Waveform does.
落地時的傷害跟飛行的耗魔跟飛行距離有關
: Replay Data Specs:
: ==================
: - "Ban",playerid,heroid: is sent for each time a hero is banned in cm/xl
: - "id" packets are sent after the mode phase (supports -sp)
: - "GameStart",1: synced to time 0 ingame (creep spawn time)
: - "9" packets are now sent each time a hero is picked
: Switch:
: ========
: If someone wants to switch player slots with an enemy player or leaver, he
: types -switch . If he types -switch without the slot it lists the possible
: numbers that can be used. After a player uses this command, no one else can
: attempt a switch for 60 seconds, to prevent confusion. All players are then
: presented with a command to enter to accept, something like "-switch accept"
: or "-ok". If 100% of all player agree , then you take the slot of the player
: you swapped with and both heroes swap positions. Players have until the 60
: seconds are over to accept the offer.
: I hope everyone enjoys this update. Please give me feedback. Have Fun!
: -- IceFrog
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 140.134.227.27
※ 編輯: kvives 來自: 140.134.227.27 (01/12 14:35)
> -------------------------------------------------------------------------- <
作者: wake01 (醒來) 看板: WarCraft
標題: Re: [ OS ] 6.58 is released
時間: Mon Jan 12 10:44:53 2009
※ 引述《Leone (里歐快跑)》之銘言:
: New Blade Mail
: ===============
: Broadsword (1200)
: Chainmail (550)
: Robe of the Magi (450)
: Total: 2200
: +22 Damage
: +5 Armor
: +10 Intelligence
: Active: 100% all damage (calculated after reductions) returned as magical
: damage
: Duration: 4 seconds
: Cooldown: 15
: Manacost 25
: Has visual effect to show when it is active
: Extra Note: Since people regularly misunderstand how this works. The damage
: returned is reduced twice, first when you get the damage and then again when
: you deal it back. For example, a 300 damage nuke gets reduced by 25% because
: of hero resistance, then it gets dealt back as magical damage, being reduced
: by another 25% (or whatever magical resistance the enemy has).
新刀甲:闊劍+小甲+法袍
開啟後四秒內反彈100%傷害,反彈傷害是抵免後的,以魔法形式反擊
15秒冷卻,25法力耗費,有視覺效果
PS.抵免為雙重抵免,一個300法術先打在你身上,計算你的抵免後反彈回去又要算對方的
(也就是說可以彈法術,但是不管怎麼樣都威力大減...)
: New Basher:
: ===========
: Javelin (1500)
: Gauntlets of Strength (150)
: Recipe (1450)
: Total: 3100
: +30 Damage
: +3 Strength
: 25% Bash (10% ranged) for 1.1 seconds
: Cooldown: 2 seconds
: Does not stack with itself or other bash passives
新槌:標槍+150力手+1450配方
25%近戰,10%遠距,昏1.1秒,冷卻兩秒,不會和自己或是其他bash堆疊
(大概不是beta的主動了)
: New Fiend's Grip
: =================
: 200/300/400 Manacost
: No HP or MP cost per second
: Lasts 5 seconds
: 120 Cooldown
: 100/155/215 DPS
: Transfers 5% of enemies max MP per second to you
新BE大絕
200/300/400法力消耗
每秒不再消耗HP/MP
持續五秒,120秒冷卻
100/155/215 DPS
每秒吸走對方5%最大法力
: Venomous Gale:
: ===============
: Releases a Venomous Gale which poisons enemy units it comes in contact with.
: Units that are hit by it get a slow/dps like his previous shadow strike
: AoE: 125
: Cast Range/Distance: 800
: Cooldown: 22
: Manacost 90/105/120/135
新的刺蛇毒鏢:
放出一陣毒風,影響接觸到的人
被擊中的就像被以前毒鏢戳到一樣緩毒,125範圍,800施法距離
22秒冷卻
90/105/120/135法力消耗
: Wave of Terror:
: =============
: Releases a wave of terror moving forward that reduces enemy units armor and
: damage. You have vision over the wave as it moves forward.
