推 wulouise:可惡 跟lol一起.. 03/25 12:29
推 wulouise:嘩 法師神威 03/25 12:32
推 ahinetn123:28頁! 03/25 12:34
推 wulouise:靠這empower好威.. 03/25 12:34
→ ichunliu:上次試了一下AXE 20CD大決就很威了 現在CD只要5秒?!?! 03/25 12:44
→ ichunliu:喔喔看錯 是少五秒 03/25 12:44
推 bilsted:減少5 = 15秒. 03/25 12:44
→ ichunliu:MAG新招感覺蠻好玩的 拖著人跑到定點 03/25 12:48
推 wulouise:soulring給ok先放repel在犧牲不知道怎樣XD 03/25 12:50
推 ACGfun:白象威了 03/25 13:00
推 daroke:不推不行了Orz 03/25 13:02
→ yellow95:我也推!! 雖然我也跑去lol了 XD 03/25 13:50
推 ForestGreen:為什麼要在我考試的時候出來ㄚ阿阿阿阿阿 03/25 19:07
> -------------------------------------------------------------------------- <
作者: henry1234562 (henry1234562) 看板: WarCraft
標題: Re: [ OS ] 6.67
時間: Thu Mar 25 13:15:18 2010
※ 引述《urml (!#(狗VioL>DoGGiE)》之銘言:
Axe
: - Culling Blade Scepter CD reduced by 5 seconds
斬殺 cd減少 5秒
Beastmaster
: - Greater Hawk bounty increased from 40 to 65 gold
大老鷹賞金增加到65$
Bone Fletcher
: - Death Pact reworked
大招重做:
以下是舊的
: Old Death Pact:
: ================
: Kills a target unit and instantly gains a percentage of its life.
: Instant Heal: 50/100/150% of target's current life
: Manacost: 100
: Cooldown: 20
這是新的
: New Death Pact:
: ===============
: Kills a target unit and gains bonus damage and HP capacity based on that
: target's current health when killed.
: HP: 50/60/70%
: Damage: 6/7/8%
: Buff Duration: 35
: Manacost: 100
: Cooldown: 45
殺掉一個單位 並獲得依據其現有血量決定的額外攻擊力和血量
簡單說 就是跟以前一樣吃一隻兵 然後除了回血外
還會加攻擊力這樣
: Notes: This does not work like usual HP gain. This increases his current
: health and max health by a certain amount and when the duration runs out, his
: max HP drops but his current HP remains the same.
這招跟以前不同的地方是 現在增加血量是連上限一起加的
直到buff持續時間結束時 上限會掉回來 但現有量不會變
Bounty Hunter
: - Tracked targets now have a visual effect above their head that is only
: shown to Bounty Hunter's allies. Neither the target nor any enemy can see it.
: (concept only: 102922)
賞金獵人的大招現在對友軍會有特效
Bristleback
: - Warpath maximum stacks increased from 4 to 5
大招重疊上限提升到5層
Centaur Warchief
: - Return's damage reworked from 12.5/25/37.5/50 damage to attackers to
: 10+26/34/42/50% of your Strength as damage
反彈傷害公式改變 變成10+ 26/34/42/50%你的力量
Chen
: - Test of Faith cooldown from 30 to 30/28/26/24
唯一的傷害技兼傳送技cd減少
Clockwerk
: - Power Cogs unit trapping code improved a little bit
: - Hookshot Scepter CD from 20 to 15
更容易關人 買神杖大招cd會變成15sec
Dirge
: - Tombstone's HP increased from 150/300/450/600 to 200/400/600/800
墓碑血量回升
Furion
: - Sprout can now be cast at a target point (173567)
樹關可以點地板了
Huskar
: - Inner vitality heal interval is smoother (same overall heal)
回血回的更平滑 總量不變
Jakiro
: - Base armor increased by 2
增加兩點護甲
Kaldr
: - Cold Feet mana cost increased from 90/100/110/120 to 150
冰腳耗魔提升
Kunkka
: - Base armor decreased by 1
護甲降低一
Leoric
: - Vampiric Aura AoE increased from 600 to 900
吸血靈氣範圍提升至900
: - Reincarnation now costs a constant 100 manacost instead of 100/150/200
大招重生耗魔固定在100
Leshrac
: - Split Earth cast range increased from 650 to 750
範圍暈射程加到750
: - Diabolic Edict cooldown reduced from 30/28/26/24 to 22
小爆炸cd降到22sec
: - Visual effect now properly shows on Scourge towers
現在炸ud塔會有特效
: - Fixed Diabolic Edict considering invulnerable buildings as valid targets
: and wasting some hits
現在不會去炸無敵的建築
Lich
: - Frost Nova's Level 4 cooldown from 9.25 to 8
寒冰爆滿級cd會變成8sec
Lina Inverse
: - Fiery Soul Attack Speed buff from 20/30/40/50% to 30/40/50/60%
被動技加強
: - Light Strike Array cooldown from 10 to 8
範圍暈cd減少
Luna
: - Lunar Blessing reworked
月光祝福重做
: Lunar Blessing:
: ================
: Provides all nearby allied heroes with constant bonus damage as well as extra
: night vision for your hero.
: Night Vision: 250/500/750/1000
: Bonus Damage: 6/12/18/24
: Note: This only affects heroes.
提供周圍所有隊友英雄額外傷害和晚上的額外視野
Lycanthrope
: - Howl hero bonus damage from 11/22/33/44 to 20/30/40/50 (unit bonus damage
: scaling remains 4/8/12/16)
狼嗥對英雄效果提升
: - Howl duration from 16 to 12.
持續時間下降
: - Howl cooldown from 35 to 50/45/40/35.
cd時間略為增加
Omni Knight
: - Repel duration decreased from 5/10/15/20 duration to 6/8/10/12
魔免持續時間下降
: - Repel cooldown decreased from 20 to 14
cd時間跟著下降
: - Repel mana cost decreased from 60/70/80/90 to 50
耗魔也跟著下降
Magnataur
: - Reworked some of his abilities
重做一些技能
: - Removed Great Cleave
像是擴散
: - Reworked Empower
和增加攻擊力
: - Added new ability (Skewer)
增加新技能
: Empower:
: ========
: Ally or self castable buff. Temporarily provides Bonus Attack Damage (base
: damage only) and Cleave (for melee units)
: Bonus Damage: 15/25/35/45%
: Cleave: 15/25/35/45%
: Duration: 30
: Manacost: 40
: Cooldown: 12
將之前的擴散和加攻合體為一個buff
上了這個buff就會加攻擊力並且會擴散
這是新技能
: Skewer:
: =======
: Magnataur rushes forward, goring enemies on his massive tusks.
