http://sourceforge.net/projects/mynes/ -- ポーラステーション http://perry0517a.blogspot.tw/ -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 188.8.131.52 (臺灣) ※ 文章網址: https://www.ptt.cc/bbs/Emulator/M.1560388158.A.EF9.html2019.06.11 A NES emulator written in C #. My Nes is a portable NES emulator written in C #. It works on Vista and higher. It supports more than 1000 Roma. The video rendering engine uses the .net Framework 4 libraries, which allows for real-world display with the highest accuracy. It is possible to modify the color palette of a game. Moreover the display can be either in 16 bits, or in 32 bits. The SlimDX library of January 2012 is required. My Nes also offers a browser for your Roma folders. This interface can filter games based on mappers and can display only supported mappers. It also associates a screenshot with each rom. + My Nes (Win) Version 7.5.7100.2949; Built at 10, Jun, 2019 01:38. – Added: enable filters in Audio option. – Improved: sound playback quality (both renderers) by configuring buffer size and latency (buffer options are removed). + My Nes GTK Version 3.2.329; Built at 10, Jun, 2019 21:35. – Added: enable internal filters in audio settings. + My Nes SDL Version 2.1.55; Built at 10, Jun, 2019 21:06. – Improved: sound playback quality (SDL2 audio provider) by configuring buffer size and latency. + Core Version 7.5.7100.447; Built at 10, Jun, 2019 00:14. (Universal, shared by all) – Fixed: Square sound channels sequencers (wrong counting through the look-up table). – Fixed: sound aliasing by implementing proper low-pass filter for down-sampling. – Improved: sound quality by adding the proper filters as described in nes wiki.