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這1.10版本更新還真多資訊... 算是生態整個大改了吧 上半篇打一打就破1000P了 後面還有呢 大概又是1000P等著我 繼續... ################### # Usermodding ################### # Console - Added epicfail cheat to provoke immediate spy discovery. 增加瞬間被發現間諜的指令 - Support for revolutionary flag texture/colors in country files. 在國家資料夾修改革命國家旗幟 # Effects - Added effects add_doom and release_all_subjects. 增加阿茲特克的doom數值、釋放所有附庸 - Added claim (legitimacy) to define_ruler effect, similar to claim for define_heir. - Added a "add_disaster_modifier = { name = key disaster = disaster_key duration = x }" effect. - Now possible to save event targets inside hidden_effect blocks - Effect add_prestige now takes all scopes and saved event target - Effect add_legitimacy now takes all scopes and saved event target - Effect add_core now takes all scopes and saved event target - Effect remove_core now takes all scopes and saved event target - Effect add_claim now takes all scopes and saved event target - Effect remove_claim now takes all scopes and saved event target - Effect discover_country now takes all scopes and saved event target - Effect discover_province now takes all scopes and saved event target - Effect undiscover_country now takes all scopes and saved event target - Effect undiscover_province now takes all scopes and saved event target - Effect to add unit now takes all scopes and saved event target - Effect define_ruler now takes all scopes and saved event target - Effect define heir now takes all scopes and saved event target - Effect form_coalition_against now takes all scopes and saved event target - Effect change_primary_culture now takes all scopes and saved event target - Effect add_accepted_culture now takes all scopes and saved event target - Effect remove_accepted_culture now takes all scopes and saved event target - Effect change_culture now takes all scopes and saved event target 這前後兩大段的不是很了解,似乎為製作MOD指令相關的調整 # Misc - Can now set religions to allow declaring war through regency. - Added modifier global_tax_income that grants tax income on a national level # Triggers - Added country-scope triggers has_hostile_reformation_center & has_friendly_reformation_center. - Added trigger has_doom. - Added trigger is_variable_equal - Added trigger has_reformed_religion = yes - Added trigger num_of_ports_blockading = <int> - Added is_playing_historical_setup = <yes/no> as a condition that can be entered at root level, to add the same trigger to all following events in the file. ################### # Script ################### # Buildings - Royal Palace is now +0.5 legitimacy (up from 0.1) 皇宮現在效果大增!今年是五倍阿!!! # Decisions - Added decision to form the Polish Nation. 增加成立波蘭的指令 - Ruthenia can now be formed even if Russia exists. Ruthenia現在可以在俄國已成立的狀態下成立 - Forming Manchu no longer changes you out of Horde government/tech. 成立滿州國不會改掉你的游牧型態&科技組 - Forming Qing now changes you out of Horde government/tech. 成立清政府才會改掉你的游牧型態&科技組 - Restore Byzantine Empire now gives claims instead of cores, similar to most other country formation decisions. 重建拜占庭帝國這個決議現在只給 Claim 而非以往的核心 - reestablish_the_theme_system and make_constantinople_capital will now only increase the base tax and manpower of Constantinople if the other decision didn't do so already. 兩個拜占庭的決議強度削弱,將整體性的buff改為只有君士坦丁堡有 - The Kiel Canal is now cheaper than other canals, and will trigger fewer bad events during construction. 基爾運河現在會比其他運河便宜,而且比較少惡性事件 - Canals can now also be built if a subject of yours owns the provinces needed. 運河放寬建造標準,包含附庸擁有必須的省分就可以 - Added decision to reform the League of Mayapan (ie change into the Maya tag). 