: Hits up to two units max. Charges up to 800 range max. Units hit will be
: stuck with you until you reach your targeted point, at which point they will
: be slowed by 40% for 2 seconds.
: Damage: 50/100/150/200
: Manacost: 80
: Cooldown: 45
白象朝目標點衝刺 會把撞到的人一起帶到目標點 最多撞兩個
造成傷害和緩速兩秒
: AbilityCode [A1Q4]
Medusa
: - Intelligence per level reduced from 2.25 to 1.85
智力成長降低
Naix
: - Open Wounds cooldown from 30/25/20/15 to 24/20/16/12
開傷口cd減少
Nerubian Assassin
: - Spiked Carapace replaced with Urna Swarm
反彈被動換成NW的召喚甲蟲
: - Impale damage reduced from 80/160/230/300 to 80/140/200/260
穿刺傷害降低
Nerubian Weaver
: - New Ability
: This ability replaces Urna Swarm.
召喚甲蟲被換成新技能
這是新技能
: The Swarm:
: ==========
: Target a point. A large swarm of creatures (12) will move towards that
: direction, each latching onto an enemy unit that it comes into contact with.
: Each unit will only get latched onto by one creature maximum. The creatures
: that don't find a unit will just keep moving forward for a bit until they
: find something in that direction to latch onto. Visually it looks like the
: swarm is rushing forwards looking for unoccupied targets.
: When a creature latches onto a unit, it will remain on that target until the
: creature is killed or its duration runs out. The creatures can be killed via
: attacks, but they require a certain number of attacks, regardless of damage,
: to get them off of you. Once they latch onto you, they slowly eat away at
: your armor and do minor damage. Again, they can be attacked while they are
: attacking you.
: Attacks to kill: 4
: Total Duration: 8/12/16/20
: Time between attacks: 1.5 seconds
: Damage per attack: 21/24/27/30
: Armor loss per attack: 1
: Cooldown: 36/33/30/27
: Manacost: 75
往一個方向射出一團蟲群 蟲群會附身在行經路線上的敵人身上 最多附12個人
被蟲附到的人會被蟲攻擊 並且每被蟲攻擊一次降低一護甲
蟲可以被四次攻擊打掉
: Note: You have vision of your creatures, so if they are latched onto an enemy
: hero you will be able to see him (no truesight).
: Note 2: The creatures fall of their target if it goes invisible.
: AbilityCode [A1QW]
你會獲得被蟲附身的敵人視野 但是對方隱身就會失去視野
Phantom Lancer
: - Juxtapose illusions now take 450% extra damage (up from 400%)
並列創造的分身更軟了
Puck
: - Added Aghanims to Faerie Dragon (5->7 Dream Coil duration, +100 break
: damage, +50 manacost)
神杖有效 持續時間多兩秒 超出距離的傷害多100 多50耗魔
Pudge
: - Flesh Heap death AoE increased from 400 to 525
吸力量的範圍加到525
Queen of Pain
: - Shadow Strike duration damage increased from 10/20/40/50 to 15/30/45/60
毒標持續傷害增加
Spirit Breaker
: - Charge of Darkness stun duration improved from 1/1.5/2/2.5 to
: 1.4/1.8/2.2/2.6
衝刺暈的時間加長
: - Charge of Darkness chargeup movement bonus standardized across all levels
: (now 15% each second). As before, magic immunity is gained when fully charged.
: - Charge of Darkness movement bonus now lasts for 2 seconds after impact with
: target.
: - Fixed the enemy seeing Spiritbreaker briefly on the minimap when Charge of
: Darkness is cast
: - Fixed Spiritbreaker losing attack focus when you Greaterbash someone
衝刺技能現在每級集氣效果都一樣 同樣的頂速時進入魔免
在撞到目標後跑速加成會再持續兩秒
當進入對方2500範圍時 不會再有受到攻擊的緊告提醒對手
當你擊退目標時 不再會自動變攻攻擊目標
Silencer
: - Curse of the Silent now displays a buff indicator
燒魔會有buff可以看到
: - Game-wide sound gets muted when Global Silence is used
不太懂
Slardar
: - Amplify Damage duration reduced from 30 to 25 seconds
降防持續時間少五秒
: - Sprint duration reduced from 25 to 20
衝刺持續時間也少五秒
: - Sprint cooldown reduced from 45 to 40
cd時間一起少五秒
: - Sprint bonus MS rescaled from 10/20/30/40% to 20/27/33/40%
低等衝刺衝的更快
: - Sprint damage amp increased from 10% to 15%
衝刺被打也更痛
Spectre
: - Desolate's search AOE improved from 400 to 350
孤立技能的友軍判定範圍降到350 變強的意思
Storm Spirit
: - Attack range lowered from 500 to 480
射程改短成480
Sven
: - Storm Bolt cooldown increased from 14 to 15
imba鎚 cd加到15sec
Techies
: - Now gains XP for kills he gets with his remote mines or proximity mines if
: he is outside of the normal xp range.
現在用地雷或炸彈殺人 不管你在哪都有經驗
Tiny
: - Grow movement bonus per level increased from 5 to 10
長大後的跑速加成提升
Terrorblade
: - Soul Steal Reworked
吸血重做
: Soul Steal:
: =============
: Can target an enemy or allied unit. Tranfsers life away from you if cast on
: an ally and to you if cast on an enemy.
: Not Channeling, ends if Link Range is broken.
: HP Transfer: 20/40/60/80 HP/Sec
: Duration: 5/6/7/8
: Cast Range: 400
: Link Range: 600
: Manacost: 80
: Cooldown: 16
: Note: When casting it on an ally, you have a secondary ability that lets you
: interrupt it whenever you want.
: AbilityCode [A1QW]
可以施展在隊友或敵人身上 將自己的血輸給隊友 或將敵人血吸過來
不再需要持續施法 當目標超出連結範圍會解除
輸給隊友時會多一個可以自行中斷的技能
Tidehunter
: - Ravage now has some travel time as it grows outwards
大招現在像一般穿刺一樣 會有前進時間
不會像以前一樣同時中招
: Rooftrellen
: - Reworked Eyes in the Forest
樹眼重做
: Sentinel:
: =========
: Summons a Sentinel unit from the forests to the targeted point. The Sentinel
: is invisible to enemy units (revealed by truesight).
