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https://www.pathofexile.com/forum/view-thread/1315307 Act 4 Boss Fight Changes: While we're very happy with the difficulty of the final boss on the Merciless difficulty level, it was definitely too hard in Normal and slightly too hard in Cruel. (GGG對於難度三的最後王的難度設定很滿意,只針對難度一跟難度二進行調整。) - The final boss now has 33% less life on Normal, and 17% less life on Cruel. (最後王在難度一血量減少 33%,難度二減少 17%。) - The final boss now has fewer area effects on Normal and Cruel difficulties. (在難度一跟難度二的 area effect 減少。) - The damage of some skills performed by the final boss have been reduced slightly, especially against minions. (些微減少最後王的一些技能傷害,特別是針對你的召喚物。) - The final boss's mortar degeneration ground has been reduced in the last portion of the fight in Normal and Cruel difficulties. (減少最後王在難度一跟難度二的 mortar degeneration ground 傷害。) - The Corrupted Lightning Beam attack used by the boss in the penultimate area now does significantly less damage to minions. (大幅調降 Corrupted Lightning Beam 對你的召喚物的傷害。) - Fixed a rare bug where a heart would fail to open in the final boss fight. (修正 heart 打不開的問題。) Tempest Changes: We will continue to balance Tempests so that they are rewarding to play in. While many of the higher-level ones grant generous bonuses (guaranteed uniques, vaal fragments, 10 tormented spirits, exiles everywhere, items dropping corrupted, etc), we want players to have to make a risk-or-reward decision even for low-level Tempests. (持續地平衡 Tempest。 希望玩家對於 low-level Tempest 也能夠考慮一下。) - Areas currently affected by Tempests now have a 10% Item Quantity bonus. (受風暴感染的區域有 10% 掉落數量獎勵。) - Tempests no longer occur in the final area of Cruel difficulty. They already didn't occur there in Normal difficulty (在難度一跟難度二的 final area 不會有風暴。) - Removed Vaal Ice Nova from the Arctic Tempest. (Arctic Tempest 不會有 Vaal Ice Nova 效果。) - Elemental and chaos damage themed Tempest suffixes no longer affect the damage dealt by monsters in that area. They also create less dense ground effects. (元素類 Tempest 跟 混沌類 Tempest 的後綴,不再對怪物增傷。 風暴出現也不再那麼密集。) - The old elemental versions of these suffixes can still appear in maps, but with different names. (Tempest of Combustion, Tempest of Winter, Tempest of Fulmination) (Map裡的元素類 Tempest 改名。) - The old chaos version (now called Tempest of Contamination) no longer affects damage dealt by monsters, but still has the full ground effect. (Tempest of Contamination 不會對怪物增傷,但仍有地板效果。) Other Fixes: - Fixed a bug where Key Pickup wouldn't work sometimes. (修正 Key Pickup 的一個問題。) - Fixed a Warbands instance crash related to one of the Redblade Flamelords. (修正 Warband 的 Redblade Flamelords 問題。) - Fixed a bug where legacy leech prefixes did not show their prefix name on magic items. (修正 legacy leech 魔法物品無法顯示前綴的問題。) - Fixed various other rare server crashes. We are aware of the problem where some users can't access some guild stash tabs. A fix is currently estimated to be around 48 hours away (hopefully a lot less). (預計48小時後會解決無法使用公會倉庫的問題。) -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 1.160.203.132 ※ 文章網址: https://www.ptt.cc/bbs/PathofExile/M.1436771115.A.7A5.html
Luber: 感謝翻譯和轉載 07/13 15:55
z1987090: 之前key pickup果然有問題 07/13 16:56
eagle1234: 已收錄至精華區~感謝翻譯 07/13 17:07
FlutteRage: 有點幹 昨天才過完cruel 07/13 17:10
miracle1215: 所以台服之後前兩難度是NERF後的喔XD 07/13 17:37
fff417: 果然最後幾隻王CB才測那麼幾天根本不夠啊 07/13 17:40
DiAbLoE: 最後那幾隻沒打過的話 競賽根本不用想吧 lol 07/13 17:48
kimula01: 傷害調低不意外,不然暴風玩家要過多半都找代打買過 07/13 18:00
raycross: 昨天才破完殘酷.... 07/13 18:17
aronhsie12: 真的 打一次5C 看實況主都賺爽爽的XD 07/13 18:28
miracle1215: 感覺2.0前三章打起來比以前拓荒時輕鬆很多... 07/13 18:36
bnn: 前三章難度相對變低好多...同感.明明就沒練等雜裝也順順過. 07/13 23:40
music120: 到無情第四章才有打怪的感覺.. 07/13 23:51
good90150: 打完了才改@@ 這下修幅度.. 難怪我覺得普通的尾王難打 07/14 00:31
現在自動選擇 Gateway 到 Singapore 會無法連線,但依舊可以手動輸入連過去。 ※ 編輯: IamCoolKing (1.163.202.163), 07/14/2015 06:45:21
eric228377: 普通尾王堆了滿山的屍 容錯率也太低 07/14 09:15