推 Cadina:AOV又變弱了 = = 01/27 03:06
推 upandyup:咪.. 01/27 03:14
推 yanking:AOV真的是得罪方丈死無全屍...每次改版都被削弱 01/27 14:47
→ linjrming:就算改成這樣 我想AOV的出場率依然還是不錯 01/27 15:13
> -------------------------------------------------------------------------- <
作者: cerement (希爾門特) 看板: WarCraft
標題: Re: [ OS ] 6.59出了
時間: Tue Jan 27 03:39:01 2009
* Some performance improvements
一些效能上的改進
* You can no longer attack items you do not own if they are in the
fountain area
不能打掉在溫泉區內不屬於你的物品
* Fixed some rare memory corruption bugs that could cause random
abilities/items to malfunction or result in a fatal error
修掉一些FATAL ERROR的可能性
* Added a new subtle cooldown effect to make it a little clearer
when spells are in cooldown and when they finish.
This is mainly for long cooldown spells where it is sometimes
difficult to tell. More work will be done in this area soon,
but it needs a bit more time to make sure that anything extra is not
visually intrusive. (PGRu-Unexpect3D)
CD到了會給一個明顯一點的特效
* Reworked Enigma's Conversion (see details below)
重做黑水的轉換
* Fixed a bug with Towers AI not defending heroes properly
修改塔沒有確實保護英雄的BUG
* Reduced Ironwood Branch cost from 57 to 53 gold
樹枝價錢降低(57→53)
* Increased Blademail duration from 4 to 5 seconds
刀甲持續時間加一秒(4→5)
* Improved Chaos Knight's cast point
CK的施法點改進
* Added a new experimental mode -er (-ExperimentalRunes, see details below)
增加一個新的指令 -er
* Improved Surge duration from 2/3.5/5/6.5 to 3/4.5/6/7.5 seconds
浪湧的持續時間變長一秒
* Decreased Wrath of Nature manacost from 200/380/610 to 150/175/200
自然之怒的耗魔減少
* Improved Antimage's Strength by 2 points
敵法師+2力量
* Increased model size of hexed units a bit
變成小動物時沒那麼小了
* Increased Curse of the Silent AOE and reduced cooldown slightly
沉默詛咒的範圍變大 cd減少一點
* Decreased Powershot cooldown from 12 to 9 seconds
強力射擊cd減少
* Decreased Lightning Storm cooldown from 7 to 6 seconds
閃電風暴的cd減少
* Fixed Acid Spray from affecting Tombstone Zombies
酸霧不再酸殭屍王的小殭屍
* Spectral Dagger no longer gives vision
AOV的匕首不再有視野
* Rebalanced Necrolyte's Heartstopper from 250/500/750/1000 AOE with 1% drain
to 700/800/900/1000 AOE with 0.5/0.75/1/1.25% drain
心臟停止領域範圍/效果 從 250-500-750-1000/1%
改為 700-800-900-1000/0.5%-0.75%-1%-1.25%
* Increased Fury Swipes buff duration from 3 to 5 seconds
怒火狂擊效果的存在時間增加(3→5)
* Fixed an issue with unit selection when respawning with Aegis
while controlling other units
修正使用復活盾復活的時候正在控制其他單位造成的問題
* When a player leaves, the state of his inventory is now recorded
in the replay for easier parsing (Same 8_# actions)
有人中離後,它的物品欄使用簡單一點的語法記錄
* Improved Eidolons magic resistance a bit
些許增加Eidolon(黑水用轉換做出來的小黑水)的魔法抗性
* Fixed some minor technical issues with Mask of Madness
修改一些瘋狂假面技術上的小問題
* Fixed scoreboard player names when a player switches with a leaver
當玩家與已離開的人交換的時候修正記分板上的玩家名字
* Switch no longer works when only 1 person agrees in a 1v1 situation
交換在等級1且只有一個人同意的時候不再有用(?)
* Fixed Zombies continuing to spawn when the game is over
修改小殭屍在遊戲結束後還不斷冒出來(老實說...Who cares?)
* Fixed Eidolon Acquire range and reduced collision size a bit
修正Eidolon的捕獲範圍,減少一點碰撞面積
* Fixed -switch with frozen leaver heroes
修正跟中離者被用力量之環凍結的英雄switch
* Abaddon now uses the Death Knight model instead of the Evil Arthas one
(practically the same, but commonly requested)
Abaddon現在用死騎的模組而非邪惡阿薩斯的模組(甘是有差= =?)