增加重組馬雅潘聯盟的決議 http://zh.wikipedia.org/wiki/馬雅潘 - Added decision to form Australia. 可以成立澳洲 - Reforming the Byzantine Empire now also requires Biga and Epiros. 重建拜占庭現在要求額外 Biga、Epiros 兩個省份 # Events - Fixed EUIV - AoW - Database - Reservatum Ecclesiasticum (tyw_event.1) does not check for Westphalia Peace to see if it should trigger. Added trigger "hre_religion_treaty = no". 修正神羅三十年戰爭的西伐利亞條約 - Changed event war_of_the_roses.10 from country_event to province_event as triggers and effects indicated that this is a province event. 修正玫瑰戰爭的觸發條件 - Nobles Demand Recompensation is less lethal now, and is less likely to happen if the noble loyalty act is active. 此事件不再如此致命,且在特定政策下觸發率更低 - Rise of the Tiger (Flavor Event 6 for Bengal) no longer reduces legitimacy and will now notify the player that changing dynasty using the event will result in low legitimacy. 孟加拉之虎: 此決議不再降低正統度,但會有額外提示   若以此事件改朝換代,將以低正統性的統治者繼位 - Persian Shiism Event now won't trigger if Persia is a subject. 波斯若為附庸,改宗什葉事件不會發生 - Manchu events The Appointment of Heshen and The Expulsion of the Jesuits now no longer requires you to own the island of Ternate. 滿州國觸發兩個事件的需求減少,不再要求擁有Ternate島 - Chinese flavor events now updated to take Qing into account. 中國的特殊事件現在清朝也含有 - Flavor Event 6, Sindicat Remenca, for Aragon is now more lenient. 亞拉岡特殊事件Sindicat Remenca的觸發判定,將會更寬鬆 - Counter Reformation now triggers a bit later. 反宗教改革將會更晚觸發 - All catholics can now get the events for ceding Malta to the Knights, and not just Spain. 不只西班牙,所有天主教國都將得到事件: 馬爾他騎士團 - Rebalanced the Turkish DHEs according to the new design vision. Each DHE should always happen if triggers are true in a game, and all options should be viable to pick. - Rebalanced the Portugese DHEs according to the new design vision. Each DHE should always happen if triggers are true in a game, and all options should be viable to pick. - Rebalanced the Spanish DHEs according to the new design vision. Each DHE should always happen if triggers are true in a game, and all options should be viable to pick. - Rebalanced the Swedish DHEs according to the new design vision. Each DHE should always happen if triggers are true in a game, and all options should be viable to pick. 修正土雞、葡萄牙、西班牙、瑞典的動態歷史事件 每個事件的觸發條件會被嚴格檢視,且確定所有選項都是可行的 # Ideas - Malayan Ideas renamed to Malayan Sultanate Ideas to avoid ambiguity about who gets them. 馬來亞理念更名為馬來亞蘇丹理念 - Added National Ideas for Candar. - Added Vindhyan Ideas (Bundelkhand, Bagelkhand, Gwalior) - Added Brazilian Ideas, forming Brazil will now give Brazilian Ideas. - Added Kurdish Ideas - Added Carib Ideas. - Added Ideas for Benin. - Added ideas for Bremen. - Added ideas for Holstein. - Added national ideas for Wurzburg. - Added national ideas for Ceylon. 新增各國理念,前篇提過 - Changed order of Norwegian national ideas. 更改挪威理念的內部順序 # Misc - Rulers of Pagan Theocracies are now High Priests, not Arch-Bishops. 異教徒政教合一國的統治者改名,從大主教改為大祭司 - New flags added for Utrecht and Friesland. Utrecht、Friesland 獲得新的國家旗幟 - Fixed one of the fields of the Spanish flag being inverted. 修正西班牙的國家旗幟錯置問題 - The province modifier for the Schwaz Silver Mine is now permanent. 奧皇的銀礦事件效果改為對此省份永久有效 # Missions - Fixed EUIV - AoW - Database - "Securing the Imperial Border" mission for Austria should only show up if Burgundy is not a Rival. 修奧皇鞏固邊界事件的Bug - Province 1898 (Tonie Sap Lake) now properly named Tonlé Sap Lake. 修正省分名稱 - claim_on_rival mission will now no longer abort due to a regency. 在regency期間 claim_on_rival 不會直接判定失敗 - Mughal/Timurid Conquest missions will now no longer be available against allies. - Mughal mission "Defend the Frontier" now adapted to the new map. 