: Wave Distance: 1400
: AoE: 350
: Cooldown: 15
: Duration: 20
: Damage Reduction: 5/10/15/20%
: Armor Reduction: 2/3/4/5
恐懼之潮(VS):
釋放出一波向前移動的恐懼,降低敵方護甲和傷害,有視野
移動距離1400,範圍350,冷卻15,持續20
傷害降低 5/10/15/20 %
護甲降低 2/3/4/5
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 140.122.76.81
推 MrCrowley:刺蛇跟vs兩招變好用了 good 01/12 11:12
推 neoflax:刺蛇和VS的那兩招改的比以前有趣多了~ 指向性技能正夯XD 01/12 12:15
> -------------------------------------------------------------------------- <
作者: wake01 (醒來) 看板: WarCraft
標題: Re: [ OS ] 6.58 is released
時間: Mon Jan 12 12:42:59 2009
※ 引述《Leone (里歐快跑)》之銘言:
剩下比較重要的
: * Added a new command -mines to count the mines placed (250362)
-mines可以看自己擺了多少地雷
: * Added a new global command -mc to show multicast rate of any Ogre Magi on
: the map (194526)
-mc高進拿了幾次同花順
: * Adjusted -ha (hookaccuracy) to count only enemy hooks
-ha看"對方"的鉤子命中率
: #####################
: ## Cosmetic & Misc ##
: #####################
: * Added a new visual effect for Chronosphere (PGRU-Unexpected)
FV大絕新視覺效果
: * Added a new visual effect for Sentinel Fortify and Scourge Fortify
: (PGRU-Unexpected)
新的雙方強化視覺效果(應該是指小兵?)
: * Couriers now spawn 175 units infront of the hero rather than ontop of the
: hero
??? 小雞(?)現在是在英雄前面生出175單位而不是在英雄上面(?)
: * Glyph no longer refreshes in -wtf mode
WTF不再能一直用建築強化
: * Randomized the second -test warning message time to prevent some abuses
: * Techies plays a special fun kill sound when he kills someone with Remote
: Mines and when he does suicide command near the destination point
炸彈客在用遙控炸彈炸死人//自爆以後會有特殊娛樂音效
: * Added a new icon for Venomancer's Shadow Strike (236027)
: * Added a new Alchemist win animation (234249)
: * Added a new projectile for Lion's attack (Infrisios)
: * Added a sound to Tidehunter's attack
: * Added compressed Invoker Skin (241826)
: * Added a visual effect for Devour
: * Added a new visual effect for Lucent Beam/Eclipse (PGRU-Unexpected)
衛星雷射!
: * Added a new visual effect for Test of Faith when cast on allies
: (PGRU-Unexpected)
陳先生的試驗放在友方時的視覺效果
: * Added a visual effect for the LVL? Death bonus damage
等級死亡造成額外傷害時的額外視覺效果
: * Swapped Penitence and Purification icons (255729)
: * Added an optimized version of the effect used by Macropyre (PGRU-Unexpected)
: * Added color coding to the different modes of Ring of Basilius
: * Changed LVL? Death icon (150665)
: * Changed Panda's Thunder Clap icon (160613)
: * Dark Ritual and Death Pact now show the amount they restored with text
: overhead (258956)
吃兵(lich/bf)時頭上會冒出回復量
: * Techies' name now includes the third goblin (77704)
被遺忘的三弟名字將會補登
: * Improved Roshan's Turn Rate
羅珊的turn rate強化 (轉頭速度?..TA也有)
: * Changed Faerie Dragon's hotkey because of a recent conflict
帕克的熱鍵有改,因為最近的某些衝突
: * Changed Undying's hero hotkey to fix an issue with accidentally leveling up
: attribute bonus level 1
: * Temporarily disabled the click disassemble on Perseverance because of some
: problems. You can still use Courier or Circle of Power to disassemble it
暫時移除堅忍的手動拆除功能,真的想拆請洽小雞或是威力圓圈
: * Fixed a minor minimap glitch at taverns area for Scourge Players
: * Fixed a visual bug when swapping heroes with Kunkka
: * Fixed an area where you could get stuck while using TP Scroll
: * Fixed incorrect Gem of Truesight AOE in recent versions
: * Fixed -omsc
: * Fixed Phase Boots dispelling Curse of the Silent
透明鞋不再能解除沉默詛咒
: * Fixed Proudmoore's name/class
船長的名字和職業
: * Fixed Razor's Tavern Hotkey
LR的召喚熱鍵
: * Fixed Shadow Wave not bouncing the correct number of times
: * Fixed some bugs possible when using couriers
: * Fixed some minor bugs that could cause units to retain control after the
: game was over
: * Fixed some minor bugs with Illuminate caster units
: * Fixed some small inconsistencies between Towers
: * Fixed the slow duration on Torrent lasting a little longer than intended
野生維爾金的龍捲風的緩速期間回復正常(變短)
: * Fixed Wall of Replica not working on Magic Immune units
複製之牆將正確複製魔免單位
: * Fixed a few other minor bugs
: New French and German translations are nearing completion. Other languages
: are in the works as well.