: Sentinels have a small vision radius and can be instructed to defend the
: nearby area. When they are in Defense mode (special animation for this),
: their vision and invisibility cloak are removed and they automatically attack
: the nearest enemy unit that comes into their range.
: Once a Sentinel attacks at an enemy unit, it returns to Watcher mode.
: Watcher Vision: 500 (Does not grant truesight)
: Defense Attack Range: 500
: Defense Vision: Self only
: Defense Ability: Attacks a random enemy unit within its aoe. The target takes
: 125/150/175/200 damage and becomes stunned for 1.5/1.75/2/2.25 seconds.
: Sentinel Summon CD: 85/70/55/40
: Sentinel Summon Manacost: 50
: Sentinel Summon Cast Range: 900
: Sentinel Summon Duration: 8 minutes
: Sentinel HP: 300
: Sentinel Bounty: 40 Gold
: Sentinels can be killed by either attacks or spells. They can get hurt by AoE
: spells while they are invisible.
: Note 1: The Sentinel is visible for a brief period as it is getting summoned
: Note 2: You can see your Sentinels on the minimap
: Note 3: Nature's Guise works with your Sentinels.
在樹林旁的指定點召喚一個鐵衛
擁有隱形能力 但沒有真知
進入攻擊模式會解除隱形能力 並且失去視野
攻擊一次便會轉回觀察模式 該次攻擊帶有高傷害和暈
自動攻擊最接近的敵人
鐵衛吃魔法也吃攻擊 會被aoe掃掉 可以樹隱 小地圖上看的到 持續8分鐘
附帶的技能
: Secondary Ability - "Transform Sentinel":
: =========================================
: Toggles a target Sentinel between Watcher and Defense modes.
: Cooldown: 10
: Manacost: 20
: This ability is on your hero. As such, you can only toggle/activate Sentinels
: once every 10 seconds. You can target a specific Sentinel or click at any
: point and it will find the closest one.
將目標點最接近的鐵衛轉變成攻擊模式
Troll Warlord
: - Berserker's Rage bash rebalanced from 5/5/10/10% chance for 2 seconds bash
: and 25/50/25/50 damage to 10% chance for 0.8/1.2/1.6/2 seconds bash and
: 20/30/40/50 damage
切近戰後獲得的被動暈公式改變 發動機率相同 隨等級提升暈的時間
Vengeful Spirit
: - Wave of Terror now reduces HP instead of dealing damage (same overall HP
: loss, but now does not disable clarity/dagger/etc)
恐懼波傷害型態改成掉血 意即不再打斷藥水和跳刀
Venomancer
: - Poison Nova duration increased from 12 to 12/14/15/16 (Agh's) seconds
大招持續時間隨等級提升
Zeus
: - Static Field AoE increased from 800 to 900
靜電靈氣範圍增加至900
Arcane Ring
: - Armor bonus increased from 3 to 4
多加一點護甲
Armlet of Mordiggian
: - Toggle cooldown from 10 to 5 seconds
cd減少至五秒
Blades of Attack
: - Cost decreased from 500 to 450
降價至450
Bloodstone
: - Bonus HP increased by 50 from 450/400 HP/MP to 500/400 HP/MP
額外增加50hp
Ethereal Blade
這是新的合成道具
: - New Recipe Item
: Ethereal Blade
: ===============
: Requires:
: - Eaglehorn (3300)
: - Ghost Scepter (1500)
: - Wraith Band (460)
: Provides:
: + 40 Agility
: + 10 Strength
: + 10 Intelligence
: Ether Blast (Active)
: Mana cost: 50
: Cooldown: 35
: Upon targeting an enemy hero, both your hero and the target get banished for
: 3 seconds. Target takes 2.5x your Agi in magic damage and is slowed by 30%
: for 3 seconds.
: Note: Shares cooldown with Ghost Scepter
只翻譯道具技能
指定一個目標 你跟目標都會被放逐三秒
目標會額外吃下一技 你的agi x2.5的魔法傷害 並緩速30%
這個技能和鬼杖共用cd
Dagon
: - Recipe reduced from 1350 to 1300
製作書少50元
Force Staff
: - Cooldown decreased from 25 to 20
cd少五秒
Headdress of Rejuvenation
: - HP regen aura increased from 2 to 3
回血靈氣多回1
Mjollnir & Maelstrom
: - Chance to proc lighting increased from 20->25% and adjusted the damage
: (same overall damage rates, just little more reliable)
雷垂發動機率提高 相對的閃電傷害降低
期望值是一樣的
Manta Style
: - Recipe increased from 500 to 600
製作書漲價100
Necronomicon
: - Summoned units are now able to attack Ancients
死書小鬼可以打遠古生物了
Sange
: - Recipe decreased from 800 to 750
製作書降50
Satanic
: - Unholy Rage activated lifesteal from 150 to 175%
開啟吸血多25%
Soul Ring
: - New Recipe Item (180353)
新的合成道具
: Soul Ring:
: ==========
: Requires:
: -Ring of Regeneration (350)
: -Sobi Mask (325)
: -Recipe (125)
: Provides:
: +3 HP Regeneration (from ror)
: +50% Mana Regeneration (from sobi)
: Sacrifice(active)
: Cooldown: 25
: Duration: 10
: Sacrifice Ability: Upon activation, you sacrifice 150 HP to temporarily gain
: MP. This action gives you 150 extra mana to use in the next 10 seconds. Any
: extra mana that isn't used from that bonus is lost after the duration is
: over. Any mana usage drains from your buffer mana first.
只翻譯道具技能
奉獻150hp 使得在接下來10秒有額外的150mp可以用
10秒內沒用掉的話 那150mp就會不見
使用任何mp都會先從那150mp開始用
Yasha
: - Recipe decreased from 800 to 750\
跟散華一起降價50
: * Implemented a new mode for observers -zm (-zoommode). It pulls the camera
: outwards to see more action at the same time.
給ob的新模式
: * Implemented a new game mode -cp (-capturepoint)
新的遊戲模式
: This game mode requires more teamwork and coordination than you might expect
: from your usual funmode.
這個模式需要更多的團隊合作
: After 10 minutes, 6 capture points appear at fixed locations around the map.
: Once the capture points are created, those areas are permanently visible to
: both teams for the rest of the game.
: To capture a point, you have to be standing on it for a certain amount of
: time. The more heroes standing on it the faster you gain control over it.
: There cannot be any enemy heroes at a point you are trying to capture. With 5
: heroes it requires 12.5 seconds to capture (60 for just 1 hero). Heroes
: cannot be invisible while on a capture point area. Illusions do not count as
: heroes when on top of a Capture Point.
