看板 Paradox 關於我們 聯絡資訊
針對Vichy France的事件部分回應,私以為AOD的Vichy France的事件寫的並不好,而且資 訊有點不太透明,所以很多人在玩的時候都會因為不曉得觸發條件而錯過這個事件 這個事件被寫在\Paradox Interactive\Arsenal of Democracy\db\events\vichy_new.txt 這個檔案裏面,以下直接把這個事件給貼出來: ######################## #Operation Torch -Negotiations with Darlan ver. A #by JRaup -Sleep in 44 ######################## #火炬作戰與條件,紅字標示為新手容易遺漏的部分 event = { id = 983 random = no persistent = no country = USA trigger = { war = { country = USA country = GER } #美德交戰 war = { country = USA country = ITA } #美義交戰 army = 50    #陸軍至少50師        transport = 12 #運輸船至少12艘 NOT = { OR = { exists = MOR #摩洛哥不存在 exists = ALG #阿爾及利亞不存在 exists = TUN #突尼斯不存在 alliance = { country = VIC country = GER }                         #德國與維琪沒同盟 alliance = { country = SOV country = VIC }                        #蘇聯與維琪沒同盟 war = { country = USA country = VIC }                        #美國與維琪沒交戰 war = { country = USA country = FRA }                        #美國與法國沒交戰 war = { country = USA country = ENG }                        #美國與英國沒交戰 war = { country = GER country = VIC }                        #德國與維琪沒交戰 } } OR = { control = { province = 56 data = GER } # Paris control = { province = 56 data = VIC } }                  #巴黎要控制在德國或維琪手上 OR = { control = { province = 325 data = GER } # Bordeaux control = { province = 325 data = VIC } }                  #波爾多要控制在德國或維琪手上 OR = { control = { province = 59 data = GER } # Cholet control = { province = 59 data = VIC } }                  #Cholet要控制在德國或維琪手上 OR = { control = { province = 32 data = GER } # Brest control = { province = 32 data = VIC } }                  #布列斯特要控制在德國或維琪手上 OR = { control = { province = 38 data = GER } # Cherbourg control = { province = 38 data = VIC } }                  #瑟堡要控制在德國或維琪手上 OR = { control = { province = 41 data = GER } # Le Havre control = { province = 41 data = VIC } }                  #Le Havre要控制在德國或維琪手上 OR = { control = { province = 18 data = GER } # Calais control = { province = 18 data = VIC } }                  #加萊要控制在德國或維琪手上 control = { province = 932 data = ITA } # Tripoli control = { province = 919 data = ITA } # Tobruk control = { province = 924 data = ITA } # Benghazi control = { province = 923 data = ITA } # Barca control = { province = 933 data = ITA } # Zuara         #義屬利比亞還控制在義大利手上 control = { province = 958 data = VIC } #Moroccan control = { province = 960 data = VIC } control = { province = 966 data = VIC } control = { province = 950 data = VIC } #Oran control = { province = 946 data = VIC } #Algiers control = { province = 939 data = VIC } #Tunis         #前法屬北非必須還控制在維琪手中 } name = "EVT_983_NAME" desc = "EVT_983_DESC" style = 0 date = { day = 0 month = january year = 1942 } #時間至少是1942年 offset = 30 deathdate = { day = 29 month = december year = 1999 } action_a = { name = "EVT_983_ACTA" ai_chance = 99 command = { type = relation which = FRA value = -5 } command = { type = trigger which = 985 } # Darlan's choice command = { type = sleepevent which = 984 } # Version B } action_b = { name = "EVT_983_ACTB" ai_chance = 1 command = { type = relation which = FRA value = 10 } command = { type = war which = VIC } command = { type = sleepevent which = 984 } # version B } } 而這事件觸發後,美國玩家(或AI)理論上都會選擇A選項,然後會觸發下一個事件: ############################ #Darlan's choice options #Both versions -sleep in 44 ############################ #達朗上將的選擇 event = { id = 985 random = no persistent = no country = VIC #Triggered by USA 983 Version A act_a name = "EVT_985_NAME" desc = "EVT_985_DESC" style = 0 action_a = { name = "EVT_985_ACTA" command = { type = secedeprovince which = USA value = 956 } command = { type = secedeprovince which = USA value = 958 } command = { type = secedeprovince which = USA value = 959 } command = { type = secedeprovince which = USA value = 960 } command = { type = secedeprovince which = USA value = 966 } command = { type = secedeprovince which = USA value = 968 } command = { type = dissent value = 5 } command = { type = manpowerpool value = -10 } # defections command = { type = switch_allegiance which = -2 where = FRA } command = { type = switch_allegiance which = -2 where = FRA } command = { type = trigger which = 987 } # FRA defections } } 基本上只要有成功觸發,美國就會從維琪手中拿到摩洛哥。而這個火炬作戰的事件還有一 個版本B(事件代號984 號),但觸發條件與983號相同,只是達朗的選擇會變成拒絕與美 國合作-然後會觸發新的987號事件-美國就可以選擇直接對維琪宣戰,則之後發生的事情 也還是美國可以獲得摩洛哥並入侵北非。 而無論是哪個版本,都會讓德國觸發接管維琪法國的事件。 差不多就是這樣 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 220.135.101.204 ※ 文章網址: https://www.ptt.cc/bbs/Paradox/M.1437181148.A.981.html ※ 編輯: jonathan836 (220.135.101.204), 07/18/2015 09:00:09
gostjoke: 技術 推 07/18 10:34
peterlee97: 感謝你(膜拜) 不過我42年才開始幫英國打中東 43年才 07/18 11:14
peterlee97: 剛到埃及 都到9月才爬上義大利 怎麼會沒觸發呢? 07/18 11:14
jonathan836: 上一篇Euglena大推文有問說你這局的義大利是否丟掉了 07/18 14:22
jonathan836: 利比亞才導致無法觸發? 07/18 14:22
jonathan836: 如果利比亞還控制在義大利手上、法屬北非也還控制在 07/18 14:23
jonathan836: 維琪手上,且也已經過了1942年,那麼可能要檢查一下 07/18 14:23
jonathan836: 你的檔案 07/18 14:23
peterlee97: 稍晚我在用電腦一起回覆 07/18 22:01
peterlee97: 我在原篇有回復了 此外 發現叫83 07/19 00:17
peterlee97: 83.84居然就只是拿到摩洛哥 之後 沒了?! 07/19 00:18
peterlee97: 時程從9月等到10月 沒辦法打維法 也沒看他吞 07/19 00:18
peterlee97: 宣戰更不用說 美國不能宣他(也不懂為什麼) 07/19 00:19
peterlee97: 是遇到BUG??? 07/19 00:19
jonathan836: 拿到摩洛哥後會引發德國吞併維法並把法屬北非交給義 07/19 09:42
jonathan836: 大利的後續事件 07/19 09:42
jonathan836: 更精確點的說,是德國會強迫維法把法屬北非都交給義 07/19 09:46
jonathan836: 而一旦義大利失去北非,會觸發自由法國拿回法屬西非 07/19 09:46
jonathan836: 事件,然後再觸發德國吞併維法事件 07/19 09:46
jonathan836: 這個事件串在設計上有很多先天不良的地方;所以如果 07/19 09:47
jonathan836: 你真的很想看到火炬作戰事件但又不想重開,請愛用F12 07/19 09:47
peterlee97: ok 我在試試 目前糾結在 拿到摩洛哥 德國沒反應= = 07/19 11:40
peterlee97: 講錯 是利比亞... 07/19 21:58