精華區beta sttmountain 關於我們 聯絡資訊
為什麼這麼說呢? 因為你將發現這會和 Star Craft 有完全不同的感覺.... 話先說在前頭. 這是 "今天" 的 beta test 的 patch , 並不代表將來的正 式版會這樣.... Subject: From: Host: Date: Changes in Todays Brood War Beta Patch GFraizer(Shlonglor) (Blizzard) Blizzard Entertainment Sat Oct 24 18:35:16 Medic *Optic Flare - Casting cost to 75 mana *Move all researchable spells to the Academy *Should be able to heal all organic ground units (includes Zerg and Protoss) Lurker *Damage type to Concussive *Attack range to 6 *Attack animation should be twice as fast *Should only do damage to a unit once per attack (currently bigger units get multiple hits) *Should flee from attacker when not burrowed //第一個非 Terran 的單位有 concussive type damage? Devourer *Corrosive Venom (spores) should also affect the target *Change attack to the following: *25 Damage, 50 Cooldown, Mass Explosion Damage type, +3 Bonus Corsair *Research Cost of Disruption Web to 200min, 200gas Dark Archon *Maelstrom duration should be approx. 10 seconds (twice as long as current) *Mind Control should transfer the expansion unit technology //新單位我不是 beta tester, 所以不與置評.... CHANGE TO EXISTING STARCRAFT UNITS Parasite - Casting cost to 75, Casting range to 12 //可憐的 queen, 完全想不出調弱的原因, 尤其是有 medic Arbiter - cost to 100min, 350gas. Should not respond to a call for help from other units //看看以後會不會有比較多的人用吧 Scout - Shields to 100, hit points to 150 //我也猜是為了平衡 Terran 的valkyrie Carrier - Interceptor shields to 40, hit points to 40 Capacity upgrade cost to 100min, 100gas Carrier attack range to 9 //大家都越打越遠了, 升級變便宜, 小飛機本來就沒人在打吧.... Dragoon - Build time should be same as Zealot, Cost to 125min, 50gas //對我沒差, 我不生 dragoon 是因為 gas, 對空我寧願用 cannon 及 scout Defiler - Cost to 50min, 150gas //這大概是唯一對 Zerg 的好消息吧 (對, 後面還是壞消息) Science Vessel - Sight to 11, Cost to 50min, 200gas Acceleration should be much faster //咳咳, 加上 range 9 的對空, seige tank 的對地.... Irradiate - 300 damage maximum, should also deal this damage twice as fast Wraith - Cost to 150min, 100gas //看來不需要 Rich Hunter 就可以玩 wraith sea 了 Nuke - Build time to half Sunken Colony - Damage type to Normal, Damage to 35 //三族現在都有龜起來的本錢了 Hatchery - Cost to 400min //.... Goliath - Ground damage to 12 //無敵鐵金剛, 無敵鐵金剛 (開始唱起歌了) Archon - Acceleration much faster Zergling Adrenal Glands - Increased cost to 200min, 200gas Increased power of upgrade //FYI: 這是 zergling 第二個升級選項, 要三級 Hive 才能生的那個, 也是大 家常常忘記升的那個 -------------------------------- The question is then what do these changes mean to existing Starcraft and 1.04. The answer will be given when it's available. //嗚, 在資料片出來之前還會有個 1.04 版? Next, non Brood War Beta Teters, please don't flip out over these changes, because this is the Brood War Beta, we will have a chance to see if things work or do not work. GFraizer(Shlonglor) Web Designer -- 偷偷摸摸的‧講話‧者 > -------------------------------------------------------------------------- < 作者: TWT (TerranLover) 看板: Blizzard 標題: Re: 嗚哇....Brood War 果然是 Blizzard 的年度大作 … 時間: Wed Oct 28 00:28:28 1998 ※ 引述《Stalker (S.talk.er)》之銘言: : 為什麼這麼說呢? 因為你將發現這會和 Star Craft 有完全不同的感覺.... : 話先說在前頭. 這是 "今天" 的 beta test 的 patch , 並不代表將來的正 : 式版會這樣.... : Subject: : From: : Host: : Date: : Changes in Todays Brood War Beta Patch : GFraizer(Shlonglor) (Blizzard) : Blizzard Entertainment : Sat Oct 24 18:35:16 : Medic : *Optic Flare - Casting cost to 75 mana : *Move all researchable spells to the Academy : *Should be able to heal all organic ground units (includes Zerg and : Protoss) : Lurker : *Damage type to Concussive : *Attack range to 6 : *Attack animation should be twice as fast : *Should only do damage to a unit once per attack (currently bigger : units get multiple hits) : *Should flee from attacker when not burrowed : //第一個非 Terran 的單位有 concussive type damage? : Devourer : *Corrosive Venom (spores) should also affect the target : *Change attack to the following: : *25 Damage, 50 Cooldown, Mass Explosion Damage type, +3 Bonus : Corsair : *Research Cost of Disruption Web to 200min, 200gas : Dark Archon : *Maelstrom duration should be approx. 