遊戲開始十分鐘後 場上會出現六個據點在固定位置 大家都看的到
要佔領據點 就要讓英雄在據點周圍站 60/英雄人數 秒 不能有敵方英雄
且英雄要現型才算數 分身當然不算
: There are 3 types of capture points, if you get 2 of the same type then they
: stack. Duplicates of each type are available on opposite sides of the map.
: The game announces when an enemy captures a point. It is also visible on the
: minimap which areas you have captured and which areas the enemy has. When you
: capture a point, your team's heroes gain bonuses to various attributes
: (described below)
: Combat - CP Type 1 [Bonus Damage/Armor]: Increases your Damage by 14 and
: Armor by 4 (Twice of each if you have both)
: Regen - CP Type 2 [Bonus Health/Mana Regeneration]: Increases your Health
: Regeneration by 4 and Mana Regeneration by 1
: Speed - CP Type 3 [Bonus Movement/Attack Speed]: Increases your Movement
: Speed by 4% and Attack Speed by 12%
: If you have two of the same type, you get twice the bonus. For example, if
: you have both Combat you get 28 bonus damage and 8 bonus armor.
: Whenever your team captures or recaptures a point, all allied heroes in that
: area will get healed for 200 hp/mp, gain 150 bonus gold and bonus xp (4
: creeps worth)
佔領據點會依據點的種類獲得不同的加成 共有三種據點
同一種據點佔領兩個 效果就兩倍
紅據點提供 4%ms 12%as
藍據點提供 14dmg 4 amr
橘據點提供 每秒 4hp 1mp 的回復
每次團隊佔領(搶回)一個據點 在該據點附近的隊友會獲得200hp/mp的回復
和150$跟四隻小兵的經驗
: The image below has the Capture Point placement locations.
: Red = Speed
: Blue = Combat
: Orange = Regeneration
: This image has been resized. Click this bar to view the full image. The
: original image is sized 1558x1438 and weights 635KB.
有圖可以看據點位置
: * A few new tree placement changes (see images inside)
一些樹換位置
: * Bonus magic damage to Decrepified units changed from 44% to 40%
魔法攻擊放逐單位的額外傷害變成40%
: * Removed creep targetability from Clarity Potion
不能灌cp回魔藥水了
: * Added text message when a courier gets upgraded (197577)
雞變鳥也會有提示
: * Updated various tooltips (168489)
: * Fixed Moonwells visual chargeup animation
月井特效增加
: * Earthsplitter visual effect now more accurate
TC大特效更好
: * Added bonus gold/xp values to the final scoreboard
: * Added correct portrait with crown for King Leoric (155373)
: * Fixed some minor issues with Ironwood Branch icon (147529)
這些不重要
: * Fixed a lot of passive icon inconsistencies
被動技能圖示修改
: * CM heros updated (In: Alchemist, Visage, Bounty Hunter, Spiritbreaker,
: Lucifer, Out: NA, Mag, TB, Tree, Weaver, Clinkz)
: * Only blue can type -cm 1/2
只有藍色玩家可以決定CM誰先開始
: * Fixed inaccurate replay data for assists
: ("Assist"+AssistPlayerId,VictimPlayerId)
: * Added Neutral Creep kills replay data during update inteveral
: ("NK"+PID,Value)
重播可以看到殺多少中立怪
: * Replay data event written for successful player swaps ("SWAP_1_3",heroid
: for player 1 swapping player 3, heroid is the id that player 1 receives)
: * Added a reminder in Charge of Darkness tooltip about the ability to start
: the charge at any time
: * Added an Autocast icon for Urna Swarm
: * Added an Autocast icon for Poison Attack
增加自動施展圖示
: * Added level indicator to Healing Ward (193370)
: * Improved cast animation for Diabolic Edict and now plays explosion effects
: randomly whenever they would otherwise be invisible/wasted iterations.
: (108991)
剩下是一堆新特效
: * New visual effect for the offensive use of Urn of Shadows
: * New visual effect for Naga Siren's Mirror Image
: * New visual effect for Nighstalker when he is casting Fear at night (176005)
: * New visual effect for Phantasm
: * New projectile/impact visual effect for Chaos Bolt
: * New Chaos Bolt icon (194693)
: * New CK Critical Strike icon (194693)
: * New Reality Rift icon (194693)
: * New Phantasm icon (194693)
: * New Invoke icon (125104)
: * New Netherstrike icon (124841)
: * New Chronosphere icon (179529)
: * New Torrent icon (147053)
: * New Juggernaut Aghanims visual effect (141332)
: * New Techies Aghanims visual effect (198827)
: * New Bane Aghanims visual effect (198827)
: * New Necrolyte Aghanims visual effect (198827)
: * New Faceless Void Aghanims visual effect (166075)
: * Fixed various rare exploits
: * Fixed some bugs with Dark Pact
: * Fixed some possible bugs with power cogs
: * Fixed Ice Blast interaction with Reincarnation
: * Fixed Mekansm not healing Visage's Familiars
: * Fixed a fatal error exploit with couriers
: * Fixed a bug with Wild Axes on Furion's Sprout
: * Fixed a bug when using Chilling Touch on Lanaya
: * Fixed Double Click TP being bugged from 1.24e patch
: * Fixed some bugs with Goo interaction with other spells
: * Fixed a bug with dying while casting Charge of Darkness
: * Fixed an allied Death Coil being blocked by Linkin Sphere
: * Fixed a couple of areas you could get stuck while using TP Scrolls
: * Fixed a rare Armlet crash bug possible when using leaver items
: * Fixed some minor issues with Javelin with spirit bear and invisible units
: * Fixed some Roshan issues where he could sometimes get stuck in trees
: * Fixed bugs with Jinada when it comes out of cooldown while in Windwalk
: * Fixed some damage interactions between Centaur's Return and Frost Armor
: * Fixed some minor bugs with stat stealing from Medusa while using splitshot
: * Fixed some occurances where Scourge creeps on the bottom lane would skip
: the first waypoint
: * Fixed a bug that made it sometimes possible to use items during Blackhole
: depending on your entry vector
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 140.112.244.168
※ 編輯: henry1234562 來自: 140.112.244.168 (03/25 13:29)
推 farseer7:SOK的吸血....而且白象不用買跳刀了! 03/25 13:19
→ Sprite93:應該還是要,衝刺還是會被disable 03/25 13:21
→ hogiking:其實網站有中文版的(茶 03/25 13:23
推 dsmwang:感覺越改越好玩了...! 03/25 13:26
推 Allen1096:沉默術士是說放大的時候 遊戲音效會被消音嗎XD 03/25 14:45
推 Arshain:BH大決是不是翻錯了呀 03/25 14:45
→ Arshain:我看好像是 隊友都看得到目標頭上的記號 03/25 14:46
推 Meacock:這是阿拉希嗎XD 03/25 15:00
→ henry1234562:我的意思是跟樓樓上一樣沒錯.. 03/25 15:06
→ ichunliu:英文太爛了吧 03/25 16:38
推 ACGfun:原來如此 剛剛還以為我的音效卡壞掉XD 03/25 17:30
> -------------------------------------------------------------------------- <
作者: wake01 (醒來) 看板: WarCraft
標題: Re: [ OS ] 6.67
時間: Thu Mar 25 13:23:30 2010
※ 引述《urml (!#(狗VioL>DoGGiE)》之銘言:
: Axe
: - Culling Blade Scepter CD reduced by 5 seconds
神棒多改善cd 5秒
: Beastmaster
: - Greater Hawk bounty increased from 40 to 65 gold
神鷹掉錢40->65
: Bone Fletcher
: - Death Pact reworked
: Old Death Pact:
: ================
: Kills a target unit and instantly gains a percentage of its life.
