看板 Steam 關於我們 聯絡資訊
Pre-Release Notes for 10/10/2016 10 OCT 2016 - The following changes are in the “1.35.5.3rc” CS:GO Beta depot. [MAPS] – A revised version of de_inferno is available in the Beta depot. Check it ou t and send us your feedback! [GAMEPLAY] – Added a 0.4 second cooldown to the crouch button to reduce the visual noise from spamming crouch in the air. — This is tunable via the convar sv_timebetweenducks. – Fixed a case where a player’s crouch state did not match the state of the +duck key. The most noticeable case was when taking over a bot that was crouch ing. – Adjusted bomb plant animation when planting the bomb while already crouched . – Fixed a bug where molotovs/incendiary grenades did not generate flames when they exploded on the corner of a ledge. – Reduced viewmodel rotational effect when pointing a weapon at near-vertical angles [Xbox Game DVR] – Added a performance recommendation for Windows 10 users explaining how to d isable Game DVR if it is enabled. [UI] – Sniper scopes are much more responsive to your actual accuracy; the blur is driven by your current inaccuracy. — NOTE: There are no gameplay changes to scoped accuracy. The display now mor e-correctly represents your current inaccuracy. – Crosshair blur fidelity improved. – New console variable cl_crosshair_sniper_show_normal_inaccuracy (default 0) includes standing inaccuracy and spread in your sniper crosshair blur. [MISC] – Gameplay convars for community servers & workshop maps: — weapon_air_spread_scale (default 1): Games that focus on air combat can set this to a lower value to improve weapon accuracy for players in the air. — sv_enablebunnyhopping (default 0): Disables the air-velocity clamping to 11 0% of maximum running speed. — sv_autobunnyhopping (default 0): Holding +jump causes players to automatica lly re-jump at the exact landing tick. 重點整理: 1.新的inferno(T家小河、Banana、A點大改) 2.狙擊鏡下的模糊程度能"正確呈現"準確度(沒有變準,只是顯示得更正確) 3.修正一些蹲的bug跟多了0.4秒cd來減少聲音 4.sv指令多了一些兔跳用指令 5.沒改槍聲 6.沒改槍聲 7.沒改槍聲... 這是beta測試,尚未正式更新 想跑圖看看的,可以在收藏庫中選擇要測試的項目 Csgo/右鍵內容/測試/選擇要參加的測試/1.35.5.3rc 以上一些翻譯若有誤 麻煩各位大大指正謝謝~ -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 223.139.64.7 ※ 文章網址: https://www.ptt.cc/bbs/Steam/M.1476164601.A.453.html
j901386: 感覺更容易rush b no stop 煙霧彈能擋的範圍有點不夠 10/11 13:47
MEVIUS: 還我inferno! 10/11 13:50
ZunHong: 哇勒...手機無法改標題分類... 10/11 13:51
ZunHong: 晚點用電腦補上 抱歉m(_ _)m 10/11 13:51
Xstarxize: 更新好慢 10/11 13:53
juiclykiller: 沒改槍聲 差評 10/11 13:56
uu26793: 槍聲哩 10/11 13:57
Simple70210: 所以是可以選擇要不要更新是嗎 10/11 13:58
a52655: 通行證勒........ 10/11 14:40
TFFs: 未看先猜改槍聲 什麼沒改槍聲???? 10/11 15:00
XtinaGrimmie: 看來之後打inferno不用感受被守方支配的恐懼了 10/11 16:20
pttgale: 彈點變成很開放 感覺很難守 XD 10/11 16:32
TZephyr: 很好奇還有什麼槍聲沒改到嗎?我印象是都改了 10/11 16:39
seiyaku: 手殘的人也能玩bunnyhop 10/11 16:40
abc1212050: kennys : 還我awp開鏡走路速度! 10/11 16:55
u09900161: 要選測試版才有辦法更新inferno 10/11 17:02
u09900161: 人人都能變BHHOP神人 10/11 17:19
EXEXE: 還我ak槍聲 10/11 18:28
kerbala: AK槍聲很讚啊 原本的太吵了XD 10/11 19:23
knight72728: 大多數人覺得舊AK槍聲才有魄力...... 10/11 20:12
newbout: new sound update DansGame 10/11 20:16
Korsechi: 看實況 新infernoT好進攻一些 B路變大條 10/11 20:16
MEVIUS: 舊AK槍聲才有魄力+1 10/11 20:38
ZunHong: 舊AK聽好久了,認真說起來還有點感情XD 10/12 01:53
haleyye: 又改槍聲......咦? 10/12 15:28
z86125: 1.6才是真男人AK 10/13 11:56