10 seconds (twice as long as : current) : *Mind Control should transfer the expansion unit technology : //新單位我不是 beta tester, 所以不與置評.... : CHANGE TO EXISTING STARCRAFT UNITS : Parasite - Casting cost to 75, Casting range to 12 : //可憐的 queen, 完全想不出調弱的原因, 尤其是有 medic : Arbiter - cost to 100min, 350gas. : Should not respond to a call for help from other units : //看看以後會不會有比較多的人用吧 : Scout - Shields to 100, hit points to 150 : //我也猜是為了平衡 Terran 的valkyrie : Carrier - : Interceptor shields to 40, hit points to 40 : Capacity upgrade cost to 100min, 100gas : Carrier attack range to 9 : //大家都越打越遠了, 升級變便宜, 小飛機本來就沒人在打吧.... : Dragoon - : Build time should be same as Zealot, : Cost to 125min, 50gas : //對我沒差, 我不生 dragoon 是因為 gas, 對空我寧願用 cannon 及 scout : Defiler - Cost to 50min, 150gas : //這大概是唯一對 Zerg 的好消息吧 (對, 後面還是壞消息) : Science Vessel - : Sight to 11, : Cost to 50min, 200gas : Acceleration should be much faster : //咳咳, 加上 range 9 的對空, seige tank 的對地.... : Irradiate - 300 damage maximum, should also deal this damage twice as fast : Wraith - Cost to 150min, 100gas : //看來不需要 Rich Hunter 就可以玩 wraith sea 了 : Nuke - Build time to half : Sunken Colony - Damage type to Normal, Damage to 35 : //三族現在都有龜起來的本錢了 : Hatchery - Cost to 400min : //.... : Goliath - Ground damage to 12 : //無敵鐵金剛, 無敵鐵金剛 (開始唱起歌了) : Archon - Acceleration much faster : Zergling Adrenal Glands - : Increased cost to 200min, 200gas : Increased power of upgrade : //FYI: 這是 zergling 第二個升級選項, 要三級 Hive 才能生的那個, 也是大 : 家常常忘記升的那個 : -------------------------------- : The question is then what do these changes mean to existing Starcraft : and 1.04. The answer will be given when it's available. : //嗚, 在資料片出來之前還會有個 1.04 版? : Next, non Brood War Beta Teters, please don't flip out over these : changes, because this is the Brood War Beta, we will have a chance to : see if things work or do not work. : GFraizer(Shlonglor) : Web Designer 天阿!! Terran幾乎全部都是改強的! Nuke 製造時間減半, 連Science vessel都變那麼強又便宜, 我看不用Goliath也可以擋Guardian.... Wraith變便宜! 這下完了,忘了要偵查隱形的人大概一次就被清光了吧.... Goliath真的變無敵鐵金剛了, 對空射程已經加到8(or 9?),約加了50%, 對空20,現在對地攻擊還要從8->12.....>_<.... 重點是,一隻好像才100min 50 gas... 不過對我Terran玩家來說,當然是好消息啦...: (哈,怎不把Battle Cruiser也改便宜一點, 這樣才對得起Protoss改Carrier嘛!) 有點問題的是P的Disruption,只能針對單一目標或是範圍性的呢? 如果是範圍性的話,未免太不公平了吧.... Terran的防線會被輕易突破,除非Disruption射程很短 若是單一目標的話,那還比不上Ghost的Lockㄟ.... > -------------------------------------------------------------------------- < 作者: Iadefy (小李飛刀) 看板: Blizzard 標題: Re: 嗚哇....Brood War 果然是 Blizzard 的年度大作 … 時間: Wed Oct 28 10:41:09 1998 ※ 引述《TWT (TerranLover)》之銘言: : 天阿!! : Terran幾乎全部都是改強的! : Nuke 製造時間減半, : 連Science vessel都變那麼強又便宜, : 我看不用Goliath也可以擋Guardian.... : Wraith變便宜! : 這下完了,忘了要偵查隱形的人大概一次就被清光了吧.... : Goliath真的變無敵鐵金剛了, : 對空射程已經加到8(or 9?),約加了50%, : 對空20,現在對地攻擊還要從8->12.....>_<.... : 重點是,一隻好像才100min 50 gas... : 不過對我Terran玩家來說,當然是好消息啦...: : (哈,怎不把Battle Cruiser也改便宜一點, : 這樣才對得起Protoss改Carrier嘛!) : 有點問題的是P的Disruption,只能針對單一目標或是範圍性的呢? : 如果是範圍性的話,未免太不公平了吧.... : Terran的防線會被輕易突破,除非Disruption射程很短 : 若是單一目標的話,那還比不上Ghost的Lockㄟ.... 先不論 平不平衡的問題 不過看得出Blizzard這樣改有兩個用意 1.希望能打到後期 所謂打到後期並不是說就是要拖大家遊戲時間 指的是可以生後期兵種 而且有相當作用 就像War2雖然也有主Hall二級前就KO的Game 不過一般都是升到三級吧:p.. 另外 可能也是不希望像War2那樣Orge出來後Grunt完全是廢物 所以都改得滿有節制的:p 2.希望兵種多元化 至少Terran和Protoss的改法多少都有點這種意思 像把原本"貴不過有一點用的"改便宜 或把原本"作出來實在一點屁用都沒有"的加強一些 不過Zerg的改法我覺得有點...咳...算了...暫不予置評:p 當然這只是我猜的 誰知道Blizzard的真正用意呢?:p --