: Instant Heal: 50/100/150% of target's current life
: Manacost: 100
: Cooldown: 20
: New Death Pact:
: ===============
: Kills a target unit and gains bonus damage and HP capacity based on that
: target's current health when killed.
: HP: 50/60/70%
: Damage: 6/7/8%
: Buff Duration: 35
: Manacost: 100
: Cooldown: 45
: Notes: This does not work like usual HP gain. This increases his current
: health and max health by a certain amount and when the duration runs out, his
: max HP drops but his current HP remains the same.
排骨弓大絕又強化
現在黑暗契約吃人以後同時增加自己HP/HP上限和傷害,時效過後雖然HP上限恢復
但是目前HP不會比例下降(總之就是有補血,加上限,又加傷害)
: Bounty Hunter
: - Tracked targets now have a visual effect above their head that is only
: shown to Bounty Hunter's allies. Neither the target nor any enemy can see it.
: (concept only: 102922)
被通緝的人在敵人眼中頭上會多個標記,但是目標和目標友方看不到
: Bristleback
: - Warpath maximum stacks increased from 4 to 5
鋼屁大絕堆疊數+1
: Centaur Warchief
: - Return's damage reworked from 12.5/25/37.5/50 damage to attackers to
: 10+26/34/42/50% of your Strength as damage
人馬的針刺現在是反彈10+人馬力量%數的傷害
: Chen
: - Test of Faith cooldown from 30 to 30/28/26/24
陳的審判CD隨等級下降
: Clockwerk
: - Power Cogs unit trapping code improved a little bit
: - Hookshot Scepter CD from 20 to 15
鐘擺威力罐code改進,神棒CD 20->15
: Dirge
: - Tombstone's HP increased from 150/300/450/600 to 200/400/600/800
墓碑HP整體上升
: Furion
: - Sprout can now be cast at a target point (173567)
發芽現在能在指定"點"施展
: Huskar
: - Inner vitality heal interval is smoother (same overall heal)
內力治療和緩,整體不變
: Jakiro
: - Base armor increased by 2
雙頭基本裝甲+2
: Kaldr
: - Cold Feet mana cost increased from 90/100/110/120 to 150
冰魂冷腳CD完全上升
: Kunkka
: - Base armor decreased by 1
船長基甲-1
: Leoric
: - Vampiric Aura AoE increased from 600 to 900
: - Reincarnation now costs a constant 100 manacost instead of 100/150/200
排骨戰士吸血靈氣範圍600->900,復活不論等級的法力消耗維持lv1的100
: Leshrac
: - Split Earth cast range increased from 650 to 750
: - Diabolic Edict cooldown reduced from 30/28/26/24 to 22
: - Visual effect now properly shows on Scourge towers
: - Fixed Diabolic Edict considering invulnerable buildings as valid targets
: and wasting some hits
KOG震地施展範圍+100,炸彈CD整體下降並統一22秒,UD塔被炸的時候也有動畫了
而且也不會在無敵的建築物上浪費發數
: Lich
: - Frost Nova's Level 4 cooldown from 9.25 to 8
梨祛LV4冰爆冷卻9.25->8
: Lina Inverse
: - Fiery Soul Attack Speed buff from 20/30/40/50% to 30/40/50/60%
: - Light Strike Array cooldown from 10 to 8
梨鈉第三招還是不會有人點的,昏CD 10->8
: Luna
: - Lunar Blessing reworked
: Lunar Blessing:
: ================
: Provides all nearby allied heroes with constant bonus damage as well as extra
: night vision for your hero.
: Night Vision: 250/500/750/1000
: Bonus Damage: 6/12/18/24
璐鈉靈氣改變,增加所有英雄固定傷害,還有夜晚的視野,只有英雄受惠
: Note: This only affects heroes.
: Lycanthrope
: - Howl hero bonus damage from 11/22/33/44 to 20/30/40/50 (unit bonus damage
: scaling remains 4/8/12/16)
: - Howl duration from 16 to 12.
: - Howl cooldown from 35 to 50/45/40/35.
狼人吼叫英雄獲得的額外傷害整體上升,普通單位的稍微少點,持續16->12,CD隨等級下降
: Omni Knight
: - Repel duration decreased from 5/10/15/20 duration to 6/8/10/12
: - Repel cooldown decreased from 20 to 14
: - Repel mana cost decreased from 60/70/80/90 to 50
洨王子護罩持續時間、CD、花費下降
: Magnataur
: - Reworked some of his abilities
: - Removed Great Cleave
: - Reworked Empower
: - Added new ability (Skewer)
白象一些技能重做,擴散移除
: Empower:
: ========
: Ally or self castable buff. Temporarily provides Bonus Attack Damage (base
: damage only) and Cleave (for melee units)
: Bonus Damage: 15/25/35/45%
: Cleave: 15/25/35/45%
: Duration: 30
: Manacost: 40
: Cooldown: 12
強力的改變,被施展的單位除了增加%傷,還有擴散!
: Skewer:
: =======
: Magnataur rushes forward, goring enemies on his massive tusks.
: Hits up to two units max. Charges up to 800 range max. Units hit will be
: stuck with you until you reach your targeted point, at which point they will
: be slowed by 40% for 2 seconds.
