Magica Story
It has been a thousand years since the once powerful planet of Blessing lost
its life-giving two suns, and countless millennia since the days of the great
magicians. An expedition of alien voyagers came upon the now ice-covered
sphere, drawn there by an unexplained lone beacon far below the miles of
frozen moisture, they unlocked a written history of Blessing from its almost
undiscovered tomb. So begins the story of Magica.
It was a time of celebration. The Book of Magica and the wizards who had used
its spells so wisely for the good of the people were being honored in all the
great cities of the world. There was however an exception. Where good
thrives, evil survives and evil has plans for survival.
The celebration of thanks and prosperity would signal the forces of Evilsyde
to begin the attack and ultimate capture and destruction of Magica. The
spells from the Book would be used to turn all of those unwilling to join
Evilsyde into statues of stone and send their spirits to Otherworld, where
they would eventually be assimilated into the energy needed to drive
Evilsyde, and maintain its power without the necessity of the Book and its
incantations forever.
Defenses were naturally relaxed during the festive preparations and although
the battle was well-fought by both factions, the minions of the dark
prevailed. Their assault was well-planned and executed to a fault. After
overwhelming their initial opposition, they pushed on to the sacred ground
upon which the Book of Magica rested. They possessed a much weaker form of
magic themselves, and although it would be normally quite useless against the
strength of Magica, the inability of the Wizards to gather themselves
together in time, coupled with the perfect timing and determination of the
attackers, spelled doom for the Book and its followers.
The leader of the insurrection was the high priest and executioner known as
Shadowcast. His presence could make the naughtiest of children become
obedient and inspire great fear among the adult population. This man, most
vile, would now be ruler of all and answerable to none. His reign would
plunge Blessing into eternal darkness and prepare the way for the coming of
his master, Astoroth, the Grand Duke of Hell.
The capture of Magica did not, however, mean that Shadowcast had finally
reached his goal. He must now find and conquer Blessing's Grand Wizard and
legendary hero, Eriel. Eriel, who defeated Evilsyde time and again with his
understanding and use of Magica's spells. He would be the last stumbling
block to total domination.
Eriel had removed himself from the general population in anticipation of
everlasting peace and now he devoted all of his energy to meditation and
praise of his God. Lately though, he had been visited by many temptations in
his dreams. Promises of pleasure, riches and power raced through his sleeping
mind. All these lures had been placed there by Shadowcast, hoping to avoid
confrontation between this dominant man and his own villainous forces. Eriel
however had resisted these solicitations and was now warned of some impending
danger. He managed to make his way to the sacred ground by cloaking his
identity with simple spells, only to be discovered just before his attempt to
rescue the Book of Magica, but not before he was able to memorize the most
important of Magica's charms. The spell of Restoration.
The ceremony of thanksgiving was now directed toward the transmission of
spirits to Otherworld. One by one the good souls of Blessing were turned to
stone and sent on to their grisly fate, until only the noble Eriel remained.
The spectacle that followed was meant to degrade Eriel and raise the courage
of the cowardly supplicants of Evilsyde, but true to his indominantable
bearing, he promised to return and banish Evilsyde forever. Then he was gone.
The horrors of Otherworld are now revealed to the masses huddled together for
some small measure of comfort. First the adults were separated from their
children amid cries and pleas for help. Next the old ones were taken away and
assigned to a place very near the assimilation site. They were guarded by
monstrous, misshapen denizens of this mist- shrouded netherland, who
constantly harangued the inmates with promises of pain and extermination.
Intermittent bursts of flame shot up from jagged cracks in the ground,
threatening to consume anyone in its path. Shrieks of torment could be heard
piercing the murky atmosphere, further unnerving the petrified captives. Only
one seemed unaffected by all the inflicted fear and turmoil. Eriel's strength
and determination soon pacified the men and women with whom he was confined.
When they all became more calm and subdued, he began to speak to them softly
as an adult to his children. "Long ago you entrusted me to protect the Book
of Magica and to be faithful to its special purpose. It must seem that I have
failed you and condemned us all to oblivion, but fear not! This hell is only
a test of your faith and resolve. The power of Magica did not vanish in fire.
On the third day I will evoke the spell of Restoration. United we shall
return to Blessing and, armed with the strength of Magica, we will be
triumphant. Many will perish, but Magica and our souls cannot be restored
until three days have passed. Take heart my friends. Victory awaits you."
Even magic has its limitations and, as Eriel explained to his flock, the
spell could not be activated until a waiting period of at least three days.
One third of the souls of Blessing would be melded into the Evilsyde
collective before Eriel could be effective with the words of Restoration.
The old ones were the first to go. Cries of encouragement and hope were
shouted to the condemned as they trudged slowly to their fate. One by one
they were thrown into the assimilation chamber where a blinding blue spark
gave evidence of their demise. With each burst Eriel's heavy heart ached with
guilt for his part in this slaughter of his charges. If only he had not
become so complacent. He above all should never have let this tragedy
transpire.
In the compound holding the young adults, an insurrection of sorts was
occurring. A boy of seventeen years called Challis was urging an uprising
among his captured companions. Futile though it was, it earned Challis a
place in the cell adjoining Eriel's. His rantings and ravings were soon
quelled by Eriel's quiet urging and the two settled into serious
conversation. Eriel knew his time of assimilation was near and only hoped it
would not be scheduled before the three day waiting period for Restoration
was ended. Shadowcast wanted to personally oversee Eriel's termination but
couldn't abandon his duties on Blessing until all was secure. Would there be
enough time?
