看板 Emulator 關於我們 聯絡資訊
文恩大那篇就有介紹 https://www.reddit.com/r/emulation/comments/bmc9t9/bsneshd_beta_5_bsnes_1073_formally_hd_mode_7_mod/ https://www.youtube.com/watch?v=6VrzJ6Y1kjQ
New in this version: – The project is now named bsnes-hd as HD Mode 7 mod was simply too long. Also I have moved beyond just Mode 7 and have plans for more. A repository will be available soon. – Widescreen for non-Mode 7 backgrounds. Results of course vary between games and even scenes. To avoid HUDs repeating and other unwanted effects I have added settings to disable widescreen for the separate background layers and even just the top or bottom of a layer. The default is always on for all 4. Sample values for some games are: F-Zero BG3: off HyperZone BG2: >80 Please post settings for other games here. – Sprites that are partially inside the non-widescreen area are now drawn entirely when possible. The new unsafe sprites settings allow sprites to enter widescreen areas further if the game keeps updating them. This will however cause significant artifacts in many games. If ROM-hackers want to discuss optimizing games for this, feel free to contact me. – more widescreen aspect ratios (16:10, 21:9, …) -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 160.86.179.100 ※ 文章網址: https://www.ptt.cc/bbs/Emulator/M.1557450422.A.A49.html