: Damage: 50/100/150/200
: Manacost: 80
: Cooldown: 45
替代擴散的技能,串肉扦(goo翻譯)
白象向前猛衝,插起來,最多兩單位,800距離,被插的單位緩速40%兩秒,並受傷
: AbilityCode [A1Q4]
: Medusa
: - Intelligence per level reduced from 2.25 to 1.85
沒肚殺變蠢
: Naix
: - Open Wounds cooldown from 30/25/20/15 to 24/20/16/12
奈克矢的開傷口CD下降
: Nerubian Assassin
: - Spiked Carapace replaced with Urna Swarm
甲蟲的蠢技用螞蟻的偵查蟲代替
: - Impale damage reduced from 80/160/230/300 to 80/140/200/260
戳地傷害下降
: Nerubian Weaver
而螞蟻的偵察蟲被偷,換個新技,一大叢
: - New Ability
: This ability replaces Urna Swarm.
: The Swarm:
: ==========
: Target a point. A large swarm of creatures (12) will move towards that
: direction, each latching onto an enemy unit that it comes into contact with.
: Each unit will only get latched onto by one creature maximum. The creatures
: that don't find a unit will just keep moving forward for a bit until they
: find something in that direction to latch onto. Visually it looks like the
: swarm is rushing forwards looking for unoccupied targets.
瞄準一點射出一大叢蟲(12),他們會往前衝找宿主,一隻寄生一隻
沒找到的會繼續往前飛直到找到
: When a creature latches onto a unit, it will remain on that target until the
: creature is killed or its duration runs out. The creatures can be killed via
: attacks, but they require a certain number of attacks, regardless of damage,
: to get them off of you. Once they latch onto you, they slowly eat away at
: your armor and do minor damage. Again, they can be attacked while they are
: attacking you.
蟲可以被掛掉或是時間到,需要數下攻擊才可以殺掉蟲,並不計傷害而計次數
被寄生的會被慢慢吃掉鎧甲並些許dot,只有他們在吃的時候才可被攻擊(?)
: Attacks to kill: 4
要四下才會掛
: Total Duration: 8/12/16/20
lv4的時候維持20秒
: Time between attacks: 1.5 seconds
每次1.5秒吃一次
: Damage per attack: 21/24/27/30
lv4一次30傷害
: Armor loss per attack: 1
吃一次-1甲
: Cooldown: 36/33/30/27
: Manacost: 75
: Note: You have vision of your creatures, so if they are latched onto an enemy
: hero you will be able to see him (no truesight).
螞蟻擁有它的蟲(即使已寄生)的視野,雖然沒真知
: Note 2: The creatures fall of their target if it goes invisible.
隱形可以擺脫掉蟲
: AbilityCode [A1QW]
: Phantom Lancer
: - Juxtapose illusions now take 450% extra damage (up from 400%)
猴子分身多受50%傷害
: Puck
: - Added Aghanims to Faerie Dragon (5->7 Dream Coil duration, +100 break
: damage, +50 manacost)
帕克也可以玩神棒了
: Pudge
: - Flesh Heap death AoE increased from 400 to 525
肉勾範圍增加
: Queen of Pain
: - Shadow Strike duration damage increased from 10/20/40/50 to 15/30/45/60
QoP毒針傷害些微增加
: Spirit Breaker
: - Charge of Darkness stun duration improved from 1/1.5/2/2.5 to
: 1.4/1.8/2.2/2.6
暗黑衝刺昏迷稍微稍微稍微增加
: - Charge of Darkness chargeup movement bonus standardized across all levels
: (now 15% each second). As before, magic immunity is gained when fully charged.
衝能加速時間標準化
: - Charge of Darkness movement bonus now lasts for 2 seconds after impact with
: target.
衝刺移速加成會在撞擊後仍維持兩秒
: - Fixed the enemy seeing Spiritbreaker briefly on the minimap when Charge of
: Darkness is cast
: - Fixed Spiritbreaker losing attack focus when you Greaterbash someone
: Silencer
: - Curse of the Silent now displays a buff indicator
: - Game-wide sound gets muted when Global Silence is used
: Slardar
: - Amplify Damage duration reduced from 30 to 25 seconds
: - Sprint duration reduced from 25 to 20
: - Sprint cooldown reduced from 45 to 40
滑溜溜的傷害加深持續,衝刺持續,冷卻全都降低5s
: - Sprint bonus MS rescaled from 10/20/30/40% to 20/27/33/40%
衝刺跑速增加平滑化
: - Sprint damage amp increased from 10% to 15%
衝刺時增傷10%->15%
: Spectre
: - Desolate's search AOE improved from 400 to 350
孤立範圍400->350
: Storm Spirit
: - Attack range lowered from 500 to 480
洨叮噹射程-20
: Sven
: - Storm Bolt cooldown increased from 14 to 15
阿諾暴風槌CD14->15
: Techies
: - Now gains XP for kills he gets with his remote mines or proximity mines if
: he is outside of the normal xp range.
地莖可遠端獲得被地雷或遙控炸死的敵人經驗
: Tiny
: - Grow movement bonus per level increased from 5 to 10
台泥漲大的每級跑速增加5
: Terrorblade
: - Soul Steal Reworked
: Soul Steal:
: =============
: Can target an enemy or allied unit. Tranfsers life away from you if cast on
: an ally and to you if cast on an enemy.
: Not Channeling, ends if Link Range is broken.
: HP Transfer: 20/40/60/80 HP/Sec
: Duration: 5/6/7/8
: Cast Range: 400
: Link Range: 600
: Manacost: 80
: Cooldown: 16
: Note: When casting it on an ally, you have a secondary ability that lets you
: interrupt it whenever you want.
恐懼刀的吸血現在也可以輸血,而且不再是持續施法,除非目標脫離距離
輸血時可以看你爽中斷
: AbilityCode [A1QW]
: Tidehunter
: - Ravage now has some travel time as it grows outwards
潮汐大絕現在需要一點旅行時間
: Rooftrellen
: - Reworked Eyes in the Forest
自然針孔又打掉重做
: Sentinel:
防衛者!
: =========
: Summons a Sentinel unit from the forests to the targeted point. The Sentinel
: is invisible to enemy units (revealed by truesight).
: Sentinels have a small vision radius and can be instructed to defend the
: nearby area. When they are in Defense mode (special animation for this),
: their vision and invisibility cloak are removed and they automatically attack
: the nearest enemy unit that comes into their range.
: Once a Sentinel attacks at an enemy unit, it returns to Watcher mode.