* You now have vision over the area you cast Blackhole in (260562)
黑洞長眼睛
* Fixed Aegis dropping when using -switch
修正使用-switch的復活盾掉落
* Ball Lightning now gives a proper error message when
casting without the required mana
小叮噹大絕在mana不足的情況下會顯示一個錯誤訊息
* Fixed allied hero visibility when using -switch in -ah mode
修正在-ah下使用-switch同盟英雄的視野
* When players swap heroes, the new player/heroid data for replay
parsers are updated
換英雄後資料的語法改進(for replay)
* Changed the model on Eidolons and adjusted the scales a bit
改變Eidolons的模組並且略略調整大小
* Fixed some issues with Blackhole's silence mechanism when
applied to magic immune units
修正黑洞吸到魔免單位時的禁言手段
* Fixed some bugs when using -switch with Meepo
修正跟狗頭人使用-switch造成的bug
黑水新的"轉換"
Splits any non-hero unit into three Eidolons, killing the targeted unit.
Eidolon's can duplicate themselves once whenever they attack 6 times.
殺掉任何非英雄單位生出三隻Eidolon
攻擊6下後可以複製一隻出來(一隻一次)
Lesser Eidolon/Eidolon/Greater Eidolon/Dire Eidolon (Same as before)
名字:跟以前一樣
冷卻時間35秒
耗魔:170
Notes: It cannot target Level 5+ Neutral Creeps
不能用在等級5以上的野生怪上
--
白金之星(Platinum Star)
沙鍋之拳(Sand-Pan Like Fist)
OhmRalOhmRalOhmRal'
+200% 提升攻擊速度
+4 時間暫停 (限替身使者使用)
站立時100%機率擺出pose
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 61.228.176.219
※ 編輯: cerement 來自: 61.228.176.219 (01/27 03:59)
推 cder19860901:有翻譯有推 01/27 04:11
推 homer0403:推~ 01/27 05:46
→ Hatena:Abaddon現在用死騎的模組而非邪惡阿薩斯的模組(甘是有差= = 01/27 07:49
→ Hatena:有差 死騎的模組是藍色的 反映最近天氣變冷 01/27 07:50
推 xrdx:簽名檔的符文XD 歐拉歐拉是吧w 01/27 07:59
推 Icaretms:推推! 不過改版好快喔XD 01/27 08:12
推 yushenglu:阿薩斯和死騎的頭像攝影機角度不同喔~其他一樣@@ 01/27 09:20
推 Attui:原po的進板畫面呢 ( ‵□′)───C<─___-)||| 01/27 09:30
推 Icaretms:更正 阿薩斯不止角度不同 語音跟造型也不一樣 01/27 10:18
→ Icaretms:普通DK的眼睛被挖空+長小鬍子 阿薩斯還有人類的臉 01/27 10:18
推 biglafu:阿薩斯的比較好...... 01/27 11:18
推 kurtw:pupupupu~~~~shshshsh 01/27 11:23
→ abcdefuvwxyz:* Switch no longer blablabla... 01/27 11:26
→ abcdefuvwxyz:交換在釘孤支且只有一個人同意的時候不再有用(1&lOrz 01/27 11:27
→ Apowpow:1 on 1的時候 01/27 11:29
推 Qcloud:推 不過自然之怒是誰的大招壓? 01/27 11:33
→ Yadsmood:阿福 01/27 11:39
推 Qcloud:囧" 阿福真的可以榮登 壓隊友王 前三名了 01/27 12:02
推 gargoyles:自然之怒的耗魔減少 (/‵Д′)/~ ╧╧差太多了吧 01/27 12:04
推 sm3489:喔耶~~ 是嫌阿福不夠好賺嗎?? 大決可以放爽爽了 XD 01/27 17:22
推 qqdog1:小動物變大隻頗酷 02/03 11:52
> -------------------------------------------------------------------------- <
作者: abcdefuvwxyz (【喵】SapphireCat) 看板: WarCraft
標題: Re: [ OS ] 6.59出了
時間: Tue Jan 27 11:55:14 2009
※ 引述《linjrming (風之信使)》之銘言:
: * Some performance improvements
: * You can no longer attack items you do not own if they are in the fountain
: area
: * Fixed some rare memory corruption bugs that could cause random
: abilities/items to malfunction or result in a fatal error
: * Added a new subtle cooldown effect to make it a little clearer when spells
: are in cooldown and when they finish. This is mainly for long cooldown spells
: where it is sometimes difficult to tell. More work will be done in this area
: soon, but it needs a bit more time to make sure that anything extra is not
: visually intrusive. (PGRu-Unexpect3D)
: * Reworked Enigma's Conversion (see details below)
: * Fixed a bug with Towers AI not defending heroes properly
: * Reduced Ironwood Branch cost from 57 to 53 gold
: * Increased Blademail duration from 4 to 5 seconds
: * Improved Chaos Knight's cast point
: * Added a new experimental mode -er (-ExperimentalRunes, see details below)
: * Improved Surge duration from 2/3.5/5/6.5 to 3/4.5/6/7.5 seconds