修正蒙兀兒、帖木兒相關的征服任務,不再能用來對付盟友 特化任務之一,抵抗前線任務,會隨新圖修正 # Policies - Black Chamber Act now gives -0.05 global autonomy reduction instead of -10% AE Impact. 間諜、擴張理念的政策修改,-10% AE的部分改為 -0.05每個月自治度 - Dissolution Act now gives -0.05 global autonomy reduction and +10% tax instead of -20% AE Impact. 外交、經濟理念的政策修改,-20% AE的部分改為 -0.05每個月自治度 & +10% 稅收 # Setup - Provinces 111 - Friuli, 1769 - Görz and 1774 - Treviso are now AQU cores from 1444 start. 威尼斯、奧皇的Friuli、Görz 現在1444年就有Aquileia的核心標記 - Kurland is no longer the primary tag for Old Prussian culture. Kurland 不再屬與老普魯士文化 Kurland 不再是以老普魯士文化為國家主體 - Added Important Natural Harbor modifier that replaces Coastal CoTs in provinces that start uncolonized in 1444. - Added Important Natural Harbors in Manila, Eora, Picunmapu, Cartagena, Panama, Tlapanec, Havana, Barahonas and Massachusetts. 1444年開局未殖民的荒地,以 "重要天然港" 的標記取代 "海岸貿易中心" 以下為相關省份: 馬尼拉、雪梨、Picunmapu(智利)、迦太基港(哥倫比亞)、 巴拿馬、Tlapanec(墨西哥)、Havana(古巴)、 Barahonas(多明尼加)、Massachusetts(美國麻省) - Added Inland Centre of trades in Hochelaga, Pueblo, Potawatomi, Honniasont, Tamaroa, Winnipeg, Asuncion, Manaus, Bohemia, Borno, Gao, Chengdu, Girin, Nihny Novgorod and Köln. 增加一打的內陸貿易中心 相關省份: Hochelaga(加拿大蒙特婁), Pueblo(美國加州), Potawatomi(五大湖), Honniasont(美國俄亥俄河),Tamaroa(美國密西西比河),  Winnipeg(加拿大),Asuncion(巴拉圭), Manaus(亞馬遜),  波西米亞, Borno(奈及利亞), Gao(馬利), 成都, 吉林, 下諾夫哥羅德, 科隆. - Added Estuaries in Chinook, Lenape, Chesapeake, Santee, Guayaquil, Cayor, Quelimane, Pegu/Pathein, Alagoas and Hai Phong. 再外加一群重要河口貿易點 相關省份: Chinook(美西), Lenape, Chesapeake, Santee (三個都在美東海岸) Guayaquil(厄瓜多), Cayor(西非海岸), Quelimane(莫三比克), Pegu/Pathein(緬甸), Alagoas(巴西東岸), Hai Phong(北越) - Mangaeza now gets an estuary instead of a Centre of Trade. 將Mangaeza (西伯利亞中心) 改為河口貿易點 - Ganges Estuary now broken into 2 less powerful modifiers (one in Dhaka and one in Bengal Delta). 孟加拉恆河貿易點分成兩小區,達卡&孟加拉三角洲各一 - Irrawady Estuary broken into 2 less powerful modifiers (one in Pegu and one in Pathein). 緬甸第一大河一樣分為兩大貿易點 - Kanem Bornu now starts with Kanuri primary culture. 非洲中部古國,以自身文化起家。目前版本是馬利文化 - Provinces in Central America up to southern Yucatan are now considered Tropical. 中美洲以北到墨西哥的南猶加敦都視為熱帶地區 - Provinces Banten and Buton now produce Spices. 印尼的萬丹、布頓島 現在固定為生產香料 - Split Catalan into Catalan and Aragonese Culture. 將加太隆尼亞區分為兩種文化: 亞拉岡、加太隆尼亞 - Added new names for monarchs and advisors for Alodia. Alodia (努比亞三國最南端) 增加新的君王、顧問名稱 - Muisca now have starting maps of a slightly larger area. Muisca (哥倫比亞) 起始區域增加 - Added a few more leader names for Muisca, removed Zipa and Zaque as potential leader names. 修改Muisca本國將領名稱 - Added Carib Tag. 增加加勒比的標誌 - Province 874 - Salish now has Salish culture. Salish (西雅圖) 有自己的文化,不必與Shoshone共用 - Provinces Pampas, Wukari, Xhosa, Natal, Matsolo, Inhambane, Boina and Yola, now all start with 1 manpower instead of 0. 修正部分省份起始人力 (0=>1) - Added Modifier for the Great Silver Mine of Potosí Potosí(玻利維亞)省份增加巨量銀礦Buff - Changed the trade goods for some central central american provinces (mainly added more gold) 將中美洲中部的部分省分特產改為金礦 - France, Portugal and England no longer start with far more leaders than their cap in 1444. 法國、葡萄牙、英國開局不再有一堆超過上限的將領 - Added Jewish Religion. - Added Norse Religion. 新增猶太教、Norse教 - Johor and Perak now have starting cores in 1444. 馬來亞區兩小國1444起就有核心 - Added Nuremberg Tag. 加入紐倫堡標誌 - Added Ichma Tag. 加入 Ichma (祕魯) 標誌 - Added León Tag. - Added Leonese Culture. 加入理昂公國標誌!還有自己的文化 - Ingil and Yedisan are now part of the Crimea Trade node, making the Kiev node truly inland. 將 Ingil、Yedisan 兩省分去克里米亞貿易區,讓基輔結點完全內陸化 - Added female, male and dynasty names for each culture. 為每個文化添加各種動態的姓名 - Removed the Guyana colonial region, as it was much smaller than all other regions, and moved their provinces to Colombia and Brazil. 