法國德國版的即將完成,其他的語言也正在製作中
新版漿濕
: Movement Speed 310
: Cast Point 0.45
: Hero Class: Strength
力量型
: Decay
腐朽
: -------
: Dirge saps away the strength of enemy heroes and retains it for a period of
: time.
德懼會使對方英雄力量乾枯一陣子
: Steals 4 Strength from each hero for 21/24/27/30 seconds
從每個英雄偷取4點力量,持續21/24/27/30秒
: Deals 30/60/90/120 Magical Damage
造成30/60/90/120點魔法傷害
: Manacost 70/90/110/130
法力消耗
: Cooldown 11/9/7/5
冷卻
: Cast Range 625
施法距離
: AOE: 300
範圍
: Note: Often missed, note the cooldown
(?)會經常失敗,詳見冷卻時間
: Soul Rip
靈魂玻璃
: ---------
: Redirects the flow of living energy through a target friend or foe, damaging
: them or healing them depending on how many units are near it. 25 for each
: unit.
好像跟以前沒什麼不同
: This does not hurt zombies below since they are magic immune.
不會傷害到小殭屍,因為他們是魔免的
: This can target your tombstone.
能瞄準墓碑施放
: Unit Cap: 5/10/15/20
最大單位限制
: Cooldown: 25/20/15/10
冷卻
: Manacost: 50/75/100/125
法力消耗
: Tombstone
墓碑
: ----------
: Unholy powers summon a cursed tombstone. Zombies will frequently spawn near
: each enemy unit and attack them. Zombies have a passive that additively slow
: their target by 7%. Zombies cannot be controlled.
一直噴殭屍出來攻擊附近敵人,有被動緩7%,無法控制
: Spawn area: 400/600/800/1000
出生區域
: Frequency: 3
頻率
: Slow Duration: 2.5 seconds
緩速持續
: Zombie Stats:
: HP: 30
....30HP
: Armor: 0
....0護甲
: Armor Type: Unarmored
沒穿
: Magic Resistance: Immune
魔免
: Damage: 37-45
傷害37-45
: Attack Type: Pierce
穿刺型攻擊
: Attack Speed: 1.6
攻速
: Movement Speed: 375
跑速(好像很快)
: Bounty: 5-7
$$
: Deathlust: If the target the zombie is attacking is below 100/200/300/400 hit
: points, it gains 50% movement and attack speed bonus.
打落水狗:當殭屍攻擊的目標生命低於100/200/300/400,將增加50%的攻跑速強化
: Tombstone Duration: 15/20/25/30
墓碑持續
: Tombstone HP: 150/300/450/600
生命
: Tombstone Armor: 10
護甲
: Tombstone Armor Type: Medium
中型裝甲
: Tombstone Other Stats: Magic Immune, No regen.
魔免,無生命回復
: Tombstone Bounty: 70/90/110/130
$$
: Cooldown: 60
冷卻
: Cast Range: 250
施法距離
: Manacost: 120/130/140/150
法力消耗
: Flesh Golem
血肉巨人
: ------------
: Dirge's hatred for all living beings allows him to transform into a monster.
: While he's transformed he carries a plague that affects nearby enemy units.
: Strength of the plague depends on how close the enemy is. Amplifies damage
: enemy units receive and reduces their movement speed (7%). When a plagued
: unit dies, its essence is transferred back to the Undying.
德懼對所有活著生物的憎恨讓它變成一個怪物,當他變身以後他會帶著影響附近單位的疾病
疾病的威力視距離而定(當然越近越強),讓他們更易受傷並且緩7%跑速
當被疾病影響的單位死亡時,血肉會被德懼吸收
: Cooldown: 90
冷卻
: Duration: 30
持續
: Manacost: 100
法力消耗
: Plague Aura Damage Amplification: (old plague was 20/25/30%)
以前的20/25/30 %
: at max distance (700): 5/10/15%
現在最大距離(700)下則是 5/10/15 %
: at closest distance (150): 20/25/30%
最小距離(150)則是 20/25/30 % (同以前)
: In between is just an even spread between the numbers
距離中間的就常數變化
: Units that die under plague release their energy to you. Creeps heal you for
: 3% and Heroes for 12% of your Max HP.
被吸收的血肉:CP回復你的(最大)3%HP,英雄12%
: Storm Spirit:
洨叮噹
: ==============
: Attack Range: 500
: Strength: 17 + 1.5
: Agility: 22 + 1.8
: Intelligence: 23 + 2.6
: Movement Speed 295
: Static Remnant
**殘留
: -----------------
: Raijin creates a remnant of himself containing his essence. The Static
: Remnant will release its stored energy whenever an enemy units comes near it.