現在不再只是個針孔,可以轉換成砲台射人
指定一點置放,針孔模式是隱形的,但是朋友們看的到,有些微視野
經過特殊動畫後可以轉換成防衛模式,喪失隱形和視野
會自動攻擊一個最靠近的敵人然後再恢復針孔模式
: Watcher Vision: 500 (Does not grant truesight)
針孔沒真知了 科科
: Defense Attack Range: 500
: Defense Vision: Self only
: Defense Ability: Attacks a random enemy unit within its aoe. The target takes
: 125/150/175/200 damage and becomes stunned for 1.5/1.75/2/2.25 seconds.
但是這邊又寫是隨機攻擊範圍中的一個敵人,造成傷害和昏迷
: Sentinel Summon CD: 85/70/55/40
: Sentinel Summon Manacost: 50
: Sentinel Summon Cast Range: 900
: Sentinel Summon Duration: 8 minutes
有時限攸
: Sentinel HP: 300
: Sentinel Bounty: 40 Gold
: Sentinels can be killed by either attacks or spells. They can get hurt by AoE
: spells while they are invisible.
會被攻擊或法術打,即使在針孔狀態也會被aoe掃爆
: Note 1: The Sentinel is visible for a brief period as it is getting summoned
剛被召喚出時不會馬上隱形
: Note 2: You can see your Sentinels on the minimap
朋友們在小地圖上看的到它
: Note 3: Nature's Guise works with your Sentinels.
可以用自然偽裝幫助它
: Secondary Ability - "Transform Sentinel":
: =========================================
: Toggles a target Sentinel between Watcher and Defense modes.
: Cooldown: 10
: Manacost: 20
: This ability is on your hero. As such, you can only toggle/activate Sentinels
: once every 10 seconds. You can target a specific Sentinel or click at any
: point and it will find the closest one.
英雄身上有個轉換鈕,轉換CD10秒,可以指定特定的或是隨便點就會觸發最近的那個
: Troll Warlord
: - Berserker's Rage bash rebalanced from 5/5/10/10% chance for 2 seconds bash
: and 25/50/25/50 damage to 10% chance for 0.8/1.2/1.6/2 seconds bash and
: 20/30/40/50 damage
台灣狂擊機率統一10%,但是秒數隨等級
: Vengeful Spirit
: - Wave of Terror now reduces HP instead of dealing damage (same overall HP
: loss, but now does not disable clarity/dagger/etc)
恐懼狂嘷現在是降低HP而不是傷害,總之祇是不會中斷清晰和匕首之類的
: Venomancer
: - Poison Nova duration increased from 12 to 12/14/15/16 (Agh's) seconds
劇毒新星神棒加成持續增加
: Zeus
: - Static Field AoE increased from 800 to 900
宙斯的靜電領域範圍800->900
: Arcane Ring
: - Armor bonus increased from 3 to 4
AR提供裝甲增加1
: Armlet of Mordiggian
: - Toggle cooldown from 10 to 5 seconds
鬼手轉換CD10->5
: Blades of Attack
: - Cost decreased from 500 to 450
攻擊刀$500->$450
: Bloodstone
: - Bonus HP increased by 50 from 450/400 HP/MP to 500/400 HP/MP
積血石額外HP+50
: Ethereal Blade
新玩意:縹緲之刃
: - New Recipe Item
: Ethereal Blade
: ===============
: Requires:
: - Eaglehorn (3300)
: - Ghost Scepter (1500)
: - Wraith Band (460)
鷹號角+幽魂棒+WB
: Provides:
: + 40 Agility
: + 10 Strength
: + 10 Intelligence
: Ether Blast (Active)
: Mana cost: 50
: Cooldown: 35
: Upon targeting an enemy hero, both your hero and the target get banished for
: 3 seconds. Target takes 2.5x your Agi in magic damage and is slowed by 30%
: for 3 seconds.
: Note: Shares cooldown with Ghost Scepter
主動技能:乙太爆炸,放逐你和目標3秒,目標受到2.5X你的敏魔傷且緩速30%三秒
*和幽魂棒共享CD
: Dagon
: - Recipe reduced from 1350 to 1300
大根配方$1350->$1300
: Force Staff
: - Cooldown decreased from 25 to 20
威力棒CD-5
: Headdress of Rejuvenation
: - HP regen aura increased from 2 to 3
恢復頭巾靈氣2->3
: Mjollnir & Maelstrom
: - Chance to proc lighting increased from 20->25% and adjusted the damage
: (same overall damage rates, just little more reliable)
雷鎚&進階版,觸發20%->25%但調整傷害,期望值相同只是更可靠
: Manta Style
: - Recipe increased from 500 to 600
分身配方$500->$600
: Necronomicon
: - Summoned units are now able to attack Ancients
死靈書召喚可以攻擊遠古單位
: Sange
: - Recipe decreased from 800 to 750
殘廢配方$800->$750
: Satanic
: - Unholy Rage activated lifesteal from 150 to 175%
撒旦多偷25%
: Soul Ring
: - New Recipe Item (180353)
新玩意,魂戒(好像有點耳熟)
: Soul Ring:
: ==========
: Requires:
: -Ring of Regeneration (350)
: -Sobi Mask (325)
: -Recipe (125)
RoR+Sobi+配方
: Provides:
: +3 HP Regeneration (from ror)
: +50% Mana Regeneration (from sobi)
: Sacrifice(active)
: Cooldown: 25
: Duration: 10
: Sacrifice Ability: Upon activation, you sacrifice 150 HP to temporarily gain
: MP. This action gives you 150 extra mana to use in the next 10 seconds. Any
: extra mana that isn't used from that bonus is lost after the duration is
: over. Any mana usage drains from your buffer mana first.
主動技能:犧牲,魂體轉換150,但是這法力是借來的,10秒後不用就消失惹
: Yasha
: - Recipe decreased from 800 to 750
雙刀的第二配件也降價50
: * Implemented a new mode for observers -zm (-zoommode). It pulls the camera
: outwards to see more action at the same time.
新的提供觀察者模式-zm
: * Implemented a new game mode -cp (-capturepoint)
: This game mode requires more teamwork and coordination than you might expect
: from your usual funmode.
-cp,比fun模式更需要合作
: After 10 minutes, 6 capture points appear at fixed locations around the map.
: Once the capture points are created, those areas are permanently visible to
: both teams for the rest of the game.
: To capture a point, you have to be standing on it for a certain amount of
: time. The more heroes standing on it the faster you gain control over it.