將圭亞那殖民區域移除,分給哥倫比亞、巴西 - There are now fewer Green countries in the Middle East. 中東的綠色區域更少了 - Updated the flag and ruler lists for Canada. 更新加拿大的標誌與統治者名單 - Yao now produces Grain. Yao (中非) 現在產穀物 - Moved Cyprus to the Aleppo tradenode. 將塞浦路斯改分到 Aleppo 貿易結點 - Removed Byzantine Cores on Chios, Naxos, Trebizond and Corfu to try and keep it from constantly popping up again after annexation. 移除拜占庭在地中海四省的核心 - Added Province Modifier for the Oracle of Pachacamac. 中南美某省增加 "世界起源之地" Buff ################### # Bugfixes ################### 修正各種Bug...累了先睡,請板友幫抓重點吧... - Fixed immediate at start hotjoin OOS. - Fixed a bug where saving and loading after winning a League War could result in two Protestant Leagues existing simultaneously. - You no longer get all your AE removed when making a peace offer that was supposed to remove a very small amount of AE. - AE gained for demanded vassalization now can't get higher than base value unmodified by distance, and AE drop off is centered on vassal capital. - You can't revoke a march while march is at war anymore. - Colonial subjects taken over by annexation will now get their new overlord's map color instead of retaining their old overlord's color. - New command line option -localoos that enables OOS checks every game frame (comparing previous and after frame checksums), indicating if gamestate has been modified when it shouldn't. - New command line option -commandoos that emits a post-command checksum in executedcommands.log, indicating if a command caused OOS. - Fixed Database - Reduce the MTTH of cultural_event.3 and flavor_gra.1 - If a disaster is ended by rebels enforcing demands it now also clears flags and modifiers associated with that disaster. - Battle position for the province of Chiquitos is now inside the province. - Fixed missing spaces in the country file of Garhwal that would make some monarch names display with #0 at the end. - Cacique is no longer a possible leader name for the Tupi tags. - The decision to form Bukhara now properly checks that Bukhara doesn't exist already. - The game will no longer list autonomy increases for provinces where autonomy can not grow above 0. - Supply range is now properly updated when exploring prior to having Quest of the New World. - Repair speed is now properly displayed, and not always at 0. - Protectorates now increase naval range as suggested by request fleet basing rights tooltip. - Fixed bug in actual monthly manpower change differing from displayed. - Revolution target clears properly when annexed, thus also restoring flag. - Center of Reformation placement within a country is now actually random, and not fake-random. - If a disaster is ended by rebels enforcing demands it now also clears flags and modifiers associated with that disaster. - Disaster progress now stays, even if it does not progress, unless it fulfills a can_stop trigger. - Revolution target now properly carries over on tag change, such as when forming a nation. - It's now possible to expand existing client states even when you have reached the max number of client states. - Can no longer kill transported units by leaving Create New Unit window open prior to boarding and reassigning transports afterwards. - The ruler name for a new client state is chosen from culture rather than dynasty, making rulers with the same name (and numerals) much less probable. - Countries created via event through the cede_province effect (going from 0 provinces) inherit the previous province owner's tech level. - Can no longer merge units of different countries (preventing a sell ships