洨叮噹創造一個含有它精華的剩餘,當有敵人靠近的時候就會猛烈的噴出
: Lasts up to 12 seconds.
持續12秒
: Damage: 140/180/220/260
噴出傷害
: Trigger AOE: 210
觸發範圍
: Damage AOE: 260
濺射範圍
: Cooldown: 4
填充時間
: Manacost: 70/80/90/100
彈藥消耗
: Takes 1 second to create after cast. This is not channeling, just time
: delayed.
需要一秒前奏,期間可以行動,只是一秒後才會放置
: Electric Vortex
**漩渦
: -----------------
: Storm focuses his energy to rip open a vortex drawing an enemy to it. This
: process slows the Storm Spirit down for a brief period.
洨叮噹集中他的能量打開那道縫隙並把敵人扔進去,期間洨叮噹會稍微緩速
: Pulls 100/150/200/250 units over 1/1.5/2/2.5 seconds.
拉走100/150/200/250(應該是距離而非數量)在1/1,5/2/2.5秒
: Your movement is reduced by 50% for 3 seconds.
跑速下降50%持續三秒
: Cast Range: 300
施法距離
: Manacost: 100
法力消耗
: Cooldown: 20
冷卻
: Overload
忍不住了
: ---------
: Storm Spirit becomes overloaded with electrical energy whenever he casts a
: spell. The charge is released on his next attack as an electrical burst,
: dealing damage and slowing nearby units.
當洨叮噹使用了上兩個技能之一後就會進入這個狀態,積蓄的在下一次的攻擊將會噴出
除了傷害外還有黏稠
: Slow: 50% as 80% ms Lasts 0.6 seconds (Same stats as old overload)
: Bonus damage: 30/45/60/75
黏稠: 跟上板一樣緩,額外傷害30/45/60/75
: AOE: 275
範圍
: Ball Lightning
電電球
: ---------------
: Storm Spirit becomes enveloped with energy, losing his physical form, and
: travels until he depletes his mana or chooses to stop. While in this form, he
: deals damage to nearby units based on how far his electrical form has
: traversed. Damage, speed and area of effect improves per level.
: Stops traveling whenever you run out of mana. Deals damage in a small area
: around you based on distance traveled.
洨叮噹被一團能量包住,失去實體,並且衝向目的地
途中碰觸到的敵人將會受傷
傷害靠已經衝了多少距離決定,等級提升會強化傷害,速度,範圍
乾了以後就會停止
範圍似乎也看距離決定
: Damage: 8/12/16 per 100 units traveled
傷害:8/12/16每100單位距離
: Manacost: (15 + 7% of total manabase) + mana based on distance traveled
: (10+1% per 100 units)
法耗:(15+7%總法力)+(10+1%每100距離)
: Cast Range: Global
想到哪就到哪
: Cooldown: 0
想出發就出發
: Travel speed and damage AoE improves per level.
: You can cast spells like Static Remnant during your roll if you are quick
: enough.
行駛時可以隨地釋放精華,只要你夠快
: Specific interactions with spells/projectiles follow the same rules as
: Waveform does.
: Switch:
: ========
: If someone wants to switch player slots with an enemy player or leaver, he
: types -switch . If he types -switch without the slot it lists the possible
: numbers that can be used. After a player uses this command, no one else can
: attempt a switch for 60 seconds, to prevent confusion. All players are then
: presented with a command to enter to accept, something like "-switch accept"
: or "-ok". If 100% of all player agree , then you take the slot of the player
: you swapped with and both heroes swap positions. Players have until the 60
: seconds are over to accept the offer.
: I hope everyone enjoys this update. Please give me feedback. Have Fun!
: -- IceFrog
當一個人想switch時(可和敵方交換),它先按-switch
如果後面不加參數,後面就會列出可換的列表
當一人使用了這個指令,所有人在下60秒就不能再用
想接受的話就-switch accept或是-ok
如果全部的人都同意,那麼就會互換,英雄位置也會互換
也就是有60秒的時間決定
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 140.122.76.81
→ gargoyles:真不能忍(  ̄ c ̄)y▂ξ 01/12 12:46
※ 編輯: wake01 來自: 140.122.76.81 (01/12 12:47)
推 Attui:很好很強大 01/12 13:19
推 DeathDeath:該不會是冰蛙也看過那秒殺roshan的影片吧 轉轉流XDD 01/12 15:26
推 ludingjin:小叮噹那段很好笑XD 01/12 20:57
推 aven01:推洨叮噹 XDD 01/13 03:43