: * Decreased Wrath of Nature manacost from 200/380/610 to 150/175/200
: * Improved Antimage's Strength by 2 points
: * Increased model size of hexed units a bit
: * Increased Curse of the Silent AOE and reduced cooldown slightly
: * Decreased Powershot cooldown from 12 to 9 seconds
: * Decreased Lightning Storm cooldown from 7 to 6 seconds
: * Fixed Acid Spray from affecting Tombstone Zombies
: * Spectral Dagger no longer gives vision
: * Rebalanced Necrolyte's Heartstopper from 250/500/750/1000 AOE with 1% drain
: to 700/800/900/1000 AOE with 0.5/0.75/1/1.25% drain
: * Increased Fury Swipes buff duration from 3 to 5 seconds
: * Fixed an issue with unit selection when respawning with Aegis while
: controlling other units
: * When a player leaves, the state of his inventory is now recorded in the
: replay for easier parsing (Same 8_# actions)
: * Improved Eidolons magic resistance a bit
: * Fixed some minor technical issues with Mask of Madness
: * Fixed scoreboard player names when a player switches with a leaver
: * Switch no longer works when only 1 person agrees in a 1v1 situation
: * Fixed Zombies continuing to spawn when the game is over
: * Fixed Eidolon Acquire range and reduced collision size a bit
: * Fixed -switch with frozen leaver heroes
: * Abaddon now uses the Death Knight model instead of the Evil Arthas one
: (practically the same, but commonly requested)
: * You now have vision over the area you cast Blackhole in (260562)
: * Fixed Aegis dropping when using -switch
: * Ball Lightning now gives a proper error message when casting without the
: required mana
: * Fixed allied hero visibility when using -switch in -ah mode
: * When players swap heroes, the new player/heroid data for replay parsers are
: updated
: * Changed the model on Eidolons and adjusted the scales a bit
: * Fixed some issues with Blackhole's silence mechanism when applied to magic
: immune units
: * Fixed some bugs when using -switch with Meepo
: Demonic Conversion:
: =====================
: Splits any non-hero unit into three Eidolons, killing the targeted unit.
: Eidolon's can duplicate themselves once whenever they attack 6 times.
: Lesser Eidolon/Eidolon/Greater Eidolon/Dire Eidolon (Same as before)
: Cooldown: 35
: Manacost: 170
: Notes: It cannot target Level 5+ Neutral Creeps
: 等等看有沒有人會翻譯XD
: 不過冰蛙最後有說
: 實驗性的新模式-er 是有關符文系統的
: 不知道接下來符文系統會怎麼樣的大改變
: 真是令人期待 :)
Experimental Runes
====================
This temporary mode changes the rune system to a more experimental one. I will
be changing how -er works from version to version to try out different ideas.
I don't plan on any one version of the new runes to replace the current
system directly, so do not panic Instead, it will be used as something to
create discussion, spark ideas, find flaws and playtest different concepts
over time.
How -er works for this version: Runes spawn simultaneously on both sides at 3
minute intervals (instead of 2). Again I have no plans to make this permanant.
Notes: I wanted to release this sooner rather than later because of some
important code fixes. I am planning on finishing the traditional .x9 quest
for v6.59b (along with some more balance tweaks) and then followed by TC in
6.60 if everythings work out right.
Enjoy
-- IceFrog
Update: I'm getting lots of emails asking me what .x9 and TC are. Every 9
version there is a hidden side quest in the map. TC is the Tauren Chieftain
hero model.