exploit). - Discoveries are properly cleared when loading a different save. - Trigger sieged_by now works when using rebel_type as argument - Leaders are properly cleared from history database, meaning they will not overwrite leaders in your savegame (no more randomly substituted leaders). - Fixed EUIV - Text - Event 885 (Colonial Discovery!) references New World, but can fire for any colony - Fixed Castile always overextended in later starts. - Fixed Database - Error in trigger The Heretic Kin - Fixed EUIV - ED - Text - Privateering message title is too long and gets truncated - Armies are exiled during daily tick if not having access at their current location (solving hard edge cases of armies getting stuck). - Election lost opinion modifier will actually decay properly (max and min had been inverted). - Fixed spawn_rebels event effect's historical leader name being ignored. - Effect change_technology_group no longer crash from faulty argument - Effect change_technology_group now takes all scopes as right-side arguments - Effect change_primary_culture now takes all scopes as right-side arguments - Fixed EUIV - Event - Event to change Netherland governement type should probably have an option to keep current government. - Fixed EU4 - Event - USA DLC event usa_dlc.EVTOPTA46 creates coalition against yourself - Fixed EUIV - Event - Influenza can happen in the new world prior to Europeans arriving - Fixed EU4 - AoW - Text - Tooltip for build all mercenaries - Influenza (random_event.23) now no longer triggers for primitive nations (without ships). - Laws of Burgos (flavor_spa.1001) and New Laws (flavor_spa.1002) no longer gives one global modifier to tariff efficiency per province, potentially resulting in a huge loss of tariff efficiency for Spain. - Rewa Kantha is no longer part of the Indian Trade port and East Asian Trade Port regions despite not being a port. - Fixed Inconsistency in "The Horrible Plague in Lithuania"-event for Poland and Lithuania. - Fixed EUIV - ED - Gameplay - Primitives should not be able to get mission "Create a Proper Fleet" when not able to build ships - Fixed EUIV - Text - Custom Nations - Hindusthani culture group typo - Fixed Localization - Jewish Archbishop - Trade companies and merchants are properly transferred on tag change (form nation). - Consolidate button only enabled if consolidation will actually yield any effect. - colony_claim trigger should now consider papal grants, e.g. causing colonial war CBs for the same. - Freethinking Leads Away From God (ideagroups.1908) now won't change European Christian provinces to Coptic religion. - Colonize X missions will now no longer trigger for primitives. - Options for flavor_rus.1011, Grand Embassy Arrives in CAPITAL, are now less alike. - Colonial nations will be renamed if they carry a default name when their overlord changes tag (forms new nation). - Fixed an exploit where you could move units quickly by reorganizing them into a farther moved army. - French missions to retake their lands from England will now also work if England has turned into Great Britain. - English missions to conquer Aquitaine and Normandy now won't be available as long as you have a truce or alliance with France. - Fixed part of 1.9.99.9: collected typos in event files (.txt), from Plaza and 'la Pléiade' - Modifiers related to the sickness (event 722) of your monarch are now not only positive. - Fixed Spelling Error Circassia (http://forum.paradoxplaza.com/forum/...rror-Circassia) - Fixed [1.9.2] Chahar and Khorchin, two tags, one primary culture, ONE COLOR. (http://forum.paradoxplaza.com/forum/...ture-ONE-COLOR.) - Tabarestan