看板 GameDesign 關於我們 聯絡資訊
(朋友沒有帳號,以下代po) 【公司簡介】 迴廊是一個發起於紐約的團隊所創建的獨立遊戲公司。 我們成員來自全球各地,致力於開創性的敘事手法與獨特的視覺風格設計遊戲 以故事傳遞意義,帶予玩家獨一無二的互動體驗。 歡迎對敘事藝術有熱情的開發者,一起來打造世界級的獨立遊戲! Cloisters is an indie development team that originated in NYC and is now a multinational studio. Our goal is to deliver meaningful interactive experiences through experimental storytelling and stylized visuals, challenging players' perception of reality through the juxtaposition of surreal imagery and the mundane. 官網: https://www.cloisters.games/ 【職缺1】 Full-Time Gameplay Programmer 全職遊戲工程師 【需求條件】 ‧ Bachelor’s degree in Computer Science, Software Engineering, or equivalent. ‧ Experience with the C# language and Unity game engine. ‧ Familiarity with standard 3D math concepts (matrices, quaternions, linear algebra). ‧ Excellent spoken and written communication in English. ‧ Design, implement, and maintain systems and tools to support gameplay (animation, locomotion, navigation, etc.). 【工作內容】 ‧ Work as part of a small, agile engineering team. ‧ Assist in bringing a new game project from prototype to release. ‧ Communicate with non-engineers about the details of bugs, feature requests, and design concepts. ‧ Design and develop new gameplay features in cooperation with other team members. 【其他條件】 (非必備) ‧ Game design. ‧ 2+ years game programming experience is a plus. Game industry experience is not strictly required, but is strongly preferred. ‧ Profile and optimize to remove bottlenecks. ‧ Support tools and technology as needed for specific project requirements. --------------- 【職缺2】 Full-Time Graphics Programmer 全職圖像渲染/電腦圖學工程師 【需求條件】 ‧ Bachelor’s degree in Computer Science, Software Engineering, or equivalent. ‧ Experience with the C# language and Unity game engine. ‧ Extensive knowledge of vertex, pixel, and compute shaders. ‧ Knowledgeable in a variety of special FX techniques and the latest rendering algorithms. ‧ Familiar with game asset pipelines. ‧ Ability to collaborate with artists on graphics techniques. ‧ Have graphic programming experience on OSX, Windows and IOS. ‧ Excellent spoken and written communication in English. 【工作內容】 ‧ Work as part of a small, agile engineering team. ‧ Assist in bringing a new game project from prototype to release. ‧ Optimize the performance on rendering. ‧ Communicate with non-engineers about the details of bugs, feature requests, and design concepts. ‧ Design and develop new gameplay features in cooperation with other team members. 【其他條件】 (非必備) ‧ Game design. ‧ 2+ years game programming experience is a plus. Game industry experience is not strictly required, but is strongly preferred. ‧ Profile and optimize to remove bottlenecks. ‧ Support tools and technology as needed for specific project requirements. 【福利】 ‧ 薪資 60K 以上,面議 ‧ 週休二日,並有 12 日年假 ‧ 勞健保,退休金 ‧ 地點:台中 彈性上下班工時 (可遠端作業) 【連絡方式】 電子郵件信箱:[email protected] 意者請將履歷寄至電子郵件信箱,我們會與您聯絡,謝謝 ----- Sent from JPTT on my Sony G8142. -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 223.136.197.57 (臺灣) ※ 文章網址: https://www.ptt.cc/bbs/GameDesign/M.1585148437.A.08A.html
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