: There cannot be any enemy heroes at a point you are trying to capture. With 5
: heroes it requires 12.5 seconds to capture (60 for just 1 hero). Heroes
: cannot be invisible while on a capture point area. Illusions do not count as
: heroes when on top of a Capture Point.
: There are 3 types of capture points, if you get 2 of the same type then they
: stack. Duplicates of each type are available on opposite sides of the map.
: The game announces when an enemy captures a point. It is also visible on the
: minimap which areas you have captured and which areas the enemy has. When you
: capture a point, your team's heroes gain bonuses to various attributes
: (described below)
: Combat - CP Type 1 [Bonus Damage/Armor]: Increases your Damage by 14 and
: Armor by 4 (Twice of each if you have both)
: Regen - CP Type 2 [Bonus Health/Mana Regeneration]: Increases your Health
: Regeneration by 4 and Mana Regeneration by 1
: Speed - CP Type 3 [Bonus Movement/Attack Speed]: Increases your Movement
: Speed by 4% and Attack Speed by 12%
: If you have two of the same type, you get twice the bonus. For example, if
: you have both Combat you get 28 bonus damage and 8 bonus armor.
: Whenever your team captures or recaptures a point, all allied heroes in that
: area will get healed for 200 hp/mp, gain 150 bonus gold and bonus xp (4
: creeps worth)
: The image below has the Capture Point placement locations.
: Red = Speed
: Blue = Combat
: Orange = Regeneration
有興趣的自己研究
: This image has been resized. Click this bar to view the full image. The
: original image is sized 1558x1438 and weights 635KB.
: * A few new tree placement changes (see images inside)
: * Bonus magic damage to Decrepified units changed from 44% to 40%
: * Removed creep targetability from Clarity Potion
: * Added text message when a courier gets upgraded (197577)
: * Updated various tooltips (168489)
: * Fixed Moonwells visual chargeup animation
: * Earthsplitter visual effect now more accurate
: * Added bonus gold/xp values to the final scoreboard
: * Added correct portrait with crown for King Leoric (155373)
: * Fixed some minor issues with Ironwood Branch icon (147529)
: * Fixed a lot of passive icon inconsistencies
: * CM heros updated (In: Alchemist, Visage, Bounty Hunter, Spiritbreaker,
: Lucifer, Out: NA, Mag, TB, Tree, Weaver, Clinkz)
: * Only blue can type -cm 1/2
: * Fixed inaccurate replay data for assists
: ("Assist"+AssistPlayerId,VictimPlayerId)
: * Added Neutral Creep kills replay data during update inteveral
: ("NK"+PID,Value)
: * Replay data event written for successful player swaps ("SWAP_1_3",heroid
: for player 1 swapping player 3, heroid is the id that player 1 receives)
: * Added a reminder in Charge of Darkness tooltip about the ability to start
: the charge at any time
: * Added an Autocast icon for Urna Swarm
: * Added an Autocast icon for Poison Attack
: * Added level indicator to Healing Ward (193370)
: * Improved cast animation for Diabolic Edict and now plays explosion effects
: randomly whenever they would otherwise be invisible/wasted iterations.
: (108991)
: * New visual effect for the offensive use of Urn of Shadows
: * New visual effect for Naga Siren's Mirror Image
: * New visual effect for Nighstalker when he is casting Fear at night (176005)
: * New visual effect for Phantasm
: * New projectile/impact visual effect for Chaos Bolt
: * New Chaos Bolt icon (194693)
: * New CK Critical Strike icon (194693)
: * New Reality Rift icon (194693)
: * New Phantasm icon (194693)
: * New Invoke icon (125104)
: * New Netherstrike icon (124841)
: * New Chronosphere icon (179529)
: * New Torrent icon (147053)
: * New Juggernaut Aghanims visual effect (141332)
: * New Techies Aghanims visual effect (198827)
: * New Bane Aghanims visual effect (198827)
: * New Necrolyte Aghanims visual effect (198827)
: * New Faceless Void Aghanims visual effect (166075)
: * Fixed various rare exploits
: * Fixed some bugs with Dark Pact
: * Fixed some possible bugs with power cogs
: * Fixed Ice Blast interaction with Reincarnation
: * Fixed Mekansm not healing Visage's Familiars
: * Fixed a fatal error exploit with couriers
: * Fixed a bug with Wild Axes on Furion's Sprout
: * Fixed a bug when using Chilling Touch on Lanaya
: * Fixed Double Click TP being bugged from 1.24e patch
: * Fixed some bugs with Goo interaction with other spells
: * Fixed a bug with dying while casting Charge of Darkness
: * Fixed an allied Death Coil being blocked by Linkin Sphere
: * Fixed a couple of areas you could get stuck while using TP Scrolls
: * Fixed a rare Armlet crash bug possible when using leaver items
: * Fixed some minor issues with Javelin with spirit bear and invisible units
: * Fixed some Roshan issues where he could sometimes get stuck in trees
: * Fixed bugs with Jinada when it comes out of cooldown while in Windwalk
: * Fixed some damage interactions between Centaur's Return and Frost Armor
: * Fixed some minor bugs with stat stealing from Medusa while using splitshot
: * Fixed some occurances where Scourge creeps on the bottom lane would skip
: the first waypoint
: * Fixed a bug that made it sometimes possible to use items during Blackhole
: depending on your entry vector
下面不太重要
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 140.122.76.84
→ sasamafairra:冰魂是耗模上升 不是CD 03/25 13:25
推 hogiking:肥那招應該是被動? 03/25 13:26
推 holyspectral:Soul Ring應該是5.xx的古老道具 03/25 14:58
→ holyspectral:印象中是ror + sobi + 樹枝,回血回魔又加全能力 03/25 14:58
推 tainenko:樓上只對一半 合成物是ror+sobi+卷軸 沒有加能力 03/25 15:01
→ tainenko:但是可以點擊道具扣150血換額外150mana 效果時間裡頭 03/25 15:02
→ tainenko:施展技能優先扣額外mana,而且時間到mana沒用完直接扣光 03/25 15:03
推 holyspectral:樓上的大大,我是說5.xx版Orz 03/25 15:03
→ tainenko:我知道你的述敘是舊版的,不過你的說法比較像舊道具回歸 03/25 15:20
→ tainenko:而這版的soul ring算是重製 03/25 15:20
→ ENEP:當初出門必塞幾個阿ㄎㄎ 續戰力無限 03/25 16:18
推 JoeArtanis:h兄也只是提一下以前的事 不是說現在的吧 = = 03/25 17:53
推 Rael5657:名字也一樣 拿出來講 正常 03/26 12:47