作者WillieHuang (Willie)
看板WoT
標題[情報] 1/19、20 Q&A
時間Tue Jan 21 12:07:00 2014
昨天打一場 KV-2 想練出三技組員,開場後KV-1S、三突、地獄貓都被一炮送回車庫
對面一陣「KV-2 need NERF」的洗頻… 我只好回「HOW TERRIBLE!!」
- apparently the 8.11 patch server engine upgrade has nothing to do with lags
and their reduction
8.11引擎升級跟 lag 和效能降低沒關聯(譯註:底下有進一步說法)
- “teleporting” tanks mean “transfer of the client on another platform”
(SS: hell if I know what that means), SerB adds “Are you sure this has
anything to do with server overload?” (SS: a player was complaining about
teleporting tanks he believes are caused by server overload)
戰車「teleporting」的定義是「其他平台上的帳號轉移」(SS: 泥馬的看不懂…),SerB
說:「你確定這跟伺服器過載有關?」(SS: 有玩家在抱怨戰車會瞬移,懷疑是伺服器過
載造成的)(譯著:SerB 的文法troll模式又發動了…)
- Q: “Will the engine upgrade fix the “mythical” shell-eating issue –
shells being eaten by tracks are other modules?” A: “Judging from the
parentheses, you have exposed our CONSPIRACY!!!”
Q:「引擎升級會解決履帶或其他模組吃掉砲彈的『神奇』事件嗎?」A:「你那框起來的
是我們的陰謀,不能問!」
- Tier 8 waiting times too long? “How terrible!!!”
八階車等進場等太久?「好貼蘿蔔!!」
- it’s possible that the T95 medium tank will appear as a regular vehicle in
US medium branch, SerB states there are like 6 possible modifications
T95 中坦還是可能作為銀幣車在美國中坦線出現,SerB 表示 T95 有六個可用的型號。
(譯註:版上討論過不是?
http://wotarmory.files.wordpress.com/2012/07/t95_3.jpg)
- T-34-3 is doing fine statistically
T-34-3 數據上沒問題
- new branches in 2014? “The branches that will be implemented will not be
the ones that are most ready by now, but the ones that are most popular”
2014的新線?「會是最受歡迎的,而不是最接近完工的線。」
原文:
http://ftr.wot-news.com/2014/01/19/19-1-2013/
- Q: “Should we await fixes of the WoT lags?” A: “As much as necessery”
(SS: SerB later states that lags are generally caused not by insufficiency
of WoT servers, but by ISP’s – he advises you take the Pingplotter software
and communicate with your ISP to fix the issue)
Q:「我們該期望 lag 會被修復?」A:「請自便」(SS: SerB 表示大部分的 lag 原因
是網路供應商(ISP)的問題而不是 WoT 伺服器不足;他建議去下載 Pingplotter 這款
軟體並聯絡你的 ISP 以解決這問題。)
- the penetration value of HE shell does not influence the damage this shell
does during non-penetration hits
若未穿透,無論 HE 原本的穿深值多高都不會影響傷害值。
- SerB confirms that during peak times (high server load), servers are not
exchanging the data about players being online (SS: as in, your friend plays
on EU2, you on EU1 and if both servers are at their full capacity, you won’t
see your EU2 friend as online in your friends list) – this is not a bug
SerB 證實伺服器在高度裝載的情況下,並不會交換上線者的玩家資料(SS: 意思是,如果
你在EU1而你朋友在EU2,若兩個伺服器都滿載,你們在玩家列表中都看不到對方上線。)
----這不是程式錯誤。
- regarding the patch number system, SerB states they care very little about
that
WG 其實不太在意版本編號問題
- SerB states that with the “Siege of Leningrad” RU server double XP event,
the developers counted on the fact tons of players would be playing in order
to reach the “1 million online” milestone
提到『Siege of Leningrad』俄服兩倍經驗活動,SerB 表示這是用來吸引玩家上線以達
到『一百萬玩家同時上線』的手法。
(譯著:SEA 25k online, super-lag, FAIL of course...)
- the perspectives of BigWorld development are “awesome”
BigWorld 引擎的發展前景可期。
- the features integrated into BigWorld 3.0 will be “useful” and many of
those will appear in WoT/WoWp/WoWs (SerB later adds that he can’t talk about
it specifically)
BigWorld 3.0 新引進的特色會是『有用的』,而且 WG系列遊戲會大量採用(SerB:詳細
是祕密,不要問)(譯著:不只是畫面升級?)
- Chi-Ri turret having odd weights and armor? “Ask Japanese engineers”
(explanation by leshakartoshkin: Toyama and Tokanawa are NOT actual
engeneers, it’s just a joke.(這句是上面兩個名字的俄文)Refers to
fictional japanese engeneers responsible for building russian roads. Or this:
“Originally this joke was about a pilot from USSR, taking part in Vietnamese
conflict”. Japanese joke is newer one.)
以那裝甲來看,五式中戦車砲塔的重量很奇怪?「去問日本工程師。」
(leshakartoshkin 解釋:Toyama 和 Tokanawa 都不是實際的人物。是從俄國鐵路的笑話
裡拿出來的虛構人物。)
原文:
http://ftr.wot-news.com/2014/01/20/20-1-2014/
--
In church, they say to forgive!
Forgiveness is between them and God;
it's my job to arrange the meeting. 《 Man on Fire 》
--
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◆ From: 118.168.235.94
推 mago5566 :若未穿透,無論 HE 原本的穿深值多高都不會影響傷害 01/21 12:54
→ mago5566 :HE為穿透的情況不是依照穿透的程度來決定傷害嗎? 01/21 12:55
→ mago5566 : 未 01/21 12:55
推 Pegasus99 :依被打中的裝甲厚度or間係裝甲減傷 01/21 12:59
→ lsslss :未穿透情況 簡單講只是傷害去扣裝甲厚度 (跟穿深無關 01/21 13:28
→ lsslss :可以參考我這篇文章 #1I13-YMo 裡頭有公式 01/21 13:29
※ 編輯: WillieHuang 來自: 118.168.235.149 (01/21 13:57)