Eriel realized some of his own strong qualities in Challis and decided that
this was an opportunity not to be lost. He instructed Challis to remove all
anger from his mind and hate from his heart. Only the pure could receive and
transmit this most important of spells. Convinced that this young man was
ready, he joined with his spirit and gave him these words. "Sanasha Gorath
Sollis Arcanna." Words that would resurrect the masses if delivered correctly
and in time.
Over two days had passed before Shadowcast was ready for travel to Otherworld
to deliver Eriel to his fate. His journey through Otherworld was marked by
what could pass for cheers, if they weren't shouted from the mouths of
utterly inhuman shapes and forms. Upon his arrival he instructed the guards
to take him straight to Eriel. Once there he announced with great
satisfaction that he would personally supervise Eriel's execution in a matter
of hours. Nearby, Challis loudly voiced his objection to this treatment of
his newly met hero and was rewarded by kicks and punches until he could no
longer speak. Eriel's heart sank. Had he misjudged Challis and entrusted his
people's future to a reckless youth? Eriel's mind wandered to his own younger
days. He too had been restless and foolhardy, but in time had outgrown these
traits and become the adored leader of Blessing. He wondered if Challis had
yet experienced love. Eriel himself had turned his back on the beautiful and
innocent Annica. She was his intended from birth, but he couldn't let love
for this saintly child cloud his duties to Blessing and the Book.
One hour remained in the wait for Restoration. Eriel's hopes were soaring.
Surely Shadowcast would fail once again. But as that thought surfaced, so did
Evilsyde's dark leader. Eriel was led away with head held high, but as he
passed Challis he gave just the slightest nod. A gesture that wasn't lost on
the youth. Eriel was then taken to the assimilation chamber and strapped to
the cross-like structure in the middle of the room. Seconds were all that
stood in the way of resurrection or destruction. Shadowcast walked to Eriel,
presumably to gloat one last time to his old nemesis. Eriel welcomed the time
that would be wasted, but at the last moment Shadowcast seemed to reconsider
and raised his arm in signal for the end to begin. The arm dropped and, with
crackle and hiss, Eriel was no more. Shadowcast and his minions erupted with
joy. Never again to be slaves. Now to be masters.
Challis heard the cheering and knew that Eriel had passed without time to
summon the spell. Now only he could influence the future. He heard the
rattling of armor and realized they were coming for him. Soon the guards
appeared and dragged the struggling Challis from his confinement. One of his
jailers struck him a mighty blow across the face and suddenly all his anger
left him. He was sure of what he must do. Thunder starts from silence and he
would be thunder.
Challis was taken to the chamber and secured to the cross. Shadowcast
approached him and asked if he had any last thing to say before assimilation.
Challis smiled and said he did. Then with an evil laugh, Shadowcast raised
his arm and announced that his question was only a final killing joke. It was
now or never. As the arm fell in signal, Challis shouted out the spell.
"Sanasha Gorath Sollis Arcanna" and all hell actually broke loose. Challis
and the good folk of Blessing were bathed in an incredible rush of light.
Shadowcast and all his wicked throng writhed in agony in the darkness they
were spawned from, as the fierce illumination sought them out and consumed
each troll, ogre and gargoyle in a horrible melting frenzy. Shadowcast,
hiding in the last black space to be found, watched the light creep
irresistibly toward him. At the last moment he cloaked his body with his
unpriestly robe and muttered what sounded like an oath as the light touched
the cloth. The robe erupted into flame and then there was nothing. Surely
Shadowcast was also consumed by fire! But that tale would not yet be told.
Now as each remaining citizen of Blessing was transported instantly back to
their home, they found themselves standing among thousands of recognizable
stone statues. These monuments represented their fallen comrades and would
ever be a lasting testament to the dangers of evil and the power of Magica.
Now came the time of mourning. Funeral pyres brightened the night sky for
weeks and songs of sorrow could be heard across the land long after the
flames had sputtered and died. When the prolonged periods of grieving had
ended, the citizens and their council directed attention to the task of
anointing a new leader and protector of the restored Book of Magica. The
choice seemed a simple one. Challis had resurrected the populace and the
Book, but many questioned his youth and inexperience.
The debate raged on as the time of choosing approached. The candidates were
summoned to the sacred place. Eloquent speeches were made on behalf of them
all. Only Challis lacked a champion and it seemed certain that he would be
passed over. "Will anyone speak for the boy?" asked the council. The question
was greeted by silence as the judges turned away to cast their votes. Then
the quiet was broken. A handsome woman with golden hair, now flecked with
traces of gray, spoke: "Challis must be chosen. This is the secret I have
carried with me for all these years. Although I was once rebuffed by my only
true love, Eriel, our brief union produced the young man standing before you.
Eriel was never to know that he had sired this free spirit, but he will live
on through his son's achievements if you now find him worthy." So spoke
Annica, mother of Challis.
The decision was now reached quickly. Annica's revelation left little doubt
in the minds of the councillors that Challis should indeed succeed his
father. Evilsyde had been defeated, Shadowcast was hopefully destroyed,
Challis had been chosen to lead his people and, despite the huge number of
casualties, the old way of life began again. But, evil does not easily die.
Shadowcast did indeed survive and persist in his attempts to challenge and
conquer Blessing. Great battles would be fought. Brave heroes would rise to
the occasion and legends were created. There was, of course, the
unforgettable War of the Darkpeace when Challis... Ah! But that's another
story.
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