will no longer use the name lists of Circassia. - Gazikumukh will no longer use the same names for leader last names and first names. - Fixed some National Idea sets using province_trade_power_modifier instead of global_prov_trade_power_modifier - Fixed Education of Heir event shouldn't fire for Hordes. - Ottoman flavor event flavor_tur.3750, Fate of the patriarchate, will now only happen if the Ottomans are Muslim. - The map color of Zhungar is now less similar to Russia. - Fixed missing capitalization in the "Protestantism Entrenched" event. - Fixed "Naval Research Wrong!" event can be triggered in nations without ports - Fixed Hjälmaren is covered by Mälaren - Fixed Eu4 - AoW - Text - "Faction TakeOver" doesn't take plurals into account - Fixed EUIV - database - Khorchin and Chahar have the same primary_culture and colour - Fixed CTD if auto-transporting no longer existing army. - Fixed EUIV - database - Portuguese missions give claims on allies, which is likely to turn relations sour - Fixed EUIV - ED - Event - "Educate heir" event has continuous "if" codes, resulting in all three cases coming true. - Retreating armies don't use auto-transport anymore. - Fixed EUIV - Event - Genroku-era culture (Japan) only requires 100 ducats - Land and Naval attrition modifiers are now sanity checked so you can't have -100% attrition. - Country ruler_flags now loaded properly (it was loading flags instead). - War reparations properly included in monthly change calculated in top bar gold tooltip. - Fixed infinite war reparations after annexation. - Correct icon shown on peace offer alert for warleader offers and separate demands. - Fixed ironman crash related to FoW calculations. - War reparations properly transferred on tag change (form nation). - Your tradepower transfers from a nation is no longer cancelled because a 3rd party forces them to cancel beneficial treaties. - Observer will no longer enter coop mode if he was viewing a tag change (formed nation). - Fixed an odd bug where whole map would be TI for observer at start. - Description for the Kilwa Chronicle Modifier will now show up in the game. - Corrected missing " in several Chinese country files. - Province 543 is now named Velanadu in all four game languages (instead of Kosta which is also the name of province 2083). - flavor_vij.15, Revolt of Chellappa will now remove the Tamil Grandee modifier when it triggers. - Siberian Clans now use Asian unit gfx. - 'Die Please Die' can no longer trigger while in a regency. - Removed duplicated part of colonial mapmode province tooltip. - Workaround for font height calculation bug in engine that made peace offer description sometimes get truncated. - Claims are cleaned up from old tag when changing tags (e.g. when forming a nation). - Clicking rebel shield in province view now opens correct rebel faction in stability view. - Minor fix to economic mapmode icon tooltip. - Fixed infinite loop in auto transport. - Refactored unit splitting logic to make it more maintainable and solve issues such as a 1/1/1 army not wanting to split into two. - Pasted multiline text in chat box will not freeze game. - Troops on the emperor's land not having access after the emperor leaves war will now be exiled rather than get stuck. - Added anti-save corruption check against regiments being in navies and ships being in armies. - You can no longer give away provinces of an already peaced ally just because you had negotiation window open. - Cancelling constructions in released nations to prevent resource-transferring exploits. - Opening and then closing macro builder fast does no longer leave