少這幾行
英文不好就不翻了...
所以有隱藏任務!?
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 125.232.64.38
※ 編輯: abcdefuvwxyz 來自: 125.232.64.38 (01/27 11:58)
推 upandyup:喵烏 01/27 13:09
推 JerryChanel:up還在啊~科科 01/27 14:04
→ pieceofcake:up哥可以在出幾篇教學嗎 01/27 14:27
推 Attui:2F市政妹 ! 01/27 14:55
推 truegodchild:所以會有新英雄把舊旅館塞滿後才出6.60? 01/27 16:36
→ truegodchild:不過新模式跟舊模式會有差嗎@@ 01/27 16:37
推 aven01:"and then fllow by TC in 6.60" 6.60才會有TC吧? 01/30 07:28
→ qqdog1:憋屎王強喔 02/03 11:53
> -------------------------------------------------------------------------- <
作者: AiuchiRina (愛內里菜) 看板: WarCraft
標題: Re: [ OS ] 6.59出了
時間: Tue Jan 27 17:51:24 2009
: Experimental Runes
: ====================
: This temporary mode changes the rune system to a more experimental one. I will
: be changing how -er works from version to version to try out different ideas.
: I don't plan on any one version of the new runes to replace the current
: system directly, so do not panic Instead, it will be used as something to
: create discussion, spark ideas, find flaws and playtest different concepts
: over time.
這個暫時性的模式把符文系統變得更具實驗性。 每一個版本的 -er 都是個不同的點子。
我還沒計畫用這些版本之中的任何一個取代現有的符文系統,所以別急,這還需要一些時
間和討論測試,去發現一些瑕疵或是新的想法。
: How -er works for this version: Runes spawn simultaneously on both sides at 3
: minute intervals (instead of 2). Again I have no plans to make this permanant.
這一個版本的 -er 是:每三分鐘兩邊河道會同時出符文 (舊版是兩分鐘) 作者不保證這
個改變會永遠用在以後的版本上。
: Notes: I wanted to release this sooner rather than later because of some
: important code fixes. I am planning on finishing the traditional .x9 quest
: for v6.59b (along with some more balance tweaks) and then followed by TC in
: 6.60 if everythings work out right.
: Enjoy
: -- IceFrog
: Update: I'm getting lots of emails asking me what .x9 and TC are. Every 9
: version there is a hidden side quest in the map. TC is the Tauren Chieftain
: hero model.
: 少這幾行
: 英文不好就不翻了...
: 所以有隱藏任務!?
--
翻不好的話請見諒。
--
* *
* ╔─╮ ╔═╮ *
* │ │ ★ │ ☆ │ │ ⊙ ╭─╮ *
* ├─╡ ╥ ╮╖╭╯╞╮ ╥ ├─╯ ╥ ╥╮╭─┤ *
* ╰ ╯ ╨ ╰╨╰╯╯└ ╨ ╘ ╰ ╨ ╜╰╰═╰ ㊣ * ψh02eileen
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 123.194.90.125
推 ilove305mmm:push 01/27 18:50
推 yanking:後面的勒?? 01/27 19:50
> -------------------------------------------------------------------------- <
作者: erial (erial) 看板: WarCraft
標題: Re: [ OS ] 6.59出了
時間: Tue Jan 27 20:17:33 2009
※ 引述《AiuchiRina (愛內里菜)》之銘言ꄊ: I'm getting lots of emails asking me what .x9 and TC are. Every 9
: version there is a hidden side quest in the map. TC is the Tauren Chieftain
: hero model.
我(冰娃)一直收到很多關於什麼是.x9和tc的來信
.x9就是每九個版本就會在地圖角落新增一個隱藏任務
TC就是戰牛酋長的英雄模組
--
所以4.XX-6.59 現在總共有3個隱藏任務了???
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 59.115.231.14
→ biglafu:冰娃!!!!!!!!!!!! 01/27 20:17
→ biglafu:(激萌) 01/27 20:18
※ 編輯: erial 來自: 59.115.231.14 (01/27 20:18)
→ berk14:剛用單機發現左上方有個空地 01/27 20:31
推 morphyster:任務幾乎都是單機才能解的..Orz 01/27 20:54
推 aven01:6.59B才會出隱藏任務 現在還沒有 01/30 07:24