看板 Steam 關於我們 聯絡資訊
官方連結: http://blog.counter-strike.net/index.php/2015/03/11734/ [OPERATION VANGUARD] – Operation Vanguard has come to a close. [MAP GROUPS] – Train has been added to the Active Duty map pool. – Nuke has been moved to the Reserve map pool. [GAMEPLAY] – Smoke grenades are now more reliably kept track of on the client to prevent mismatches between smoke particle visuals and screen overlay visuals. – Fixed players being able to double stack inside a smoke to peek out of the top (and be really hard to see from outside the smoke). – Updated expiration of the smoke screen overlay to match more closely to the visuals of when the third person particles expire and vice versa. – Updated the vertical position slightly of the smoke particles to reduce seeing though edges of the smoke (particularly at the bottom). – Fixed spectator sometimes not getting the smoke overlay for the player they are spectating when that alive player is inside smoke. – Improved spawnpoint selection code to not spawn at occupied spawn points or spawn points of a different team. – Tagging values have been tweaked slightly to increase tagging on higher mobility weapons, and updated values for tagging on multiple hits to make it more effective (Added a guide to explain how tagging works: http://steamcommunity.com/sharedfiles/filedetails/?id=412879303 – Increased price of the M4A1-Silencer from 3100 to 3200 to align the weapon ’s price with its utility. – Increased Tec-9’s damage fall-off to reward players that close engagement distance. – Lowered Tec-9’s magazine size to 24 to reward more discriminate firing. – Lowered scoped movement values for AWP and Autosnipers. – The accuracy of the MP9, MP7, and Mac-10 have been improved. [STATRAK] – Trade up contracts work on StatTrak weapons. – There is now a StatTrak swap tool available for purchase. It swaps the StatTrak value between two of the same weapon. [SERVER BROWSER] – Fixed the server browser showing the map workshop path in the “Map” column. – Added a sortable column to the server browser to display whether a server is running a map from the workshop or not. – Added a sortable column to the server broswer that displays icons for popular game mods running on that server. – Server browser will save the layout changes made between game sessions. – Updated the first time server browser pop up message. [UI] – Fixed scoreboard hiding at match end when you bring up a player’s Steam profile. – Added a game option in team options section to control whether lobbies get created with public access or private requiring invites for friends. – Added Flavor Text to the Bank collection. [MISC] – Add surround sound support (quad/5.1) on Linux. – Marked nav commands as a cheat to protect against potential server exploits. – Chicken kills are now logged in CS event logs on game servers including attacker and weapon information. – HE grenade detonations are now logged in CS event logs prior to logging player deaths from corresponding HE grenade explosion. – Added sv_reliableavatardata 2 game server setting for LAN tournaments production. In this mode the game server will load player avatars from corresponding csgo/avatars/76512345678-.rgb files (or csgo/avatars/default.rgb if the corresponding SteamID avatar is missing), and avatars will be recorded in GOTV demos. To produce avatars rgb files tournament operators can place 64×64 png player avatars as csgo/avatars/76512345678-.png and run the client-side command cl_avatar_convert_rgb to convert all 64×64 png files into rgb format. – Optimized the process of logging in players to matchmaking backend during game updates. [MAPS] -Dust2 –Opened up skybox around Long A double doors, Catwalk and Short –Improved visibility around blue car in Long A –Fixed render distance on a crate in CT spawn -Mirage –Opened up skybox around back of apartments –Simplified sides of CT sniper window in mid –Raised cover slightly in upper mid –Fixed visibility through a crate in Bombsite A -Overpass –Opened up and simplified Bombsite A –Added back stairs to pit near Bombsite A –Opened up semi-open door in bathrooms, fountain side -Cobblestone –Smoothed out movement in Bombsite B –Removed corner on left side of T tunnel into Bombsite B –Haystack near Long A now requires a jump to get on top -Train (Thanks c0tton and adreN!) –Various optimizations –Removed collision at top of ladders –Pushed Bombsite A further back towards CT side –Added a third train car to A site to reduce amount of long sightlines –Added a peek-position inside T main –Opened up area on the left side of T main exit –Moved dumpsters in Ivy –Raised crane in Bombsite A –Blocked extremely tight angle from lower CT ramp towards T ramp in Bombsite B –Prioritized CT spawn positions -Cache –Fixed an exploit boost at A –Added a decal indicating the boundaries of the A bombsite’s plantzone –Made white tarps on crates more spammable (Thanks Mod645!) –Fixed shadows casting into A main shed from boost spot –Improved readability from middle to A site container -Shorttrain –Added back to map rotation 賀Tec-9終於被Nerf了,AWP移動速度也被Nerf,M4A1-S貴100塊! -- ▄︻▄︻ .▃▅ =▅▂ -=◢/. ▄◢ \ / \\◣ ◥◣◢◤ "=▃ . ." .' ◢◤ ▃▁ \ rgon / ◢/ " -\ /◣-|] / ◢◤◥◣ ./"▅ ./"◤ [ | ▁▁ _./ \|▌ " ▆ .-" ' | "- /◢▊"} ▍ Time for a true display.of"skill! / \ ▎▍ / ". "◢◤"/ -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 211.23.161.100 ※ 文章網址: https://www.ptt.cc/bbs/Steam/M.1427877305.A.25C.html
swallow753: 這不是要復出的主任嗎? 04/01 16:44
r2002: 純推主任 04/01 16:47
icenow: 上一篇不是有了嗎? 還是推個主任 04/01 16:53
tp950016: 主任是你 04/01 16:54
ievolfun: rekt-9 還是一樣強 哭哭 04/01 16:54
swallow753: 原文比較準確阿 04/01 16:57
wyiwyi: awp蹲走比較快是我的錯覺嗎.... 04/01 16:58
sgg25981393: KennyS:NO~~~~~~~~~~~~~ 我也想練成KennyS阿~~~~~ 04/01 17:19
Xanvious: Awp的確按shift走比較快,乾改成這什麼垃圾模樣…… 04/01 17:44
Xanvious: *開鏡的時候 04/01 17:46
RushMonkey: Tec-9還是滿強的.... 04/01 18:41
z83420123: 主任 OP拉 04/01 19:13
livegg: M4A1S變貴這是什麼鬼阿... 04/01 22:54
bmw530li: 變貴就算了,子彈也給多一點... 04/02 03:19