看板 Wargaming 關於我們 聯絡資訊
承上篇,還有今日Q&A,而且是發大的 囧 Here it is: - Developers could technically add pretty small object destruction based on Havok (like fences, smaller objects as such, not buildings), but the problem is that after the introduction of this feature, people would immediately whine that buildings are not destructible. That is why the developers want to introduce the realistic destruction all at once; 開發組事實上是可以先用Havok做出小型可破壞物件,但是問題是一定會有玩家該說 為什麼說好的可破壞建築物沒有做?這就是為什麼開發組想要將可破壞物件一次推 出的緣故。 - Its possible that we won't have to wait too long for multicore support but there is no clear ETA yet; 「多核心支援」的推出可能不會等太久,但沒有確切時間表。 - The modding system in WoT is too clunky - is that a problem? Storm: "We are not dealing with that. We are currently overloaded a lot by the development of new features, we don't have time for that :("; WOT的模組製作系統太難用,這是個問題嗎?Storm:「我們還未處理相關問題,目前 我們有太多該操煩的開發,沒時間搞那個。:(」 - It was not yet decided whether the players will be able to hide their statistics; 還沒決定玩家是否可以隱藏他們的數據。 - The dynamic UI resize is apparently not working on the 9.7 test, it will be fixed; 目前玩家可自訂介面大小在9.7測服上還不能用,會修正。 - Roaming was basically shelved indefinitely; 漫遊功能束之高閣。 - Regarding the second heavy tank French heavy tank, it doesn't look very well, the developers have not yet decided whether it's something the game needs as the candidates for it all have paper armor; 關於法國新重坦線的消息,看起來不太妙。開發組還不確定該線是不是遊戲所需要的 因為他們全部都是紙裝甲。 - Same goes for potential Soviet "Waffentrager" line (SU-152P and such, ending with SU-152 "Taran") - powerful guns and no armor are perhaps not what the game needs; 同樣的問題發生在蘇聯WT線,(從SU-152P到SU-152 Taran)玻璃大砲可能已經不符合 遊戲需求了。 - Regarding the implementation of modern tanks in WoT, Storm states that better solution would be to make an entirely separate project with different mechanics (ATGM and such); 關於在WOT裏頭開發現代戰車的問題,Storm表示比較好的解決辦法是開發一個擁有不 同遊戲機制的計畫。(好發展炮射飛彈之類的東東) - Tetrarch's gun was not nerfed; 小君主的炮沒有削弱。 - Artillery fire support before the battle starts on some maps will remain (RG: Pitty); 會繼續保有部分地圖上在遊戲開場前的火炮支援特效。 - The blocking of the "Windows" key (that minimizes the game) will be implemented the same way it is in WoWp now; 在WOWP上擁有的「防止Windows鍵作用」功能也會在WOT上面推出。 - Font size in hangar will be made bigger; 車庫裡的字體會再加大。 - Spall liner does not work like additional armor layer; 內襯不會當作額外的裝甲一般運作。 - Fury and Hellcat transmission will be reworked in order not to burn (when it's done it's done); Fury和地獄貓的變速箱會重製好讓他不那麼容易燒。 - Erlenberg assault mode is okay statistically - there is a difference, but it's less than 5 percent, so for now it will not be reworked; 三橋圖的突襲戰模式數據上看來還可以,勝率是有差距,但小於5%,所以目前還不打 算重製。 - No individual mission related plans to matchmaker are planned; 沒有計畫任何與個人任務相關的MM娘更動。 - The Jagdmaus was considered but the developers forgot about it; 獵鼠有被考慮過但開發組後來放棄了。 - Storm confirms that there are plans for some new random modes; Storm表示有一些關於新隨機戰模式的新計畫正在進行。 - Battles with a single tier 10 on each side and the rest of the team consisting of tier 8's only are not a bug according to Storm, they can happen. Storm表示,十階之後即跳八階的分房是正常的。 原文網址:http://ritastatusreport.blogspot.nl/2015/04/02042015-q.html 看來WG因為愚人節玩笑的關係,態度有點變化?讓我們靜靜看下去~ -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 36.224.52.197 ※ 文章網址: https://www.ptt.cc/bbs/Wargaming/M.1428003297.A.B12.html
rommel1 : 搞現代戰車其實是正確的..不然未來可能會"無車可做" 04/03 05:52
rommel1 : 光是冷戰時期的試驗戰車就可做一大堆科技線了~~~~~ 04/03 05:55
rommel1 : 之前看WG去參訪博物館 對T-72似乎有異常的興趣~~~ 04/03 05:57
NineGon : 推一發大的 04/03 08:56
justsay : 前幾天那篇fury比較容易燒的文算是被認證了XD 04/03 09:19
amurosheu : 可以期待看到T-72屠殺M1和Leopard2的畫面惹(誤 04/03 09:46
goldensnitch: 我就覺得愚人節那個是風向球 看來是這樣沒錯 04/03 10:52
goldensnitch: 地域貓我玩了兩三百場 燒起來的次數不到10次= =? 04/03 10:53
colin1120 : 那是你運氣好 04/03 11:10
colin1120 : 我打(別人的)地獄貓大概二三十次就燒十次 04/03 11:10
condition0 : 會繼續保有部分地圖上在遊戲開場前的火炮支援特效 04/03 13:18
condition0 : 完全無意義的特笑 04/03 13:18
condition0 : 然後三橋圖現在已經很OK了 04/03 13:19
colin1120 : 而絕大部分有砲擊特效的地圖都是最該優先檢討移除的 04/03 13:19
condition0 : 現在真正坑爹的事 SWAMP 這張 04/03 13:20
colin1120 : 地圖 所以我只要在讀圖時聽到砲擊就知道我進了爛圖 04/03 13:20
colin1120 : Swamp這張圖糞到連WG都不屑放砲擊特效 04/03 13:20
GilGalad : 摳令對swamp的惡意都漫出來啦 XDDDD 04/03 13:42
hao1992 : 被考慮過"彈"開發組 04/03 13:45
Sorry昨天打太快了一時不察 感謝指正 ※ 編輯: tai33ru (140.114.112.28), 04/03/2015 14:29:08
DHXD : 地獄貓看到就先往車體灌一發高爆 保證對方高潮 04/03 14:58
seansu30 : 不搞現代車無車可作?開發WOT2.0就好啦 不然你以為等 04/03 15:47
seansu30 : WG三年前就在說要弄的歐洲線 前年一直謠傳的日重線 04/03 15:48
seansu30 : 去年考慮的中TD線都推出後已經到201X去了?遊戲生命 04/03 15:49
seansu30 : 也差不多啦 04/03 15:49
s30431 : 我的醬爆帶105 HE看到M18一定是RRR給他暢快 04/03 16:21
s30431 : 我打爆M18佔打爆全坦克總台數有6.5% 04/03 16:26
s30431 : 有0.5%都是一發滿傷+火燒車 間接秒殺 04/03 16:27
TakeokaMiho : swamp超爛 04/03 17:31
goldensnitch: 貓車看到105來 跑不掉就擺出側面給他打 04/03 18:32