map in macro mode. - Fixed white peace truces taking far longer than 5 years. - Fixed OOS resulting from use of deleted power projection modifier. - Countries with zero provinces can no longer be part of war declarations (for whatever reason it happened and caused CTD). - Randomlog is synchronized at game start with host. - Fixed EUIV - AoW - Localisation - Event "counts_feud.100" has bad localisation linking for button - Fixed EUIV - AoW - Localisation - Event "civil_war.4" doesn't write out province names - changed it to a province event and changed triggers and effects to work in province scope. - Fixed Database - 2 provinces have same capital. Changed the capital of province 462 - Mingrelia to "Zugdidi" and the capital of province 422 -Imereti to "Kutaisi". - Fixed aow_events.32 (Neither [Religion] nor Catholic) doesn't check if country is not Catholic. Added trigger OR = { religion = protestant religion = reformed }. - Fixed Events about heirs that don't check for heir's age. Added "heir_age = 4" to event 9453 and removed "son" from option EVTOPTB9453: "They are merely crying, son." - Fixed a bug where potential disasters would linger in the interface even after they stopped being able to happen. - Fixed Database - Error in trigger of mission Mocha (removed owns = 386 as it also contained NOT = { owns = 386 }. - Fixed WotR changes unrest in non English provinces (added "owned_by = ENG" to every_neighbor_province in events war_of_the_roses.3 and war_of_the_roses.4). - Fixed Dynastic events 9457 and 9490 don't check for regency when they should (Added "has_regency = no" to the two events' triggers.). - Fixed Events that address ruler as "father" when heir can also be a brother or ruler a mother (9488: Removed "father" from localisation. 9452: Changed "Father" to "$MONARCH$" in localisation.). - Fixed Database - Wrong adjective for rebels from Tyrol [AoW 1.8.99.2] (Changed from "Tyrolian" to "Tyrolean".). - Fixed Hindu decisions haridasa_movement and advaita_movement don't show that only one can be taken (advaita_movement allow now contains: NOT = { has_country_modifier = the_haridasa_movement } and haridasa_movement allow now contains: NOT = { has_country_modifier = the_advaita_movement }) - Fixed Soirée (9455) has options written for male ruler, but doesn't include a trigger to be limited to males (Added a trigger - is_female = no - to EVTOPTA9455 and a new option with the same effects as EVTOPTA9455 but with "Good evening, My Lord!" instead of "Good evening, My Lady!") - Fixed Turkish Ruler Names. - Fixed Database - Inconsistency in lake names. - Fixed Database - Missing estuaries. - Fixed Database - Missing annex mission for DUL and RAM. - Fixed EUIV - AoW - Gameplay - "Revolt!" event (5005) option 2 does not reduce the amount of unrest unless "Base Unrest" is higher than 0. - Fixed flavor_bur.3 not giving the Burgundian capital to France. - A military alliance is cancelled immediately on an accepted vassalization offer, not giving a negative opinion modifier. - Culture conversion will no longer be blocked due to the primary nation of that culture existing if said primary nation has a different culture. - Fixed bug with unit stack sizes set to 1 instead of 1000 in Ironman saves. - Save name box now gets focus when opening Ironman save select window. - Fixed flawed tooltip on merge unit button when merging is unavailable due to Automatic Transport Mission. - Diplomats will no longer get stuck if you migrate while they are travelling home. - Annexation: Ships owned by the target country are now removed if the annexing country don't have the technology to build