作者conpo (獅子たちの旗)
看板Emulator
標題[新聞] (SEGA Lindbergh) Lindbergh-Emulator
時間Sat Mar 29 09:44:20 2014
2014.03.29
新規參戰!第一個Sega Lindbergh模擬器,因為Sega Lindbergh本來就是以
Linux為基礎,所以模擬器目前也是for Linux。Lindbergh系列(包括Sega
Lindbergh、Lindbergh Red、Lindbergh Red EX以及Lindbergh Blue games)
代表遊戲大概就是Answer X Answer、Initial D Arcade Stage、Derby Owners
Club跟Sangokushi Taisen3等系列,只是不知道個模擬器要怎麼處理卡片的問
題,反正還早就是了,哈哈。
Sega Lindbergh?
The Sega Lindbergh arcade system board is an embedded PC running
MontaVista Linux (The Lindbergh Blue system used Windows Embedded
instead). Sega had initially planned to use Microsoft's Xbox 360 as
the basis for the arcade board, but instead opted for an architecture
based on standard PC hardware.
According to Sega-AM2 president Hiroshi Kataoka, porting Lindbergh
titles (such as Virtua Fighter 5) to Sony's PlayStation 3 is generally
easier than porting to Xbox 360, because the Lindbergh and PS3 use a
GPU designed by the same company, Nvidia.
Lindbergh specifications:
- CPU: Pentium 4 HT 3.0E (3.0 GHz, 1 megabyte L2 Cache,
Hyper-Threading, 800 MHz FSB)
- RAM: 184-pin DDR SDRAM PC3200 (400 MHz) 512 MB × 2 (Dual)
- GPU: Nvidia GeForce 6800 AGP (NV40), 256 Bit GDDR3 256 MB,
compatible with Vertex Shader 3.0 & Pixel Shader 3.0
- Sound: 64 channel, 5.1 ch S/PDIF
- LAN: On board, 10/100/1000 BASE-TX. JVS I/O Connector
- Serial: 2 Channel (can switch one channel between 232C and 422)
- Other: USB port x 4, high-definition output (DVI and VGA out),
S-Video out, DVD Drive Support, Sega ALL.NET online support
- Operating System: MontaVista Linux
- Protection : High spec original security module.
The Sega Lindbergh standard universal sit-down cabinet uses a 1360 × 768
WXGA LCD display.
Aside from the standard Lindbergh system (Lindbergh Yellow), Sega
developed a Lindbergh Red and Lindbergh Blue system, which have
different specifications.
The Lindbergh has been superseded by the Ring series (RingEdge and
RingWide), so there will be no new arcade games developed for this
system. The last game to run on Lindbergh was MJ4 Evolution.
--
A lot of the files are still not public yet.
This was once planned to be a commercial emulator. I have to make sure
those who worked on it are protected. The emulator code was written
entirely by me, Jannik Vogel. However, parts of Lindbergh were cracked
and reverse engineered by others who shall not be named. This emulator
is also based on Sega and Creative includes which I can not share yet.
The emulator will probably be released and improved in parts over the
next couple of months.
http://ppt.cc/Pg9v
______________________________________________________________________________
來源:
https://github.com/JayFoxRox/Lindbergh-Emulator
--
ポーラステーション
http://perryt0517.wordpress.com/
--
※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 118.160.76.29
※ 文章網址: http://www.ptt.cc/bbs/Emulator/M.1396057463.A.007.html
※ 編輯: conpo 來自: 118.160.76.29 (03/29 09:46)
推 jeff0811:我心中這機板名作是vf5跟衝破火網climax,不過都移殖到 03/29 11:37
→ jeff0811:第七世代機了,所以沒怨念,三國志大戰要實用化這倒滿有 03/29 11:38
→ jeff0811:趣的 03/29 11:38
推 qazxswptt:喔喔 終於有這個了 NAOMI之後的主力基板呀 03/29 12:25
推 tint:當年這基板讓我覺得有點失落啊 SEGA開始直接用市面上現有的 03/29 12:36
→ tint:硬體來構成大型基板 不過也不能怪它 N和A顯卡統治了整個3D顯 03/29 12:38
→ tint:示的主流晶片市場了 03/29 12:38
→ qazxswptt:是呀 對我這種fans來說 SEGA用這基板 看到確實有失落感 03/29 13:01
→ qazxswptt:以前廠商在AC市場的基板性能角力 也是一種另外小趣味 03/29 13:01
→ qazxswptt:AC市場萎縮 或是能賺錢的遊戲重點也不在性能上時 03/29 13:02
→ qazxswptt:廠商自己去設計基板的必要性 也大為降低了 不如PC零件 03/29 13:03
→ qazxswptt:湊一湊 效能不差 成本又低 03/29 13:03
→ tint:不過如果還是有心一些的話 可以請這些主流大廠客製化CPU或顯 03/29 16:12
→ tint:示晶片來特化用途 當然 直接用現有市面上的零件構成最省心了 03/29 16:13
→ tint:對於老玩家來說 SEGA當年的Model 3基板是讓人難以忘懷的 03/29 16:15
推 protect6090:整合到pc環境還有一個理由,就是好開發跟移植@@ 03/29 16:26
推 WeasoN:林白loader!!!!! 03/29 17:59
→ qazxswptt:t大說的完全沒錯 不過以近年大環境 不太可能這樣搞了 03/30 00:15
→ qazxswptt:以前AC遊戲移植到TVGAME 是一個很重要的噱頭與賣點 03/30 00:16
→ qazxswptt:主機商也很願意提高AC與家機性能的差異性 後來家機跟 03/30 00:17
→ qazxswptt:PC越來越像 OLG又大舉入侵 基板的設計 還是省事簡單就好 03/30 00:18
→ qazxswptt:這也是無奈的 雖然對普通玩家 這件事可能沒什麼差就是.. 03/30 00:18
推 kojiro0531:幹!嚇到了~超開心 03/31 08:23
推 kojiro0531:其實我最想看到的是在鈴木老頭的實驗遊戲psy chi 03/31 08:30