them. - Fixed crash in main menu upon unlocking computer. (This happened if you had resigned to menu after viewing a combat result window.) - Subsiding a rival's enemy no longer adds to power projection if the rival's enemy is your subject. - Ships will get names suffixed by Roman numerals rather than broken (and possibly erroneously localized) prefixed ordinals. - Construction bar for units no longer turns invisible after a finished construction with more in queue, and cancel button now disappears after finishing queue. - Quickfixed outside revolt button "Handle them!" text in French by removing exclamation mark. - Added tooltip explanations for blockade reasons and changed so that you can't detach blockades when there's no ongoing blockade. - Fixed bug where automatic transportation using one ship could cause game to freeze. - Fixed bug where army on auto transport mission would board the wrong ship. - Liberated territories no longer shown in demand window (since selecting demand option had no effect), clarified tooltip. - Selling fleet that disappeared while diplomat was traveling no longer crashes. - Religious rebels actually spawning because they locate correct unit type (code was using outdated function). - MP: Client states now have the same country and flag colors on different clients. - Flags on map in client state provinces now how the correct color. - Fixed missing local autonomy mapmode icon (and made code/file naming consistent). - Fixed non-republics using the opinion modifier for republics. - Privateers with "Go home at war" enabled will no longer give PP for pirated rivals at war w/ privateers' country. - Explorers/admirals now can't be reassigned while at sea. - Subscribing and unsubscribing mods (or viewing an unsubscribed mod) in Steam workshop will not cause a crash. - Game will not notify you about already owned DLCs that happen to be disabled. - Spanish Inquisition tutorial chapter had arrow pointing at wrong location for boost stability; corrected. - Send gift opinion calculation has been simplified to solve problem with negative diplomatic reputation. - Fixed EU4 - ED - Gameplay - Aztecs start with 76% overextension in 1508 and 1492 - Fixed a bug where naval attrition would be twice the amount of displayed on the fleet - Coalition wars no longer give 100% warscore just from occupying warleader - Disabled autotransport in tutorial -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 59.115.53.242 ※ 文章網址: https://www.ptt.cc/bbs/Paradox/M.1424810650.A.364.html ※ 編輯: iidxiir3 (59.115.53.242), 02/25/2015 04:47:43
TomZang: 感謝分享資訊 辛苦了! 02/25 08:32
x23: 感謝翻譯!!! 02/25 09:15
bulcas: 外交理念降低 AE 影響的 buff 拿到,這理念等於廢了 02/25 09:57
evilcherry: 要佔德那第才有和坤也實在太... 02/25 11:44
yenhawk: 移除拜占庭四省的核心是甚麼玩意……囧 02/25 12:39
ZirconC: 感謝翻譯! 02/25 14:15
firewalker: 拜占庭看來是廢了,趕緊開一局作紀念 02/25 17:12
qsman: 降AE的方法變少,擴張速度又要更慢了 02/25 17:38
daze: "兩個拜占庭的決議在君士坦丁堡只會生效一個"才對 The other 02/25 19:39
daze: 是指"另一個"。 02/25 19:39
daze: claim_on_rival mission不會因為regency而失敗。 02/25 19:43
daze: Kurland不再是老普魯士文化的主體國家。 02/25 19:45
daze: Add xxx Tag意思是增加某個國家,可能是可選或者可成立國家 02/25 19:49
daze: flag為什麼一下翻成旗幟一下翻成標誌?而且你還把Tag也翻成 02/25 19:51
daze: 標誌。 02/25 19:51
感謝指正,修了的部分用綠色的改過 Flag都翻做旗幟,Tag都被我翻作標誌 ※ 編輯: iidxiir3 (118.165.104.40), 02/25/2015 22:07:51
schinshikss: (望向萊昂王國)阿拉貢、葡萄牙與格拉那達表示: 02/26 00:09
schinshikss: 「正值與善良終於都回來了!」(喜極而泣) 02/26 00:10
s2327259: 可以成立澳洲阿... 02/26 00:40
daze: Kurland那段還是翻錯。所謂Primary tag的效果...比如現在爆 02/26 00:41
daze: 掉Kurland,只要文化還是舊普魯士文化,Kurland就不會掉core 02/26 00:48
odanaga: 拜拜已死 02/26 11:11
aterui: 只要立陶宛還是擋住路就一定比早期版本好活下去了 02/26 11:49
kggg: 辛苦了,期待 02/26 15:04
jonathan836: 推翻譯 02/26 16:33